ORAS OU Hyperoffensiv mega-Pidgeot team

Hello guys, this is a hyperoffensiv mega-Pidgeot team as the title says. I peaked with it 1400 points, but i have trouble to get with it higher. So i need some help, to get the team better.

My first pokemon is Mega-Pidgeot. I chose it because i it is realy awesome thanks to the allways hitting Hurricanes and his high speed + 135 spezial attack. I went for Modest because i dont realy see anything i need to outspeed with my Pidgeot by going timit and Hurricane strong stap with no guard, Heat wave to do alot dmg to Ferrothorn and other steal types that are good againts my Hurricane, Roost for regeneration and at the last move i have right now defog, but i dont use it alot. So i am thinking to change it with u-turn, earth power or Tailwind.

189TTwW.png


Pidgeot @ Pidgeotite
Ability: Big Pecks
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Hurricane
- Heat Wave
- Roost
- Defog/earth power/Tailwind/u-turn

250px-473Mamoswine.png

One of Pidgeot weakness is electric and i wantet to have a offensiv Stealthrocker, so i went for Mamoswine. It is the tipical focus sash build, i used most times Knock off, because when i used endevour i had most times no real opportunity to use it. I also use Thick fat over oblivous because there arent many fast taunter in this meta.

Mamoswine @ Focus Sash
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Knock Off/endevour
- Stealth Rock
- Earthquake
- Ice Shard

rotom-wash.jpg


My next Pok is a phisicaldeffensiv Rotom wash, so i have a switch in againts Birdspam and to counter another weakness of Pidgeot(ice). I chose the Deffensiv varient over the one to break the supp of Mega Salamence, because i need at least something deffensiv to switch on mega-lopunny fakeout.
The build is the tipical deff one.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 244 HP / 212 Def / 52 Spe
Bold Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split

landorus-therian.jpg

Now i wantet to have something fast, because i want to keep having a offensiv set. So i chose for Landorus that performs very well againts all this Heatrans and Magenzones and i have u-turn for the momentum, that is very important for a offensiv team. The scarf set is the usual one.

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 24 HP / 252 Atk / 232 Spe
Jolly Nature
- U-turn
- Knock Off
- Earthquake
- Stone Edge

250px-658Greninja.png

I still had nothing with that i can deal againt Mega salamence after + 1 so i decided to take a Scarf Grejninja. The set is very special because it is a offensiv one, with it i can Ohko most clefables and kill ferrothorns on switch in with low kick. U-turn for momentun and ice Beam againt salamence.

Greninja @ Choice Scarf
Ability: Protean
EVs: 244 Atk / 12 SpA / 252 Spe
Hasty Nature
- Low Kick
- Ice Beam
- Gunk Shot
- U-turn

250px-700Sylveon.png


But what do i if salamence sub on the voltswitch and i cant break it thanks to the deffensiv Rotom build. So i decided to go for a Specs Sylveon it can survive a Return from Megasalamence and i can easiliy Hypervoice after. The only problem is it wont work if Stealthrocks are up. I chose Choice Specs because the Dmg is insane and work well againts the meta right. Hidden Ground againt heatran and baton pass for scouting.

Sylveon @ Choice Specs
Ability: Pixilate
EVs: 252 HP / 252 SpA / 12 Def
Modest Nature
- Hyper Voice
- Psyshock
- Hidden Power [Ground]
- Baton Pass

Pls help me to make the team better and sry for my bad english
 
Hi! Welcome to the site! Here is my feedback on the team:

Pidgeot:
Pidgeot gets Earth Power???
Mega Pidgeot isn't really very good in OU, but the team seems to be built around it, so I'll rate the set. I suggest you move the 4 HP EVs to defense to give Pidgeot an odd HP number. I say this because Pidgeot is weak to Stealth Rock, so you want to minimise the damage you take from it. In the fourth moveslot, don't ever run Defog or Tailwind as Mega Pidgeot just wants to dent things or Roosting on a forced switch, meaning that it doesn't have the time to be using supportive moves.

Mamoswine:
I suggest you run Icicle Spear over Endevor/Knock Off on Focus Sash Mamoswine. I say this as it seems to be a lead, meaning that it wants to be able to KO Focus Sash Breloom in one turn, and you want to have a harder-hitting Ice-type STAB attack than Ice Shard to use against slower Pokemon like 0 speed Gliscor and 8 speed Landorus-T. Additionally, I suggest you change Thick Fat to Oblivious to prevent you from being taunted when you're trying to set up Stealth Rock. Also I suggest changing adamant to jolly so that you tie with opposing lead Mamoswine.

Rotom-W:
When speed creeping with Rotom-W, always take it out of defense rather than HP. This is because it will keep its overall bulk higher than if you take it out of HP.

Greninja:
Choice Scarf Greninja is a really poor set, and when I say that I mean REALLY poor. The best way to deal with Mega Salamence at +1 is through the use of Steel-types or priority. I suggest changing this to Life Orb, and I will give you a way to deal with +1 Mega Salamence in a minute. Additionally, I suggest changing the moveset to Hydro Pump, Ice Beam, Gunk Shot and Hidden Power Fire. That deals with everything that the moveset dealt with before while having hard-to-switch-into STAB in Hydro Pump.

Sylveon:
Specs Sylveon is poorly suited to hyper offensive teams. I suggest you change this to Choice Band Talonflame as it can ignore the speed boost from Dragon Dance with a Gale Wings Brave Bird and deal heavy damage to it. However, this won't usually be used as you have Ice Shard on your Mamoswine, which bypasses the speed boost anyway and hits it harder than Brave Bird does.
 
Edit: or do the above
There is a huge, huge error. You have nothing to get rid of entry hazards, specifically Stealth Rocks. That is bad news considering your team is centered around a flying type.

Here's what I would do, I'd switch out the Mamoswine with an Extradril, as that can effectively spin out the rocks and still be a pretty useful Pokémon.
 
This team seems pretty nice, i have some suggestions to improve it:
-sylveon doesn't really fit this team. It isn't an answer to mega mence at all and choice specs is difficult to use on sylveon. Replace it with latios since you need hazard control and latios is the best offensive defogger.
-greninja is really bad scarfed. What makes it great is its awesome coverage and you limit it with a scarf. Replace it with LO and drop u-turn and Low kick replacing them with hpump and grass knot.
Minor suggestions:
-oblivious>thick fat on mamo
-u-turn in the last slot is the best option to generate momentum

Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fighting]
- Defog

Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hydro Pump
- Ice Beam
- Grass Knot
- Gunk Shot
 
I am thinking of Latios or Latias as defogger and keldeo's check, or you might want to use a spinner like Excadrill since you are using HO. Pidgeot is a defogger but not a reliable one. As I said you can try a Excadrill with rocks/Scarf (Also checks the Gardevoir weakness) isntead of Landorus and keep mamoswine with Icicle spear+LO as the Mence check.
Sylveon is a thing to check SubMence but it doesn't really fit the team play style, you can try using something more suitable.
Scarf Greninja is not that good, it needs to switch out moves therefore go with LO.

The thing you can try out are:
Excadrill/Lati@s instead of Landorus/Sylveon
LO instead of Scarf of Greninja.
Mamoswine with LO/Sash+ Icicle spear.
 
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Hi! Welcome to the site! Here is my feedback on the team:

Pidgeot:
Pidgeot gets Earth Power???
Mega Pidgeot isn't really very good in OU, but the team seems to be built around it, so I'll rate the set. I suggest you move the 4 HP EVs to defense to give Pidgeot an odd HP number. I say this because Pidgeot is weak to Stealth Rock, so you want to minimise the damage you take from it. In the fourth moveslot, don't ever run Defog or Tailwind as Mega Pidgeot just wants to dent things or Roosting on a forced switch, meaning that it doesn't have the time to be using supportive moves.

Mamoswine:
I suggest you run Icicle Spear over Endevor/Knock Off on Focus Sash Mamoswine. I say this as it seems to be a lead, meaning that it wants to be able to KO Focus Sash Breloom in one turn, and you want to have a harder-hitting Ice-type STAB attack than Ice Shard to use against slower Pokemon like 0 speed Gliscor and 8 speed Landorus-T. Additionally, I suggest you change Thick Fat to Oblivious to prevent you from being taunted when you're trying to set up Stealth Rock. Also I suggest changing adamant to jolly so that you tie with opposing lead Mamoswine.

Rotom-W:
When speed creeping with Rotom-W, always take it out of defense rather than HP. This is because it will keep its overall bulk higher than if you take it out of HP.

Greninja:
Choice Scarf Greninja is a really poor set, and when I say that I mean REALLY poor. The best way to deal with Mega Salamence at +1 is through the use of Steel-types or priority. I suggest changing this to Life Orb, and I will give you a way to deal with +1 Mega Salamence in a minute. Additionally, I suggest changing the moveset to Hydro Pump, Ice Beam, Gunk Shot and Hidden Power Fire. That deals with everything that the moveset dealt with before while having hard-to-switch-into STAB in Hydro Pump.

Sylveon:
Specs Sylveon is poorly suited to hyper offensive teams. I suggest you change this to Choice Band Talonflame as it can ignore the speed boost from Dragon Dance with a Gale Wings Brave Bird and deal heavy damage to it. However, this won't usually be used as you have Ice Shard on your Mamoswine, which bypasses the speed boost anyway and hits it harder than Brave Bird does.

Thanks for the suggestions,
I changed the Hp number and imean hidden power earth and not earth power sry my mistake. I also took now u-turn on him.

But on the Mamoswine i disagree. I dont realy need oblivous cause i see 0 taunts anymore and if they are on heatran that isnt good againts mamoswine. I will try out Icicle Spear, but until now i had no Problems with breelom + Knock off was veryusefull againts things like Chansey and porygon to get ride of the Evolite.

I disagree also with your suggestions to my Grejninja, the phisical scarf Grejninja is realy usefull if you predict correctly, + you outspeed other grejninjas and can easily low kick them.

To Sylveon i will try out the Talonflame sounds like a good change.
 
Edit: or do the above
There is a huge, huge error. You have nothing to get rid of entry hazards, specifically Stealth Rocks. That is bad news considering your team is centered around a flying type.

Here's what I would do, I'd switch out the Mamoswine with an Extradril, as that can effectively spin out the rocks and still be a pretty useful Pokémon.

Thanks for your suggestions,
I will as trainer riashi suggestet Change the lando for a excadrill. I think it is a better option because i need the Mamoswine as a Mega menche check. I also use the same ev spread and attack movepool on grejninja but with lo now. I changed the Knock off into iciclespears and use now a choice banded Talonflame. My team works now alot better
 
Last edited:
Thanks for your suggestions,
I will as trainer riashi suggestet Change the lando for a excadrill. I think it is a better option because i need the Mamoswine as a Mega menche check. I also use the same ev spread and attack movepool on grejninja but with lo now. I changed the Knock off into iciclespears and use now a choice banded Talonflame. My team works now alot better
Nice to hear, man!
 
But on the Mamoswine i disagree. I dont realy need oblivous cause i see 0 taunts anymore and if they are on heatran that isnt good againts mamoswine. I will try out Icicle Spear, but until now i had no Problems with breelom + Knock off was veryusefull againts things like Chansey and porygon to get ride of the Evolite.
Taunt is one of the most common ways of dealing with hazzard leads, which is why I recommend it on this particular set due to the nature of the team that it is on. Additionally, the only Heatran that use Taunt are Air Balloon variants, which means that they have an easy job stopping Mamoswine from setting up Stealth Rock if it runs Thick Fat.
I disagree also with your suggestions to my Grejninja, the phisical scarf Grejninja is realy usefull if you predict correctly, + you outspeed other grejninjas and can easily low kick them.
There are better ways to deal with Mega Salamence, which is my main issue. Additionally, using Choice Scarf completely ruins the mindgames created by Protean, which is a big issue for Greninja, who needs the ability to switch moves to maintain maximum offensive presence.[/quote]
 
Taunt is one of the most common ways of dealing with hazzard leads, which is why I recommend it on this particular set due to the nature of the team that it is on. Additionally, the only Heatran that use Taunt are Air Balloon variants, which means that they have an easy job stopping Mamoswine from setting up Stealth Rock if it runs Thick Fat.

There are better ways to deal with Mega Salamence, which is my main issue. Additionally, using Choice Scarf completely ruins the mindgames created by Protean, which is a big issue for Greninja, who needs the ability to switch moves to maintain maximum offensive presence.
[/quote]

You are correct that choice scarf on Grejninja isnt allways usefull, still it is very good in some teams and it counter mega salamence. Do not forget also that his protean still helps alot, because evrymove will be a stap, even when he is locked into it it hurst alot. But you were right anyway in this team a LO grejninja works well, i allready changed it even.
 
You are correct that choice scarf on Grejninja isnt allways usefull, still it is very good in some teams and it counter mega salamence. Do not forget also that his protean still helps alot, because evrymove will be a stap, even when he is locked into it it hurst alot. But you were right anyway in this team a LO grejninja works well, i allready changed it even.

CS Greninja is barely a check to megamence let alone a counter, and it can only check mence under certain conditions.
If you want a more reliable answer to megamence, then i recommend using unaware clefable to take mence down.[/quote][/quote]
 
You are correct that choice scarf on Grejninja isnt allways usefull, still it is very good in some teams and it counter mega salamence. Do not forget also that his protean still helps alot, because evrymove will be a stap, even when he is locked into it it hurst alot. But you were right anyway in this team a LO grejninja works well, i allready changed it even.

CS Greninja is barely a check to megamence let alone a counter, and it can only check mence under certain conditions.
If you want a more reliable answer to megamence, then i recommend using unaware clefable to take mence down.
[/quote][/quote]

As i said he is only a counter if you got the right team, like a Rotom Wash that can break the sub with a Voltswitch and Scarf grejninja works in some teams pretty well. A good example is the Mega Audino team by Pokeaimmd and i already said i, that he were right and LO Grejninja works alot better in my team. So i use it, but anyway Scarf Grejninja is pretty good in certain teams
 
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