Yep (that one was copied from ABR).
Speaking of which: https://replay.pokemonshowdown.com/gen8ou-1171961563 (Pex + Ditto).
Speaking of which: https://replay.pokemonshowdown.com/gen8ou-1171961563 (Pex + Ditto).
Thank you very much, I have only a question: have you got any replay of this "heat" ?you already know wtf goin on
Cycle 3
Part 1:
- Scarf Mew with Trick, Stealth Rock, Thunder Wave, Will-O-Wisp
- Umbreon
- Bewear
- Steelix
- Roserade
- stall with Zarude and Magnezone
- CM + Stored Power Clefable
- Shell Smash + Rapid Spin Cloyster
- Counter Tyranitar
- Tyranitar with Stealth Rock + Rock Tomb + Roar
- Colbur Berry Jirachi
- Vaporeon
Thank you very much, I have only a question: have you got any replay of this "heat" ?
OP said they wouldn’t be sharing Replays until after Cycle 3 is over, so they don’t expose the teams of those who are still laddering.
As others have stated, I will not be uploading any replays for now. Maybe later, though. If you want to see these sets in action then I recommend you go on showdown and look for active battles in the 1700+ ELO area, or watch games as soon as their links appear in the OLT room. That’s generally what I’ve been doing to find these examples.Thank you very much, I have only a question: have you got any replay of this "heat" ?
Thank you very much!As others have stated, I will not be uploading any replays for now. Maybe later, though. If you want to see these sets in action then I recommend you go on showdown and look for active battles in the 1700+ ELO area, or watch games as soon as their links appear in the OLT room. That’s generally what I’ve been doing to find these examples.
Hi I was the one that spammed a lot of golurk and meteor beam nplot mew for free wins against alot of the high ladder olters in week 1 and week 2. I'll post the team and sets here since it has seen a lot of use and I'm pretty bored of it now:
Toxicroak @ Black Sludge
Ability: Dry Skin
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Knock Off
- Gunk Shot / Bulk Up / Super Fang
- Toxic
Currently working on a rain team for the Crawdaunt teambuilding competition, theory-moned this thing up to deal with Urshifu-SS and it works a treat. It is resistant to all 3 of Wicked Blow, Close Combat and Poison Jab, while also resisting U-Turn as well. Doesn't even take that much from Iron Head either. On rain, with Dry Skin and Black Sludge alone, this bad boy heals 18.75% per turn. Unfortunately Rapid-Strike likes to run Zen Headbutt, which ruins this mon, otherwise it would be a great answer to that mon as well.
Gunk Shot means you also become one of the better Azumarill checks in the game, and can also deal with Clef and Rillaboom. Bulk Up turns you into a potential win condition. Super Fang lets you chip those pesky steel birds, and defensive fairies (looking at you again Clef).
Toxic is mandatory, as it gives you a solid option into potential bulky switch-ins like Hippo or Gastrodon.
Want to make my way up to mid ladder before getting replays, but will work on that. Here are some calcs in the meantime.
252 Atk Choice Band Urshifu Wicked Blow vs. 252 HP / 252+ Def Toxicroak on a critical hit: 139-164 (37.5 - 44.3%) -- 97.1% chance to 4HKO after Dry Skin recovery and Black Sludge recovery
252 Atk Choice Band Urshifu Close Combat vs. 252 HP / 252+ Def Toxicroak: 138-163 (37.2 - 44%) -- 95.3% chance to 4HKO after Dry Skin recovery and Black Sludge recovery
252 Atk Choice Band Urshifu Iron Head vs. 252 HP / 252+ Def Toxicroak: 124-146 (33.5 - 39.4%) -- 0.1% chance to 4HKO after Dry Skin recovery and Black Sludge recovery
252 Atk Choice Band Urshifu U-turn vs. 252 HP / 252+ Def Toxicroak: 27-32 (7.2 - 8.6%) -- possibly the worst move ever
+2 252+ Atk Life Orb Rillaboom Grassy Glide vs. 252 HP / 252+ Def Toxicroak in Grassy Terrain: 194-229 (52.4 - 61.8%) -- guaranteed 3HKO after Dry Skin recovery, Black Sludge recovery, and Grassy Terrain recovery
+2 252+ Atk Life Orb Rillaboom Grassy Glide vs. 252 HP / 252+ Def Toxicroak in Grassy Terrain: 194-229 (52.4 - 61.8%) -- 66% chance to 2HKO after Black Sludge recovery and Grassy Terrain recovery
0 Atk Kommo-o Earthquake vs. 252 HP / 252+ Def Toxicroak: 146-174 (39.4 - 47%) -- guaranteed 3HKO after Black Sludge recovery
+2 252+ Atk Life Orb Adaptability Crawdaunt Knock Off (97.5 BP) vs. 252 HP / 252+ Def Toxicroak: 268-316 (72.4 - 85.4%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Adaptability Crawdaunt Knock Off vs. 252 HP / 252+ Def Toxicroak: 179-212 (48.3 - 57.2%) -- 92.6% chance to 2HKO
0 Atk Technician Scizor Bullet Punch vs. 252 HP / 252+ Def Toxicroak: 76-91 (20.5 - 24.5%) -- possible 6HKO after Black Sludge recovery
+6 252+ Atk Huge Power Azumarill Knock Off (97.5 BP) vs. 252 HP / 252+ Def Toxicroak: 241-284 (65.1 - 76.7%) -- guaranteed 2HKO
4 Atk Toxicroak Drain Punch vs. 0 HP / 4 Def Urshifu: 170-204 (49.8 - 59.8%) -- guaranteed 2HKO
4 Atk Toxicroak Drain Punch vs. 0 HP / 4 Def Rillaboom: 93-111 (27.2 - 32.5%) -- 62.7% chance to 4HKO after Grassy Terrain recovery
4 Atk Toxicroak Gunk Shot vs. 0 HP / 4 Def Rillaboom: 296-350 (86.8 - 102.6%) -- 18.8% chance to OHKO
4 Atk Toxicroak Drain Punch vs. 0 HP / 4 Def Crawdaunt: 194-230 (72.6 - 86.1%) -- guaranteed 2HKO
4 Atk Toxicroak Gunk Shot vs. 4 HP / 0 Def Azumarill: 330-390 (96.4 - 114%) -- guaranteed OHKO after Belly Drum
4 Atk Toxicroak Gunk Shot vs. 252 HP / 252+ Def Clefable: 240-284 (60.9 - 72%) -- guaranteed 2HKO after Leftovers recovery
Is the 100% accuracy worth the loss of power from Blaze Kick?![]()
Charizard @ Salac Berry
Ability: Blaze
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
IVs: 30 HP
- Fire Punch
- Acrobatics / Earthquake
- Substitute
- Belly Drum
Basically use this on a sun team in order to bluff the specs set. Sub on the switch and proceed to Belly Drum and tear up whatever Dragapult/Hydreigon/Blissey etc. switched in. Acrobatics hits Kommo-o and Pelipper (pretty sure Hydreigon gets OHKOed by Fire Punch); Earthquake hits Tyranitar and guarantees the OHKO on max defensive Pex from full health.
Probably not super good, but fun to use nonetheless
https://replay.pokemonshowdown.com/gen8ou-1184924673
Yeah because you're at +6 and in Blaze range so everything OHKOs anyway, and a miss loses you your sweeper. Although tbh the Sun bluff isn't very good because it obviously doesn't have Solar Power. Perhaps if your opponent just thinks you're incompetent they'll fall for it, but realistically no Solar Power means something's up. They might assume you're a defensive set of some kind, but then what's that doing on Sun?Is the 100% accuracy worth the loss of power from Blaze Kick?
Exactly my logic on Blaze Kick and your point on Solar Power makes sense. However, it is possible to bring in Zard after something dies while sun is up, in which case Solar Power wouldn’t take away health before the next turn anyway, so it doesn’t ruin your bluff until after you’ve already gotten your free turn to sub on the switch, at which point it’s probably too late for the opponent to realize something’s up with you revealing no Solar Power. Additionally, this is more of a fun set that I don’t think is necessarily super good competitively, so I think it’s reasonable for us to assume that some opponents are incompetent or that they will notice it’s not Solar Power and think you made a mistake in team builder while testing teams. In addition, even if your opponent realizes you’re not running Solar Power zard, Belly Drum is such a random set anyways that I’d imagine it takes them by surprise. Another smaller point is that this Zard is a wincon and you ideally won’t be using it til the end of the game anyway; thus, your opponent might assume it’s specs and keep their Blissey safe while letting their Rotom-H, which is a better answer, get worn down.Yeah because you're at +6 and in Blaze range so everything OHKOs anyway, and a miss loses you your sweeper. Although tbh the Sun bluff isn't very good because it obviously doesn't have Solar Power. Perhaps if your opponent just thinks you're incompetent they'll fall for it, but realistically no Solar Power means something's up. They might assume you're a defensive set of some kind, but then what's that doing on Sun?
Toxicroak @ Black Sludge
Ability: Dry Skin
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Knock Off
- Gunk Shot / Bulk Up / Super Fang
- Toxic
absolute fire, pls post replays for usage tips