May be because for first time in 10 years they had a situation in VGC where the fairy plate was available but not legal but was also the only way to get that 20% fairy boost, so they felt like it was time to correct this issue.Why did it take 10 years after introducing the Fairy type to get an item that boosts Fairy moves that wasn't Arceus'.
It wasn't legal??May be because for first time in 10 years they had a situation in VGC where the fairy plate was available but not legal but was also the only way to get that 20% fairy boost, so they felt like it was time to correct this issue.
It wasn't legal??
Sure but it was using Regulation D, which was post Home and allowed transfers to be in VGC (to everyone's chagrin)It wasn't available until the Home update brought Arceus into the game, to my knowledge
There was a very short timeframe before worlds, where the plate was in the game and obtainable but not legal due to Home transfers not being allowed yet, and that was actually relevant because it was a item Flutter Mane would have liked to run to not need to use Choice Specs / Booster Energy for the extra damageSure but it was using Regulation D, which was post Home and allowed transfers to be in VGC (to everyone's chagrin)
Did they disallow all the Plates? Because they're tied to Arceus? Even though it's plainly available through Legends Arceus, the game where a chunk of the newly legal Pokemon were from....
Yep. It's just bad. Fun fact, per the speedrun community: You have to successfully do 2 out of the first round's 10, and 5 out of the second round's 15. After that point, you as a casual are free to set the switch down and go get a drink, you can't fail from there(and it's also faster).So doing a replay of Violet with Teal Mask - which is the reason for my glut of annoy/like posts.
ALFORNADAS GYM TEST
All the others I’m positive to neutral on but Alfornada’s Gym test was by far the worst. Most painful experience in SV so far (even worse than accidentally KOing a random shiny Lycanroc on my first playthrough).
Makes Tulip my least favourite Gym Leader in SV just due to that tbh.
Sludge Wave not being a TM move (yet) this Gen. I mean Sludge Bomb is marginally weaker but basically the same, but my boy Toxtricity needs his Guitar playing Surfer Boy vibe back.
It's not unbreedable, you can breed Teddiursas from it.BM-Ursaluna being unique and unbreedable
It's not unbreedable, you can breed Teddiursas from it.
It's an ancient Ursaluna that washed ashore relatively far from home and adapted to its new environment and continues surviving to the present dayI have an irrational hatred of that move so I'm glad to hear it's excluded. (Sorry.)
Onto something else that's annoyed me today: Bloodmoon Ursaluna having a fixed Hardy nature.
It's not fixed natures that I mind per se, because those often serve a purpose: there's often an element of strategy to it when event Pokemon used to be distributed with special moves, like Eruption Heatran being Quiet or Aura Sphere Raikou in Gen IV being Rash. And a lot of recent distributions of Pokemon with fixed natures have actually tended to be useful: in the case of the Melmetal, Zeraora, and Magearna you get from Home all three have relatively optimal natures and IVs, presumably because you're not able to reroll them. This is good. I'm not sure I'm not the only person to have played through the entirety of XD only to wind up with a Lugia with a crap nature and IVs.
But generally there's a justification for it when this happens. This one being fixed to Hardy just feels stupid, not least because mints now exist. It wouldn't be so much of an issue if you could get more BM-Ursaluna, but no! That form is the only one of its kind: you can't evolve your Ursaring into it or breed ones that can. I get that it's meant to be a unique individual but that doesn't mean the nature should be locked. Even Ash-Greninja didn't have a fixed nature, and Own Tempo Rockruff was breedable.
I've griped about this before, but there's an increasing sense with a lot of these decisions that Game Freak wants to railroad players into having a certain experience when they play. Which is pretty much the opposite of what I like(d) about Pokemon games: everyone's journey is multifariously different. Even two people with the same team might have played the game in totally alternative ways. Don't want to catch legendaries? Cool, no-one's making you. Don't want to complete the Pokedex? You don't actually have to. Don't want to do sidequests like contests or musicals or movies? There's no requirement to.
And there's nothing inherently wrong with BM-Ursaluna being unique and unbreedable, if not for the fact that it feels rather the main series is taking their lead from Pokemon Go on this. With the exception of - ironically - Ursaluna, Go has taken the approach of releasing new evolutions of existing older Pokemon as discreet species rather than as direct evolutions. Alolan Forms were introduced in Pokemon Go in 2018 and you STILL cannot evolve Pikachu, Cubone, and Exeggcute into them in regular gameplay - Exeggcute and Cubone had two time-limited events last year where this was briefly possible, but nothing equivalent was done for Pikachu. Scyther, Rufflet, Bergmite, Koffing, and Mime Jr are also completely unable to evolve into Kleavor, Hisuian Braviary, Hisuian Avalugg, Galarian Weezing, and Galarian Mr Mime respectively. It's a frustrating way to release new Pokemon that are technically part of an older line but functionally completely different species.
Yeah don’t get the issue - especially since its postgame locked the nature really means nothing with ready access to mints. Its just a nice little flavour thing for people to enjoy.
Ogrepon meanwhile is locked to Lonely, which is another of those flavor decisions which further points to BM Ursaluna having it because they thought it would be fun to reference it's situation. So it doesn't feel that baffling reallyIt's not a major issue or anything, I just honestly find it a baffling decision.
What bugs you about Sludge Wave, QuentinQuonce?
Related to that though, I'm very curious how the Sitting Cuties line (which I see no reason for them to stop doing) will handle Meltan/Melmetal and the Hisui pokemon.
"Unknown region" of all 2 Pokemon does not a merchandise line make, you know? So do they just lump them with Alola (since they are gen 7, and its where they're usually lumped since that's when they were merchandised) or Galar (like the google poll, and maybe to match up with the gmax) and do they acknowledge that they aren't from there? Special promo side items?
Hisui is more consistently marketed around "wow, the hisui region and its hisui forms and hisui pokemon!" , and has more Pokemon, but even on the assumption all the regional forms go in there, it's a pretty small line. Do they just power through and decide to do that anyway or do they go ahead and lump them with Galar. Maybe a "Galar & Hisui" collection...
Very invested in this line of plush that won't reach it for another 3+ years
The entire point of the line is the sheer amount being released at once. It's every Pokemon, in more or less every form, under one umbrella. That's the pull that brings you in and is sort of the real marketing appeal of showing them all at once and having a press release list all of them out.Hm, if they must "lump them" with another region, Meltan with Alola and Hisui with Galar makes the most sense.
But, is having a special release/small set really out of the realms of possibility? Like say they do Alola but the Meltan family is notably missing. This would likely great some buzz, maybe draw in the attention of people who weren't even aware of the Sitting Cuties line. "Where is the Meltan family"? Is it being grouped with the Galar Pokemon or released on its own? Well, the answer comes in a few months: SPECIAL RELEASE: Meltan and Melmetal! Now suddenly, two Pokemon who would have otherwise possibly been lost in the crowd, are now getting their own spotlight which puts more eyes on them than they would have before (and likely more sales).
Same for the Pokemon released in Legends: Arceus. Wait a few months after Galar's set and release all the Pokemon introduced in L:A in their own little "Hisui Set". More attention to a group of Pokemon who may have been overshadowed by the ones introduced in a main series title.
While what they may do here is 3+ years away, we may get a glimpse of their thinking in the upcoming Kalos Set. Because Gen VI means Mega Evolutions, a group of Pokemon who are not listed with the new gen Pokemon in the National Dex AND later got more members in the Gen III Remake (as well as an alternate version of them with Primal Groudon & Kyogre). While no one would bat an eye if the Megas and Primals were released alongside the Gen VI Pokemon, no one would either if they were released months later in their own "mini" set.
BTW, I think Regional Forms are likely going to be included with the main release. Not only are they directly named after the Region, but they're used in a way that they're treated as part of the dex (they can be used as an "Ace" of an NPC of boss) and Galar & Paldea expanded upon Regional Forms by giving them new evolutions which are part of their dex.
Ogrepon meanwhile is locked to Lonely, which is another of those flavor decisions which further points to BM Ursaluna having it because they thought it would be fun to reference it's situation. So it doesn't feel that baffling really
It's purely flavor. You're in Kitakami playing a festival game and the primary reward is all the mochi they make beacuse they make a ton of rice. It's like how htey kept making all those full heal variants for no real reason other than "wouldn't it be cute"I just checked on Bulbapedia that each mochi gives 10 EVs in the respective stat, so they pretty much have the same effect as vitamins (protein, carbos, etc.). What is the point of adding six more items to clutter our bags? They could have just introduced a EV-resetting vitamin and then reward vitamins for the ogre mini-game. Other than flavor, I don't see the point of adding this new item that we will probably not see again.
Although I guess this could be their way to slowly phase out vitamins and keep mochis for the next generations. I can see this being the case since vitamins are originally named after additives/drugs (taurine, bromhexine, lysozyme, chitosan, and indometacin), one of which (indomectacin/carbos) is prescription-only. Mochis seem to be a more kid-friendly alternative.
The Power Items are held items, they're never leaving the Items Pocket, regardless of if the rest of the items you mentioned move elsewhere.It's purely flavor. You're in Kitakami playing a festival game and the primary reward is all the mochi they make beacuse they make a ton of rice. It's like how htey kept making all those full heal variants for no real reason other than "wouldn't it be cute"
I do think they should have given more than 10 (I had heard originalyl they only gave +1, but both serebii & bulbapedia seem to say otherwise, so thats nice at least) to help them stand out a little and go with the presumed idea of helping you make competitive ready pokemon faster, though.
once more asking them to add more bag spaces so "battle ready" items can just go in their own tab, though. The vitamins, feathers, mochis (I agree these probably don't come back beyond maybe the fresh-start mochi, but for the time being...), exp candies, mints, power items.