Short update on the monotype challenge: I was so impressed with Stantler on the Christmas team I decided to see if my Mono Normal could get any better by using this kind of setup/archetype. The Xmas Suicune is probably unparallelled with Stantler support, but I thought CurseLax was probably still going to do a decent job, provided I play carefully with Substitute (similar to using Mono-Steel Registeel). And not having to use Delibird is of course a big plus. So I came up with this, and it hasn't lost so far:
Stantler @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 228 Def / 20 SpD / 4 Spe
Bold Nature (+Def, -Atk)
IVs: 0 Atk
- Thunder Wave
- Sand-Attack
- Thief
- Skill Swap
Same old moves, but this Stantler is physically oriented because Blissey is on the team and it doesn't have to paralyze Espeon/Jolteon/Sceptile/Starmie necessarily. Instead, this one survives a 170+ MM two times unless it deals more than 103 damage two times in a row, which is only a (2/16)^2=1/64 chance, not factoring in misses or crits. As a bonus, it survives Cross Chops and stuff, of course. The physical bulk allows it to Thief better as well against many Quick Claw users. Otherwise, this thing does the same as it does on the Christmas team.
Blissey @ Leppa Berry
Ability: Natural Cure
EVs: 8 HP / 252 Def / 68 SpD / 180 Spe
Bold Nature (+Def, -Atk)
IVs: 0 Atk
- Growl
- Substitute
- Softboiled
- Mud-Slap
Growl further cripples opponents, guaranteeing Snorlax' setup against otherwise powerful Strugglers. It wins PP wars too. Substitute for hax prevention and scouting misses, and Mud Slap is for when Stantler can't get enough Sand-Attacks off, also preventing Focus Punch sometimes. Calm Mind or Psych Up are viable alternatives, as well as Thunder Wave, but most of the time Special Attackers don't plow through because their accuracy is reduced and/or they are paralyzed.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 164 HP / 100 Atk / 92 Def / 152 SpD
Careful Nature (+SpD, -SpA)
IVs: 30 SpD
- Curse
- Substitute
- Return
- Hidden Power [Steel]
Wins pretty much every time it gets to +6, it's CurseLax what can you say.
Problems so far:
Curious if you think this is better than my tricky Linoone/Porygon2/(Vigoroth/Tauros) team that's also not that bad.
Stantler @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 228 Def / 20 SpD / 4 Spe
Bold Nature (+Def, -Atk)
IVs: 0 Atk
- Thunder Wave
- Sand-Attack
- Thief
- Skill Swap
Same old moves, but this Stantler is physically oriented because Blissey is on the team and it doesn't have to paralyze Espeon/Jolteon/Sceptile/Starmie necessarily. Instead, this one survives a 170+ MM two times unless it deals more than 103 damage two times in a row, which is only a (2/16)^2=1/64 chance, not factoring in misses or crits. As a bonus, it survives Cross Chops and stuff, of course. The physical bulk allows it to Thief better as well against many Quick Claw users. Otherwise, this thing does the same as it does on the Christmas team.
Blissey @ Leppa Berry
Ability: Natural Cure
EVs: 8 HP / 252 Def / 68 SpD / 180 Spe
Bold Nature (+Def, -Atk)
IVs: 0 Atk
- Growl
- Substitute
- Softboiled
- Mud-Slap
Growl further cripples opponents, guaranteeing Snorlax' setup against otherwise powerful Strugglers. It wins PP wars too. Substitute for hax prevention and scouting misses, and Mud Slap is for when Stantler can't get enough Sand-Attacks off, also preventing Focus Punch sometimes. Calm Mind or Psych Up are viable alternatives, as well as Thunder Wave, but most of the time Special Attackers don't plow through because their accuracy is reduced and/or they are paralyzed.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 164 HP / 100 Atk / 92 Def / 152 SpD
Careful Nature (+SpD, -SpA)
IVs: 30 SpD
- Curse
- Substitute
- Return
- Hidden Power [Steel]
Wins pretty much every time it gets to +6, it's CurseLax what can you say.
Problems so far:
- Marowak is dangerous and almost a reason to run Roar on Stantler; you can Sand-Attack it three times and then hope to stall it out with Blissey. Luckily, the Bonemerang version doesn't have Swords Dance.
- Espeon and Gardevoir can Calm Mind up and outspeed my squad, but they often end up missing way too many moves. Don't be afraid to use Blissey's Leppa Berry for Substitute PP instead of Softboiled.
Curious if you think this is better than my tricky Linoone/Porygon2/(Vigoroth/Tauros) team that's also not that bad.