Gardevoir #282
Type:
Abilities: Trace / Synchronize / Telepathy / Pixilate (Mega Forme only)
Base Stats: 68 / 65 / 65 / 125 / 115 / 80 (Normal Forme) 68 / 75 / 65 / 175 / 135 / 100 (Mega Forme)
Moveset:


Type:


Abilities: Trace / Synchronize / Telepathy / Pixilate (Mega Forme only)
Base Stats: 68 / 65 / 65 / 125 / 115 / 80 (Normal Forme) 68 / 75 / 65 / 175 / 135 / 100 (Mega Forme)
Moveset:
By level up (as known):
Start Healing Wish
Start Growl
Start Confusion
Start Double Team
Start Teleport
Lvl 6 Confusion
Lvl 10 Double Team
Lvl 12 Teleport
Lvl 17 Lucky Chant
Lvl 22 Magical Leaf
Lvl 25 Heal Pulse
Lvl 33 Calm Mind
Lvl 40 Psychic
Lvl 45 Imprison
Lvl 53 Future Sight
Lvl 60 Captivate
Lvl 65 Hypnosis
Lvl 73 Dream Eater
Lvl 80 Stored Power
Lvl ?? Moon Blast
By TM (as known):
TM03 Psyshock
TM04 Calm Mind
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM12 Taunt
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM19 Telekinesis
TM20 Safeguard
TM21 Frustration
TM24 Thunderbolt
TM27 Return
TM29 Psychic
TM30 Shadow Ball
TM32 Double Team
TM33 Reflect
TM41 Torment
TM42 Facade
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Round
TM48 Echoed Voice
TM51 Ally Switch
TM52 Focus Blast
TM53 Energy Ball
TM56 Fling
TM57 Charge Beam
TM61 Will-O-Wisp
TM68 Giga Impact
TM70 Flash
TM73 Thunder Wave
TM77 Psych Up
TM85 Dream Eater
TM86 Grass Knot
TM87 Swagger
TM90 Substitute
TM92 Trick Room
TM99 Dazzling Gleam
TM100 Confide
By Breeding (as known):
Confuse Ray
Destiny Bond
Disable
Encore
Grudge
Mean Look
Memento
Shadow Sneak
Skill Swap
Memento
Start Healing Wish
Start Growl
Start Confusion
Start Double Team
Start Teleport
Lvl 6 Confusion
Lvl 10 Double Team
Lvl 12 Teleport
Lvl 17 Lucky Chant
Lvl 22 Magical Leaf
Lvl 25 Heal Pulse
Lvl 33 Calm Mind
Lvl 40 Psychic
Lvl 45 Imprison
Lvl 53 Future Sight
Lvl 60 Captivate
Lvl 65 Hypnosis
Lvl 73 Dream Eater
Lvl 80 Stored Power
Lvl ?? Moon Blast
By TM (as known):
TM03 Psyshock
TM04 Calm Mind
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM12 Taunt
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM19 Telekinesis
TM20 Safeguard
TM21 Frustration
TM24 Thunderbolt
TM27 Return
TM29 Psychic
TM30 Shadow Ball
TM32 Double Team
TM33 Reflect
TM41 Torment
TM42 Facade
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Round
TM48 Echoed Voice
TM51 Ally Switch
TM52 Focus Blast
TM53 Energy Ball
TM56 Fling
TM57 Charge Beam
TM61 Will-O-Wisp
TM68 Giga Impact
TM70 Flash
TM73 Thunder Wave
TM77 Psych Up
TM85 Dream Eater
TM86 Grass Knot
TM87 Swagger
TM90 Substitute
TM92 Trick Room
TM99 Dazzling Gleam
TM100 Confide
By Breeding (as known):
Confuse Ray
Destiny Bond
Disable
Encore
Grudge
Mean Look
Memento
Shadow Sneak
Skill Swap
Memento
Notable Moves:
Psychic
Psyshock
Calm Mind
Hypnosis
Toxic
Hidden Power
Substitute
Will-O-Wisp
Taunt
Thunderbolt
Shadow Ball
Focus Blast
Rest
Sleep Talk
Destiny Bond
Encore
Memento
Reflect
Light Screen
Analysis:
Gardevoir has gained a second chance in the OU community, as it has been retyped to Psychic / Fairy, giving it a fantastic x4 resistance to Fighting, an immunity to Dragon, and a neutrality to Dark, most notably Pursuit. Given that Gardevoir's stats aren't horrible due to its above average Special Defense and Special Attack, Gardevoir might actually see some use in OU. It's support movepool is anything but sparse, containing gems like Will-O-Wisp, Destiny Bond, Encore, Memento, Dual Screens, Thunder Wave, Trick Room, Toxic, Sunny Day, and Rain Dance. even Hypnosis could be used, despite the shaky accuracy. But an offensive/tankish set can also be worthwhile, as base 125 Special Attack is nothing to scoff at. With moves like Shadow Ball, Psyshock, and Focus Blast, Gardevoir can take up the normal role of CM sweeper, or can set itself apart by using Dazzling Gleam, which is arguably better than Psychic as far as coverage goes. Mega Gardevoir can also be useful for more offensive sets, as its speed is increased to 100, and its Special Attack goes up drastically to 175, far surpassing Gardevoir with Life Orb. However, realistically it will see little use, as other Mega Pokémon like Alakazam, Charizard, and Lucario will find themselves on more teams. That doesn't mean that Gardevoir won't be viable, as it may still have the tools it needs to succeed in the OU tier.Possible Sets
Gardevoir @ Leftovers
Ability: Trace
EVs: 252 Def / 252 HP / 4 SAtk
Calm Nature
- Will-O-Wisp
- Moonblast
- Wish
- Protect / Toxic / Encore / Taunt
This set aims to take advantage of Gardevoir's great Special Defense as well as its stellar typing. It takes only 1/4 damage from Fighting attacks, and loses its weakness to Dark and Bug moves thanks to its new Fairy typing. Will-O-Wisp is a great answer to physical attackers thanks to its buffed Accuracy of 85 in this generation, as it cuts the Attack in half of those Pokémon that might want to switch into Gardevoir, and gives it a way to cripple the Dragons whose Outrages/Dragon Claws Gardevoir can absorb. Moonblast acts as a STAB move, hitting the Fighting and Dragon types it will switch into super effectively. It can also be passed to other teammates, though base 68 HP isn't ideal for Wish passing. Unfortunately, this is Gardevoir's only means of recovery, so Protect is the bets move to use in the last slot, though other support options are fine, such as the ones listed above. Each of them has their uses. Trace is a really cool ability for a defensive Pokémon, as it can Trace Heatran's Flash Fire (Heatran will be huge this gen, mark my words), Reuniclus's Magic Guard (not useful to the average team, but Encore can really help stall teams finally beat this stupid fetus bear!), Gyarados's Intimidate, and many others.
Gardevoir @ Leftovers
Ability: Trace
EVs: 252 SAtk / 76 HP / 4 SDef / 176 Spd
Modest Nature
- Calm Mind
- Moonblast
- Focus Blast
- Psyshock / Shadow Ball / Substitute
Gardevoir @ Gardevoirite
Ability: Pixilate
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Calm Mind / Taunt
- Hyper Voice
- Focus Blast
- Psyshock

Gardevoir @ Leftovers
Ability: Trace
EVs: 252 Def / 252 HP / 4 SAtk
Calm Nature
- Will-O-Wisp
- Moonblast
- Wish
- Protect / Toxic / Encore / Taunt
This set aims to take advantage of Gardevoir's great Special Defense as well as its stellar typing. It takes only 1/4 damage from Fighting attacks, and loses its weakness to Dark and Bug moves thanks to its new Fairy typing. Will-O-Wisp is a great answer to physical attackers thanks to its buffed Accuracy of 85 in this generation, as it cuts the Attack in half of those Pokémon that might want to switch into Gardevoir, and gives it a way to cripple the Dragons whose Outrages/Dragon Claws Gardevoir can absorb. Moonblast acts as a STAB move, hitting the Fighting and Dragon types it will switch into super effectively. It can also be passed to other teammates, though base 68 HP isn't ideal for Wish passing. Unfortunately, this is Gardevoir's only means of recovery, so Protect is the bets move to use in the last slot, though other support options are fine, such as the ones listed above. Each of them has their uses. Trace is a really cool ability for a defensive Pokémon, as it can Trace Heatran's Flash Fire (Heatran will be huge this gen, mark my words), Reuniclus's Magic Guard (not useful to the average team, but Encore can really help stall teams finally beat this stupid fetus bear!), Gyarados's Intimidate, and many others.

Gardevoir @ Leftovers
Ability: Trace
EVs: 252 SAtk / 76 HP / 4 SDef / 176 Spd
Modest Nature
- Calm Mind
- Moonblast
- Focus Blast
- Psyshock / Shadow Ball / Substitute
Gardevoir @ Gardevoirite
Ability: Pixilate
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Calm Mind / Taunt
- Hyper Voice
- Focus Blast
- Psyshock
If defensive sets aren't your cup of tea, then don't fret! Gardevoir has more than enough Special Attack to function as an effective user of Calm Mind. With the given EVs, Gardevoir can outspeed Adamant Breloom (though I have a feeling it will become less relevant in the coming generation), and the rest is placed in bulk and Special Attack. Moonblast and Focus Blast provide perfect neutral coverage aside from a few dual typed Ghosts like Gengar and Aegislash. That's why Shadow Ball is the preferred choice for the final slot, though Hidden Power Ice gives it better super effective coverage. Substitute can also be used, as it Protects Gardevoir from status and revenge killing, while simultaneously easing prediction. Mega Gardevoir plays very similarly, the only difference is that it uses max speed. It has much higher Special Attack, and though it misses out on Leftovers recovery, it is fast and strong enough to not care.
Checks and Counters
The first and greatest problem that Gardevoir will face in OU is Aegislash. It has STAB Shadow Sneak coming off base 150 Attack, meaning it can easily 2HKO Gardevoir if it isn't behind a Substitute. Gardevoir will need to burn it with Will-O-Wisp if it wants to live, but even when burned, a +2 Shadow Sneak can 2HKO. In fact, Ghost types in general can be problematic for Gardevoir, as it isn't as fast as it would like to be, meaning that Gengar can still do a ton of damage to Gardevoir even if it is fully invested in bulk. The second big problem for Gardeoir is competition, and a lot of it is unknown! We have no idea what will be good or what won't in the coming generation, but its safe to assume there will be many viable Fairy types to play the defensive role, and many special attacker that will take the offensive role. Still, I think that Gardevoir will be at least viable in Gen VI. What do you think?
Checks and Counters
The first and greatest problem that Gardevoir will face in OU is Aegislash. It has STAB Shadow Sneak coming off base 150 Attack, meaning it can easily 2HKO Gardevoir if it isn't behind a Substitute. Gardevoir will need to burn it with Will-O-Wisp if it wants to live, but even when burned, a +2 Shadow Sneak can 2HKO. In fact, Ghost types in general can be problematic for Gardevoir, as it isn't as fast as it would like to be, meaning that Gengar can still do a ton of damage to Gardevoir even if it is fully invested in bulk. The second big problem for Gardeoir is competition, and a lot of it is unknown! We have no idea what will be good or what won't in the coming generation, but its safe to assume there will be many viable Fairy types to play the defensive role, and many special attacker that will take the offensive role. Still, I think that Gardevoir will be at least viable in Gen VI. What do you think?
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