New tech dropped! Me and bake lando were theory crafting last night and they introduced me to something absolutely silly, and I think a super anti-meta pick, as well as us creating an absolutely out of pocket 0 counterplay counter to said mons biggest counter- I'd like to introduce you all to Iron Crown!

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Iron Crown @ Leftovers/Life Orb/Colbur Berry
Ability: Magic Guard
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 20 Atk
- Psyshock/Psychic Noise
- Calm Mind
- Recover
- Flash Cannon/Focus Blast
So, lets get into the sauce of why Crown is absolutely disgusting. The main thing is this man has BULK, it can eat a surprising amount of hits, has magic guard so hazard spam and SALT CURE doesn't effect it. Alongside being a steel that isn't weak to Body Press, this gives it massive amounts of switch in oppurtunities. It also has solid speed, outspeeding a number of threats, Tusk being the main one. While it admittedly I find has trouble against some faster hard hitting offensive mons like Roaring Moon, it is one of THE hardest counters to stall and comfey inheritors in the game.
Let's look at the movepool and discuss it a bit. Recover and Calm Mind are basically mandatory, but the other 2 are up in the air in my opinion. Bake Lando used Psyshock exclusively when I was testing this with them, though I'm theorycrafting Psychic Noise as a more versatile option that allows it to still beat special walls like Blissey while ALSO heavily threatening the 2 big physical walls in Tusk and Hands. Flash Cannon and Focus Blast is up to you in my opinion, Cannon is reliable STAB to help you not tear through your Psy PP, whereas Focus Miss allows you to heavily threaten Moon on the switch in or other darks. But we're forgetting something, aren't we?
Now, on close inspection you may think 'wait a minute, doesn't this just uber lose to the most common special wall Hoodra/Cyclizar?' YES. However~ me and bake cooked up a really shiesty team member that Hoodra users will have genuinely no way to outplay.

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Gholdengo @ Colbur Berry
Ability: Neutralizing Gas
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Shadow Ball
- Pain Split/Rest
- Will-O-Wisp/Toxic/Toxic Spikes/Taunt
- Toxic Spikes/Defog
This... thing. This unholy abomination, a crime against nature itself. Now, let me preface this- I despise the state of hazards right now in Inheritance, I think Gholdengo, or rather Good as Gold being free is contributing to a very unhealthy metagame- but this puts a smile on my face. Now, let's go over why this thing absolutely destroys any chance of a Hoodra user being able to check Crown. First off, Gas allows it to disable its regen, and because Crown will always outspeed Hoodra, you always will get the first switch, meaning you ALWAYS get to disable Hoodra's regen. You also are a ghost and steel type, meaning you resist Uturn and DTail, immune to its rapid spin, and Colbur will make its first knock off hurt a little less. You also threaten it with wisp, have pseudo recovery in Pain Split or Rest, can setup Tspikes, Taunt, Defog, quite a few options shockingly- as well as Shadow Ball for STAB! Hoodra CANNOT threaten you in any meaningful way, meanwhile you can disable its damage with Wisp, can Defog hazards away while having STAB SBall for opposing GaG users (who tf runs a non-ghost GaG mon?), genuinely the only thing this is missing is reliable recovery. Combined with Crown, this makes for a hilarious core where Crown's biggest counter cannot even function properly.
Side note because I do want to rant about this, I feel GaG should be banned or restricted because, from my games the state of most matches is who can stack up hazards first, and/or who can disable the opponent's GaG mon first. It's less about the pokemon and more spike stacking carrying every single team that isn't mono boots. If we banned GaG as well, mons like Pecharunt getting preemptive bans because we don't want the hazard stacking metagame to be even WORSE would be, for the most part fixed. As it stands I find hazards to be way too dominating of a presence in every single match due to Good as Gold's presence, and the metagame would be far healthier without it.
Lastly, I want to hugely thank bake lando for theory crafting this! They're who introduced me to the hilarity of Iron Crown and I think it's a shame I don't see Poorly Named Cobalion more. Cheers, and take care everyone :) happy hunting!