ORAS NU Hit 'Em Up [1KRMT]

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#HIT'EMUP
Alright so this is my 1K RMT, not gonna go into huge detail because I have a lot of stress and work right now. Straight up this is the based squad and literally takes NU scrubs and eats them up and if you can't handle it this is the #noflexzone so you better just gtfo. No this ain't no stupid troll RMT. This is legit. Overall, this team carries a 50-7 W/L Ratio on the NU ladder, and takes advantage of both a factor of surprise and the use of surprisingly viable pokemon in order to take advantage of and abuse standard NU teams. I originally built this team with Raseri and spammed it as a joke team alongside friends, but it turned out to be incredibly effective, more often than not winning against the run of the mill NU team. Now that suspect testing is starting and my IAs are around the corner, I'm deciding the retire the amazingly awesome sexy team.

I know a lot of people question its viability so to start off with here is a list of replays ripped straight off the ladder to look at how the team functions:
Vs. Raseri
Vs. BM145
Vs. LilConCon

Vs. Senca1
Vs. Carcha-Tak
Vs. Floyter

Vs. AtticusLadders
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gtgfast
Ninjask @ Choice Band
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- X-Scissor
- Aerial Ace
- Final Gambit / Night Slash
- U-turn

Choice Banded Ninjask is a monster. It hits far harder than most people expect, and even without a Scarf acts as a great revenge killer for most of the pokemon in NU, packing enough speed to deuce many wack mons at +1 or +2, getting around subs while packing enough power to shred teams late game. It also acts as an amazing offensive pivot, easily forcing many switches once opponents realize its raw force, capitilizing on this to bring frail teammates in servine and houndour in. Final Gambit and Infiltrator set it apart from Scyther variants, guaranteeing revenges no matter hwat.

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SerpV7
Servine @ Choice Scarf
Ability: Contrary
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Leaf Storm
- Hidden Power [Fire]
- Sleep Talk
- Mean Look / Toxic

Just look in the replay box and see how easily this dude ends games. All these kids on the ladder think they dont need to prep for Serperior now that its gone, leaving them super susceptible to Servine, even without any coverage. Because of the few specially bulky fire and poison types and the lack of Bouffalants running around anymore, simple plays to bring Servine in can result in easy wins. To put it in perspective, Servine solidly 2HKOes Typhlosion wiht Leaf Storm after rocks. It also makes for a solid Sleep Talker, and if there is a shitmon like Vileplume I just click Mean Look to capitalize on its switch in, and lock it in to go out to the appropriate check. This thing is a fucking monster and straights eats up niggas.

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!!doge
Houndour @ Eviolite / Dread Plate
Ability: Flash Fire
Shiny: Yes
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Fire Blast
- Sucker Punch
- Dark Pulse
- Pursuit

THE Typhlosion counter. Houndour isn't bulky. It isn't fast. It isn't strong. But it is a damn good glue for this team, because of its ability to pressure offensive mons with its decent power being relatively hard to switch into with its powerful STAB utility, and it is able to trap annoying fast fires and psychics so that they cause this team no problem. Great offensive utility mon, not much to add except that it abuses stuff like Typhlosion and Mesprit among many other common meta pokemon, pressuring many NU staples a lot more than people expect.

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DeRpPhUrDuRr
Quagsire @ Choice Band
Ability: Water Absorb
Shiny: Yes
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Earthquake
- Stone Edge
- Ice Punch / Focus Punch

This thing OHKOes Mantine. THIS THING OHKOES MOTHER FUCKING MANTINE. I cannot emphasize how cool CB Quagsire is, it is honestly its best set outside of standard defensive. The thing rips apart common bulky cores. Mantine + Megalix gets shredded by a combination of an OHKO from Stone Edge and a 2HKO from EQ. Vileplume cannot switch in with Rocks up without getting 2HKOed. This thing is a fucking monster, and it hits super hard, while retaining the utility of being the ultimate fuck all water check to shit like Gatr, as well as stuff like SD Sneasel. Niggas always be subbin and shit on Quag so go for the FOCUS PUNCH cause you a real nigga.

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lol@4eyes

Claydol @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Earth Power
- Psyshock / Grass Knot
- Shadow Ball
- Rapid Spin

Offensive Tank Claydol is viable, even outside of a relatively fun team. Honestly it's a lot better than its shit bulky set, because it can bait in and kill a lot of spinblockers, while still using its bulk to check a lot of random shit. With Psyshock it 2HKOes nearly every spinblocker, specifically mismagius. Shadow Ball is a preferred option to hit levitating ghosts and psychic types hard, opening space for it to consistently and reliably spin to support its m8s who dont like rawks. Its pretty reliable though, and it hits p hard.

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amigrass..ORNAW
Sudowoodo @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Stealth Rock
- Sucker Punch
- Explosion / Wood Hammer / Low Kick

The lead for the team that beats other leads and retains utility as a cool last minute surprise revenge killer. This is the ONLY Espeed outside of like Linoone, since its Sucker Punch gets around shit normal priority, utterly smashing any mons to get a revenge in. Furthermore, if the opponent doesn't have prioirty you can just straight ESPLODe to guarantee the kill, especially wiht Sturdy. Stone Edge generally hits HARD and SR is important. Oh, Low Kick smashes MegaLix, which is important.

Aight that's it, this team is fucking awesome so you might as well give up tryna win against it. Honestly, I want to thank a bunch of people in this 1k, especially since hte entire NU community has always been really supportive of me, my stupidity, and I think overall this team has been widely enjoyed by the community. love you guys.
Shoutouts
Dat Blast
Punchshroom
Soulgazer
marilli
Raseri
scorpdestroyer
WhiteDMist
Montsegur
hollywood
Kiyo
Realistic Waters
The Goomy
HJAD
innovamania
Zebraiken
Oshony PokeGod
Aladyyn
CanadianWifier
Can-Eh-Dian
iplaytennislol
Davon
Metal Sonic
Deej Dy
NotHyunation
atomicllamas

i think thats a p quality list sorry if i left you off

#OMYLORDHOLYFUCK1KPOSTSWAGOFDNSLKHGFODhvlox hcvoidsfhcx zh;idiew
 
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Really don't understand the use of Houndour over Flareon, Lampent, or Ninetales. I guess it does better against standard Extrasensory/HP Grass Typhlosion and Mesprit, but you can pivot around Mesprit. You already pivot around almost the entire metagame anyways because this team is weird as fuck. Sudowoodo is literally just a worse Golem.

Choice Band Ninjask is cool in this metagame though because it can outspeed Virizion and Heliolisk without being as weak as Scarf Scyther.

I guess the whole gimmick of the team is using these weird Pokemon and sets, but if you want to make it more competitive, I'd replace Houndour for another Flash Fire user and Sudowoodo for Golem. Three Choice users with nothing to switch into pretty much any hit is sketchy, but if it works for you, can't really argue too much.
 
Really don't understand the use of Houndour over Flareon, Lampent, or Ninetales. I guess it does better against standard Extrasensory/HP Grass Typhlosion and Mesprit, but you can pivot around Mesprit. You already pivot around almost the entire metagame anyways because this team is weird as fuck. Sudowoodo is literally just a worse Golem.

Choice Band Ninjask is cool in this metagame though because it can outspeed Virizion and Heliolisk without being as weak as Scarf Scyther.

I guess the whole gimmick of the team is using these weird Pokemon and sets, but if you want to make it more competitive, I'd replace Houndour for another Flash Fire user and Sudowoodo for Golem. Three Choice users with nothing to switch into pretty much any hit is sketchy, but if it works for you, can't really argue too much.
Houndour's utility derives from avoiding getting 2HKOed under any situation (even with rocks up), by Typhlosion, who is a major threat to my gimmicky team. Furthermore, its ability to trap Typhlosion for ~28-33% means it can only come in 2x if I can keep rocks up, and all it can do is go for a weak ass HP Grass. In terms of psychics, it can pressure a lot of them between Dark Pulse and a somewhat weak Sucker Punch, and it can trap Ghosts who block my spin to help relieve pressure from the team.

I agree Sudowoodo is a worse Golem but me and raseri were just having fun with it. Plus it gets wood hammer to smash quagsire which is just funny. Golem is probably better in most cases though.

also hello quagsire + claydol are THE switchins into everything smh.


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me and Punchshroom talked officially slashing grass knot on psyshock on clay, and slashing focus punch for ice punch on quagsire that is all.
 
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