please keep in mind that im genuinely new to team building
View attachment 686775
Iron Valiant @ Fairy Feather
Ability: Quark Drive
Shiny: Yes
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Encore
- Knock Off
- Spirit Break
The core of the team, usually paired with pincurchin as a lead to trigger Quark Drive
i planned to use it as a sweep but usually never found an opportunity to do so
Pincurchin @ Terrain Extender
Ability: Electric Surge
Shiny: Yes
Tera Type: Flying
EVs: 252 HP / 68 Def / 188 SpD
Relaxed Nature
IVs: 0 Atk
- Discharge
- Spikes
- Memento
- Scald
its here to trigger iron valiant's quark drive and set up spikes while dealing with opponents
will use memento if low on hp
Corviknight @ Rocky Helmet
Ability: Mirror Armor
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Body Press
- U-turn
- Roost
- Iron Defense
its here to soak up some damage and do some damage with its iron defense body press, sometimes i use it for pivot aswell
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Hex
- Thunder Wave
- Recover
- Make It Rain
its here to cover for iron valiant and water ogerpon, i rarely use this to lead with iron valiant
Incineroar @ Safety Goggles
Ability: Intimidate
Tera Type: Ghost
EVs: 236 HP / 12 Atk / 100 Def / 76 SpD / 84 Spe
Careful Nature
- Parting Shot
- Fake Out
- Flare Blitz
- Knock Off
just another good pivot with a flare blitz to threaten a kill
Ogerpon-Wellspring @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- Horn Leech
- U-turn
- Taunt
secondary sweeper usually paired with gholdengo
all of the description is based off how i played them
hoping for a feedback
View attachment 686775
Iron Valiant @ Fairy Feather
Ability: Quark Drive
Shiny: Yes
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Encore
- Knock Off
- Spirit Break
The core of the team, usually paired with pincurchin as a lead to trigger Quark Drive
i planned to use it as a sweep but usually never found an opportunity to do so


Pincurchin @ Terrain Extender
Ability: Electric Surge
Shiny: Yes
Tera Type: Flying
EVs: 252 HP / 68 Def / 188 SpD
Relaxed Nature
IVs: 0 Atk
- Discharge
- Spikes
- Memento
- Scald
its here to trigger iron valiant's quark drive and set up spikes while dealing with opponents
will use memento if low on hp


Corviknight @ Rocky Helmet
Ability: Mirror Armor
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Body Press
- U-turn
- Roost
- Iron Defense
its here to soak up some damage and do some damage with its iron defense body press, sometimes i use it for pivot aswell


Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Hex
- Thunder Wave
- Recover
- Make It Rain
its here to cover for iron valiant and water ogerpon, i rarely use this to lead with iron valiant


Incineroar @ Safety Goggles
Ability: Intimidate
Tera Type: Ghost
EVs: 236 HP / 12 Atk / 100 Def / 76 SpD / 84 Spe
Careful Nature
- Parting Shot
- Fake Out
- Flare Blitz
- Knock Off
just another good pivot with a flare blitz to threaten a kill

Ogerpon-Wellspring @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- Horn Leech
- U-turn
- Taunt
secondary sweeper usually paired with gholdengo
all of the description is based off how i played them
hoping for a feedback