[SET]
name: Booster Energy Sweeper
move 1: Dark Pulse
move 2: Hurricane
move 3: Taunt
move 4: Flamethrower / Fire Blast / Earth Power
item: Booster Energy
tera type: Dark / Flying / Fire
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Iron Jugulis is a potent sweeper due to its stellar offensive typing and excellent Quark Drive-boosted Speed, which allow it to revenge kill fast threats such as Dragapult, Meowscarada, Iron Valiant, and Armarouge after a Weak Armor boost. Hurricane destroys many offensive Pokemon that can take Dark Pulse, including Great Tusk, Iron Valiant, Quaquaval, and Volcarona. Taunt allows Iron Jugulis to function as a dangerous stallbreaker by shutting down passive walls such as Clodsire, Toxapex, and Ting-Lu. It also prevents Slowking from pivoting with Chilly Reception and threats such as Dragonite, Volcarona, Polteageist, and Roaring Moon from setting up. Flamethrower hits Steel-types such as Corviknight, Kingambit, and Iron Treads. Fire Blast trades some of Flamethrower's accuracy for more power, most notably OHKOing the aforementioned Steel-types with Tera Fire. Alternatively, Earth Power OHKOes Iron Moth and lands a stronger hit on Clodsire, Garganacl, Cinderace, Iron Hands, and Toxapex. Tera Dark boosts the power of Dark Pulse, making it easier to pressure walls such as Garganacl, Rotom-W, and Toxapex with its flinch chance. Tera Flying strengthens Hurricane, OHKOing Greninja, Amoonguss, and Cinderace most of the time and 2HKOing Toxapex, Dondozo, and Tera Fairy Skeledirge. Tera Fire strengthens Flamethrower or Fire Blast and gives Iron Jugulis crucial resistances to Iron Valiant's Moonblast, Baxcalibur's Ice Shard, and Volcarona's STAB moves.
Iron Jugulis is best used on hyper offense teams that appreciate its ability to trouble stall teams and keep fast sweepers in check. Due to its only decent power, Iron Jugulis greatly appreciates entry hazards from teammates such as Glimmora, Greninja, Meowscarada, and Garchomp to wear down its checks. Additionally, Iron Jugulis's Stealth Rock weakness makes entry hazard removers such as Great Tusk and Iron Treads very valuable partners; they can also pressure Clodsire and Iron Moth to free up Iron Jugulis to run a Fire-type move. Powerful wallbreakers such as Breloom, Dragapult, and Baxcalibur can soften up the opposing team for Iron Jugulis to clean up late-game. Conversely, Iron Jugulis's ability to break through special walls with Taunt opens up other special sweepers such as Iron Valiant, Gholdengo, and Iron Moth. Gholdengo can also cripple walls with Choice item + Trick and handle Booster Energy Iron Valiant, one of the only threats capable of outspeeding and threatening Iron Jugulis. Iron Jugulis is also effective on rain teams, providing it with a perfectly-accurate Hurricane and featuring extremely powerful wallbreakers such as Floatzel and Walking Wake that can punch holes for it to sweep late-game. In return, Iron Jugulis threatens Amoonguss and provides a valuable Ghost resistance to take on threats such as Dragapult and Hisuian Zoroark more easily.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/memesketch.537558/
Quality checked by:
https://www.smogon.com/forums/members/bt89.487308/
https://www.smogon.com/forums/members/3d.295768/
Grammar checked by:
https://www.smogon.com/forums/members/royalfluxh.493260/
name: Booster Energy Sweeper
move 1: Dark Pulse
move 2: Hurricane
move 3: Taunt
move 4: Flamethrower / Fire Blast / Earth Power
item: Booster Energy
tera type: Dark / Flying / Fire
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Iron Jugulis is a potent sweeper due to its stellar offensive typing and excellent Quark Drive-boosted Speed, which allow it to revenge kill fast threats such as Dragapult, Meowscarada, Iron Valiant, and Armarouge after a Weak Armor boost. Hurricane destroys many offensive Pokemon that can take Dark Pulse, including Great Tusk, Iron Valiant, Quaquaval, and Volcarona. Taunt allows Iron Jugulis to function as a dangerous stallbreaker by shutting down passive walls such as Clodsire, Toxapex, and Ting-Lu. It also prevents Slowking from pivoting with Chilly Reception and threats such as Dragonite, Volcarona, Polteageist, and Roaring Moon from setting up. Flamethrower hits Steel-types such as Corviknight, Kingambit, and Iron Treads. Fire Blast trades some of Flamethrower's accuracy for more power, most notably OHKOing the aforementioned Steel-types with Tera Fire. Alternatively, Earth Power OHKOes Iron Moth and lands a stronger hit on Clodsire, Garganacl, Cinderace, Iron Hands, and Toxapex. Tera Dark boosts the power of Dark Pulse, making it easier to pressure walls such as Garganacl, Rotom-W, and Toxapex with its flinch chance. Tera Flying strengthens Hurricane, OHKOing Greninja, Amoonguss, and Cinderace most of the time and 2HKOing Toxapex, Dondozo, and Tera Fairy Skeledirge. Tera Fire strengthens Flamethrower or Fire Blast and gives Iron Jugulis crucial resistances to Iron Valiant's Moonblast, Baxcalibur's Ice Shard, and Volcarona's STAB moves.
Iron Jugulis is best used on hyper offense teams that appreciate its ability to trouble stall teams and keep fast sweepers in check. Due to its only decent power, Iron Jugulis greatly appreciates entry hazards from teammates such as Glimmora, Greninja, Meowscarada, and Garchomp to wear down its checks. Additionally, Iron Jugulis's Stealth Rock weakness makes entry hazard removers such as Great Tusk and Iron Treads very valuable partners; they can also pressure Clodsire and Iron Moth to free up Iron Jugulis to run a Fire-type move. Powerful wallbreakers such as Breloom, Dragapult, and Baxcalibur can soften up the opposing team for Iron Jugulis to clean up late-game. Conversely, Iron Jugulis's ability to break through special walls with Taunt opens up other special sweepers such as Iron Valiant, Gholdengo, and Iron Moth. Gholdengo can also cripple walls with Choice item + Trick and handle Booster Energy Iron Valiant, one of the only threats capable of outspeeding and threatening Iron Jugulis. Iron Jugulis is also effective on rain teams, providing it with a perfectly-accurate Hurricane and featuring extremely powerful wallbreakers such as Floatzel and Walking Wake that can punch holes for it to sweep late-game. In return, Iron Jugulis threatens Amoonguss and provides a valuable Ghost resistance to take on threats such as Dragapult and Hisuian Zoroark more easily.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/memesketch.537558/
Quality checked by:
https://www.smogon.com/forums/members/bt89.487308/
https://www.smogon.com/forums/members/3d.295768/
Grammar checked by:
https://www.smogon.com/forums/members/royalfluxh.493260/
Last edited: