RU Magnezone Full

[OVERVIEW]

Magnezone is a dynamic Volt Switch user thanks to its Steel typing, which allows it to check foes like Gardevoir and Jirachi as well as threaten big damage on incoming Ground-types like Hippowdon and Krookodile with ease. Choice Specs + Analytic Magnezone is incredibly difficult for walls to check reliably, as it can threaten to 2HKO foes like Assault Vest Cyclizar and Registeel if they try to switch into an attack. With its natural bulk, Magnezone can opt to run defensive items like Assault Vest and Leftovers, allowing it to take more attacks in an attempt to pivot and wear the opposition down. As a great user of multiple Tera types, such as Fairy and Grass, Magnezone can pick and choose what walls it wants to break past, such as Umbreon and Gastrodon. Magnezone does struggle, however, to break through these common walls without Terastallization because of its lack of coverage moves. Magnezone also struggles to utilize Volt Switch at times, being prediction reliant against foes like Krookodile and Gligar that can come in and threaten it.

[STRATEGY COMMENTS]
Other Options
====

Magnezone can use Iron Defense + Body Press sets to be an effective setup sweeper, especially in conjunction with Magnet Pull to trap foes like Klefki and Hisuian Goodra. Steel Beam is an alternative STAB attack that trades its health to blow through would-be checks like Cyclizar. Choice Scarf is a niche but effective item on Magnezone, allowing it to dish out massive damage to unsuspecting foes like Fezandipiti and Salamence. Air Balloon, and the more niche Magnet Rise, can enable IronPress sets to great effect, letting them take on foes like Krookodile and Mamoswine comfortably.

Checks and Counters
====

**Wo-Chien**: Wo-Chien can comfortably take on Magnezone with its standard Leech Seed sets.

**Ground-types**: Gastrodon is a notable Magnezone counter, comfortably sponging its attacks and threatening to KO it back with Earthquake. Quagsire and Swampert are similar counters, though they're more niche and don't take it on quite as well. Offensive Ground-types force Magnezone to guess which attack to use, with threats like Krookodile punishing Volt Switch attempts.

**Steel-type Walls**: Hisuian Goodra and Registeel are notable checks most Magnezone sets, as Hisuian Goodra resists both of its STAB moves, and both of them comfortably sponge its attacks before threatening to hit it back with Flamethrower and Body Press, respectively. Bronzong is a niche pick that can similarly check Magnezone.

**Electric-types**: Raikou can use Magnezone as setup fodder or tank an attack from it before threatening it back with Aura Sphere or Scald. Opposing Magnezone can be problematic, as sets without Body Press or Tera Blast Ground struggle to make progress against the other. Rotom-H is a niche but effective VoltTurn member that can threaten an OHKO on Magnezone with its Overheat.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/sneakyplanner.598717/
https://www.smogon.com/forums/members/rarelyme.513635/
Grammar checked by:
https://www.smogon.com/forums/members/rose.511181/
 
Last edited:
Kill 7 billion probopass
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[OVERVIEW]

Magnezone is a dynamic Volt Switch user thanks to its Steel-typing, which allows it to threaten Ground-types like Hippowdon and Krookodile, as well as check foes like Gardevoir and Jirachi, reverse these sentences. Start by saying the steel type lets it resist fairy/normal and then say that STAB flash cannon 2hkoes hippo and bike (if specs) as well as potentially ohkoing krook (guaranteed if analytic specs) with ease. Choice Specs + Analytic sets are incredibly difficult for walls to check reliably, as it can threaten to 2HKO foes like Assault Vest Cyclizar and Registeel if they try to switch into an attack. With its natural bulk, Magnezone can opt to run defensive items like Assault Vest or Leftovers, allowing it to take more attacks over a game in an attempt to wallbreak more efficiently I don't think wallbreaking more efficiently is the right word. Say it gives it more chances to pivot with volt switch, it gets more chances to wallbreak or talk about defensive utility. As a great user of multiple Terastallization types, such as Fairy and Grass, Magnezone can pick and choose what walls it wants to break past, such as Umbreon and Gastrodon. Magnezone does struggle, however, to break through these common walls without Terastallization. Magnezone also struggles to utilize Volt Switch at times, being prediction reliant against foes like Krookodile and Mamoswine that can come in and threaten it at stray word, either delete or finish the thought.

[STRATEGY COMMENTS]
Other Options
====

Magnezone can use Iron Defense + Body Press sets to be an effective setup sweeper, especially in conjunction with Magnet Pull to trap foes like Klefki and non-U-turn Jirachi. Steel Beam is an alternative STAB attack that trades its own health to blow through would-be checks like Cyclizar. Magnet Rise is a niche move but can enable IronPress sets to great effect, taking on foes like Krookodile and Mamoswine comfortably. Mention the opportunity cost of running magnet rise, making it near useless outside of trapping.

Checks and Counters
====

**Grass-types**: Amoonguss and Chesnaught, despite being physical walls generally, can stomach an attack from Magnezone and threaten it back with Stomping Tantrum and Body Press these two are 2hkoed by specs flash cannon (bulletproof is sooooo fake), I don't think they are worth mentioning, respectively. Wo-Chien can take any non-IronPress set on with its standard Leech Seed sets.

I think it's worth having a section for ground types and how they can force magnezone into guessing games with the volt immune, even if they can't take flash cannon. Also gastrodon and swampert resist both.
It's also worth mentioning electric types here. They resist both of zone's STABs and aren;t weak to its tera blasts. Raikou, rotom, your own mag and


**Steel-type Walls**: Hisuian Goodra and Registeel are notable checks to non-IronPress Magnezone sets, comfortably sponging its attacks before threatening to hit it back with Flamethrower or Body Press, respectively. Bronzong is a niche pick that can similarly check Magnezone. Mention how Hoodra resists both electric and steel.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/sneakyplanner.598717/

Grammar checked by:
 
[OVERVIEW]

Magnezone is a dynamic Volt Switch user thanks to its Steel-typing, which allows it to check foes like Gardevoir and Jirachi, as well as threaten Ground-types like Hippowdon and Krookodile, with ease. its Steel-typing isn't the reason why it can threaten Ground-types so rephrase or make another sentence about it's high damage output or just merge it in the next sentence but it feels weird here Choice Specs + Analytic sets are incredibly difficult for walls to check reliably, as it can threaten to 2HKO foes like Assault Vest Cyclizar and Registeel if they try to switch into an attack. With its natural bulk, Magnezone can opt to run defensive items like Assault Vest or Leftovers, allowing it to take more attacks over a game in an attempt to pivot and wear the opposition down. As a great user of multiple Terastallization types, such as Fairy and Grass, Magnezone can pick and choose what walls it wants to break past, such as Umbreon and Gastrodon. Magnezone does struggle, however, to break through these common walls without Terastallization. say clearly that it is because Magnezone lacks coverage moves Magnezone also struggles to utilize Volt Switch at times, being prediction reliant against foes like Krookodile and Mamoswine Gligar that can come in and threaten it.

[STRATEGY COMMENTS]
Other Options
====

Magnezone can use Iron Defense + Body Press sets to be an effective setup sweeper, especially in conjunction with Magnet Pull to trap foes like Klefki and non-U-turn Jirachi Hisuian Goodra. Steel Beam is an alternative STAB attack that trades its own health to blow through would-be checks like Cyclizar. Magnet Rise is a niche move but can enable IronPress sets to great effect, taking on foes like Krookodile and Mamoswine comfortably at the cost of becoming one dimensional. mention Air Balloon before Magnet Rise, I also think Scarf could be mentioned.

Checks and Counters
====

**Wo-Chien**: Wo-Chien can take any non-IronPress don't mention other options sets set on with its standard Leech Seed sets.

**Ground-types**: Gastrodon is a notable Magnezone counter, comfortably sponging its attacks and threatening to KO back with Earth Power Earthquake. Quagsire and Swampert are similar counters, though they're more niche and don't take it on quite as well. Offensive Ground-types force Magnezone to guess, with threats like Krookodile punishing Volt Switch attempts.

**Steel-type Walls**: Hisuian Goodra and Registeel are notable checks to non-IronPress most Magnezone sets, as Hisuian Goodra resists both of its STABs and both of them comfortably sponge its attacks before threatening to hit it back with Flamethrower or Body Press, respectively. Bronzong is a niche pick that can similarly check Magnezone.

**Electric-types**: Raikou can use Magnezone as setup fodder or tank an attack before threatening it back with Aura Sphere or Scald. Opposing Magnezone can be problematic, as non-IronPress sets without Body Press or Tera Blast Ground struggle to make progress against the other. Rotom-H is a powerful VoltTurn member and can threaten an OHKO on Magnezone with its Overheat. I'm ok with the Heattom mention even if B- but clearly state that it is niche over 'a powerful VoltTurn member' you know

[CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/sneakyplanner.598717/

Grammar checked by:
Good work, a few things to change but it's all good overall.

QC Stamp S.gif
 
add remove comment

[OVERVIEW]

Magnezone is a dynamic Volt Switch user thanks to its Steel-typing Steel typing, which allows it to check foes like Gardevoir and Jirachi, (comma) as well as threaten big damage on incoming Ground-types like Hippowdon and Krookodile, (comma) with ease. Choice Specs + Analytic sets are Magnezone is incredibly difficult for walls to check reliably, as it can threaten to 2HKO foes like Assault Vest Cyclizar and Registeel if they try to switch into an attack. With its natural bulk, Magnezone can opt to run defensive items like Assault Vest or and Leftovers, allowing it to take more attacks over a game in an attempt to pivot and wear the opposition down. As a great user of multiple Terastallization Tera types, such as Fairy and Grass, Magnezone can pick and choose what walls it wants to break past, such as Umbreon and Gastrodon. Magnezone does struggle, however, to break through these common walls without Terastallization because of its lack of coverage moves. Magnezone also struggles to utilize Volt Switch at times, being prediction reliant against foes like Krookodile and Gligar that can come in and threaten it.

[STRATEGY COMMENTS]
Other Options
====

Magnezone can use Iron Defense + Body Press sets to be an effective setup sweeper, especially in conjunction with Magnet Pull to trap foes like Klefki and Hisuian (space) Goodra. Steel Beam is an alternative STAB attack that trades its own health to blow through would-be checks like Cyclizar. Choice Scarf is a niche but effective item on Magnezone, allowing it to dish out massive damage to unsuspecting foes like Fezandipiti and Salamence. Air Balloon, and the more niche Magnet Rise, can enable IronPress sets to great effect, taking letting them take on foes like Krookodile and Mamoswine comfortably.

Checks and Counters
====

**Wo-Chien**: Wo-Chien can comfortably take on Magnezone with its standard Leech Seed sets.

**Ground-types**: Gastrodon is a notable Magnezone counter, comfortably sponging its attacks and threatening to KO it back with Earthquake. Quagsire and Swampert are similar counters, though they're more niche and don't take it on quite as well. Offensive Ground-types force Magnezone to guess, (guess what? what move to use?) with threats like Krookodile punishing Volt Switch attempts.

**Steel-type Walls**: Hisuian Goodra and Registeel are notable checks to most Magnezone sets, as Hisuian Goodra resists both of its STABs STAB moves, and both of them comfortably sponge its attacks before threatening to hit it back with Flamethrower or and Body Press, respectively. Bronzong is a niche pick that can similarly check Magnezone.

**Electric-types**: Raikou can use Magnezone as setup fodder or tank an attack from it before threatening it back with Aura Sphere or Scald. Opposing Magnezone can be problematic, as sets without Body Press or Tera Blast Ground struggle to make progress against the other. Rotom-H is a niche but effective VoltTurn member that can threaten an OHKO on Magnezone with its Overheat.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/sneakyplanner.598717/
https://www.smogon.com/forums/members/rarelyme.513635/
Grammar checked by:

1/1 GP Team done
 
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