So, Colonel M ran this thread since 2014 and sadly there are a little unfinished parts. Therefore, I asked him and volunteered to take the thread over to get it uploaded.
Thread approved by DHR-107
In-game tier lists rank Pokemon based on effectiveness and usefulness throughout an entire playthrough. An entire playthrough, in the case of GSC, is classified from the very start of the game until you defeat Red up top on Mt. Silver. In-game tier lists rank Pokemon from an efficient playthrough based off of real-time.
What are the tiers?
In this tier list we currently have six tiers. Tiers are based off of the following:
S Tier
A Tier
B Tier
C Tier
D Tier
E Tier
Untiered
The tier list is alphabetized for ease of reading. The higher tier a Pokemon is the more it contributes within an efficient playthrough. Pokemon classified as Untiered are Pokemon that are unobtainable outside of the games.
Why is a Pokémon in a certain tier?
Pokemon are ranked under the following 5 criteria:
Availability - Based on how early and probability that the Pokemon is found in the game. Does it require backtracking, HM moves, or other specific requirements such as constant searching? A Pokemon found earlier and with little effort is often better than those found later in the game.
Typing - A Pokemon's typing can be critical for an efficiency playthrough. How does the typing match-up work against the entire game? If a Pokemon has better typing it is often considered a higher rank.
Stats - A Pokemon's stat distribution is important for a Pokemon's success. Does the Pokemon have a stat distribution that compliments the Pokemon's movepool and typing? If a Pokemon has a stat distribution that favors its typing and movepool it will often be higher on the tier list. In general a Pokemon that is often slower than it is faster will be ranked lower on a tier list.
Movepool - A Pokemon's movepool (both Level-up and TM/HM) are crucial for a Pokemon. What moves does the Pokemon naturally get and can possibly obtain? Moves that require usage of rare TMs often have high opportunity costs and cannot be guaranteed on the Pokemon unless it has a very good reason to use the TM (such as having STAB or a high offensive stat).
Major Battles - Major battles consist of Gym Leaders, Team Rocket encounters, Rival encounters, the Elite 4, and Red. How does the Pokemon contribute to major battles? A Pokemon that contributes to many major battles will often be seen higher than those that do not.
An example of the write up is:
What tools are allowed for the player to use?
The player is allowed to use any legitimate means within the cartridge for completing the game efficiently. This excludes exploits such as the cloning glitch and the Celebi glitch. The player is only allowed to trade to evolve Pokemon and not to receive outside help otherwise. The player is allowed to use items such as X Items, Potions, TMs, and Berries. Bear in mind that items have opportunity costs associated with them and can still contribute to a Pokemon negatively if it requires a multitude of items. Though X Items are implied that they can be used, please refrain from using them in arguments until this thread is settled. You are free to add notes about X Items; however, they will not be considered until the issue is cleared.
Note that Pokemon are not penalized for being outclassed by something in a much higher tier. For example, Cyndaquil does not penalize Growlithe in a Growlithe vs Oddish comparison.
Tier List Key
() will signify a note for that Pokemon.
Note that Pokemon may be listed multiple times for this reason. This also includes instances with Smoochum (C) and Jynx. Also note that if a Pokemon cannot be caught in a certain version that it is implied that the Pokemon is ranked based off of the version it is available only (will probably change this once everything is settled in).
Note that once the write-up is done, I will update them to the OP so that it is more convenient to use.
Current Discussion Topic:
UPDATE!
- Utilizing several, irreplaceable resources on a single mon is inefficient.
It starves the rest of the team from having access to these resources and they're counted against a mon's rank. This goes for one-use TMs, Vitamins Rare Candies, and the like.
Regarding overleveling:
In the interest of evaluating level curves and performance fairly and properly, wild grinding should only be done if your team is severely underleveled and it should be noted in testing.
Overleveling is frowned upon and should be avoided whenever possible.
- For testing purposes, assume that you are having a four-mon team. Blatantly favouring one mon leads to over levelling as mentioned above.
Thread approved by DHR-107
Pokemon Gold / Silver / Crystal
In-Game Tier List Discussion
What is an in-game tier list?In-Game Tier List Discussion
In-game tier lists rank Pokemon based on effectiveness and usefulness throughout an entire playthrough. An entire playthrough, in the case of GSC, is classified from the very start of the game until you defeat Red up top on Mt. Silver. In-game tier lists rank Pokemon from an efficient playthrough based off of real-time.
What are the tiers?
In this tier list we currently have six tiers. Tiers are based off of the following:
S Tier
A Tier
B Tier
C Tier
D Tier
E Tier
Untiered
The tier list is alphabetized for ease of reading. The higher tier a Pokemon is the more it contributes within an efficient playthrough. Pokemon classified as Untiered are Pokemon that are unobtainable outside of the games.
Why is a Pokémon in a certain tier?
Pokemon are ranked under the following 5 criteria:
Availability - Based on how early and probability that the Pokemon is found in the game. Does it require backtracking, HM moves, or other specific requirements such as constant searching? A Pokemon found earlier and with little effort is often better than those found later in the game.
Typing - A Pokemon's typing can be critical for an efficiency playthrough. How does the typing match-up work against the entire game? If a Pokemon has better typing it is often considered a higher rank.
Stats - A Pokemon's stat distribution is important for a Pokemon's success. Does the Pokemon have a stat distribution that compliments the Pokemon's movepool and typing? If a Pokemon has a stat distribution that favors its typing and movepool it will often be higher on the tier list. In general a Pokemon that is often slower than it is faster will be ranked lower on a tier list.
Movepool - A Pokemon's movepool (both Level-up and TM/HM) are crucial for a Pokemon. What moves does the Pokemon naturally get and can possibly obtain? Moves that require usage of rare TMs often have high opportunity costs and cannot be guaranteed on the Pokemon unless it has a very good reason to use the TM (such as having STAB or a high offensive stat).
Major Battles - Major battles consist of Gym Leaders, Team Rocket encounters, Rival encounters, the Elite 4, and Red. How does the Pokemon contribute to major battles? A Pokemon that contributes to many major battles will often be seen higher than those that do not.
An example of the write up is:
Teddiursa (C)
Name: Teddiursa (Crystal)
Availability: Early Game, Dark cave, 5% (Mornings) (Teddiursa) – Mid Game, Dark Cave, 15% (Day) (Ursaring)
Stats: High Attack and good HP complimented with decent Special stats. It’s fairly slow however.
Typing: Normal typing grants it solid neutral coverage with its STAB moves. Defensively it’s immune to Ghost, but is prone to Fighting types.
Movepool: It obtains Headbutt in Ilex Forest and later Return from Goldenrod. It picks up the elemental punches shortly after from purchasable TMs, and Dig/Earthquake later on to complement its strong STAB moves with solid coverage options.
Major Battles: If you catch it early, it’s average against the first two gyms and rather poor vs Whitney. Great vs Morty by virtue of its typing. It provides good utility in pretty much every other major battle due to its strong STAB moves and wide coverage options. Don’t bother bringing it against Chuck and Bruno however.
Additional Comments: You can either catch Teddiursa prior to Violet City during the morning hours, or as an Ursaring during the morning and day after picking up Surf and the Fog Badge. The latter is usually the better option since Ursaring is easier to catch and comes at a comparatively high level, and Teddiursa doesn’t provide much utility against the early gyms.
Name: Teddiursa (Crystal)
Availability: Early Game, Dark cave, 5% (Mornings) (Teddiursa) – Mid Game, Dark Cave, 15% (Day) (Ursaring)
Stats: High Attack and good HP complimented with decent Special stats. It’s fairly slow however.
Typing: Normal typing grants it solid neutral coverage with its STAB moves. Defensively it’s immune to Ghost, but is prone to Fighting types.
Movepool: It obtains Headbutt in Ilex Forest and later Return from Goldenrod. It picks up the elemental punches shortly after from purchasable TMs, and Dig/Earthquake later on to complement its strong STAB moves with solid coverage options.
Major Battles: If you catch it early, it’s average against the first two gyms and rather poor vs Whitney. Great vs Morty by virtue of its typing. It provides good utility in pretty much every other major battle due to its strong STAB moves and wide coverage options. Don’t bother bringing it against Chuck and Bruno however.
Additional Comments: You can either catch Teddiursa prior to Violet City during the morning hours, or as an Ursaring during the morning and day after picking up Surf and the Fog Badge. The latter is usually the better option since Ursaring is easier to catch and comes at a comparatively high level, and Teddiursa doesn’t provide much utility against the early gyms.
What tools are allowed for the player to use?
The player is allowed to use any legitimate means within the cartridge for completing the game efficiently. This excludes exploits such as the cloning glitch and the Celebi glitch. The player is only allowed to trade to evolve Pokemon and not to receive outside help otherwise. The player is allowed to use items such as X Items, Potions, TMs, and Berries. Bear in mind that items have opportunity costs associated with them and can still contribute to a Pokemon negatively if it requires a multitude of items. Though X Items are implied that they can be used, please refrain from using them in arguments until this thread is settled. You are free to add notes about X Items; however, they will not be considered until the issue is cleared.
Note that Pokemon are not penalized for being outclassed by something in a much higher tier. For example, Cyndaquil does not penalize Growlithe in a Growlithe vs Oddish comparison.
Tier List Key
() will signify a note for that Pokemon.
- (C) - Pokemon is ranked based off of Pokemon Crystal.
- (S) - Pokemon is ranked based off of Pokemon Silver.
- (G) - Pokemon is ranked based off of Pokemon Gold.
- (GS) - Pokemon is ranked based off of Pokemon Gold and Silver.
- (GC) - Pokemon is ranked based off of Pokemon Gold and Crystal.
- (SC) - Pokemon is ranked based off of Pokemon Silver and Crystal.
- (Trade) - Pokemon is ranked based off of trading for its evolution.
- (No Trade) - Pokemon is ranked based off of no trade accessible to the player (this does not include in-game trades).
- * - Possible tier placement that can change based off of RNG scenarios.
Note that Pokemon may be listed multiple times for this reason. This also includes instances with Smoochum (C) and Jynx. Also note that if a Pokemon cannot be caught in a certain version that it is implied that the Pokemon is ranked based off of the version it is available only (will probably change this once everything is settled in).
Note that once the write-up is done, I will update them to the OP so that it is more convenient to use.
Current Discussion Topic:
S Tier:
- Abra (Trade)
- Totodile
- Abra (Trade)
- Totodile
A Tier:
- Abra (No Trade)
- Cyndaquil
- Geodude
- Gyarados (Red)
- Ho-oh (G)
- Lugia (S)
- Magmar (GS)
- Mareep (GS)
- Nidoran F
- Nidoran M
- Psyduck
- Suicune (C)
- Teddiursa (C)
Name: Teddiursa (Crystal)
Availability: Early Game, Dark cave, 5% (Mornings) (Teddiursa) – Mid Game, Dark Cave, 15% (Day) (Ursaring)
Stats: High Attack and good HP complimented with decent Special stats. It’s fairly slow however.
Typing: Normal typing grants it solid neutral coverage with its STAB moves. Defensively it’s immune to Ghost, but is prone to Fighting types.
Movepool: It obtains Headbutt in Ilex Forest and later Return from Goldenrod. It picks up the elemental punches shortly after from purchasable TMs, and Dig/Earthquake later on to complement its strong STAB moves with solid coverage options.
Major Battles: If you catch it early, it’s average against the first two gyms and rather poor vs Whitney. Great vs Morty by virtue of its typing. It provides good utility in pretty much every other major battle due to its strong STAB moves and wide coverage options. Don’t bother bringing it against Chuck and Bruno however.
Additional Comments: You can either catch Teddiursa prior to Violet City during the morning hours, or as an Ursaring during the morning and day after picking up Surf and the Fog Badge. The latter is usually the better option since Ursaring is easier to catch and comes at a comparatively high level, and Teddiursa doesn’t provide much utility against the early gyms.
- Abra (No Trade)
- Cyndaquil
- Geodude
- Gyarados (Red)
- Ho-oh (G)
- Lugia (S)
- Magmar (GS)
- Mareep (GS)
- Nidoran F
- Nidoran M
- Psyduck
- Suicune (C)
- Teddiursa (C)
Name: Teddiursa (Crystal)
Availability: Early Game, Dark cave, 5% (Mornings) (Teddiursa) – Mid Game, Dark Cave, 15% (Day) (Ursaring)
Stats: High Attack and good HP complimented with decent Special stats. It’s fairly slow however.
Typing: Normal typing grants it solid neutral coverage with its STAB moves. Defensively it’s immune to Ghost, but is prone to Fighting types.
Movepool: It obtains Headbutt in Ilex Forest and later Return from Goldenrod. It picks up the elemental punches shortly after from purchasable TMs, and Dig/Earthquake later on to complement its strong STAB moves with solid coverage options.
Major Battles: If you catch it early, it’s average against the first two gyms and rather poor vs Whitney. Great vs Morty by virtue of its typing. It provides good utility in pretty much every other major battle due to its strong STAB moves and wide coverage options. Don’t bother bringing it against Chuck and Bruno however.
Additional Comments: You can either catch Teddiursa prior to Violet City during the morning hours, or as an Ursaring during the morning and day after picking up Surf and the Fog Badge. The latter is usually the better option since Ursaring is easier to catch and comes at a comparatively high level, and Teddiursa doesn’t provide much utility against the early gyms.
- Utilizing several, irreplaceable resources on a single mon is inefficient.
It starves the rest of the team from having access to these resources and they're counted against a mon's rank. This goes for one-use TMs, Vitamins Rare Candies, and the like.
Regarding overleveling:
In the interest of evaluating level curves and performance fairly and properly, wild grinding should only be done if your team is severely underleveled and it should be noted in testing.
Overleveling is frowned upon and should be avoided whenever possible.
- For testing purposes, assume that you are having a four-mon team. Blatantly favouring one mon leads to over levelling as mentioned above.
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