Other Metagames Judg'd [BALANCED HACKMONS]

142-mega.gif
rayquaza-mega.gif
150-mega-x.gif
094-mega.gif
113.gif
379.gif


Some music to read this to
Teambuilding process

094-mega.png

I wanted to build this team around Adaptability M-Gengar. Naturally, I added it as the starting point.

379.png
113.png

I then added Registeel & Chansey. These two help to blanket check a majority of the meta and deal well with any sort of set-up Pokemon.

384-mega.png
150-mega-x.png

I was looking for a good -ate abuser and something that could hit steel's hard. Originally I had Aerilate M-Ray but, after a few test matches, I realized that Gale wings M-Rayquaza broke teams better than Aerialte Rayquaza. I thereafter made M-Mewtwo-X the -ate abuser and gave it refrigerate. This serves as a nice lure for opposing M-Rayquaza's and helps this team deal with Poison heal M-Garchomp better.

142-mega.png

I then rounded the team off with mold breaker Aerodactyl. It helps this team with sturdy Shedinja and its high speed stat gives offensive teams trouble. The rock typing is also useful for Aerilate M-Rayquaza's.

In depth

094-mega.gif

Gengar-Mega @ Spooky Plate
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Sludge Wave
- Tail Glow
- King's Shield

M-Gengar is a cool Pokemon overall and it's usually Mold-breaker (because of Shedinja). I wanted to try adaptability however, because of its ability to break apart the common defensive cores in Balanced hackmons of: Registeel + Giratina, or Audino / Registeel / Giratina, or any of the previously mentioned with an Aegislash instead, or even Aegislash / Giratina / Registeel.

Originally I had secret sword instead of tail glow but, I mostly found myself spamming adabtibility boosted judgement since it did as much damage to Registeel as secret sword. I replaced secret sword with tail glow to help Gengar break through teams better. It struggles a bit with M-Tyranitar, but you can OHKO M-Tyranitar after rocks damage with a +3 boosted judgment. King's shield is useful for dealing with fake-speed -ate abusers such as Rayquaza, Kyurem-B & M-Diancie.

M-Gengar imposter proofs itself by virtue of how plates + judgment interact (the imposter will have a normal type judgment instead of a ghost type because they do not have a spooky plate) and because he 4x resists poison type damage. Registeel can also help to imposter proof M-gengar for this team as an imposter'd M-Gengar cannot touch Registeel. If the opponent is running spooky plate Chansey you can revenge it with Mewtwo-X, Rayquaza & even Aerodactyl, or you can kill it with Registeel (will explain later).

379.gif

Registeel @ Safety Goggles
Ability: Prankster
EVs: 248 HP / 56 Def / 204 SpD
Sassy Nature
IVs: 0 Spe
- Encore
- U-turn
- Destiny Bond
- Roost

Registeel serves as this team's blanket check to the balanced hackmons meta. It does this by virtue of its bulk, ability, and excellent typing in steel.

Prankster allows Registeel to deal with set-up Pokemon who are behind a substitute or for locking a pokemon or wall into a useless move to get a free switch opportunity. Destiny bond allows Registeel to kill something which has set up beyond what this team can deal with. U-turn allows Registeel to gain momentum and is chosen over baton pass & volt switch because it cannot be stopped. Roost allows Registeel to heal up and stall out certain low PP moves with prankster (Ex: Diamond storm, etc).

The evs are just to give it general bulk. The defense evs reach 350 defense & the spdef evs reach 425 spdef (for OCD purposes).

113.gif

Chansey @ Eviolite
Ability: Imposter
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Fake Out
- Final Gambit
- Skill Swap
- Milk Drink

Chansey @ Eviolite
Ability: Imposter
EVs: 252 HP / 176 Def / 80 SpD
Impish Nature
- Fake Out
- Final Gambit
- Skill Swap
- Milk Drink

Spread changed at the suggestion of Willdbeast to always live +6 Oblivion wing from M-ray (sky plate boosted - just incase). This allows you to get a skill swap off to take away gale wings & make it easier to revenge.

This is a standard imposter Chansey. It serves as a blanket check for set-up Pokemon and is a great Pokemon overall. Most teams are however prepared for imposter Chansey and a lot of teams I notice forgo it entirely; I however, still like Chansey. It's great versus any team simply because of its ability to scout out opponent's sets and to stall out moves for Pokemon this team cannot kill easily.

The moves give Chansey some options if the opponent is behind a substitute, for example: You can skill swap them imposter so that they become a copy of you or you can fake out for some chip damage. Final gambit lets you take a huge chunk out of something for the rest of the team (only if you don't need Chansey for the rest of the game).

rayquaza-mega.gif

Rayquaza-Mega @ Sky Plate
Ability: Gale Wings
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Oblivion Wing
- Magma Storm
- Tail Glow
- Substitute


Rayquaza-Mega @ Life Orb
Ability: Gale Wings
EVs: 40 Def / 252 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Oblivion Wing
- Earth Power
- Tail Glow
- Substitute

Changed Magma Storm to Earth power at the suggestion of Darksylvion. This change helps the team deal with M-Tyranitar & helps pressures flash fire steels.
Changed Sky plate to life orb to help break spdef M-Ttar & regen-vest users better at the suggestion of Motherlove. The new ev's let M-Ray live one unboosted V-create from a P-Don which can be useful in some instances. The speed evs let it outspeed positive natured base 110s.


Gale wings M-Rayquaza is a really cool set. It breaks a lot of teams in the balanced hackmons meta simply because of the amount of pressure it places on teams.

Sky plate helps you break through unaware Pokemon as well as giving you a chance to OHKO standard M-Diancie at +3 spa. Magma storm lets you hit non-flashfire steels hard and allows you to kill Sturdy Shedinja. Earth power helps M-Rayquaza break through steel types and helps the team with its M-Tyranitar weakness. Substitute protects you from status and helps discourage imposters. Tail glow lets you boost your attacks to astronomical levels and decimate teams with oblivion wing.

I chose to run timid M-Rayquaza as the power boost from modest isn't necessary.

M-Rayquaza benefits from M-Gengar in that they both help weaken or remove each others checks so that the one can clean or sweep. It also benefits from the fact that most people assume it to be Aerilate and thus they king shield or switch out when you send it in, allowing you to get a free substitute off.

150-mega-x.gif

Mewtwo-Mega-X @ Safety Goggles
Ability: Refrigerate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bolt Strike
- Close Combat
- Extreme Speed
- King's Shield

Refrigerate M-Mewtwo-X is a great lure and wall breaker. It helps take care of poison heal M-Garchomp and other Gale wing / Aerialate M-Rayquaza's.

Bolt strike & refrigerate extreme speed give Mewtwo-X bolt beam coverage to hit most of the tier for neutral damage. Close combat lets you nuke steel types and M-Diancie for good damage. Safety goggles prevents you from being put to sleep.

This mewtwo is good to revenge kill weakened sweepers and or to deal with annoying Pokemon such as sand rush M-Latios. It helps to weaken key Pokemon so that Rayquaza and or Gengar can sweep. It also serves as a great lure because most people expect M-Rayquaza to be Aerilate.

-Currently testing Boomburst in place of Bolt strike to help deal with certain problematic pokemon such as Giratina better @ the suggestion of Motherlove.
142-mega.gif

Aerodactyl-Mega @ Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Precipice Blades
- Dragon Ascent
- Stealth Rock
- Taunt

Aerodactyl-Mega @ Lum Berry
Ability: Mold Breaker
EVs: 168 Atk / 88 SpD / 252 Spe
Jolly Nature
- Precipice Blades
- Diamond Storm
- Stealth Rock
- Pursuit

Changed to Pursuit to compensate for the loss of Magma-storm on M-Rayquaza. Losing taunt is eh, but the team can work without it. I also switched up dragon ascent for Diamond storm after altering the evs to let you live a +3 life orb Oblivion wing from M-Rayquaza. This allows M-Aero to potentially revenge kill M-ray.

M-aerodactyl is a good anti-lead for teams that like to lead bulky steels. Mold breaker ensures that rocks will always end up on the field (bar magic coat) and taunt ensures you can keep rocks from being defogged away or set up by the enemy. This M-Aero helps to stall break and gives most offensive teams trouble due to its good speed tier and excellent typing. Lum berry helps to prevent one dark void or spore. M-Aero can help this team deal with M-Diancie and it weakens steel types or Primal groudon with precipice blades. Mold breaker also means that M-Aero can kill Shedinja through sturdy and it thus serves as a counter for Shedinja. I opted not to include pursuit as I felt taunt was a lot better in more matchups. Changed to pursuit to help reliably deal with sturdy shedinja.

Threats

Variants of PH Tyranitar
Well played -ate mons with spore as a lure
Registeel + Tyranitar based teams

i'm too lazy too include the rest :toast:
Example replays

http://replay.pokemonshowdown.com/balancedhackmons-428845107
v Praise Mewtwo

http://replay.pokemonshowdown.com/balancedhackmons-430116102
(I was still using low kick M-Mewtwo-X at this stage)

http://replay.pokemonshowdown.com/balancedhackmons-429407833
v Carlcarlo Bestione
 
Last edited:
This looks like a solid team and I don't have all that much to add. Although I have to wonder what your plan is if they imposter mewtwo x outside of outpredicting them with king shield Edit: sorry just remembered destiny bond. I'll also say that remember you can use your own untransformed chansey to (just about) tank a hit from +6 impostered mega ray and stop it with skill swap, however only with spdef investment iirc my old calcs (idk exactly how much) so maybe consider this change for emergencies. On a side note I strongly approve of your impeccable choice of music.​
 
Not much to say this looks like a pretty well made team only thing is you are really ttar weak specially shift gear sacred fire versions. You can't kill it using your sweepers and it sets up against your both sweepers. Even mewtwo falls to a +1 knock off after little chip damage. Leaving destiny bond regi your only check which can be easily scouted. So one thing you can do is run earth power on ray instead of magma storm(maybe secret sword but that leaves you a bit susceptible against aegi). Though this weakens your match-up against shed but you can run pursuit on aero for that. Though I understand importance of taunt but just allowing shed to get out of your turbo-blaze mon isn't that good an idea considering if aero somehow gets koed it will be a big issue. Also earth power on ray means you can get around random flash fire steels.
Anyways best of luck, cool team man.
 
This looks like a solid team and I don't have all that much to add. Although I have to wonder what your plan is if they imposter mewtwo x outside of outpredicting them with king shield Edit: sorry just remembered destiny bond. I'll also say that remember you can use your own untransformed chansey to (just about) tank a hit from +6 impostered mega ray and stop it with skill swap, however only with spdef investment iirc my old calcs (idk exactly how much) so maybe consider this change for emergencies. On a side note I strongly approve of your impeccable choice of music.​

Thanks friend! I'll play around with the calcs and update it in a few since that makes a ton of sense. :heart:
The white stripes are bae, for real.
e: Chansey actually lives +6 Oblivion wing naturally. I'm very surprised. So I added enough to always live after stealth rock damage instead. :toast:


Not much to say this looks like a pretty well made team only thing is you are really ttar weak specially shift gear sacred fire versions. You can't kill it using your sweepers and it sets up against your both sweepers. Even mewtwo falls to a +1 knock off after little chip damage. Leaving destiny bond regi your only check which can be easily scouted. So one thing you can do is run earth power on ray instead of magma storm(maybe secret sword but that leaves you a bit susceptible against aegi). Though this weakens your match-up against shed but you can run pursuit on aero for that. Though I understand importance of taunt but just allowing shed to get out of your turbo-blaze mon isn't that good an idea considering if aero somehow gets koed it will be a big issue. Also earth power on ray means you can get around random flash fire steels.
Anyways best of luck, cool team man.

Earth power Ray sounds really good for the T-tar problem & you're completely right about Aero. Losing taunt is a bit eh, but the team can work without it well enough. I'll update them in a bit since they make a lot of sense. Thanks for the rate friend! :heart:
 
Hi aki0s, preety nice team you have here. I don't have much to say but, if you don't mind, i have some suggestions (it's up to you if you find them useful, i hope so xD that's just my opinion anyway).

I just realised your team is a bit weak to Shi(f)t Gear Primal Groudon, since the only thing that you could do after a Shift Gear is trying Destiny Bond of Registeel, but that means you lose the only defensive pokémon of the team. I would suggest you trying Fur Coat Giratina, since it's immune to your Gengar Judgment and Groudon can't touch it, or maybe adding a focus sash on at least 1 mon. On the other hand you could try Specs Aerilate Ray instead of the GW one, with Boomburst or Techno Blast it can OHKO Groudon (if you predict the groudon switch then you are in advantage) and some other walls like Audino, Giratina or Arceus. And if you have Specs Ray Unaware is not a problem anymore xD You can add Volt Switch for momentary shedinjas and Secret Sword/Aura Sphere for killing Mega Tyranitar that is a big threat for your team. You could switch Regi for Aegislash (with the same set, cz its good) and it does the same role as Regi (and its imune to Judgment and Sludge Wave what makes it better than Regi imposterproofing your Gengar) and walls Ray set by being immune to the Fight move and resists Flying attacks and you always have chansey, so Imposter is not a big problem. Aegislash helps you imposterproofing your Mewtwo too xD

I really hope this can help you with your team. You did a good job making it and i wish you the best of luck with it ^-^
 
Hi aki0s, preety nice team you have here. I don't have much to say but, if you don't mind, i have some suggestions (it's up to you if you find them useful, i hope so xD that's just my opinion anyway).

I just realised your team is a bit weak to Shi(f)t Gear Primal Groudon, since the only thing that you could do after a Shift Gear is trying Destiny Bond of Registeel, but that means you lose the only defensive pokémon of the team. I would suggest you trying Fur Coat Giratina, since it's immune to your Gengar Judgment and Groudon can't touch it, or maybe adding a focus sash on at least 1 mon. On the other hand you could try Specs Aerilate Ray instead of the GW one, with Boomburst or Techno Blast it can OHKO Groudon (if you predict the groudon switch then you are in advantage) and some other walls like Audino, Giratina or Arceus. And if you have Specs Ray Unaware is not a problem anymore xD You can add Volt Switch for momentary shedinjas and Secret Sword/Aura Sphere for killing Mega Tyranitar that is a big threat for your team. You could switch Regi for Aegislash (with the same set, cz its good) and it does the same role as Regi (and its imune to Judgment and Sludge Wave what makes it better than Regi imposterproofing your Gengar) and walls Ray set by being immune to the Fight move and resists Flying attacks and you always have chansey, so Imposter is not a big problem. Aegislash helps you imposterproofing your Mewtwo too xD

I really hope this can help you with your team. You did a good job making it and i wish you the best of luck with it ^-^


I'll test these out! Thanks for the great suggestions. :heart:
 
Hi aki0s, preety nice team you have here. I don't have much to say but, if you don't mind, i have some suggestions (it's up to you if you find them useful, i hope so xD that's just my opinion anyway).

I just realised your team is a bit weak to Shi(f)t Gear Primal Groudon, since the only thing that you could do after a Shift Gear is trying Destiny Bond of Registeel, but that means you lose the only defensive pokémon of the team. I would suggest you trying Fur Coat Giratina, since it's immune to your Gengar Judgment and Groudon can't touch it, or maybe adding a focus sash on at least 1 mon. On the other hand you could try Specs Aerilate Ray instead of the GW one, with Boomburst or Techno Blast it can OHKO Groudon (if you predict the groudon switch then you are in advantage) and some other walls like Audino, Giratina or Arceus. And if you have Specs Ray Unaware is not a problem anymore xD You can add Volt Switch for momentary shedinjas and Secret Sword/Aura Sphere for killing Mega Tyranitar that is a big threat for your team. You could switch Regi for Aegislash (with the same set, cz its good) and it does the same role as Regi (and its imune to Judgment and Sludge Wave what makes it better than Regi imposterproofing your Gengar) and walls Ray set by being immune to the Fight move and resists Flying attacks and you always have chansey, so Imposter is not a big problem. Aegislash helps you imposterproofing your Mewtwo too xD

I really hope this can help you with your team. You did a good job making it and i wish you the best of luck with it ^-^
Yeah I personally love specs ray (although the set mentioned loses priority) just don't give it secret sword if you're planning to use chansey to stop it xD
 
Yeah I personally love specs ray (although the set mentioned loses priority) just don't give it secret sword if you're planning to use chansey to stop it xD

I told him to choose between Secret Sword or Aura Sphere xD he chooses what is better for him xD its obvious if you choose Sword, you don't counter with chansey, but with Aegislash and that's what i said.

Yeah, Specs ray is the biggest monster in BH xD he basically KO's half of the meta and 2KO's the other half xD (of course there are walls)
 
you can still imposter-proof your specs ray with chansey even if it is carrying secret sword...chanseys dont run specs
I guess you can but a 252 mega ray does up to 52.8% to a 252/252+ chansey with eviolite so that's a soft soft check if they predict or have prior damage. And I wasnt trying to say anyone was wrong in my previous post, I just wanted to be clear given my previous coments - sorry if I sounded rude or anything Balanced Freakmons
 
Last edited:
I guess you can but a 252 mega ray does up to 52.8% to a 252/252+ chansey with eviolite so that's a soft soft check if they predict or have prior damage. And I wasnt trying to say anyone was wrong in my previous post, I just wanted to be clear given my previous coments - sorry if I sounded rude or anything Balanced Freakmons

252+ SpA Mega Rayquaza Secret Sword vs. 4 HP / 252+ Def Eviolite Fur Coat Chansey: 172-204 (26.7 - 31.7%) -- guaranteed 4HKO

Not sure how this is 52.8%...the only case where Secret Sword will do good damage is if the Ray is using Specs, in which case this would be the calc:

252+ SpA Choice Specs Mega Rayquaza Secret Sword vs. 4 HP / 252+ Def Eviolite Fur Coat Chansey: 260-306 (40.4 - 47.6%) -- guaranteed 3HKO

but keep in mind that if you're trying to Improof your own Specs Ray you don't need to prepare for that since the Imposter Chanseys do not carry Specs (they carry Eviolite usually) as I said before...

Oh and also the reason for carrying Secret Sword on Specs Ray is for Mega Ttar, not FC Chansey, BB is almost a guaranteed 2HKO on FC Chansey:

252+ SpA Choice Specs Aerilate Mega Rayquaza Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 319-376 (49.6 - 58.5%) -- 98.8% chance to 2HKO
 
Pretty nice team, I like the idea of adapt Gengar if only to OHKO Yveltal after Tail Glow and just overall insane damage.

So the first and most likely BIGGEST problem here is with the format of the RMT, specifically the pokemon order. You introduce the pokemon in a different order than the order of the sprites at the top of the page. Not only that but the order you have in battles is yet another one. Really confusing.
I'm joking of course, this isn't really an issue, just that I don't get why you did it.

Anyway the first thing I'm gonna do regarding the team is actually disagree with some changes that Balanced Freakmons proposed (no offence intended). Your team isn't particularly weak to Groudon at all. Gengar OHKOs it Aero outspeeds most variants that only run enough to outspeed MMY after Shift Gear and 2HKOs it after stealth rocks, MMX puts it in Owing range, Rayquaza actually lives V-create most of the time if it's at full (or can just sub on the V-create and OHKO after the Spd drop) and Registeel will be pivoting most of the time, a good double can put Don in front of Registeel put if Don absolutely needs to be Put down Registeel can just Dbond and Encore if Don chose to set up. Worse come to worst Espeed + Owing will always kill don, Registeel can take it down with him and Chansey is a Check. So I really don't think there's any need to run Fur Coat Giratina, I don't see where you'd put it, it doesn't really fit the offensive build on the team and there's no need to Imposterproof Gengar with another Poke, it does that itself already.
If anything an immediate change that you could do is change Rayquaza's EV spread to 40 Def / 252 SpA / 216+ Spe, the closest speed tier below Rayquaza is positive natured base 110, which this spread let's you outspeed (essentially being the same as 252+ speed except you don't speed tie other timid max speed Rayquazas), but 40 Defence EVs let you always live unboosted V-create (which is the most powerful move Pdon has to ouch you).
252+ Atk Primal Groudon V-create vs. 0 HP / 0 Def Mega Rayquaza in Sun: 309-364 (88 - 103.7%) -- 25% chance to OHKO
252+ Atk Primal Groudon V-create vs. 0 HP / 40 Def Mega Rayquaza in Sun: 297-349 (84.6 - 99.4%) -- guaranteed 2HKO

Specs Ray and Gale Ray play completely differently and aren't really interchangeable, Specs Ray is more suited to Bulkier builds (Specs Ray + 5 Pivots) that allow him to act as a hit and run wallbreaker as it's much easier to check offensively, Gale Wing Ray is a solid Backbone to the team that adds some much need Priority, a powerful wincon and a Solid Cleaner on top of being much harder to revenge kill due to substitute (which also blocks imposter) and his main Stab having Priority. I don't see Specs Ray working really well there.
Specs Ray also means you can't run Fridge Mewtwo which reduces your revenge Killing option even more on a team that has little defensive backbone.


I don't really see the use of Bolt Strike on MMX, it's not like Kyogre appreciates tanking close combat anyway and Aegislash can easily shrug off a Bolt Strike. I would instead recommend either Spore which gives you a bit of an easier time against impostered Mewtwo, or Boomburst with a naive nature which not only does it allow you to 2HKO Giratina (something than Espeed Can't do), but it also helps against opposing Gale wing Ray since Registeel can Encore them into a move and Boomburst can than OHKO through Sub. It also allows you to kill opposing Gale Rays after you skill swapped them, I'll explain a bit later.

If Boomburst is Chosen, as Balanced Freakmons said, simply running Aegislash over Registeel would Imposterproof it while filling essentially the same role.

Btw I don't know how useful the Spd EVs on Chansey have been for you, but you could consider running a bit more to live +6 Life Orb Oblivion Wing as it is much more common than Sky Plate on Gale Wing Rayquaza. Similarly I would advice you to run Life Orb on your Rayquaza due to his ability to easily shrug off the recoil via Oblivion Wing recovery, it just gives you a slightly better damage output and a stronger coverage move which lets you deal with some of the rarer Specially defensive Mons aimed to Counter Specs Rayquaza like RegenVest mons or Sand Stream rock types.

+3 252 SpA Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Mega Tyranitar: 266-314 (65.8 - 77.7%)
+3 252 SpA Life Orb Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Mega Tyranitar: 346-408 (85.6 - 100.9%) -- 87.5% chance to OHKO after Stealth Rock

+3 252 SpA Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Zekrom: 302-356 (74.7 - 88.1%)
+3 252 SpA Life Orb Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Zekrom: 393-463 (97.2 - 114.6%) -- guaranteed OHKO after Stealth Rock

+3 252 SpA Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Mega Metagross: 282-334 (77.4 - 91.7%)
+3 252 SpA Life Orb Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Mega Metagross: 367-434 (100.8 - 119.2%) -- guaranteed OHKO

And having a stronger Owing is never a bad idea.

Anyway, as it now stands, Physically Defensive Tina paired with RegenVest Ttar walls your team so some of theses Changes are definetely worth looking into.

Btw you might notice that the BH analysis on Chansey doesn't have Skill Swap anymore, that's because it's bee discovered that Skill Swapping a mon behind a sub doesn't make him transform anymore, so while I still do recommend Skill Swap to allow you to RK opposing Rays with MMX's Boomburst, run Whirlwind instead of Final Gambit to deal with illusion set up and stuff like that better.

EDIT: Worth adding that Aegi helps with imposterprooffing, but actually makes your matchup against TTar and Gengar poorer.
I'm actually trying to see if there's another mon that could fill Aero's role while patching up a few weaknesses, but I don't really have time to think about it now so I'm just leaving it at that for now.
 
Pretty nice team, I like the idea of adapt Gengar if only to OHKO Yveltal after Tail Glow and just overall insane damage.

So the first and most likely BIGGEST problem here is with the format of the RMT, specifically the pokemon order. You introduce the pokemon in a different order than the order of the sprites at the top of the page. Not only that but the order you have in battles is yet another one. Really confusing.
I'm joking of course, this isn't really an issue, just that I don't get why you did it.

Anyway the first thing I'm gonna do regarding the team is actually disagree with some changes that Balanced Freakmons proposed (no offence intended). Your team isn't particularly weak to Groudon at all. Gengar OHKOs it Aero outspeeds most variants that only run enough to outspeed MMY after Shift Gear and 2HKOs it after stealth rocks, MMX puts it in Owing range, Rayquaza actually lives V-create most of the time if it's at full (or can just sub on the V-create and OHKO after the Spd drop) and Registeel will be pivoting most of the time, a good double can put Don in front of Registeel put if Don absolutely needs to be Put down Registeel can just Dbond and Encore if Don chose to set up. Worse come to worst Espeed + Owing will always kill don, Registeel can take it down with him and Chansey is a Check. So I really don't think there's any need to run Fur Coat Giratina, I don't see where you'd put it, it doesn't really fit the offensive build on the team and there's no need to Imposterproof Gengar with another Poke, it does that itself already.
If anything an immediate change that you could do is change Rayquaza's EV spread to 40 Def / 252 SpA / 216+ Spe, the closest speed tier below Rayquaza is positive natured base 110, which this spread let's you outspeed (essentially being the same as 252+ speed except you don't speed tie other timid max speed Rayquazas), but 40 Defence EVs let you always live unboosted V-create (which is the most powerful move Pdon has to ouch you).
252+ Atk Primal Groudon V-create vs. 0 HP / 0 Def Mega Rayquaza in Sun: 309-364 (88 - 103.7%) -- 25% chance to OHKO
252+ Atk Primal Groudon V-create vs. 0 HP / 40 Def Mega Rayquaza in Sun: 297-349 (84.6 - 99.4%) -- guaranteed 2HKO

Specs Ray and Gale Ray play completely differently and aren't really interchangeable, Specs Ray is more suited to Bulkier builds (Specs Ray + 5 Pivots) that allow him to act as a hit and run wallbreaker as it's much easier to check offensively, Gale Wing Ray is a solid Backbone to the team that adds some much need Priority, a powerful wincon and a Solid Cleaner on top of being much harder to revenge kill due to substitute (which also blocks imposter) and his main Stab having Priority. I don't see Specs Ray working really well there.
Specs Ray also means you can't run Fridge Mewtwo which reduces your revenge Killing option even more on a team that has little defensive backbone.


I don't really see the use of Bolt Strike on MMX, it's not like Kyogre appreciates tanking close combat anyway and Aegislash can easily shrug off a Bolt Strike. I would instead recommend either Spore which gives you a bit of an easier time against impostered Mewtwo, or Boomburst with a naive nature which not only does it allow you to 2HKO Giratina (something than Espeed Can't do), but it also helps against opposing Gale wing Ray since Registeel can Encore them into a move and Boomburst can than OHKO through Sub. It also allows you to kill opposing Gale Rays after you skill swapped them, I'll explain a bit later.

If Boomburst is Chosen, as Balanced Freakmons said, simply running Aegislash over Registeel would Imposterproof it while filling essentially the same role.

Btw I don't know how useful the Spd EVs on Chansey have been for you, but you could consider running a bit more to live +6 Life Orb Oblivion Wing as it is much more common than Sky Plate on Gale Wing Rayquaza. Similarly I would advice you to run Life Orb on your Rayquaza due to his ability to easily shrug off the recoil via Oblivion Wing recovery, it just gives you a slightly better damage output and a stronger coverage move which lets you deal with some of the rarer Specially defensive Mons aimed to Counter Specs Rayquaza like RegenVest mons or Sand Stream rock types.

+3 252 SpA Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Mega Tyranitar: 266-314 (65.8 - 77.7%)
+3 252 SpA Life Orb Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Mega Tyranitar: 346-408 (85.6 - 100.9%) -- 87.5% chance to OHKO after Stealth Rock

+3 252 SpA Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Zekrom: 302-356 (74.7 - 88.1%)
+3 252 SpA Life Orb Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Zekrom: 393-463 (97.2 - 114.6%) -- guaranteed OHKO after Stealth Rock

+3 252 SpA Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Mega Metagross: 282-334 (77.4 - 91.7%)
+3 252 SpA Life Orb Mega Rayquaza Earth Power vs. 252 HP / 252+ SpD Assault Vest Mega Metagross: 367-434 (100.8 - 119.2%) -- guaranteed OHKO

And having a stronger Owing is never a bad idea.

Anyway, as it now stands, Physically Defensive Tina paired with RegenVest Ttar walls your team so some of theses Changes are definetely worth looking into.

Btw you might notice that the BH analysis on Chansey doesn't have Skill Swap anymore, that's because it's bee discovered that Skill Swapping a mon behind a sub doesn't make him transform anymore, so while I still do recommend Skill Swap to allow you to RK opposing Rays with MMX's Boomburst, run Whirlwind instead of Final Gambit to deal with illusion set up and stuff like that better.

EDIT: Worth adding that Aegi helps with imposterprooffing, but actually makes your matchup against TTar and Gengar poorer.
I'm actually trying to see if there's another mon that could fill Aero's role while patching up a few weaknesses, but I don't really have time to think about it now so I'm just leaving it at that for now.

First of all: Thanks for the really in-depth rate! :o

And yeah, I really suck at formatting & keeping things uniform. :pirate:

Concerning the changes to Ray's ev's & item: I updated it as to your suggestions. Being able to live a v-create is useful & the damage from the life orb really helps deal with M-Ttar a lot better as you've shown. :o
For the specs Ray - you're right. I tested it out a bit and the support needed for it in general isn't worth changing the overall structure of the team. Thanks for the suggestion again tho Balanced Freakmons! ^^
M-Mewtwo-X: I originally had bolt strike on there for multiple reason. Firstly, it gives good neutral coverage. Secondly, it prevents MMX being hard walled by variants of Ho-oh or M-Slowbro & it helps the team deal with random nonsense like Unaware Yveltal which can give M-Gengar trouble. Thirdly, it helps a ton with Kyogre which can be problematic for my team to revenge after a boost. Mewtwo is my way of dealing with it generally (other than Registeel) as it can still outspeed Kyogre after one quiver (if Kyogre is no speed invested) & 2hko it with bolt strike while living the +1 scald (as no defense drops). It struggles to do this with just close combat (if kyogre is max defense), for instance:

252 Atk Mega Mewtwo X Close Combat vs. 248 HP / 252+ Def Primal Kyogre: 202-238 (50.1 - 59%) -- 20.7% chance to 2HKO after Poison Heal
Compared to:
252 Atk Mega Mewtwo X Bolt Strike vs. 248 HP / 252+ Def Primal Kyogre: 292-344 (72.4 - 85.3%) -- guaranteed 2HKO after Poison Heal

&

+1 0 SpA Primal Kyogre Scald vs. -1 0 HP / 0 SpD Mega Mewtwo X: 325-384 (92 - 108.7%) -- 50% chance to OHKO
Compared to:
+1 0 SpA Primal Kyogre Scald vs. 0 HP / 0 SpD Mega Mewtwo X: 217-256 (61.4 - 72.5%) -- guaranteed 2HKO

And of course all this is moot if Kyogre clicks king shield so there is some merit to refrigerate boomburst. Dealing better with Giratina and opposing M-Ray's (with gale wings removed, behind a sub) is great. But, I have ways to deal with these already (although Giratina can give me trouble). I'll test it out and weigh the pros and cons before I decide to make the move as currently Bolt strike helps me deal better with PH kyogre which can give any team trouble (especially this one as I am reliant on Regi to deal with it once bolt strike is gone and placing more stress on Regi isn't the best I think).
One thing I can do however in the meantime is change Aero's spread to make it a bit bulkier. This will let me live a +3 oblivion wing from M-ray at the very least and break his sub at worst so that MMX can revenge the opposing M-Ray.

For Chansey: The current ev's are fine since you can live a +6 oblivion wing from life orb ray if no rocks are up. If I run into trouble with M-Ray on the ladder I'll alter it. I actually had no idea skill swap didn't work that way anymore, its still somewhat useful at least to remove random abilities. I'm a bit iffy on giving up final gambit since it helps get a few mons into range to be revenged by my other Pokemon while ensuring Chansey isn't complete dead weight against other offensive teams that have answers to it. I'll test out whirlwind however, since its always useful to have on the team as an answer to things I can't deal with "as is", like random sub pokemon that shouldn't usually have substitute.

Concerning Aero: If you could find a replacement that would be great. Currently it does what it needs to do well enough, but its mostly dead weight in most games, especially versus bulkier teams packing M-Ttar.

Thanks again for the suggestions! :heart:
 
Last edited:
First of all: Thanks for the really in-depth rate! :o
Concerning Aero: If you could find a replacement that would be great. Currently it does what it needs to do well enough, but its mostly dead weight in most games, especially versus bulkier teams packing M-Ttar.

Thanks again for the suggestions! :heart:

You can run moldy yveltal it does pretty well against most defensive mons and traps psychics with pursuit(if they think you are sucker). Idk that much but I have been trying it for sometime, with a fighting move like superpower as a lure for ttar. Just a suggestion
 
You can run moldy yveltal it does pretty well against most defensive mons and traps psychics with pursuit(if they think you are sucker). Idk that much but I have been trying it for sometime, with a fighting move like superpower as a lure for ttar. Just a suggestion

That doesn't sound half bad actually. Having Knock off on the team would be pretty useful too for getting rid of random toxic orbs and it would help a bit versus opposing M-Gengar. I'll play around with some spreads and post back here when I find something that works.
 
That doesn't sound half bad actually. Having Knock off on the team would be pretty useful too for getting rid of random toxic orbs and it would help a bit versus opposing M-Gengar. I'll play around with some spreads and post back here when I find something that works.
Yeah if you find a good spread, tell me about it too.
 
aki0s

I've been using this Yveltal (Teravolt) and i had some fun with him. If you want to use it or take it as a basis to make yours... (just a suggestion)

The Nights (Yveltal) @ Choice Scarf
Ability: Teravolt
EVs: 248 HP / 180 Atk / 80 Spe
Jolly Nature
- Pursuit
- Knock Off
- Switcheroo
- Close Combat

Well, works good against shedinjas, outspeeds faster threats like Mega Mewtwo Y and Mega Latios and wrecks them with Knock Off (OHKO), Close Combat for Tyranitar and you have the bonus to cripple other walls with Switcheroo xD The EV spread I have may not be the best, but you may adapt for what you need, but i think more attack is fine to do more damage. Hope I helped ^-^
 
aki0s

I've been using this Yveltal (Teravolt) and i had some fun with him. If you want to use it or take it as a basis to make yours... (just a suggestion)

The Nights (Yveltal) @ Choice Scarf
Ability: Teravolt
EVs: 248 HP / 180 Atk / 80 Spe
Jolly Nature
- Pursuit
- Knock Off
- Switcheroo
- Close Combat

Well, works good against shedinjas, outspeeds faster threats like Mega Mewtwo Y and Mega Latios and wrecks them with Knock Off (OHKO), Close Combat for Tyranitar and you have the bonus to cripple other walls with Switcheroo xD The EV spread I have may not be the best, but you may adapt for what you need, but i think more attack is fine to do more damage. Hope I helped ^-^
Just tested this one tbh its a pretty good set for revenge killing purposes. :)
 
Back
Top