This is my first post (and submission, I guess) on the Pet Mods section. Let's hope it's good, as well.
Learned By: Hydralge (That would be a cool name, if it does come to it.) Or commonly referred to as Dragon
Name: Toxic Drain(age) (Inspired from Venoshock. Venoshock + Giga Drain??)
New Type:
Classification:
Base Power: 65 / 130
Accuracy: 95%
Power Points: 16
Effect: If target is poisoned, deals double damage. Gains 50% of the damage dealt back as health.
Target: One
This would be a very fitting move for Hydralge, as I call it. Because it's ability allows for poisoning if you predict a switch, or just from using poisonous moves yourself, you are able to gain free health by draining the toxic out of them. I wanted to make the toxic dissapear once this ability was used for flavor, but I thought keeping them poisoned would just be a better idea overall. This move rewards the usage of Toxic too; if it's used correctly, Hydralge can take out a lot of Pokémon. Even by itself, it can get some poison off.
All in all, this move gives Hydralge a powerful potentially 130 BP STAB
and health draining, which kicks it's usage up a notch.
Learned By: Hawlusharp
Name: Quick Grab (Sucker Punch + Thief)
New Type:
Classification:
Base Power: 70 / 140
Accuracy: 100%
Power Points: 8
Effect: +1 priority. If user has no item, it steals said item from a foe that it hits and deals 2x damage.
Target: One
This move is very handy for Hawlusharp, as if it were made for it (duh); if you have no item, this move deals double damage along with stealing the target's item. This, along with the Attack and Speed boost you got from Unburden, can make this VERY dangerous. Getting a Leftovers from something could help you with regaining health back to take that one blow, or maybe even get something better. It is very useful, and chances are you won't be running into someone purposefully running things like Black Sludge or Sticky Barb to counter this move. Who knows, maybe it'll happen?
Learned By: Cofagreelix
Name: Close Casket / Open Casket (Stockpile? + ??? I'm sorry, didn't fuse anything. -3-)
New Type: or
Classification:
Base Power: N/A
Accuracy: --- (It cannot miss, as it is used on itself)
Power Points: 32
Effect: +1 priority. Cofagreelix is in
Open Casket mode by default. In
Open Casket mode, Cofagreelix's defenses are 0.7x but it's attacks cannot miss and deal 1.3x damage. In
Closed Casket mode, Cofagreelix's defenses are 1.3x but it's attacks have 0.8x accuracy and deal 0.7x damage.
Target: Self
This makes playing Cofagreelix way more interesting. It requires a somewhat sophisticated playstyle that gives you the need to predict, otherwise you'd take a big hit from someone like a special attacker. Even with 0.7x defenses, it doesn't have to worry about physical attackers, because it's Defense is still good. This move is somewhat Aegislash-like, although
it is not a mandatory move. You can run this, but you don't
have to run it.
I hope you guys liked these ideas.
P.S: I noticed some of my moves weren't really 'fusions'. Whoops, I guess.