Giratina [4P]*

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http://www.smogon.com/dp/pokemon/giratina
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__________________________________________________________________

[Overview]
<p>The fact that it is a Ghost
-type Uber with an insane physical walling ability makes Giratina a staple on Uber stall teams. Due to Giratina's Ghost-typing, it blocks Rapid Spin; meaning Toxic Spikes, Spikes and Stealth Rock will not be removed easily. Giratina’s immunity to Explosion means that it cannot be swiftly brought down. While its weaknesses are commonly used attacking types in the Uber metagame, one should not overlook its two immunities and six resistances. Giratina’s massive defenses on both sides make it difficult to KO (even a Modest Kyogre’s Ice Beam fails to 2HKO a Giratina with no SpD EVs). On the physical side, there are no unboosted physical attacks that will OHKO Giratina. Giratina’s Defense is so high that it is possible to survive a Choice Banded Outrage from an Adamant Rayquaza. Giratina is often noted as one of the few counters to the “Extreme Killer” Arceus.</p>

<p>However, Giratina does lack a reliable recovery move. For a winged lizard, it shamefully does not get Roost. However, it does not truly need such a move, as Rest, Sleep Talk, and colossal defenses are enough to make up for that loss.</p>


[SET]
name: The Great Wall
move 1: Will-O-Wisp / Roar
move 2: Rest
move 3: Sleep Talk
move 4: Dragon Claw/ Dragon Pulse / Outrage
item: Leftovers
ability: Pressure
nature: Bold / Impish
evs: 248 HP / 248 Def / 12 SpD

[SET COMMENTS]
<p> Giratina is arguably one of the best physical walls in the game. With colossal base 150 HP and massive base 120 Defense, Giratina can easily wall some of the most dangerous threats in Ubers, such as Groudon, Metagross, Scizor, and Ho-Oh, with little effort.</p>

<p>Will-O-Wisp cuts Giratina’s enemies’ Attack Stats to pieces, rendering them incapable of hurting this great wall, as well as biding time for Giratina to use Rest to restore all of its HP, thus becoming ready to take on the next opponent it faces. Sleep Talk enables Giratina to absorb status and ensures that it isn’t set up bait for Rayquaza and Arceus, seeing as Sleep Talk may pick Will-O-Wisp and ruin their fun. Roar also allows Giratina to act as a good phazer and can be used over Will-O-Wisp if your team relies heavily of Toxic Spikes, because then Giratina could not burn as many opponents. Giratina also has a distinction as the only common spinblocker, aside from its counterpart Giratina-O, that can phaze. Dragon Claw enables Giratina to severely damage other Dragon-types, OHKO Deoxys-A, and deal a respectable amount of damage to Ho-Oh and Darkrai; whereas Dragon Pulse carries a dash more power against Groudon. Outrage will do more damage than Dragon Claw,, and Giratina will not be locked in to Outrage if it is selected via Sleep Talk. However, use it sparingly when awake, as Giratina will then be vulnerable to being revenge killed.</p>

[ADDITIONAL COMMENTS]
<p>Many of the powerful special attackers in Ubers will quickly decimate Giratina with their powerful strikes. It doesn’t help that Giratina possesses weaknesses to Dragon-,Ice-, Ghost-, and Dark-type attacks, all of which are commonly used attack types in the tier. Mewtwo and Darkrai can both make Giratina useless with Taunt and then proceed to set up quickly and wipe Giratina away with powerful super effective special attacks. Many of the powerful Dragon-typed special attackers, such as Dialga, Palkia, Latios, Latias, and Giratina-O, will easily steamroll Giratina with STAB Dragon-type moves; though the latter three will not want to eat Giratina’s STAB Dragon Claw. Kyogre can easily pick off Giratina with Ice Beam or sometimes Water Spout, should Giratina be weakened, or set up on it with Calm Mind. Finally, there a few physical sweepers that will easily KO Giratina, such as Rayquaza (after it sets up), Choice Band Garchomp, and Bulk Up Dialga; although the former two will hate Will-O-Wisp. Steel-types make great teammates for Giratina, as they resist all of Giratina’s weaknesses, and can beat many of its common counters.</p>

<p>Specially Defensive Scizor is a superb example of a good teammate. It can easily switch in on Mewtwo (beware of Flamethrower), Darkrai (watch out for +2 Focus Blast), Latias, and Latios (watch for Hidden Power Fire), and OHKO them all with U-Turn, trap them with Pursuit, or pick them off with Bullet Punch. Thanks to Scizor’s Dragon-type resistance, it can easily switch on Dialga’s, Palkia’s, Giratina-O’s, Garchomp, and Rayquaza’s Dragon-type attacks as well, provided they aren’t holding a Choice item that boosts attack power. (Do not switch into them if they are not holding Choice items however or you will likely get roasted with the exception of Giratina-O or if the said Dragon-types are locked into Outrage.) Another good partner for Giratina is Jirachi, since it can take any Dragon- or Ice-type attacks aimed at Giratina and can cripple threats such as Calm Mind Mewtwo, Calm Mind Kyogre, Latias, and Latios with Toxic, hampering their ability to set up on Giratina effectively. It can also stall out non-Choice Specs Kyogre and Palkia with a combination of Wish, Protect, and Toxic, and, like Scizor, Jirachi can revenge kill Garchomp and Rayquaza locked into Outrage. Jirachi can also enhance Giratina’s ability to take hits with Wish, Reflect, and / or Light Screen.</p>

<p>Blissey can take any special attack thrown at Giratina and use Wish to help ease Giratina switching in to battle or Aromatherapy to cure Giratina's self-induced Sleep status. Forretress also resists all of Giratina's weaknesses and can easily switch to set up entry hazards, which will greatly hinder the opposing team. Giratina also blocks Rapid Spin, so you will not lose your entry hazards. A supporting Dialga can deal with non-Choice Specs Kyogre and can cripple Mewtwo, Latias, Latios, and other special attackers by using Thunder Wave. Additionally, a Calm Mind Latias of your own, despite sharing Giratina’s weaknesses, can take on most Kyogre variants, Giratina-O if it does not have Stealth Rock damage, mixed Dialga, and Palkia. Be careful though, as Latias is 2HKOed by Choice Specs Kyogre’s Ice Beam. Groudon also gets a mention, as it can deal with the physical attackers that Giratina cannot, thanks to its high Defense, lack of a Dragon weakness, and Dragon Claw as well as access to Thunder Wave to cripple fast sweepers.</p>

<p>Giratina walls physical attackers, such as Groudon, Scizor, Metagross, Heracross, some Tyranitar, and physical versions of Ho-Oh almost effortlessly, so sweepers who normally have trouble with these threats make good offensive teammates for Giratina. Pokemon such as Mewtwo, Darkrai, Latios, Latias, Shaymin-S, and Deoxys-A all benefit from having Giratina around to incapacitate these threats, as they can all block sweeping attempts made by any of these Pokemon. Rayquaza is also an excellent complement, as Groudon (watch out for Thunder Wave), Scizor, and Metagross can no longer stop Rayquaza from sweeping once they have their Attack cut by Will-O-Wisp. Garchomp works the same way as Rayquaza.</p>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Dragon Pulse
move 3: Rest
move 4: Sleep Talk / Will-O-Wisp / Shadow Ball / Roar
item: Leftovers
ability: Pressure
nature: Bold
evs: 240 HP / 252 Def / 16 SpA

[SET COMMENTS]
<p>Giratina can also utilize Calm Mind in order to boost its stats
on the special side without having many problems with taking physical assaults, thanks to its high Defense. To keep Giratina alive, it must Rest so it can continue to set up more Calm Minds and eventually unleash a powerful Dragon Pulse. To further aid its set-up, it can use Sleep Talk to use moves while it sleeps. It is the preferred option so Giratina does not become set-up bait for opposing sweepers. It can then use its sleeping turns to further stat up or dent your opponent with Dragon Pulse. Will-O-Wisp lowers the opponent’s Attack, allowing it to take hits on the physical side with greater ease. Roar keeps other Calm Minders from setting up on you. Shadow Ball lets it hit Psychic-type Ubers such as Mewtwo and Deoxys-D while still doing a decent amount of damage to Metagross. You must be aware, however, that most of Giratina’s weaknesses lay on the special side, which may hamper its ability to set up, unless it already has a few Calm Minds under its belt.</p>

[ADDITIONAL COMMENTS]
<p>Even though Giratina will be boosting it’s Special Defense with Calm Mind, it still has problems with all of the Pokemon listed above in the previous set, so any of the teammates from that set will work just as well with this Giratina. However, there are a few more Pokemon that this Giratina will have a tough time with. The first is Tyranitar because it can 2HKO Giratina with a Choice Band boosted Crunch, and will laugh at even a boosted Dragon Pulse , especially since the sandstorm will boost its Special Defense. Tyranitar can also employ Taunt and Dragon Dance to set up on Giratina, as it can Taunt Giratina to prevent it from setting up, then Dragon Dance while it tries to hurt Tyranitar with Dragon Pulse. This, however, cannot be done if you are using Will-O-Wisp on the switch. Swords Dance Lucario can also switch in on Rest, use Swords Dance, and 2HKO you with Crunch, while a +1 Dragon Pulse won’t even 2HKO Lucario. Lastly, this set greatly fears phazers because they can Roar or Whirlwind away Giratina’s boosts. It certainly doesn’t help that the most common phazers, Groudon, Lugia, and Skarmory, can all survive a Dragon Pulse without much of problem. Forretress helps Giratina immensely, because it can switch into Tyranitar’s Choice Banded Crunches and defeat it with Gyro Ball. Forretress can also lay down the dreaded Toxic Spikes, which means Blissey can no longer stall you, and it also helps weaken Giratina’s opponents to make its sweep easier. Giratina also has the advantage of blocking Rapid Spin, thanks to its Ghost-typing, and since there are no Poison-typed Ubers and neither Roserade nor Tentacruel are used, Toxic Spikes can’t be removed as long as Giratina is in play. Kyogre is an excellent way to deal with the above phazers, severely hurting them all with its powerful Surf or Thunder attack. Choice Scarf Dialga works in much the same way, but it provides resistances to Ghost- and Dark-type moves, and is a much more reliable check for Lucario, thanks to it’s resistance to ExtremeSpeed</p>


[Optional Changes]
<p>The best EVs to use for Giratina are listed in every set. Dumping the EVs into Special Defense instead of Defense is an option. However, since Giratina's weaknesses are more often special than physical, it isn't recommended. 24 EVs in Speed allows Giratina to outrun a max Speed Tyranitar and no Speed Groudon and Dialga.</p>


<p>Giratina has a lot of other attacks it can use, but there is not much that is actually more useful than what is mentioned above. Toxic and Roar are usable options on the Rest/Talking set, but that means you can’t touch Steel-types. Losing Will-O-Wisp means you lose part of Giratina's ability to wall things physically. Of course, one cannot forget its signature move, Shadow Force. While it does have base 120 power, it is incapable of hitting Normal-types such as Blissey and Arceus, who may attempt to switch in on the charging turn. In addition, Steel-types like Skarmory and Forretress can take it without much trouble.</p>

<p>One should not underestimate Giratina’s offensive capabilities. It has a large offensive movepool and two of the best
STAB in Ubers, so it can make use of a Choice Band or a Choice Specs set to hit hard and surprise its counters. However, Giratina is rather slow. While Base 100 offenses aren’t bad, they are slightly below average for Uber play. Furthermore, its cousin, Giratina-O, generally outclasses Giratina in the way of offense.</p>
 
Will do a more thorough review later, but this caught my eye...
<p>Instead of using Impish and Dragon Claw, one might choose to use Bold and Dragon Pulse. Dragon Pulse has a slight chance of 3HKOing opposing Giratina and will always break Groudon's Substitutes, in case one tries to Substitute to block Will-O-Wisp. Outrage gives Giratina extra power and does not lock Giratina into a single attack.</p>

Doesn't Outrage lock you into using Outrage?
 
Do you think it would be possible to split the big paragraph up into two or three smaller ones?

<p>Many of the powerful special attackers in Ubers will quickly decimate Giratina with their powerful strikes. It doesn’t help that Giratina possesses weaknesses to Dragon -, Ice-, Ghost-, and Dark-type attacks, all of which are commonly used attack types in the tier. Metwo and Darkrai can both make Giratina useless with Taunt and then proceed to set up quickly and wipe Giratina away with powerful super effective special attacks. Many of the powerful Dragon-typed special attackers, such as Dialga, Palkia, Latios, Latias, and Giratina-O, will easily steamroll Giratina with STAB Dragon-type moves; though the latter three will not want to eat Giratina’s STAB Dragon Claw. Kyogre can easily pick off Giratina with Ice Beam or sometimes Water Spout, should Giratina be weakened, or set up on it with Calm Mind. Finally, there a few physical sweepers that will easily KO Giratina, such as Rayquaza (after it sets up), Choice Band Garchomp, and Bulk Up Dialga; although the former two will hate Will-O-Wisp. Steel-types make great teammates for Giratina, as they resist all of Giratina’s weaknesses, and can beat many of its common counters.</p>

<p>Specially Defensive Scizor is a superb example of a good teammate. It can easily switch in on Mewtwo (beware of Flamethrower), Darkrai (watch out for +2 Focus Blast), Latias, and Latios (watch for Hidden Power Fire), and OHKO them all with U-Turn, trap them with Pursuit, or pick them off with Bullet Punch. Thanks to Scizor’s Dragon-type resistance, it can easily switch on Dialga’s, Palkia’s, Giratina-O’s, Garchomp, and Rayquaza’s Dragon-type attacks as well, provided they aren’t holding Choice item iten that boosts attack power. (Do not switch into them if they are not holding Choice items however or you will likely get roasted with the exception of Giratina-O or if the said Dragon-types are locked into Outrage.) Another good partner for Giratina is Jirachi, since it can take any Dragon- or Ice-type attacks aimed at Giratina and can cripple threats such as Calm Mind Mewtwo, Calm Mind Kyogre, Latias, and Latios with Toxic, hampering their ability to set up on Giratina effectively. It can also stall out non-Choice Specs Kyogre and Palkia with a combination of Wish, Protect, and Toxic, and, like Scizor, Jirachi can revenge kill Garchomp and Rayquaza locked into Outrage. Jirachi can also enhance Giratina’s ability to take hits with Wish, Reflect, and / or Light Screen.</p>

<p>Blissey can take any special attack thrown at Giratina and use Wish to help ease Giratina switching in to battle. A supporting Dialga can deal with non-Choice Specs Kyogre, and can cripple Mewtwo, Latias, Latios, and other special attackers by using Thunder Wave. Additionally, a Calm Mind Latias of your own, despite sharing Giratina’s weaknesses, can take on most Kyogre variants and can beat Giratina-O (if SR isn't up), mixed Dialga, and Palkia. Be careful though, as Latias is 2HKOed by Choice Specs Kyogre’s Ice Beam. Groudon also gets a mention, as it can deal with the physical attackers that Giratina cannot, thanks to its high Defense, lack of a Dragon weakness, and Dragon Claw as well as access to Thunder Wave to cripple fast sweepers.</p>

This just makes it seem a lot less daunting to me, that one large paragraph is a turn off
 
Excuse the double post, but I do have an update.

Out of all of Giratina's new HGSS toys, Shadow Sneak and Destiny have made it into Other Options. I also put Thunder Wave in there since it had a lot of use. Gravity has also caught my eye, but that will require a lot of extensive testing before I can finalize that.

If no one else has any comments I think this is done.

EDIT- Added Roar to first set on Theorymon's request.
 
This can probably be made more concise. There's still some unnecessary fluff, especially in this paragraph:

<p>Giratina’s physical walling ability is enhanced by its ability to use Will-O-Wisp, which cuts the opponent’s Attack stat in half. Imagine the pain of those physical attackers who are now incapable of hurting Giratina. They continue to harass Giratina with powerful physical attacks, yet the attacks do so little. Then, as they see the door to victory after continuous bombardment, and are certain that one more shot will end Giratina once and for all. Giratina Rests, effectively erasing all the hard-earned damage; leaving no hope. As the opponent continues to attack, they will soon find all of their PP drained due to Pressure.</p>

This can be easily shortened to this:
<p>Will-O-Wisp cuts the opponent’s Attack stat in half, enhancing Giratina's physical walling ability. Giratina can then PP drain physical attackers with Pressure by stalling with Rest, easily shrugging off their enslaught.</p>


If you're slashing Roar in, you need to discuss it in the set comments.


<p>Blissey can take any special attack thrown at Giratina and use Wish to help ease Giratina switching in to battle or Aromatherapy to cure Giratina's self-induced Sleep status. Forretress also resists all of Giratina's weaknesses and can easily switch to set up entry hazards, which will greatly hinder the opposing team. Giratina also blocks Rapid Spin, so you will not lose your entry hazards. A supporting Dialga can deal with non-Choice Specs Kyogre, and can cripple Mewtwo, Latias, Latios, and other special attackers by using Thunder Wave. Additionally, a Calm Mind Latias of your own, despite sharing Giratina’s weaknesses, can take on most Kyogre variants and can beat Giratina-O (without Stealth Rock damage), mixed Dialga, and Palkia. Be careful though, as Latias is 2HKOed by Choice Specs Kyogre’s Ice Beam. Groudon also gets a mention, as it can deal with the physical attackers that Giratina cannot, thanks to its high Defense, lack of a Dragon weakness, and Dragon Claw as well as access to Thunder Wave to cripple fast sweepers.</p>
Stealth Rock, not SR


Also, I don't see how Destiny Bond is OO material. Giratina's Speed is too low by Uber standards to use it, and if you were to invest Speed EVs, you would be better off using Giratina-O.
 
[SET COMMENTS]
<p> Giratina is arguably one of the best physical walls in the game. With colossal base 150 HP and massive base 120 Defense, Giratina can easily wall some of the most dangerous threats in Ubers, such as Groudon, Metagross, Scizor, and Ho-oh, with little effort.</p>

<p>Will-O-Wisp cuts Giratina’s enemies’ Attack Stats to pieces, rendering them incapable of hurting this great wall, as well as biding time for Giratina to use Rest to restore all of its HP, thus becoming ready to take on the next opponent it faces. Sleep Talk enables Giratina to absorb status and ensures that it isn’t set up bait for Rayquaza and Arceus, seeing as Sleep Talk may pick Will-O-Wisp and ruin their fun. Roar also allows Giratina to act as a good phazer and can be used over Will-O-Wisp if your team relies heavily of Toxic Spikes, because then Giratina could not burn as many opponents. Giratina also has a distinction as the only common spinblocker, aside from its counterpart Giratina-O, that can phaze. Dragon Claw enables Giratina to severely damage other Dragon-types, OHKO Deoxys-A, and deal a respectable amount of damage to Ho-oh and Darkrai; whereas Dragon Pulse carries a dash more power against Groudon.</p>

<p>Instead of using Impish and Dragon Claw, one might choose to use Bold and Dragon Pulse. Dragon Pulse has a slight chance of 3HKOing opposing Giratina and will always break Groudon's Substitutes, in case one tries to Substitute to block Will-O-Wisp. Outrage gives Giratina extra power and does not lock Giratina into it provided Giratina selects it using Sleep Talk.</p>

<p>Many of the powerful special attackers in Ubers will quickly decimate Giratina with their powerful strikes. It doesn’t help that Giratina possesses weaknesses to Dragon -, Ice-, Ghost-, and Dark-type attacks, all of which are commonly used attack types in the tier. Mewtwo and Darkrai can both make Giratina useless with Taunt and then proceed to set up quickly and wipe Giratina away with powerful super effective special attacks. Many of the powerful Dragon-typed special attackers, such as Dialga, Palkia, Latios, Latias, and Giratina-O, will easily steamroll Giratina with STAB Dragon-type moves; though the latter three will not want to eat Giratina’s STAB Dragon Claw. Kyogre can easily pick off Giratina with Ice Beam or sometimes Water Spout, should Giratina be weakened, or set up on it with Calm Mind. Finally, there a few physical sweepers that will easily KO Giratina, such as Rayquaza (after it sets up), Choice Band Garchomp, and Bulk Up Dialga; although the former two will hate Will-O-Wisp. Steel-types make great teammates for Giratina, as they resist all of Giratina’s weaknesses, and can beat many of its common counters.</p>

<p>Specially Defensive Scizor is a superb example of a good teammate. It can easily switch in on Mewtwo (beware of Flamethrower), Darkrai (watch out for +2 Focus Blast), Latias, and Latios (watch for Hidden Power Fire), and OHKO them all with U-Turn, trap them with Pursuit, or pick them off with Bullet Punch. Thanks to Scizor’s Dragon-type resistance, it can easily switch on Dialga’s, Palkia’s, Giratina-O’s, Garchomp, and Rayquaza’s Dragon-type attacks as well, provided they aren’t holding a Choice item that boosts attack power. (Do not switch into them if they are not holding Choice items however or you will likely get roasted with the exception of Giratina-O or if the said Dragon-types are locked into Outrage.) Another good partner for Giratina is Jirachi, since it can take any Dragon- or Ice-type attacks aimed at Giratina and can cripple threats such as Calm Mind Mewtwo, Calm Mind Kyogre, Latias, and Latios with Toxic, hampering their ability to set up on Giratina effectively. It can also stall out non-Choice Specs Kyogre and Palkia with a combination of Wish, Protect, and Toxic, and, like Scizor, Jirachi can revenge kill Garchomp and Rayquaza locked into Outrage. Jirachi can also enhance Giratina’s ability to take hits with Wish, Reflect, and / or Light Screen.</p>

<p>Blissey can take any special attack thrown at Giratina and use Wish to help ease Giratina switching in to battle or Aromatherapy to cure Giratina's self-induced Sleep status. Forretress also resists all of Giratina's weaknesses and can easily switch to set up entry hazards, which will greatly hinder the opposing team. Giratina also blocks Rapid Spin, so you will not lose your entry hazards. A supporting Dialga can deal with non-Choice Specs Kyogre,(omit comma) and can cripple Mewtwo, Latias, Latios, and other special attackers by using Thunder Wave. Additionally, a Calm Mind Latias of your own, despite sharing Giratina’s weaknesses, can take on most Kyogre variants, Giratina-O if it does not have Stealth Rock damage, mixed Dialga, and Palkia. Be careful though, as Latias is 2HKOed by Choice Specs Kyogre’s Ice Beam. Groudon also gets a mention, as it can deal with the physical attackers that Giratina cannot, thanks to its high Defense, lack of a Dragon weakness, and Dragon Claw as well as access to Thunder Wave to cripple fast sweepers.</p>

<p>Giratina walls physical attackers, such as Groudon, Scizor, Metagross, Heracross, some Tyranitar, and physical versions of Ho-oh almost effortlessly, so sweepers who normally have trouble with these threats make good offensive teammates for Giratina. Pokemon such as Mewtwo, Darkrai, Latios, Latias, Shaymin-S(comma) and Deoxys-A all benefit from having Giratina around to incapacitate these threats, as they can all block sweeping attempts made by any of these Pokemon. Rayquaza is also an excellent complement, as Groudon (watch out for Thunder Wave), Scizor, and Metagross can no longer stop Rayquaza from sweeping once they have their attack cut by Will-o-Wisp. Garchomp works the same way as Rayquaza.</p>

_________________________________________________________________

[Other Options]

<p>There is not much to use that is not mentioned above. Toxic is a usable option on the RestTalking set, but that means you can’t touch Steel-types. Losing Will-O-Wisp means you lose part of Giratina's ability to wall things physically. Of course, one cannot forget its signature move, Shadow Force. While it does have base 120 power, it is incapable of hitting Normal-types such as Blissey and Arceus, who may attempt to switch in on the charging turn. In addition, Steel-types(comma) like Skarmory and Forretress(comma) can take it without much trouble. Giratina can also use Thunder Wave to cripple many of its common counters such as Mewtwo. Shadow Sneak can let Giratina pick off weakened foes such as Mewtwo, Latios, and Latias, but it will do very little damage if Giratina does not have a significant investment in Attack. Destiny Bond is a neat little toy that can allow Giratina to get a surprise KO on something when it is about to faint, but fitting it onto a moveset can be difficult.</p>


<p>One should not underestimate Giratina’s offensive capabilities. It has a large offensive movepool and two of the best STAB in Ubers, so it can make use of a Choice Band or a Choice Specs set to hit hard and surprise its counters. However, Giratina is rather slow. While Base 100 offenses aren’t bad, they are slightly below average for Uber play. Furthermore, its cousin, Giratina-O, generally outclasses Giratina in the way of offense.</p>
 
I have a few small fixes for you :)

[ADDITIONAL COMMENTS]
<p>Many of the powerful special attackers in Ubers will quickly decimate Giratina with their powerful strikes. It doesn’t help that Giratina possesses weaknesses to Dragon-, Ice-, Ghost-, and Dark-type attacks, all of which are commonly used attack types in the tier. Mewtwo and Darkrai can both make Giratina useless with Taunt and then proceed to set up quickly and wipe Giratina away with powerful super effective special attacks.

Remove extra space.

<p>Will-O-Wisp cuts Giratina’s enemies’ Attack Stats to pieces, rendering them incapable of hurting this great wall, as well as biding time for Giratina to use Rest to restore all of its HP, thus becoming ready to take on the next opponent it faces. Sleep Talk enables Giratina to absorb status and ensures that it isn’t set up bait for Rayquaza and Arceus, seeing as Sleep Talk may pick Will-O-Wisp and ruin their fun. Roar also allows Giratina to act as a good phazer and can be used over Will-O-Wisp if your team relies heavily of Toxic Spikes, because then Giratina could not burn as many opponents. Giratina also has a distinction as the only common spinblocker, aside from its counterpart Giratina-O, that can phaze. Dragon Claw enables Giratina to severely damage other Dragon-types, OHKO Deoxys-A, and deal a respectable amount of damage to Ho-Oh and Darkrai; whereas Dragon Pulse carries a dash more power against Groudon.</p>

Capitalize "O" in "Ho-Oh"

[SET COMMENTS]
<p> Giratina is arguably one of the best physical walls in the game. With colossal base 150 HP and massive base 120 Defense, Giratina can easily wall some of the most dangerous threats in Ubers, such as Groudon, Metagross, Scizor, and Ho-Oh, with little effort.</p>

Capitalize "O" in "Ho-Oh"

<p>Giratina walls physical attackers, such as Groudon, Scizor, Metagross, Heracross, some Tyranitar, and physical versions of Ho-Oh almost effortlessly, so sweepers who normally have trouble with these threats make good offensive teammates for Giratina. Pokemon such as Mewtwo, Darkrai, Latios, Latias, Shaymin-S, and Deoxys-A all benefit from having Giratina around to incapacitate these threats, as they can all block sweeping attempts made by any of these Pokemon. Rayquaza is also an excellent complement, as Groudon (watch out for Thunder Wave), Scizor, and Metagross can no longer stop Rayquaza from sweeping once they have their Attack cut by Will-O-Wisp. Garchomp works the same way as Rayquaza.</p>

Capitalize "O" in "Ho-Oh"
Capitalize "Attack"
Capitalize "O" in "Will-O-Wisp"
 
Actually what happens is that you write a new "introductory" paragraph that summarizes the set as best as you can, THEN the other SET COMMENTS (so pretty much the old stuff) gets thrown into the ADDITIONAL COMMENTS tag. Just double check the Heatran one I did if you need a rough example. I'm guessing you were looking at Salamence, which was being used to test the script.
 
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