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Genesect

Actually, the RP set is the most efficient imho. Genosect appreciates the capacity to switch moves, and it is really easy to force a switch to gain an RP boost along with a Download boost(like against Skarmory).
 
Genesect usually caries Bug + Fire/Ice/Electric coverage, which is pretty awesome, and it has a metric fuckton of resistances, and only one weakness. I've been using it for a while now on PO, you switch in on something that will get you a special DL boost that you can also scare away (not that hard; if its SpD is its low defensive stat its not likely to stay in when you get that boost) then you Rock Polish while they switch. Piece of cake.

With 120 SpA at +1 and 99 Spe at +2 and the coverage this guy has, its pretty much "good game" at that point. Your opponent is often caught playing a guessing game trying to figure out which two coverage moves you have (fire/electric, electric/ice, fire/ice) and by the time they bring in something that can wall it you've swept half their team provided Blissey's not in the picture.

As far as bringing in something with a fire move... you're talking dragons usually (every "non-uber" dragon is outsped and OHKOed by +1/+2 SpA/Spe Genesect's Ice Beam, even if they are scarfed), or Fire types themselves, and the only one of them that's going to bring Genesect to a halt is Heatran, the others just do not have the defenses to take his attacks, especially not T-bolt. (dunno if Shandera can take +1 T-bolt, someone should run that calc, I highly doubt that it can take two though)

Moral of the story being, RP sets for this guy are pretty damn awesome; people are harping on its weird speed stat too much and not giving it enough credit where due.
 
GOD DAMN IT COULDNT HE HAVE THAT 1 BASE?!?!
Well tbh the only reason he is not putting both Jirachi and Scizor out of buisness as a Scarfer is because of that crappy speed.He has pretty much everything really (except for the speed .__.).
The Rp set is pretty nice but not my Fav though as i really dont like missing on the coverage move.And since now your forced to run Timid to outspeed Dory he dsn't hit quite as hard.
The Mixed set is pretty much my favourate and can abuse download boosts from both sides of the dammage spectrum.It also makes a good check to many of the common threats in the current metagame.
 
I personally like running a set similar to this. Still tweaking the defensive EVs, so just putting a Max/Max for SpA and Spe. This is more of a mid-game sweeper imo, wreck up their team with Genosekuto and clean up with Ononokusu.

Genosekuto @ Focus Sash Focus Sash enables it to take a fire move, providing it isn't burned by it.
Download
Modest
4 Def / 252 SpA / 252 Spe
~Rock Polish
~Thunderbolt
~Ice Beam
~Flamethrower

What coverage does Bug Buzz get you, other than Darkrai? I'll admit the ability to hit Darkrai SE is tempting, but often, once they've seen the two elemental moves you have, they'll assume you don't have the third, often switching in something weak to the third one, but resisting the other two. Heatran does like to rain on your parade, but I find washer Rotom works well.

For those worried about Shandera, TBolt 2HKOs non-defensive Shanderas most of the time, and if you have the SpA boost from Download, it will always die. Defensive boosting Shandy will take quite the beating before it beats you.
 
Sash is a bit...not that great with entry hazards everywhere.

Besides, Bug Buzz provides a great spammable attack when you're not sure which elemental move to use.
 
Sash is a bit...not that great with entry hazards everywhere.

Besides, Bug Buzz provides a great spammable attack when you're not sure which elemental move to use.
Immunity to TSpikes help it a bit. I often like to bring it in on a resisted attack with Wish support if for whatever reason my spinner is dead, which I'm afraid is often as I like to use Claydol.
Personally, I see it as being a much greater reward to use all elemental moves and no Bug Buzz. Sure, 135 Power is nice, but being able to hit everything in the game for at least neutral except Volt Absorb Lanturn is pretty amazing. You also need Flamethrower really, really badly to beat Nattorei, Ice Beam helps a lot with all the Dragons running around everywhere, and Thunderbolt hits Gyara hard and Burungeru really doesn't like a boosted TBolt off such a good SpA.
I'm simply awaiting the day when this is officially released, and then I can play with it on simulator with Team Preview.
 
I personally like running a set similar to this. Still tweaking the defensive EVs, so just putting a Max/Max for SpA and Spe. This is more of a mid-game sweeper imo, wreck up their team with Genosekuto and clean up with Ononokusu.

Genosekuto @ Focus Sash Focus Sash enables it to take a fire move, providing it isn't burned by it.
Download
Modest
4 Def / 252 SpA / 252 Spe
~Rock Polish
~Thunderbolt
~Ice Beam
~Flamethrower

What coverage does Bug Buzz get you, other than Darkrai? I'll admit the ability to hit Darkrai SE is tempting, but often, once they've seen the two elemental moves you have, they'll assume you don't have the third, often switching in something weak to the third one, but resisting the other two. Heatran does like to rain on your parade, but I find washer Rotom works well.

For those worried about Shandera, TBolt 2HKOs non-defensive Shanderas most of the time, and if you have the SpA boost from Download, it will always die. Defensive boosting Shandy will take quite the beating before it beats you.

I thought about running a set like this for coverage reasons, but I think Bug Buzz is still very good for hitting T-tar as well and it gets good neutral coverage overall. STAB Bug Buzz is stronger than any of your other attacks when neutral.
 
Bug Buzz can go over Ice Beam, since it hits most Ground types for neutral and Flamethrower can adequately kill a weakened Gliscor/Landlos.
 
I have been using this set and it works quite well:

Genosekuto@Choice Scarf
90 Atk/176 SpA/252 Spe
Nature: Hasty (-Def +Spe)
-U-Turn
-Ice Beam
-Flamethrower
-Thunder Bolt

I have put some SpA EVs into Atk since i was using U-Turn more often than the other Attacks and after a Download Boost he reaches 444 Atk and a Stab U-Turn coming from this Attack Stat is going to hurt much as we know from our old friend Scizor.
I am not using Bug Buzz since it really cuts down your SE coverage, the SE hit on TTar was really the only benefit i saw when using it and he won't sweep often with BB thanks to the omnipresence of Steels,Flying and Fighting. Psychics aren't that common and are hurt more by U-Turn since they tend to have a lower Def stat wich also gives you a Download Boost and the only common Dark types on POs DW ladder were Sazandora and TTar (Darkrai was banned and would die to U-Turn any way).
He is a cool partner for Ropushin as he can take the Draco Meteors and Psychics aimed at him pretty good and easily scares away stuff like the Latis,Rankurusu (the green Blob), Espeon, Salamence, Skarmory, Gliscor,Zapdos and the list continues. Ropushin also likes the momentum given by U-Turn to get a free Bulk Up. (this ws mainly the reason why i decided to go with a -Def nature instead of -SpDef).

His excellent SE coverage forces quite alot switches and especially early game it is clever to just spam you u-turn to bait Shandera out and trap it with TTar or another Pursuit user.
One of his main downfalls was his that he won't last for too long since he is hurt by Spikes and SR wich limit his possibilitys to spam U-Turn therefore a Rapid Spinner can be great asset to him or atleast don't allow your enemy to get down too much Entry hazards as this really limits his preformance as a scout.
Also even if 71/95/95 isn't frail and his defensive typing is great he wont eat Draco Meteors and Outrages all day like Blissey and Skarmory so don't let your opponent spam them all day.
 
Couldn't Geno run a fire resist berry on a rock polish set, because of its relative bulk?

It probably won't allow it to survive Shandera's Fire Blast(It wouldn't with rocks anyway), but it could survive other attempts at hitting it with fire moves.
 
As far as standardising the Choice Scarf set goes it will possibly end up looking something like this:

Genosuketo @ Choice Scarf
~U-Turn
~Flamethrower
~Ice Beam / Bug Buzz
~Thunderbolt
Timid
Download
4HP / 252 SpA / 252 Spe

Bug Buzz seems redundant on this set due to its poor type coverage and the necessity of STAB U-Turn (one of this pokemon's largest selling points), however its probably interchangeable with Ice Beam if you really want the extra power as they hit many similar targets such as Celebi, Lati@s, Warubiaru, Sazandora etc., at the cost of not being able to revenge dragons such as SD Garchomp or DD Ononokuso. Flamethrower and Thunderbolt round out the set, giving it overall excellent coverage and helping it revenge a surprising number of OU threats.

Much of this sets utility, however comes from its fantastic typing and very strong U-Turn, second only to Scizor.
 
I honestly found Life orb to be the best item on RP geno by FAR after trying out Occa berry.Even with the berry hes going to die to the common Fire attacks of Heatran,Ken,Shandera and such and you really miss the power of Life orb when you dont get the Download boost you need.And even if you do get the boost its still extreemely helpful.
 
I've been loving Scarf Genosect as a lead. It loses to Borutorosu, but on most leads you get a Special Attack boost and fire off a coverage move / Bug Buzz, or the Attack boost and a quick U-turn for momentum. Very helpful for revenging / cleaning up.
 
Copy/Pasting this from the sunlight thread:

Genosekuto @ Life Orb
Rash or Mild/Download
6 ATK/252 SpATK/252 SPD
- U-Turn
- Thunder
- Hidden Power Fighting
- Flamethrower/Nitro Charge/Ice Beam



The whole purpose of this starter is to wreck opposing weather starters while having a chance to U-Turn to an appropriate counter, or Ninetales to invoke sunlight again if necessary.

Politoed

Thunder deals 66.1% - 78.1% to Politoed with a 252/252 Calm spread, and will be 100% accurate while in the rain, along with 30% chance of paralysis. Because Politoeds Special Defense is much higher than its Defense, Genosekuto will gain the download boost for Attack, dealing 56.5% - 66.7% from U-Turn. If for some obscure reason Politoed doesn't have higher Special Defense on its spread and Genosekuto gains the Special Attack boost, Thunder is an instant KO.

You are given 3 scenarios:

1) Politoed is dealt a minimum of 66% damage from Thunder + possibility of paralysis. From there, it proceeds to switch while you U-Turn, dealing damage to the incoming thread and switching to a counter of your choice, or Ninetales to start Drought.

2) The same scenario plays out as scenario 1, except Politoed stays in and subsequently faints. From there, Politoed is no longer able to effect the weather, and you can switch to Ninetales and proceed to win.

3) Your opponent switches immediately upon seeing Genosekuto, and worse case scenario the incoming threat is immune to Thunder. From there, simply U-Turn out and switch to appropriate counter or Ninetales to start the sunlight and switch the momentum in your favour.

Tyranitar

Note: If someone could please inform me on how Download properly works if I am incorrect in my assumptions, I'd appreciate it. I am unsure as to whether or not Download takes in to account Tyranitars Special Defense boost from the sand and being a Rock type, or if it just uses the raw stats. I'm assuming the latter. Either way it doesn't matter too significantly because the end result is ultimately the same.

Assuming a 252/252 Careful Spread in the sand (which is what I use to keep Tyranitar alive), Hidden Power will deal 49.5% - 58.4% to Tyranitar. Given that Genosekuto will receive the Attack download boost in this case, U-Turn deals 79.2% - 93.6%.

If for some reason Tyranitar is running a more standard spread for a lead, Genosekuto will receive the download boost for Special Attack, and will almost always be a direct KO. Even assuming a 252/252 Careful spread against the download boost (which isn't possible, but just for figures), Tyranitar would receive 73.3% - 87.1% while proceeding to be hit with 79.2% - 93.6% damage on a 252/0 Neutral Nature Tyranitar via U-Turn.

The point is that regardless of what spread the Tyranitar is running, HP Fighting + U-Turn will 2HKO Tyranitar, while just using U-Turn by itself will often yield a lot of damage. It also has the same benefits as dealing with Politoed did in that it allows you to switch to an appropriate countermeasure or Drought Ninetales.

I'd also like to point out that Download is a great way in helping you assess your opponents set, as it will give you a estimate to where the EV spread lies.

Hippowdon

Put simply, Ice Beam is a OHKO under most instances. If for some silly reason Hippowdon is running a bulkier Special Defensive set and Genosekuto doesn't receive the Download boost, which is possible, it will take 59% - 69.5% from a 252/252 Careful spread from Ice Beam anyway, a clean 2HKO. It's also worth mentioning that a 252/0 Careful spread on Hippowdon for physical defense takes 35.7% - 42.1% from a Download boosted U-Turn, which combined with Ice Beam, is a very high probability for KO. If someone could calculate that for me, that'd be cool.

Mind you, if you choose to use Flamethrower for difference in coverage + abuse the sunlight boost (or Nitro Charge) you won't be able to deal with Hippowdon using this set.

Abomasnow

If you're running Flamethrower, President Snow dies immediately. That said, it is more than likely going to get the boost for physical attack by Download and will OHKO with U-Turn anyway. This would likely be the wisest decision given that I can't imagine an Abomasnow staying in against a Genosekuto, and if you're carrying Ice Beam it is your best alternative. Even if Abomasnow ran some weird EV spread that involved 252 HP EV's and a balance that allowed it to carry higher Defense and subsequently avoid a boosted U-Turn, it will still take 68.8% - 81.3%. It's hardly even worth mentioning though.


EV's on the spread are simplistic, yes. However I didn't feel like lowering Speed if only for the fact that it allows Genosekuto to outrun maxed out Sanzadora and Ononokuso, and the Special Attack EV's are necessary to run the set. I'm sure it might be possible to lower the Special Attack EVs down in favour of strengthening U-Turn, but I'm lazy now and will look in to that later.
 
Geez this thing seems so amazing on paper

But I wonder... LO, or Choice... Seems LO would be better to take advantage of his great movepool. I want this thing! Also, Bug Buzz seems superior over its gimmick cassette move
 
Unfortunately GameFreak forgot to do for Genosekuto what they did for Arceus and his elemental plate items and have them give his signature move a boost in that particular type, so there really is zero use for the Cassettes or Techno Buster.
 
Also he doesn't get STAB on that move, so more benefit in using Bug Buzz. Using the Cassettes might be fun though... (speaking about ingame of course)

Rather useless post sorry :l
 
I can't really place my finger on what makes Genosect so lackluster.

My guess is the bug STAB - bug gives really meh coverage unpaired (steel sucks so don't argue on this one). It seems that what really kills it is a sort of similarity to Heracross - powerful and blessed with many coverage moves and bulky, but just... bug-type. The main reason Scizor is better is simply due to priority and a constant boost on said priority move (I.E. STAB+Tech vs. sometimes DL); after all, what is Scizor without Bullet Punch?

really the speed does not change much; it gets paralyzed by Jirachi and gets fire punched by jirachi; not much beyond that that's common

Has anybody considered bulky specs/band? like 252 HP / 252 Atk/SpA?

Finally that weather set is terrible; the main threat of weather is SS. Thus you have either Hippo or T-tar. The latter naturally stays away from it due to bug STAB; I usually switch mine in on ninetales and pursuit fyi (thus the team is screwed over unless I was burned, in which case I set up rocks and try to save t-tar). Hippo, on the other hand, is bulky as hell and takes crap from anything but ice beam (as you mentioned, a ko with u-turn, but ice beam is a slashed move; I don't see why Ice beam is only slashed either as flamethrower is useless (again snow stays away due to bug stab)).
 
A Download-boosted Explosion from 176 Atk Genosect (the one I now use) can OHKO standard offensive Rotom-W (252 / 0 with neutral nature). With U-Turn, BoltBeam and the aforementioned move, it has astounding utility as a Download-abusing Scarfer.
 
You're nuts. Genosect isn't lackluster at all. He's one of the most audacious Scarfers in this metagame - among the top 3, I'd say. You can't just say "Bug/Steel, Scizor is better" because all they really have in common is their typing and U-turn. Genosect is the special attacker, Scizor is the physical. In terms of overall effectiveness, we'll need to go deeper than that.

To begin with, I'd say Scizor himself has slowed down some in the transition. Bullet Punch is still the defining move for him, but that right there is one of his major flaws: he's so slow and sucktastic without it that it's basically the backbone of his effectiveness. And really, we need not forget how poor an attacking type Steel is; absolutely nothing would want to use a Steel move without STAB.

That said, I happen to be of the opinion that Genosect is better than Scizor. Scizor is a classic, and still solid, but he's slightly outdated. We have a lot more checks to him, a lot more things to set up on Bullet Punch, less and less to take his U-turn, and much less that'll forgive him for his slow speed and poor coverage. He really hasn't even gained any significant targets this gen, at least none that can't beat him 1-on-1 with an optimal moveset.

On the other hand Genosect was basically built to be a Scarfer. 99 base speed is a few points short of godly for his role, his coverage is phenomenal (boltbeam flamethrower wat) and all of his coverage moves have at least 95 BP to work with, coming from a respectable 120 base Sp. Att.

Honestly, that's enough to make him pretty good, but the real Cinderella Story is that Download puts him in a win no matter which stat it boosts. Either he gets a stronger U-turn, or a stronger special attack. Since he also gets STAB from Uturn and has 120 base Att., you really don't want to get hit by either.

The worst Scizor can really do to you is U-turn into something better, or maybe Pursuit every now and then. Very rarely do I find myself like "oh shit, bullet punch" because it usually comes when my opponent has no other feasible options, at which point, I'm still able to switch to something that takes it forever. And believe me, it's resisted by so many common things, including the reigning king of DW (who also happens to be a trapper D:) that I can almost always find a good switch-in for it.
 
First thing i actually noticed was the trolololol 99 Base speed, aside from that, very good movepool and water type techno buster?

It might not be used that much apart from Japanese players wanting to spam it have they not have any illegal means of obtaining it, same goes to U.S and U.K players. For those who are using it, i can see scarf written all over it. I'm sure many guys have been talking about this scarf subject which saves me from talking about it too much.
 
Choice Band + 120 att BST + STAB U-TURN = awesomeness
Sure it's great but not THAT great. Scizor's U-turn is stronger unless you get a Download boost to Attack. Genosekuto should imo be played with LO rather than CB because of it's great movepool and great mixed attacking stats.
 
The main factor holding Genosekuto back (and the main reason it runs Scarf in the first place despite not complimenting Genosekuto's amazing coverage) is Shadow Tag Shandera. The only way to evade being revenged by Shandera is a faster U-Turn.
 
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