This was inspired by a random Vapicuno comment in ADVCord on what they were teaching people in schools nowadays when someone didn't know how to EV Vaporeon correctly. That's what got me thinking about this.
Im going to base this on 6v6 Smogon singles, bc that's the format I know, but feel free to post hypothetical curriculums for doubles too(or any other format.
Class 1: Basic Game Mechanics (Stats, Switching etc.)
Class 2: EVs, IVs, Natures, Abilities, Tiers etc.
Class 3: Entry Hazards, Hazard Removal, Cores, Passive Damage etc
Class 4: How to prepare for meta threats, Protect, Pursuit, Status Moves etc
Class 5: Identifying Win conditions, Teambuilding Archetypes, etc.
What do you all think?
Im going to base this on 6v6 Smogon singles, bc that's the format I know, but feel free to post hypothetical curriculums for doubles too(or any other format.
Class 1: Basic Game Mechanics (Stats, Switching etc.)
Class 2: EVs, IVs, Natures, Abilities, Tiers etc.
Class 3: Entry Hazards, Hazard Removal, Cores, Passive Damage etc
Class 4: How to prepare for meta threats, Protect, Pursuit, Status Moves etc
Class 5: Identifying Win conditions, Teambuilding Archetypes, etc.
What do you all think?