Hey guys, so I have built a team around M-Heracross, and they all meet the checks on Pyrotoz team builder.
Heracross @ Heracronite
Ability: Moxie
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Pin Missile
- Bullet Seed
- Close Combat
- Rock Blast
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Recover
- Haze
- Toxic
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 4 HP / 252 Def / 252 SpD
Impish Nature
- Knock Off
- Sticky Web
- Encore
- Stealth Rock
Blissey @ Leftovers
Ability: Healer
EVs: 252 HP / 252 Def / 4 SpD
Careful Nature
- Soft-Boiled
- Seismic toss
- Aromatherapy
- Thunder Wave
Decidueye @ Decidium Z
Ability: Overgrow
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Spirit Shackle
- Leaf Blade
- Sucker Punch
- U-turn
Excadrill @ Life Orb
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Iron Head
- Rapid Spin
- Swords Dance
- Earthquake
Roles they fill:
Heracross being the star needs a bit of a nudge when he's stuck against a faster opponent, so shuckle is for set up, getting a sticky web and stealth rock to get a bit of damage and slowing enemies, a bit, but once he's done, Blissey comes in and enhances the slowing effect by tossing out thunder wave, Aromatherapy for when Heracross is stuck in paralysis, poison, and so forth, and Soft-Boil for sustain, while Seismic toss is to deal with super tanks like opposing Toxapex and Shuckle,
Toxapex and Decidueye are here for type coverage against, Psychic, Fire, and Rock, Toxapex also being used to deal with those that Blissey can't hit with thunder wave by poisoning them, then stalling them out.
And we have Excadrill for rapid spin, as well as checking fairy types with iron head.
And finally we have the star of the team, Heracross, taking advantage of skill link I went with a classic multi-type build, with pin missile and close combat being a good source of STAB for him.
Anyone got critiques they could offer? (Please don't suggest legendaries, I'd like to be able to raise this team from the start of the game to the end as well)
Heracross @ Heracronite
Ability: Moxie
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Pin Missile
- Bullet Seed
- Close Combat
- Rock Blast

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Recover
- Haze
- Toxic

Shuckle @ Mental Herb
Ability: Sturdy
EVs: 4 HP / 252 Def / 252 SpD
Impish Nature
- Knock Off
- Sticky Web
- Encore
- Stealth Rock

Blissey @ Leftovers
Ability: Healer
EVs: 252 HP / 252 Def / 4 SpD
Careful Nature
- Soft-Boiled
- Seismic toss
- Aromatherapy
- Thunder Wave

Decidueye @ Decidium Z
Ability: Overgrow
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Spirit Shackle
- Leaf Blade
- Sucker Punch
- U-turn

Excadrill @ Life Orb
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Iron Head
- Rapid Spin
- Swords Dance
- Earthquake
Roles they fill:
Heracross being the star needs a bit of a nudge when he's stuck against a faster opponent, so shuckle is for set up, getting a sticky web and stealth rock to get a bit of damage and slowing enemies, a bit, but once he's done, Blissey comes in and enhances the slowing effect by tossing out thunder wave, Aromatherapy for when Heracross is stuck in paralysis, poison, and so forth, and Soft-Boil for sustain, while Seismic toss is to deal with super tanks like opposing Toxapex and Shuckle,
Toxapex and Decidueye are here for type coverage against, Psychic, Fire, and Rock, Toxapex also being used to deal with those that Blissey can't hit with thunder wave by poisoning them, then stalling them out.
And we have Excadrill for rapid spin, as well as checking fairy types with iron head.
And finally we have the star of the team, Heracross, taking advantage of skill link I went with a classic multi-type build, with pin missile and close combat being a good source of STAB for him.
Anyone got critiques they could offer? (Please don't suggest legendaries, I'd like to be able to raise this team from the start of the game to the end as well)
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