I really am not a fan of the lack of unique animations when using signature moves, heck a lot of moves in general.
Decidueye doesn’t use its bow to fire it’s arrows when using Spirit shackle/Triple arrows, Chesnaught doesn’t do his shield animation when using spikes shield, Delphox doesn’t use its wand, Intelleon just vaguely waves it’s hand towards the opponent to use snipe shot and Incineroar using Darkest lariat is just…
https://x.com/lewchube/status/1736904371583992241?s=46&t=0UDHKIUx1jW8c56yOLQOkQ
Yikes.
But the biggest one for me is how boring the legendary signature moves look and feel. There’s just, zero impact behind the moves and they all look extremely alike, if not just copying already existing animations. Like Fleur cannon looks like dragon pulse but pink, Roar of time and Moongeist beam being the same and Origin pulse and Dragon energy being the same.
Speaking of which, don’t get me started on Sunsteel Strike and Moongeist Beam, I’m almost insulted by just how bad they look.
And like, I can get why this happened, the controllable camera causes issues for animations and means you can’t do the cool cinematics, but damn after having such good animations in SWSH and even BDSP there is such a blatant downgrade here.
But hey! Blastoise can finally use its cannons, which I really am happy to see
Decidueye doesn’t use its bow to fire it’s arrows when using Spirit shackle/Triple arrows, Chesnaught doesn’t do his shield animation when using spikes shield, Delphox doesn’t use its wand, Intelleon just vaguely waves it’s hand towards the opponent to use snipe shot and Incineroar using Darkest lariat is just…
https://x.com/lewchube/status/1736904371583992241?s=46&t=0UDHKIUx1jW8c56yOLQOkQ
Yikes.
But the biggest one for me is how boring the legendary signature moves look and feel. There’s just, zero impact behind the moves and they all look extremely alike, if not just copying already existing animations. Like Fleur cannon looks like dragon pulse but pink, Roar of time and Moongeist beam being the same and Origin pulse and Dragon energy being the same.
Speaking of which, don’t get me started on Sunsteel Strike and Moongeist Beam, I’m almost insulted by just how bad they look.
And like, I can get why this happened, the controllable camera causes issues for animations and means you can’t do the cool cinematics, but damn after having such good animations in SWSH and even BDSP there is such a blatant downgrade here.
But hey! Blastoise can finally use its cannons, which I really am happy to see
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