[OVERVIEW]
Mantine is a fantastic wall in the current metagame as its Water-type immunity is amazing for switching into the many Water-type threats in the tier, such as Keldeo, Barraskewda, and Primarina. It also has access to fantastic utility moves such as Defog and Haze, which, in tandem with its stellar bulk, make sure it's not useless against set-up sweepers like Reuniclus, Meinshao, and Polteageist. Its type combination gives it a lot of common weaknesses, which makes it struggle against many offensive staples of the tier such as Thundurus, Lycanroc-D, and Nihilego. It is however vulnerable to getting statused from the likes of Aegislash, Galarian Slowbro, and Amoonguss. It's incredibly reliant on its Heavy-Duty Boots, as such the threat of Knock Off removing its item discourages it from switching into the likes of Mienshao, Azumarill, and Crawdaunt. It faces a lot of competition from other bulky Water-types such as Primarina, Tentacruel, and Rotom-W, which tend to be preferred as they are less passive.
[SET]
name: Defensive
move 1: Scald
move 2: Toxic
move 3: Defog / Haze
move 4: Roost
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 252 HP / 160 Def / 96 Spe
[SET COMMENTS]
Scald makes Mantine less passive, as it is able to threaten the likes of Amoonguss, Buzzwole, and Aegislash with a burn. While also letting it function as a better hazard remover against the likes of Krookodile, Rhyperior, and Kommo-o. Its access to good utility in Toxic lets it be annoying against opposing bulky Pokemon such as Rotom-W, Tangrowth, Seismitoad, and Salamence. Defog lets it keep hazards off the field against the likes of non-Thunder Jirachi, Kommo-o, and Chansey. However, Mantine can also run Haze which lets it stop set up sweepers such as Gyarados and Azumarill. The given ev spread allows Mantine to outspeed Adamant Azumarill, so it can Haze away a Belly Drum boost before getting hit, as well as running max defense to better handle Keldeo's Secret Sword and other physical attackers such as Entei and Buzzwole. Water Absorb lets Mantine pivot in on Water-moves from the likes of Primarina, Keldeo, and Barraskewda.
Mantine primarily fits on balance and bulky offense teams that appreciate its defensive utility, and ability to check Water-types. While in return being able to handle its many weaknesses. Electric-type resists and immunities such as Tangrowth, Amoonguss, Rhyperior, or Krookodile make for good teammates as they can handle the Electric-type moves that force Mantine out, while in return Mantine is able to check Fire-types for the former and handling Water-types for the latter, such as Entei, Volcanion, and Keldeo. Physically bulky Pokemon such as Tangrowth, Buzzwole, or Umbreon make for good teammates with Mantine, as they can check physical attackers such as Lycanroc-D, Mamoswine, or Krookodile. They're also able to switch into Knock Offs directed at Mantine. Clerics such as Sylveon and Diancie are able to cure Mantine of status conditions, as well as help it check the likes of Salamence and Kommo-o, so Mantine doesn't get overwhelmed as easily. Aegislash is a threat against Mantine, as its able to wear it down with Toxic, Pokemon such as Umbreon, Galarian Moltres, and Zarude that are able to switch into Aegislash make stellar teammates alongside Mantine
[STRATEGY COMMENTS]
Other Options
=============
An offensive set with Swift Swim can be ran on rain to check Keldeo while having an offensive presence, however, it struggling to break the likes of Rotom-W and Chansey make it hard to justify over other sweepers like Barraskewda and Kingdra. Flying-type attacks in either Hurricane or Air Slash seem appealing at first, being able to threaten bulky Grass-types such as Zarude, Tangrowth, and Amoonguss. However, it's hard to fit over Mantine's other options.
Checks and Counters
===================
**Electric-types and Electric-type coverage.**: Electric-types such as Thundurus, Raikou, Rotom-W, and Rotom-H, threaten to OHKO Mantine with their STAB moves, and as such force it out. Electric-type coverage on the likes of Nidoking and Jirachi also force out Mantine.
**Knock Off**: Due to Mantine reliance on its Heavy-Duty Boots, Knock Off from Tangrowth, Azumarill, or Crawdaunt, make it take damage any time it enters the field with hazards up, which puts Mantine under a lot of pressure as well as making it hard for it to Defog them away.
**Toxic**: Toxic from the likes of Chansey, Aegislash, or Gastrodon will continuously chip down Mantine over the course of games, and make it bad at fulfilling its defensive roles, which makes it easily broken by wallbreakers like Mienshao, Entei, or Keldeo, despite it resisting them
**Physical wallbreakers**: Physical attackers such as Zygarde-10%, Conkeldurr, and Zarude are able to easily power through Mantine due to its lackluster Defense stat, Zarude deserves a special mention as it completely walls Mantine, since Jungle Healing allows it to shrug off Scald Burns.
[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[Monky25, 515132], [Twilight.,344575], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
Mantine is a fantastic wall in the current metagame as its Water-type immunity is amazing for switching into the many Water-type threats in the tier, such as Keldeo, Barraskewda, and Primarina. It also has access to fantastic utility moves such as Defog and Haze, which, in tandem with its stellar bulk, make sure it's not useless against set-up sweepers like Reuniclus, Meinshao, and Polteageist. Its type combination gives it a lot of common weaknesses, which makes it struggle against many offensive staples of the tier such as Thundurus, Lycanroc-D, and Nihilego. It is however vulnerable to getting statused from the likes of Aegislash, Galarian Slowbro, and Amoonguss. It's incredibly reliant on its Heavy-Duty Boots, as such the threat of Knock Off removing its item discourages it from switching into the likes of Mienshao, Azumarill, and Crawdaunt. It faces a lot of competition from other bulky Water-types such as Primarina, Tentacruel, and Rotom-W, which tend to be preferred as they are less passive.
[SET]
name: Defensive
move 1: Scald
move 2: Toxic
move 3: Defog / Haze
move 4: Roost
item: Heavy-Duty Boots
ability: Water Absorb
nature: Bold
evs: 252 HP / 160 Def / 96 Spe
[SET COMMENTS]
Scald makes Mantine less passive, as it is able to threaten the likes of Amoonguss, Buzzwole, and Aegislash with a burn. While also letting it function as a better hazard remover against the likes of Krookodile, Rhyperior, and Kommo-o. Its access to good utility in Toxic lets it be annoying against opposing bulky Pokemon such as Rotom-W, Tangrowth, Seismitoad, and Salamence. Defog lets it keep hazards off the field against the likes of non-Thunder Jirachi, Kommo-o, and Chansey. However, Mantine can also run Haze which lets it stop set up sweepers such as Gyarados and Azumarill. The given ev spread allows Mantine to outspeed Adamant Azumarill, so it can Haze away a Belly Drum boost before getting hit, as well as running max defense to better handle Keldeo's Secret Sword and other physical attackers such as Entei and Buzzwole. Water Absorb lets Mantine pivot in on Water-moves from the likes of Primarina, Keldeo, and Barraskewda.
Mantine primarily fits on balance and bulky offense teams that appreciate its defensive utility, and ability to check Water-types. While in return being able to handle its many weaknesses. Electric-type resists and immunities such as Tangrowth, Amoonguss, Rhyperior, or Krookodile make for good teammates as they can handle the Electric-type moves that force Mantine out, while in return Mantine is able to check Fire-types for the former and handling Water-types for the latter, such as Entei, Volcanion, and Keldeo. Physically bulky Pokemon such as Tangrowth, Buzzwole, or Umbreon make for good teammates with Mantine, as they can check physical attackers such as Lycanroc-D, Mamoswine, or Krookodile. They're also able to switch into Knock Offs directed at Mantine. Clerics such as Sylveon and Diancie are able to cure Mantine of status conditions, as well as help it check the likes of Salamence and Kommo-o, so Mantine doesn't get overwhelmed as easily. Aegislash is a threat against Mantine, as its able to wear it down with Toxic, Pokemon such as Umbreon, Galarian Moltres, and Zarude that are able to switch into Aegislash make stellar teammates alongside Mantine
[STRATEGY COMMENTS]
Other Options
=============
An offensive set with Swift Swim can be ran on rain to check Keldeo while having an offensive presence, however, it struggling to break the likes of Rotom-W and Chansey make it hard to justify over other sweepers like Barraskewda and Kingdra. Flying-type attacks in either Hurricane or Air Slash seem appealing at first, being able to threaten bulky Grass-types such as Zarude, Tangrowth, and Amoonguss. However, it's hard to fit over Mantine's other options.
Checks and Counters
===================
**Electric-types and Electric-type coverage.**: Electric-types such as Thundurus, Raikou, Rotom-W, and Rotom-H, threaten to OHKO Mantine with their STAB moves, and as such force it out. Electric-type coverage on the likes of Nidoking and Jirachi also force out Mantine.
**Knock Off**: Due to Mantine reliance on its Heavy-Duty Boots, Knock Off from Tangrowth, Azumarill, or Crawdaunt, make it take damage any time it enters the field with hazards up, which puts Mantine under a lot of pressure as well as making it hard for it to Defog them away.
**Toxic**: Toxic from the likes of Chansey, Aegislash, or Gastrodon will continuously chip down Mantine over the course of games, and make it bad at fulfilling its defensive roles, which makes it easily broken by wallbreakers like Mienshao, Entei, or Keldeo, despite it resisting them
**Physical wallbreakers**: Physical attackers such as Zygarde-10%, Conkeldurr, and Zarude are able to easily power through Mantine due to its lackluster Defense stat, Zarude deserves a special mention as it completely walls Mantine, since Jungle Healing allows it to shrug off Scald Burns.
[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[Monky25, 515132], [Twilight.,344575], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
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