Hi, I am ezlaturbo and I would appreciate any help in improving my team.
Kommo-o @ Kommonium Z
Ability: Bulletproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Clanging Scales
- Clangorous Soul
- Flash Cannon
- Aura Sphere
This is my set-up sweeper. Not sure if I should replace Clangorous Soul with Flamethrower for more coverage? The idea behind this set is that you go for a Z-Clanging Scales or a Clangorous Soul, unless it is more important to quickly KO the opponent. Z-Clanging Scales does absolutely massive damage, and boosts its stats nicely. This mon almost never switches out as it is used mostly to clean late game after holes have been punched. Also, it would be a waste to swap after using one or both of it's boosting moves.
Greninja-Ash (M) @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Water Shuriken
- Dark Pulse
- U-turn
This is almost the standard set, replacing Spikes with U-turn, to help against other Gren. This is my other main special attacker, used to punch holes in opposing teams, especially against frail sweepers. I was thinking of replacing Choice Specs with Expert Belt and replacing something with Ice Beam, but I dont know as of now. I want to replace it and M-Meta, cause I feel guilty using them as they are too OP. I am thinking of replacing it with Protean Gren, Magearna, Rapid Strike Urshifu, or something along those lines.
Metagross-Mega @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Thunder Punch
- Earthquake
A physical wallbreaker, I feel like I should replace it with a wall. I picked this mainly for the useful Steel typing, and it is running the standard set. Again, the damage output is disappointing, and I find myself never using it except to sack for safe switch ins. I am thinking of replacing it with Scizor or Mawile or Pinsir. Special options for the Mega are Garde and Diancie, if you noticed most are fairies or steels as my dragon resist.
Darmanitan-Galar @ Choice Scarf
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- U-turn
- Flare Blitz
- Earthquake
An all pupose wall breaker, usually the first mon I send out after my lead explodes or dies. I am running the Scarf set for more coverage. This usually can destroy 2-3 mons, leaving the rest easy prey for Kommo-o and Gren.
Rotom-Heat @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Nasty Plot
- Overheat
- Volt Switch
My defogger, the standard set. Makes for a nice pivot, usually used to counter Pex after +2. +2 volt switch leaves it dead or weak enough for most of my team to finish it even after 1 round of Regenerator. Also my Ferro Counter, as I don't like losing Darm to Rocky Helm, and Kommo-o is usualy saved for later.
Landorus-Therian (M) @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Explosion
- Earthquake
- Swords Dance
Usual suicide lead, usually gets SR up and at least one KO with Explosion or Earthquake. Focus Sash is for Ice, and for guaranteed SR and sometimes a free SD. I personally love this mon as a lead, and cosider most other leads inferior. I have used Ferro with Rocky Helm Leech Seed SR Knock Off Gyro Ball, but this team seems to be HO, so not Ferro. Suicide Lando has been the only consistent lead I could find for a HO team. Would appreciate any other good leads for offensive teams, even tho I may not use them in this team, I'll probably experiment with them in other teams.
In short, lead with Suicide Lando, bring in Darm or Meta to blow holes and switch in other things until Kommo-o can sweep. I want to replace A-Gren and M-meta with Fairium-Z Magearna running Shift Gear, Fleur Cannon BoltBeam and SD M-Scizor or M-Pinsir. Thank for reading and for any feedback.
Kommo-o @ Kommonium Z
Ability: Bulletproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Clanging Scales
- Clangorous Soul
- Flash Cannon
- Aura Sphere
This is my set-up sweeper. Not sure if I should replace Clangorous Soul with Flamethrower for more coverage? The idea behind this set is that you go for a Z-Clanging Scales or a Clangorous Soul, unless it is more important to quickly KO the opponent. Z-Clanging Scales does absolutely massive damage, and boosts its stats nicely. This mon almost never switches out as it is used mostly to clean late game after holes have been punched. Also, it would be a waste to swap after using one or both of it's boosting moves.
Greninja-Ash (M) @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Water Shuriken
- Dark Pulse
- U-turn
This is almost the standard set, replacing Spikes with U-turn, to help against other Gren. This is my other main special attacker, used to punch holes in opposing teams, especially against frail sweepers. I was thinking of replacing Choice Specs with Expert Belt and replacing something with Ice Beam, but I dont know as of now. I want to replace it and M-Meta, cause I feel guilty using them as they are too OP. I am thinking of replacing it with Protean Gren, Magearna, Rapid Strike Urshifu, or something along those lines.
Metagross-Mega @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Thunder Punch
- Earthquake
A physical wallbreaker, I feel like I should replace it with a wall. I picked this mainly for the useful Steel typing, and it is running the standard set. Again, the damage output is disappointing, and I find myself never using it except to sack for safe switch ins. I am thinking of replacing it with Scizor or Mawile or Pinsir. Special options for the Mega are Garde and Diancie, if you noticed most are fairies or steels as my dragon resist.
Darmanitan-Galar @ Choice Scarf
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- U-turn
- Flare Blitz
- Earthquake
An all pupose wall breaker, usually the first mon I send out after my lead explodes or dies. I am running the Scarf set for more coverage. This usually can destroy 2-3 mons, leaving the rest easy prey for Kommo-o and Gren.
Rotom-Heat @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Nasty Plot
- Overheat
- Volt Switch
My defogger, the standard set. Makes for a nice pivot, usually used to counter Pex after +2. +2 volt switch leaves it dead or weak enough for most of my team to finish it even after 1 round of Regenerator. Also my Ferro Counter, as I don't like losing Darm to Rocky Helm, and Kommo-o is usualy saved for later.
Landorus-Therian (M) @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Explosion
- Earthquake
- Swords Dance
Usual suicide lead, usually gets SR up and at least one KO with Explosion or Earthquake. Focus Sash is for Ice, and for guaranteed SR and sometimes a free SD. I personally love this mon as a lead, and cosider most other leads inferior. I have used Ferro with Rocky Helm Leech Seed SR Knock Off Gyro Ball, but this team seems to be HO, so not Ferro. Suicide Lando has been the only consistent lead I could find for a HO team. Would appreciate any other good leads for offensive teams, even tho I may not use them in this team, I'll probably experiment with them in other teams.
In short, lead with Suicide Lando, bring in Darm or Meta to blow holes and switch in other things until Kommo-o can sweep. I want to replace A-Gren and M-meta with Fairium-Z Magearna running Shift Gear, Fleur Cannon BoltBeam and SD M-Scizor or M-Pinsir. Thank for reading and for any feedback.