NU Incineroar

Valteyek

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Incineroar @ Heavy-Duty Boots
Ability : Intimidate
Tera Type : Poison
EVs : 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Knock Off
- U-turn

The Heel Pokemon is intimidating the whole NU metagame as a strong offensive pivot! After a Swords Dance, Incineroar is capable of OHKOing metagame staples like Slowbro, Flygon, Krookodile, and Alolan Muk with its STAB combination. Knock Off also limits the longevity of Heavy-Duty Boots users like Noivern, Thundurus, and opposing Incineroar and removes Rocky Helmet from Slowbro and Vileplume, which can otherwise take on Incineroar if they Terastallize. Intimidate allows Incineroar to switch in more easily against physical attackers such as Tsareena and Alolan Muk. Tera Poison notably helps Incineroar against Mienshao and Gallade and grants a useful immunity to Toxic. Incineroar gets easily revenge killed by faster threats like Mienshao, Krookodile, and Flygon, so it appreciates their checks such as Diancie, Talonflame, and Slowbro as teammates. Speed control options like paralysis from Slowbro and Vileplume or Galvantula's Sticky Web can help Incineroar deal with the aforementioned threats by itself. Incineroar struggles against bulky Pokemon like Diancie, Swampert, and Sylveon. Therefore, strong wallbreakers such as Tsareena, Magnezone, and Krookodile are great partners.

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Ready for QC!
I have a mixed feeling about what I wrote so I hope it's okay.
Maybe I should add teammates that appreciate Incineroar's capacity to bring them in with U-turn?
 
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Incineroar @ Heavy-Duty Boots
Ability : Intimidate
Tera Type : Poison
EVs : 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Knock Off
- U-turn

The Heel Pokemon is intimidating the whole NU metagame as a strong offensive pivot! Knock Off is a strong STAB that cripple foes by removing their item This is a very bare-bones explaination of Knock Off, pretty much just the /dt of it, I would mention how the move is actually pertinent to INCINEROAR in ways such as limiting Noivern's longevity and removing Rocky Helmet from Slowbro and Vileplume, both of which can take on Incineroar pretty well otherwise if they Tera. Swords Dance increases Incineroar's Attack and lets it OHKO After a Swords Dance, Incineroar is capable of OHKOing metagame staples like No need to explain what Swords Dance does, anyone reading knows increases Attack. Slowbro, Flygon, Talonflame, and Mew with Knock Off as well as Krookodile and Alolan Muk with Flare Blitz at +2 +2 is implied with the mention of Swords Dance, and Krookodile's Intimidate would make it +1 anyway. Intimidate allows Incineroar to switch-in more easily against physical attackers such as Tsareena and Alolan Mulk. Tera Poison transforms its Fighting weakness into a resistance and grants a useful immunity to Toxic This sentence is fine but it's worth mentioning potential Fighting-type moves like Mienshao's Close Combat or Gallade's Sacred Sword, up to you. Incineroar gets easily revenge killed by faster threats like Mienshao, Krookodile, and Flygon, so it appreciates teammates that can dispatch them such as Diancie, Talonflame, and Slowbro These Pokemon don't necessarily "dispatch" per se, but rather just check them defensively and force them out, reword this to reflect that. It's also worth mentioning other speed control options like Paralysis from Slowbro / Vileplume and you can move the Sticky Web sentence here too. Incineroar also struggles against bulky Pokemon like Diancie, Swampert, and Sylveon. Therefore, Tsareena, Magnezone, and Krookodile are great partners Explain WHY these are good partners, even something as simple as labelling them as wallbreakers explains a great deal. Galvantula can help Incineroar fill its low Speed with Sticky Web, easing a late-game sweep. Finally, Incineroar benefits from Wish passers like Sylveon, Vaporeon, and Umbreon in order to keep itself healthy, especially with Flare Blitz's recoil.


let me or Rabia know if you have any questions :heart: QC 1/1 when implemented
 
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Incineroar @ Heavy-Duty Boots
Ability : Intimidate
Tera Type : Poison
EVs : 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Knock Off
- U-turn

The Heel Pokemon is intimidating the whole NU metagame as a strong offensive pivot! Knock Off is a great move for Incineroar, limiting the longevity of Heavy-Duty Boots holders like Noivern, opposing Incineroar, and Thundurus and removing the Rocky Helmet of Slowbro and Vileplume, which can otherwise take on Incineroar if they Terastallize. After a Swords Dance, Incineroar is capable of OHKOing metagame staples like OHKO Slowbro, Flygon, Talonflame, and Mew with Knock Off as well as Krookodile, (ac) and Alolan Muk with its STAB combination. Flare Blitz. Knock Off also limits the longevity of Heavy-Duty Boots users like Noivern, Thundurus, and opposing Incineroar and removes Rocky Helmet from Slowbro and Vileplume, which can otherwise take on Incineroar if they Terastallize. Intimidate allows Incineroar to switch-in switch in more easily against physical attackers such as Tsareena and Alolan Muk. Tera Poison transforms its Fighting weakness into a resistance, helping notably helps Incineroar against Mienshao and Gallade, (rc) and grants a useful immunity to Toxic. Incineroar gets easily revenge killed by faster threats like Mienshao, Krookodile, and Flygon, so it appreciates teammates that can their checks and force them out such as Diancie, Talonflame, and Slowbro as teammates. Speed control options like Paralysis paralysis from Slowbro and Vileplume or Galvantula's Sticky Web can also help Incineroar to deal with the aforementioned threats by itself by lowering their Speed. Moreover, Incineroar struggles against bulky Pokemon like Diancie, Swampert, and Sylveon. Therefore, strong wallbreakers such as Tsareena, Magnezone, and Krookodile are great partners, (r) as they can break through them. Finally, Incineroar benefits from Wish passers like Sylveon, Vaporeon, and Umbreon in order to keep itself healthy, especially with Flare Blitz's recoil.

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GP Team done
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