OU Iron Jugulis [GP 1/1]

memesketch

won't look back, i must shine
is a Tiering Contributoris a Contributor to Smogon
[SET]
name: Booster Energy Sweeper
move 1: Dark Pulse
move 2: Hurricane
move 3: Taunt
move 4: Flamethrower / Fire Blast / Earth Power
item: Booster Energy
tera type: Dark / Flying / Fire
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Iron Jugulis is a potent sweeper due to its stellar offensive typing and excellent Quark Drive-boosted Speed, which allow it to revenge kill fast threats such as Dragapult, Meowscarada, Iron Valiant, and Armarouge after a Weak Armor boost. Hurricane destroys many offensive Pokemon that can take Dark Pulse, including Great Tusk, Iron Valiant, Quaquaval, and Volcarona. Taunt allows Iron Jugulis to function as a dangerous stallbreaker by shutting down passive walls such as Clodsire, Toxapex, and Ting-Lu. It also prevents Slowking from pivoting with Chilly Reception and threats such as Dragonite, Volcarona, Polteageist, and Roaring Moon from setting up. Flamethrower hits Steel-types such as Corviknight, Kingambit, and Iron Treads. Fire Blast trades some of Flamethrower's accuracy for more power, most notably OHKOing the aforementioned Steel-types with Tera Fire. Alternatively, Earth Power OHKOes Iron Moth and lands a stronger hit on Clodsire, Garganacl, Cinderace, Iron Hands, and Toxapex. Tera Dark boosts the power of Dark Pulse, making it easier to pressure walls such as Garganacl, Rotom-W, and Toxapex with its flinch chance. Tera Flying strengthens Hurricane, OHKOing Greninja, Amoonguss, and Cinderace most of the time and 2HKOing Toxapex, Dondozo, and Tera Fairy Skeledirge. Tera Fire strengthens Flamethrower or Fire Blast and gives Iron Jugulis crucial resistances to Iron Valiant's Moonblast, Baxcalibur's Ice Shard, and Volcarona's STAB moves.

Iron Jugulis is best used on hyper offense teams that appreciate its ability to trouble stall teams and keep fast sweepers in check. Due to its only decent power, Iron Jugulis greatly appreciates entry hazards from teammates such as Glimmora, Greninja, Meowscarada, and Garchomp to wear down its checks. Additionally, Iron Jugulis's Stealth Rock weakness makes entry hazard removers such as Great Tusk and Iron Treads very valuable partners; they can also pressure Clodsire and Iron Moth to free up Iron Jugulis to run a Fire-type move. Powerful wallbreakers such as Breloom, Dragapult, and Baxcalibur can soften up the opposing team for Iron Jugulis to clean up late-game. Conversely, Iron Jugulis's ability to break through special walls with Taunt opens up other special sweepers such as Iron Valiant, Gholdengo, and Iron Moth. Gholdengo can also cripple walls with Choice item + Trick and handle Booster Energy Iron Valiant, one of the only threats capable of outspeeding and threatening Iron Jugulis. Iron Jugulis is also effective on rain teams, providing it with a perfectly-accurate Hurricane and featuring extremely powerful wallbreakers such as Floatzel and Walking Wake that can punch holes for it to sweep late-game. In return, Iron Jugulis threatens Amoonguss and provides a valuable Ghost resistance to take on threats such as Dragapult and Hisuian Zoroark more easily.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/memesketch.537558/
Quality checked by:
https://www.smogon.com/forums/members/bt89.487308/
https://www.smogon.com/forums/members/3d.295768/
Grammar checked by:
https://www.smogon.com/forums/members/royalfluxh.493260/
 
Last edited:
add remove comment highlight
[SET]
name: Booster Energy Sweeper
move 1: Dark Pulse
move 2: Hurricane
move 3: Taunt
move 4: Flamethrower / Fire Blast / Earth Power
item: Booster Energy
tera type: Dark / Flying / Fire
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Iron Jugulis is a potent sweeper due to its stellar offensive typing and excellent Quark Drive-boosted Speed, which allow it to revenge kill fast threats such as Dragapult, Meowscarada, Iron Valiant, and Armarouge after Weak Armor reword this to make it more clear that armarouge has weak armor. Taunt allows Iron Jugulis to function as a dangerous stallbreaker by shutting down passive walls such as Clodsire, Toxapex, and Ting-Lu; it also prevents setup from threats such as Dragonite and Roaring Moon. Flamethrower allows Iron Jugulis to hit Steel-types such as Corviknight, Kingambit, and Iron Treads. Fire Blast trades some of Flamethrower's accuracy for more power, most notably OHKOing the aforementioned Steel-types with Tera Fire. Alternatively, Earth Power allows Iron Jugulis to OHKO Iron Moth and land a stronger hit on Clodsire, Iron Hands, and Toxapex. Tera Dark boosts the power of Dark Pulse, making it easier to pressure walls such as Garganacl, Rotom-W, and Toxapex with its flinch chance. Tera Flying strengthens Hurricane, OHKOing Greninja and 2HKOing Toxapex, Dondozo, and Tera Fairy Skeledirge. Tera Fire strengthens Flamethrower or Fire Blast and gives Iron Jugulis crucial resistances to Iron Valiant's Moonblast, Baxcalibur's Ice Shard, and Volcarona's Flamethrower.

Iron Jugulis is best used on hyper offensive teams that appreciate its ability to trouble stall and keep fast sweepers in check. Due to its only decent power, Iron Jugulis greatly appreciates entry hazard support from teammates such as Glimmora, Greninja, Meowscarada, and Garchomp to wear down its checks. Additionally, Iron Jugulis's Stealth Rock weakness makes entry hazard removers such as Great Tusk and Iron Treads very valuable partners mention that tusk can open up jugulis to run fire move > EP and can help against iron moth & clodsire. Powerful wallbreakers such as Breloom, Dragapult, and Baxcalibur can soften up the opposing team to allow Iron Jugulis to clean up late-game. Conversely, Iron Jugulis' ability to break through special walls with Taunt opens up other special sweepers such as Iron Valiant, Gholdengo, and Iron Moth. Gholdengo can also cripple walls with Trick and handle Booster Energy Iron Valiant, one of the only threats capable of outspeeding and threatening Iron Jugulis.

[CREDITS]
- Written by: [[memesketch, 537558]]
- Quality checked by: [[BT89, 487308], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2

approved.gif
 
add remove comments
qc 2/2
[SET]
name: Booster Energy Sweeper
move 1: Dark Pulse
move 2: Hurricane
move 3: Taunt
move 4: Flamethrower / Fire Blast / Earth Power
item: Booster Energy
tera type: Dark / Flying / Fire
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Iron Jugulis is a potent sweeper due to its stellar offensive typing and excellent Quark Drive-boosted Speed, which allow it to revenge kill fast threats such as Dragapult, Meowscarada, Iron Valiant, and Armarouge after a Weak Armor boost. Taunt allows Iron Jugulis to function as a dangerous stallbreaker by shutting down passive walls such as Clodsire, Toxapex, and Ting-Lu; it also prevents setup from threats such as Dragonite, Volcarona, Polteageist and Roaring Moon. I believe its worth mentioning that taunt hits these thing through a sub because of how prevalent shed tail is right now. Also stops chilly reception from slowking which can usually just use that for free letting it get in the teammate the beats jugulis unharmed. Flamethrower allows Iron Jugulis to hit Steel-types such as Corviknight, Kingambit, and Iron Treads. Fire Blast trades some of Flamethrower's accuracy for more power, most notably OHKOing the aforementioned Steel-types with Tera Fire. Maybe you can mention some of Hurricane's targets (before tera) as well since you did it for every other move. Alternatively, Earth Power allows Iron Jugulis to OHKO Iron Moth and land a stronger hit on Clodsire, Garganacl, Cinderace, Iron Hands, and Toxapex. Tera Dark boosts the power of Dark Pulse, making it easier to pressure walls such as Garganacl, Rotom-W, and Toxapex with its flinch chance. Tera Flying strengthens Hurricane, OHKOing Greninja and 2HKOing Toxapex, Dondozo, and Tera Fairy Skeledirge. Tera fly hurricane also gives u a good chance to ohko cinderace (75%) and guarantees the OHKO on amoonguss. Tera Fire strengthens Flamethrower or Fire Blast and gives Iron Jugulis crucial resistances to Iron Valiant's Moonblast, Baxcalibur's Ice Shard, and Volcarona's Flamethrower.

Iron Jugulis is best used on hyper offensive teams that appreciate its ability to trouble stall and keep fast sweepers in check. Due to its only decent power, Iron Jugulis greatly appreciates entry hazard support from teammates such as Glimmora, Greninja, Meowscarada, and Garchomp to wear down its checks. Additionally, Iron Jugulis's Stealth Rock weakness makes entry hazard removers such as Great Tusk and Iron Treads very valuable partners; Great Tusk in particular can also pressure Clodsire and Iron Moth to free up Iron Jugulis to run a Fire-type move. Powerful wallbreakers such as Breloom, Dragapult, and Baxcalibur can soften up the opposing team to allow Iron Jugulis to clean up late-game. Conversely, Iron Jugulis' ability to break through special walls with Taunt opens up other special sweepers such as Iron Valiant, Gholdengo, and Iron Moth. Gholdengo can also cripple walls with Trick and handle Booster Energy Iron Valiant, one of the only threats capable of outspeeding and threatening Iron Jugulis. Could also mention that its decent on rain since it acts as a shadow ball resist (which rain struggles with) and appreciates the 100% accurate hurricanes. Also floatzel and other rain breakers do a lot of the main breaking early on which let jugulis clean late game.

[CREDITS]
- Written by: [[memesketch, 537558]]
- Quality checked by: [[BT89, 487308], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Add
Remove
Comments

[SET]
name: Booster Energy Sweeper
move 1: Dark Pulse
move 2: Hurricane
move 3: Taunt
move 4: Flamethrower / Fire Blast / Earth Power
item: Booster Energy
tera type: Dark / Flying / Fire
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Iron Jugulis is a potent sweeper due to its stellar offensive typing and excellent Quark Drive-boosted Speed, which allow it to revenge kill fast threats such as Dragapult, Meowscarada, Iron Valiant, and Armarouge after a Weak Armor boost. Hurricane destroys many offensive Pokemon that can take Dark Pulse, including Great Tusk, Iron Valiant, Quaquaval, and Volcarona. Taunt allows Iron Jugulis to function as a dangerous stallbreaker by shutting down passive walls such as Clodsire, Toxapex, and Ting-Lu. It also prevents Slowking from pivoting with Chilly Reception and threats such as Dragonite, Volcarona, Polteageist, and Roaring Moon from setting up, (rc) negating Shed Tail strategies by hitting them through Substitute. Flamethrower allows Iron Jugulis to hits Steel-types such as Corviknight, Kingambit, and Iron Treads. Fire Blast trades some of Flamethrower's accuracy for more power, most notably OHKOing the aforementioned Steel-types with Tera Fire. Alternatively, Earth Power allows Iron Jugulis to OHKOes Iron Moth and lands a stronger hit on Clodsire, Garganacl, Cinderace, Iron Hands, and Toxapex. Tera Dark boosts the power of Dark Pulse, making it easier to pressure walls such as Garganacl, Rotom-W, and Toxapex with its flinch chance. Tera Flying strengthens Hurricane, OHKOing Greninja, (ac) Amoonguss, and Cinderace most of the time and and Amoonguss, (rc) 2HKOing Toxapex, Dondozo, and Tera Fairy Skeledirge, (rc) and having a significant chance to OHKO Cinderace. Tera Fire strengthens Flamethrower or Fire Blast and gives Iron Jugulis crucial resistances to Iron Valiant's Moonblast, Baxcalibur's Ice Shard, and Volcarona's STAB moves Flamethrower.

Iron Jugulis is best used on hyper offense offensive teams that appreciate its ability to trouble stall teams and keep fast sweepers in check. Due to its only decent power, Iron Jugulis greatly appreciates entry hazard support from teammates such as Glimmora, Greninja, Meowscarada, and Garchomp to wear down its checks. Additionally, Iron Jugulis's Stealth Rock weakness makes entry hazard removers such as Great Tusk and Iron Treads very valuable partners; Great Tusk in particular they (doesnt treads do this as well?) can also pressure Clodsire and Iron Moth to free up Iron Jugulis to run a Fire-type move. Powerful wallbreakers such as Breloom, Dragapult, and Baxcalibur can soften up the opposing team to allow for Iron Jugulis to clean up late-game. Conversely, Iron Jugulis's ability to break through special walls with Taunt opens up other special sweepers such as Iron Valiant, Gholdengo, and Iron Moth. Gholdengo can also cripple walls with Choice item + Trick and handle Booster Energy Iron Valiant, one of the only threats capable of outspeeding and threatening Iron Jugulis. Iron Jugulis is also effective on rain teams, as rain provides providing it with a perfectly-accurate (add hyphen) Hurricane and features featuring extremely powerful wallbreakers such as Floatzel and Walking Wake that can punch holes in the opposing team for Iron Jugulis it to sweep late-game. In return, Iron Jugulis threatens Amoonguss and (minor qc woo) provides rain teams with a valuable Ghost resistance to Ghost to take on threats such as Dragapult and Hisuian Zoroark more easily.

[CREDITS]
- Written by: [[memesketch, 537558]]
- Quality checked by: [[BT89, 487308], [3d, 295768]]
- Grammar checked by: [[username1, userid1]]
Written by:
https://www.smogon.com/forums/members/memesketch.537558/
Quality checked by:
https://www.smogon.com/forums/members/bt89.487308/
https://www.smogon.com/forums/members/3d.295768/
Grammar checked by:

https://www.smogon.com/forums/members/royalfluxh.493260/
royalfluxh_gp.gif
 
Back
Top