I think Mythical Pokémon are generally at their best when the game shows us what their unique traits and powers can do.
I give Mew a pass in Gen 1 because it wasn’t even supposed to be in the game, and Crystal probably wasn’t technically capable of doing much of interest with Celebi’s time travel ability, but from Gen 3 onward, I grade on a much harsher curve. Like, how do you have a Pokémon that can grant wishes once every thousand years, or a Pokémon that can grant victory to whoever it allies with, and not tell a story about that?
The post-Gen 3 Mythical Pokémon that I actually like the handling of have been Deoxys (I could get into the weeds with caveats on this one, but let’s just say ORAS gets most of the credit), Shaymin, Arceus (and although the Sinjoh Ruins event was really cool, I’m not entirely sure I’d have included Arceus in this group until Legends), Meltan, and Pecharunt.
Ones that I think get, I guess, a decent showing, albeit far from ideal, are Celebi in HGSS, Keldeo in general, and Hoopa in ORAS (thanks to the portal rings). I suppose I’ve got an honorable mention for Manaphy, too — they’ve never done much to display its unique properties, but they at least come up with amusingly complicated ways to obtain it that remain memorable to me.
What they’ve done for Darkrai just barely scrapes by into passable territory, but aside from that and the above examples, I think pretty much every other main series portrayal of a Mythical Pokémon has been severely lacking.
I give Mew a pass in Gen 1 because it wasn’t even supposed to be in the game, and Crystal probably wasn’t technically capable of doing much of interest with Celebi’s time travel ability, but from Gen 3 onward, I grade on a much harsher curve. Like, how do you have a Pokémon that can grant wishes once every thousand years, or a Pokémon that can grant victory to whoever it allies with, and not tell a story about that?
The post-Gen 3 Mythical Pokémon that I actually like the handling of have been Deoxys (I could get into the weeds with caveats on this one, but let’s just say ORAS gets most of the credit), Shaymin, Arceus (and although the Sinjoh Ruins event was really cool, I’m not entirely sure I’d have included Arceus in this group until Legends), Meltan, and Pecharunt.
Ones that I think get, I guess, a decent showing, albeit far from ideal, are Celebi in HGSS, Keldeo in general, and Hoopa in ORAS (thanks to the portal rings). I suppose I’ve got an honorable mention for Manaphy, too — they’ve never done much to display its unique properties, but they at least come up with amusingly complicated ways to obtain it that remain memorable to me.
What they’ve done for Darkrai just barely scrapes by into passable territory, but aside from that and the above examples, I think pretty much every other main series portrayal of a Mythical Pokémon has been severely lacking.