Hello, I'm fairly new to this and just wanting to put together a solid team. Here's what I'm currently working with.
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 240 HP / 16 Atk / 252 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Swords Dance
My lead off and hazard setter. I'm new to this so I have so far been prioritizing setting stealth rock over getting him out of the way of a super effective attack. Has probably cost me a couple of times, but this doesn't seem to happen often. Aside from hazard setting Rhyperior hits fairly hard, especially when able to setup with swords dance. High defense means that he can stand up against some heavy attackers while doing a decent amount of damage on his own. Considering switching him out for Toxapex to use toxic spikes instead.
Milotic @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 220 Def / 36 SpD
Calm Nature
- Scald
- Recover
- Dragon Breath
- Haze
Milotic is a favorite and has been on my team since gen 4 consistently. I know there are better options, but I'd much rather keep Milotic on the team. I also skipped the NDS generation so toxic is unavailable to me currently, and since my Milotic is shiny, I don't know that I care that much. Great defense means it can stall well against most threats, while Scald and Dragon breath give the opportunity to burn or paralyze. One of the reasons I'm leaning towards stealth rock over toxic spikes currently. Generally I'm leaning more towards using Dragon Breath to paralyze unless Scald would be super effective.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Hyper Voice
- Wish
- Protect
- Mystical Fire
First time ever playing with Sylveon and I'm kind of having mixed feelings. I've not played a game since fairy type was introduced so I'm still learning a bit. I've also never had a healer type role in any of the games I've played so that's something else I'm trying to figure out. Hyper Voice hits pretty hard, and it seems to be holding up pretty well holding up defensively so I can use Wish to heal it or my other Pokemon. Mystical Fire doesn't I'm considering switching for Heal Bell because I've yet to find a situation where I've needed to use it where I don't have a better offensive option.
Espeon @ Life Orb
Ability: Magic Bounce
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Calm Mind
- Psychic
- Shadow Ball
- Morning Sun
Espeon is my favorite pokemon ever. Kind of like Milotic, I know there are better options but I would love to keep Espeon. I've had great results from it and have played pretty much this same build forever. The big change in this gen has been getting one with HA vs using Synchronize for me. Espeon is my main special attacker. Setup with Calm Mind means Psychic hits incredibly hard and Shadow Ball provides some decent coverage. Morning sun lets her recover as needed. Having Magic Bounce has proven interesting at dealing with Toxic users.
Lucario @ Life Orb
Ability: Inner Focus
IVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Meteor Mash
- Earthquake
First time using Lucario as a physical attacker. Just recently added him to the mix for better coverage. Was originally tossing around the idea of Weavile here instead. Lucario has been good in this spot. Considered switching out Earthquake because it's a bit redundant with Rhyperior on the team but haven't yet. I opted for Lucario over Weavile because a fighting type was better for coverage and the steel type pairing fit very well. I opted for Innner Focus over Justified here because it seemed to have more utility IMO, but again being new to this I could be wrong.
Noivern @ Heavy-Duty Boots
Ability: Infiltrator
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Flamethrower
- Hurricane
- Roost
Noivern has been really solid as well. Just recently started using him but really have no complaints. Seems to fit well with the rest of the team that I've setup and really helps with coverage. Recently replaced Corviknight because I preferred the typing. Draco Meteor is usually used to drop a big threat, but because of the drop in SP. Atk after using it I use it sparingly or switch out afterwards. I tend to hold off on using Noivern til late game unless type advantage is there since Espeon seems to hit harder as a special attacker.
Thanks for any assistance guys. It's very much appreciated.

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 240 HP / 16 Atk / 252 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Swords Dance
My lead off and hazard setter. I'm new to this so I have so far been prioritizing setting stealth rock over getting him out of the way of a super effective attack. Has probably cost me a couple of times, but this doesn't seem to happen often. Aside from hazard setting Rhyperior hits fairly hard, especially when able to setup with swords dance. High defense means that he can stand up against some heavy attackers while doing a decent amount of damage on his own. Considering switching him out for Toxapex to use toxic spikes instead.

Milotic @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 220 Def / 36 SpD
Calm Nature
- Scald
- Recover
- Dragon Breath
- Haze
Milotic is a favorite and has been on my team since gen 4 consistently. I know there are better options, but I'd much rather keep Milotic on the team. I also skipped the NDS generation so toxic is unavailable to me currently, and since my Milotic is shiny, I don't know that I care that much. Great defense means it can stall well against most threats, while Scald and Dragon breath give the opportunity to burn or paralyze. One of the reasons I'm leaning towards stealth rock over toxic spikes currently. Generally I'm leaning more towards using Dragon Breath to paralyze unless Scald would be super effective.

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Hyper Voice
- Wish
- Protect
- Mystical Fire
First time ever playing with Sylveon and I'm kind of having mixed feelings. I've not played a game since fairy type was introduced so I'm still learning a bit. I've also never had a healer type role in any of the games I've played so that's something else I'm trying to figure out. Hyper Voice hits pretty hard, and it seems to be holding up pretty well holding up defensively so I can use Wish to heal it or my other Pokemon. Mystical Fire doesn't I'm considering switching for Heal Bell because I've yet to find a situation where I've needed to use it where I don't have a better offensive option.

Espeon @ Life Orb
Ability: Magic Bounce
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Calm Mind
- Psychic
- Shadow Ball
- Morning Sun
Espeon is my favorite pokemon ever. Kind of like Milotic, I know there are better options but I would love to keep Espeon. I've had great results from it and have played pretty much this same build forever. The big change in this gen has been getting one with HA vs using Synchronize for me. Espeon is my main special attacker. Setup with Calm Mind means Psychic hits incredibly hard and Shadow Ball provides some decent coverage. Morning sun lets her recover as needed. Having Magic Bounce has proven interesting at dealing with Toxic users.

Lucario @ Life Orb
Ability: Inner Focus
IVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Meteor Mash
- Earthquake
First time using Lucario as a physical attacker. Just recently added him to the mix for better coverage. Was originally tossing around the idea of Weavile here instead. Lucario has been good in this spot. Considered switching out Earthquake because it's a bit redundant with Rhyperior on the team but haven't yet. I opted for Lucario over Weavile because a fighting type was better for coverage and the steel type pairing fit very well. I opted for Innner Focus over Justified here because it seemed to have more utility IMO, but again being new to this I could be wrong.

Noivern @ Heavy-Duty Boots
Ability: Infiltrator
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Flamethrower
- Hurricane
- Roost
Noivern has been really solid as well. Just recently started using him but really have no complaints. Seems to fit well with the rest of the team that I've setup and really helps with coverage. Recently replaced Corviknight because I preferred the typing. Draco Meteor is usually used to drop a big threat, but because of the drop in SP. Atk after using it I use it sparingly or switch out afterwards. I tend to hold off on using Noivern til late game unless type advantage is there since Espeon seems to hit harder as a special attacker.
Thanks for any assistance guys. It's very much appreciated.
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