Post Internet crash, here it is.

Starmie @ Life Orb
Ability: Natural Cure / Analytic
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Surf / Hydro Pump
- Ice Beam
- Rapid Spin
- Thunderbolt / Psyshock / Recover
Role: Offensive spinner, can also get some revenge kills
Remember when Starmie was OU? Despite its drop, Starmie can still make an impact in OU, especially after the banishment of Aegislash. No other user of Rapid Spin is as fast, and it has a solid 100 base special attack stat and a good movepool to back it up. Analytic takes advantage of the sheer number of switches Starmie forces by giving its attacks a hefty 30% power boost, while Natural Cure lets it handle getting statused, and works well if you choose to carry Recover, as LO recoil and other residual damage can wear Starmie down.

Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 16 SpD / 244 Spe
Timid Nature
- Scald
- Reflect Type
- Recover
- Rapid Spin
Role: Fast tank
While Starmie's bulk may not seem that great at 60 / 85 / 85, it does get reliable recovery, plus a move that, while it may look gimmicky, allows it to beat many of its normal checks: Reflect Type. In case you don't know, Reflect Type changes Starmie's type to match its opponent's. With it, it can handle the STAB attacks of things like Tyranitar and Bisharp, which normally beat it. Adding to that is Scald, which is used mainly for its burn chance.
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