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Pet Mod Fusion Evolution Under Used (Conclusion | Fully Playable! | Please read posts #1, #3 and #4 | Not open for submissions!)

Voting time! Vote for up to 6 fusions submitted. The ammount of self votes depends on how many submissions you have done - 6 or 5 submissions allow for 3 self votes, 4 or 3 allow for 2 self votes and 2 or 1 allow for a single self vote.


The following fusions have been disqualified and cannot be voted on. Any votes for these fusions will be ignored:

:swsh/gallade::swsh/absol:
(Refer to the above post)

:swsh/toxicroak::swsh/diggersby:
(Refer to the above post)

:swsh/sableye::swsh/ninetales:
(Refer to the above post)

:swsh/greninja::swsh/cloyster:
(Refer to the above post)

:swsh/landorus::swsh/venusaur:
(While the ability effect was changed, it did not fix the main issue, which was that it affects other pokemon aside from itself)



Enjoy voting! Let FE UU take off!
 
Kingler / Tsareena
Floette / Tangela
Volcanion / Quagsire
Dragonite / Magcargo
Sawk / Thundurus-T
Eternatus / Unown
 
Slowking-Galar/Magneton
Mr. Mime/Regidraco
Ninetails/Manectric
Seismitoad/Mantine
Lanturn/Skuntank
Toxapex/Chandelure
 
Corsola-Galar / Porygon2
Moltres-Galar / Togetic
Kommo-o / Shroomish
Toxapex / Chandelure
Floette / Tangela
Marill / Swanna
 
And here are our first winners!


VOLQUAG
:sm/volcanion::sm/quagsire:
1608257413531.png
1608257426300.png

90 / 97 / 111 / 97 / 83 / 65
Porous - When a Pokémon with Porous is hit by a Water-type or Self Destructing move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon.


TOXALURE
:sm/toxapex::sm/chandelure:
1608257601828.png
1608257426300.png

55 / 79 / 121 / 109 / 116 / 67
Despicable - If foe is poisoned or burned, this Pokémon's moves will be critical hits against them.


KINGTSAR
:sm/kingler::sm/tsareena:
1608257426300.png
1608257747507.png

79 / 130 / 115 / 50 / 74 / 83
King's Guard - The user is immune to priority moves and Attack reduction (self-induced reduction not included)


TANETTE
:sm/tangela::sm/floette:
1608257939669.png
1608257747507.png

60 / 50 / 100 / 95 / 80 / 57
Growth Veil - Has the effects of Regenerator and Flower Veil


SLOWTON
1608258146268.png
:sm/magneton:
1608258170437.png
1608258178740.png

92 / 62 / 97 / 115 / 100 / 50
Surgeon Eye - Has the effects of Regenerator and Analytic


Use the following days to discuss possible sets for them! Aubmissions will open again on early Sunday
 
1608311561622.png
:ss/magneton:
Slowton lookin kinda nice. Analytic+Regen Volt Switch, BoltBeam, all the good stuff.

Slowton @ Assault Vest
Ability: Surgeon Eye
EVs: 192 HP / 252 SpA / 60 Spe
Modest Nature
- Sludge Wave
- Volt Switch
- Thunderbolt / Ice Beam / Flamethrower
- Thunderbolt / Ice Beam / Flamethrower

AV Pivot. Can't say much about what each move hits since there's only like 5 mons so far lmao. Speed creeping is for Tanette.

Slowton @ Choice Specs
Ability: Surgeon Eye
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Sludge Wave
- Volt Switch
- Thunderbolt / Ice Beam / Flamethrower / Trick
- Thunderbolt / Ice Beam / Flamethrower / Trick

Specs pivot. Same deal as above, except it hits harder and is less bulky.



ill find more stuff later
 
Last edited:
:toxapex: :chandelure:
This thing has lots of potential, probably mainly as a fat wallbreraker or smth, here's some sets.
Toxalure @ Leftovers
Ability: Despicable
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Sludge Wave / Scald
- Hex
- Recover

Toxalure @ Life Orb
Ability: Despicable
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sludge Bomb
- Hex
- Toxic Spikes / Scald
- Recover
 
Submissions are opened once again! When submitting,make sure your offensive mons can be handled by some of the bulk currently in the metagame
 
Normal Sprite
Normal Sprite


DNA Donors: Whimsicott/Ninetales
Offspring name: Nimsiles
New Type:
Grass.png
Fire.png

Base Stats: 86 / 71 / 90 / 79 / 97 / 108 (531) (+20 HP, +10 Def, +10 SpD)
New ability and desc: Phoenix Sunrise (Flash Fire + Prankster): If hit with a Fire-type move, it's damage and effects are nullified and Fire-type moves have their priority increased by 1.
Notable Moves: Fire Blast, Giga Drain, Dazzling Gleam, Memento, Shadow Ball, U-Turn, Nasty Plot, Psyshock, Hurricane, Will-O-Wisp, Encore, Sunny Day
Role Identification: As cotton gins burn into the sun, a new beast is created. Nimsiles' biggest gimmick is Phoenix Sunrise, giving it powerful priority moves in Fire Blast and Will-O-Wisp. Alongside access to other good status options and good coverage, it can work effectively as a set-up sweeper with Nasty Plot. It can also run Choice Specs with safe switching options and a good Speed. However, Rocks are a problem and it's other stats leave a bit to be desired.

Normal Sprite
Normal Sprite


DNA Donors: Sylveon/Omanyte
Offspring name: Syomaete
New Type:
Fairy.png
Water.png

Base Stats: 85 / 52 / 92 / 100 / 92 / 57 (478) (+20 HP, +10 Def, +10 Spe)
New ability and desc: Pixie Armor (Pixilate + Shell Armor): Composite effects.
Notable Moves: Shell Smash, Hyper Voice, Hydro Pump, Ice Beam, Psyshock, Shadow Ball, Mystical Fire, Earth Power, Knock Off, Haze, Stealth Rock, Spikes, Toxic Spikes, Scald
Role Identification: It's a Shell Smash sweeper. I don't think there's much else to say other than a hazard setter is doable.

Normal Sprite
Normal Sprite


DNA Donors: Sliggoo/Gliscor
Offspring name: Sligglor
New Type:
Dragon.png
Ground.png

Base Stats: 91 / 85 / 109 / 64 / 94 / 77 (520) (+20 HP, +20 Def)
New ability and desc: Poison Diet (Sap Sipper + Poison Heal): Composite effects.
Notable Moves: Roost, Dragon Pulse, Earthquake, Tailwind, Curse, U-Turn, Stealth Rock, Defog, Knock Off, Toxic, Facade, Swords Dance
Role Identification: A nigh-universally great stallbreaker, it's basically a slower Gliscor, whose vulernable to Spikes but also has an immunity to Grass-type moves, and therefore most good sleep moves.

Normal Sprite
Normal Sprite


DNA Donors: Ledian/Medicham
Offspring name: Melihian
New Type:
Bug.png
Fighting.png

Base Stats: Normal: 57 / 47 / 82 / 57 / 107 / 82 (432) (+20 Def, +20 SpD)
Normal: 57 / 87 / 92 / 77 / 117 / 102 (532)
New ability and desc: Normal: All Fight, No Sleep (Pure Power + Early Bird): Composite effects.
Mega: Pure Power
Notable Moves: High Jump Kick, U-Turn, Mach Punch, Drain Punch, Fire Punch, Ice Punch, Thunder Punch, Fake Out, Encore, Rock Slide, Poison Jab, Bullet Punch, Swords Dance
Role Identification: Nothing more than a glorified beat stick, but a good one nonetheless. Thanks to Titanium Fists, it's Attack is not depressingly horrible, and with the great spread of moves at it's arsenal, it can hit a lot of stuff super effectively. It also has a good Speed stat as well. Upon Mega Evolving, it's Attack becomes even more dangerous, allowing it to shred major holes with set up. Though, a lot of setup must be done first, like eliminating key threats like Flying-types and Stealth Rock, and you can't ignore it's low HP stat as well.

Normal Sprite
Normal Sprite


DNA Donors: Swoobat/Porygon-Z
Offspring name: Zworybot-S
New Type:
Normal.png
Psychic.png

Base Stats: 96 / 68 / 62 / 126 / 77 / 102 (531) (+20 HP, +20 SpA)
New ability and desc: Inhibitor (Adaptability + Unaware): Ignores the opponent's stat changes and STAB bonus.
Notable Moves: Nasty Plot, Recover, Tri Attack, Psychic, Psyshock, Thunderbolt, Ice Beam, Shadow Ball, Trick, Knock Off, Heat Wave, Volt Switch, Defog, Super Fang
Role Identification: Zworybot-S is a rather unique sweeper, because it can take on boosted sweepers quite strangely thanks to ignoring their STAB and stat changes. This in general reduces the damage it takes by a great margin, and thus lets it do some rather nasty damage off of a Nasty Plot-boosted 106 Special Attack. Normal/Psychic is also OK as a defensive type.

Normal Sprite
Normal Sprite


DNA Donors: Latias/Meinfoo
Offspring name: Footias
New Type:
Psychic.png
Fighting.png

Base Stats: 62 / 92 / 70 / 92 / 90 / 107 (513) (+10 Atk, +10 SpA, +20 Spe)
New ability and desc: Self-Recharge (Regenerator + Levitate): Composite effects.
Notable Moves: Zen Headbutt, Close Combat, Drain Punch, Aura Sphere, Psychic, U-Turn, Stone Edge, Earthquake, Swords Dance, Dragon Dance, Calm Mind, Poison Jab, Ice Beam, Thunderbolt, Mystical Fire, Knock Off, Trick, Healing Wish, Taunt, Defog,
Role Identification: Based on a fusion by Dragonith, but weaker. It is a pretty good glass cannon with a lot of options for support and offense. Versatile for both sides of the spectrum, and a consistent recovery and immunity granted in Self-Recharge can give it some useful options. It does have a Mega, but that's a bit too powerful for this game.
 
Last edited:
We could use some terrain setters for this.
:swsh/weezing-galar::swsh/mr_mime:
DNA Donors/ Parents: Weezing-Galar / Mr. Mime
Offspring Name: Galarian Mr.Zing
New Types:
Fairy.png

Base Stats: 72 / 67 / 102 / 95 / 102 / 75 [BST: 513] (+20 HP / +0 Atk / +10 Def / +3 SpA / +7 SpD / +0 Spe)
New Ability: Proof Surge = (Misty Surge + Soundproof)
Ability Description: Has the effects of both abilities
Notable/Relevant/Useful Moves:
Physical.png
: Explosion, Fake Out
Special.png
: Dazzling Gleam, Strange Steam, Fire Blast, Misty Explosion, Heat Wave, Thunderbolt
Status.png
: Teleport, Defog, Pain Split, Toxic Spikes
Role Justification: A decently bulky terrain setter with a fair amount of utility to it.
JavaScript:
galarian mr.zing: {
    num: 75000###,
    types:["Fairy"],
    species: "Galarian Mr.Zing",
    id: "galarian mr.zing",
    baseStats: {hp: 72, atk: 67, def: 102, spa: 95, spd: 102, spe: 75}
    abilities: {0: "Proof Surge"},
    weightkg: 35.25,
    fusion: ["Weezing-Galar", "Mr. Mime"],
},

:swsh/electrode::swsh/pincurchin:
DNA Donors/ Parents: Electrode / Pincurchin
Offspring Name: Elecurchin
New Types:
Electric.png

Base Stats: 65 / 75 / 84 / 90 / 84 / 102 [BST: 500] (+11 HP / +0 Atk / +2 Def / +5 SpA / +2 SpD / +20 Spe)
New Ability: Sound Surge = (Soundproof + Electric Surge)
Ability Description: Has the effect of both abilities
Notable/Relevant/Useful Moves:
Physical.png
: Explosion
Special.png
:Rising Voltage, Volt Switch, Surf, Hydro Pump
Status.png
:Recover, Thunder Wave, Spikes, Toxic Spikes, Memento, Teleport
Role Justification: A fast terrain setter who can set hazards while also destroying shit with rising voltage.
JavaScript:
elecurchin: {
    num: 75000###,
    types:["Electric"],
    species: "Elecurchin",
    id: "elecurchin",
    baseStats: {hp: 64, atk: 75, def: 82, spa: 95, spd: 82, spe: 102}
    abilities: {0: "Sound Surge"},
    weightkg: 33.8,
    fusion: ["Electrode", "Pincurchin"],
},

:swsh/thwackey::swsh/torterra:
DNA Donors/ Parents: Thwackey / Torterra
Offspring Name: Thwackterra
New Types:
Grass.png

Base Stats: 90 / 107 / 107 / 65 / 72 / 70 [BST: 511] (+8 HP / +10 Atk / +20 Def / +0 SpA / +0 SpD / +2 Spe)
New Ability: Grassy Armor = (Grassy Surge + Shell Armor)
Ability Description: Has the effects of both abilities
Notable/Relevant/Useful Moves:
Physical.png
: Grassy Glide, Knock Off, Low Kick, U-Turn, Iron Head, Superpower
Special.png
: N/A
Status.png
: Swords Dance, Synthesis, Stealth Rock
Role Justification: Weird rillaboom here would just do what rillaboom normally does, but you know worse.
JavaScript:
thwackterra: {
    num: 75000###,
    types:["Grass"],
    species: "Thwackterra",
    id: "thwackterra",
    baseStats: {hp: 90, atk: 107, def: 107, spa: 65, spd: 72, spe: 70}
    abilities: {0: "Grassy Armor"},
    weightkg: 162,
    fusion: ["Thwackey", "Torterra"],
},

:swsh/mr_mime-galar::swsh/indeedee-f:
DNA Donors/ Parents: Mr. Mime-Galar / Indeedee-F
Shared Egg Group:
Offspring Name: Galarian Mr.Indeed-F
New Types:
Psychic.png

Base Stats: 80 / 65 / 65 / 92 / 102 / 102 [BST: 506] (+20 HP / +5 Atk / +0 Def / +0 SpA / +5 SpD / +10 Spe)
New Ability: Spirit Surge = (Vital Spirit + Psychic Surge)
Ability Description: Has the effects of both abilities
Notable/Relevant/Useful Moves:
Physical.png
: Rapid Spin
Special.png
: Expanding Force, Mystical Fire, Shadow Ball, Dazzling Gleam, Freeze Dry, Hyper Voice, Focus Blast
Status.png
: Calm Mind, Nasty Plot, Aromatherapy
Role Justification: A psychic terrain setter with some powerful tools at its disposal.
JavaScript:
galarian mr.indeed-f: {
    num: 75000###,
    types:["Psychic"],
    species: "Galarian Mr.Indeed-F",
    id: "galarian mr.indeed-f",
    baseStats: {hp: 80, atk: 65, def: 65, spa: 92, spd: 102, spe: 102}
    abilities: {0: "Spirit Surge"},
    weightkg: 42.4,
    fusion: ["Mr. Mime-Galar", "Indeedee-F"],
},

Also let's add some offensive presences

:swsh/mr_mime::swsh/haxorus:
DNA Donors/ Parents: Mr. Mime / Haxorus
Shared Egg Group:
Offspring Name: Mr.Hax
New Types:
Psychic.png
Dragon.png

Base Stats: 58 / 116 / 77 / 80 / 95 / 113 [BST: 519] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Tech Breaker = (Technician + Mold Breaker)
Ability Description: Has the effects of both abilities
Notable/Relevant/Useful Moves:
Physical.png
: Zen Headbutt, Dual Chop, Close Combat, Sucker Punch, Iron Head, Earthquake, Poison Jab, First Impression, Dragon Tail, Aqua Tail, Fire Punch,
Special.png
: Draco Meteor
Status.png
: Dragon Dance, Teleport, Swords Dance
Role Justification: A very powerful physical sweeper who can ignore defensive abilities like Porous and King's Guard.
JavaScript:
mr.hax: {
    num: 75000###,
    types:["Psychic", "Dragon"],
    species: "Mr.Hax",
    id: "mr.hax",
    baseStats: {hp: 58, atk: 106, def: 77, spa: 80, spd: 95, spe: 103}
    abilities: {0: "Tech Breaker"},
    weightkg: 80,
    fusion: ["Mr. Mime", "Haxorus"],
},
:swsh/mr_mime-galar::swsh/blaziken:
DNA Donors/ Parents: Mr. Mime-Galar / Blaziken
Shared Egg Group:
Offspring Name: Galarian Mr.Blaz
New Types:
Ice.png
Fighting.png

Base Stats: 65 / 112 / 67 / 120 / 80 / 90 [BST: 534] (+0 HP / +20 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)
New Ability: Body Boost = (Ice Body + Speed Boost)
Ability Description: At the end of every turn this pokemon recovers 1/16th of its HP.
Notable/Relevant/Useful Moves:
Physical.png
: Rapid Spin, Ice Shard, Fake Out, Ice Punch, Blaze Kick, Knock Off, Poison Jab, Close Combat, Stone Edge, Brave Bird, Earthquake, U-Turn, Sucker Punch
Special.png
: Freeze-Dry, Aura Sphere, Focus Blast, Fire Blast, Heat Wave, Flamethrower, Psyshock, Psychic, Dazzling Gleam, Thunder, Thunderbolt, Scorching Sands, Vacuum Wave
Status.png
: Defog, Calm Mind, Nasty Plot, Bulk Up, Swords Dance
Role Justification: A good sweeper with physical and special sets up the wazoo. It might be on the slower side, but its access to some useful priority moves helps it in that regard. It also has a mega but I don't give a shit about it.
JavaScript:
galarian mr.blaz: {
    num: 75000###,
    types:["Ice", "Fighting"],
    species: "Galarian Mr.Blaz",
    id: "galarian mr.blaz",
    baseStats: {hp: 65, atk: 112, def: 67, spa: 120, spd: 80, spe: 90}
    abilities: {0: "Body Boost"},
    weightkg: 54.4,
    fusion: ["Mr. Mime-Galar", "Blaziken"],
},
 
Last edited:
:ss/zacian::ss/growlithe:
DNA Donors / Parents: Zacian / Growlithe
Offspring Name: Lithian
New Types:
Fire.png
Fairy.png

Base Stats: 79 / 120 / 84 / 75 / 92 / 99 [BST: 549] (+6 HP / +20 Atk / +4 Def / +10 SpD)
New Ability: Monarchy Blade = (Justified + Intrepid Sword)
Ability Description: If this Pokémon is hit by a Dark type attack, it raises its Attack by 2 stages.
Notable/Relevant/Useful Moves:
Physical.png

Flare Blitz, Close Combat, Wild Charge, Play Rough, Fire Fang, Crunch, Psychic Fangs
Special.png

-
Status.png

Swords Dance, Will O Wisp, Substitute, Morning Sun, Teleport
Role Justification: Fast physical attacker with an ability that tells Knock Off to go die.

:ss/zamazenta::ss/aron:
DNA Donors / Parents: Zamazenta / Aron
Offspring Name: Arozenta
New Types:
Steel.png
Fighting.png

Base Stats: 77 / 110 / 121 / 60 / 87 / 83 [BST: 538] (+6 HP / +10 Atk / +14 Def / +10 SpD)
New Ability: Metallic = (Heavy Metal + Dauntless Shield)
Ability Description: Physical attacks do less damage if the user is heavier than the attacker.
Notable/Relevant/Useful Moves:
Physical.png

Body Press, Close Combat, Iron Head, Heavy Slam, Crunch
Special.png

-
Status.png

Stealth Rock, Iron Defense, Rest, Sleep Talk, Toxic
Role Justification: Physically defensive tank that utilizes a weight based ability to wall threats.

:ss/eternatus::ss/woobat:
DNA Donors / Parents: Eternatus / Woobat
Offspring Name: Eternabat
New Types:
Flying.png
Dragon.png

Base Stats: 105 / 74 / 73 / 120 / 73 / 101 [BST: 546] (+3 HP / +8 Atk / +4 Def / +15 SpA / +4 SpD)
New Ability: Concussion = (Klutz + Pressure)
Ability Description: Halves the effect of the opponent's item.
Notable/Relevant/Useful Moves:
Physical.png

Knock Off, U-Turn
Special.png

Draco Meteor, Air Slash, Flamethrower, Psychic, Energy Ball, Dynamax Cannon, Dragon Pulse, Sludge Bomb
Status.png

Defog, Calm Mind, Taunt, Nasty Plot, Roost, Thunder Wave, Light Screen, Reflect
Role Justification: Wallbreaker that can also pack a crippling effect thanks to stopping opponent item from working.

:ss/moltres-galar::ss/slowbro-galar:
DNA Donors / Parents: Moltres-Galar / Slowbro-Galar
Offspring Name: Molow-Galar
New Types:
Poison.png
Dark.png

Base Stats: 95 / 105 / 96 / 120 / 75 / 60 [BST: 546] (+3 HP / +13 Atk / +4 Def / +20 SpA)
New Ability: Quick Barrage = (Quick Draw + Beserk)
Ability Description: 20% chance to raise SpA by 1 at the end of each turn.
Notable/Relevant/Useful Moves:
Physical.png

Sucker Punch, U-Turn, Poison Jab, Drain Punch, Brave Bird, Lash Out
Special.png

Dark Pulse, Fiery Wrath, Sludge Bomb, Shell Side Arm, Flamethrower, Psychic
Status.png

Calm Mind, Taunt, Nasty Plot, Slack Off, Thunder Wave, Belly Drum, Agility
Role Justification: Slow and bulky Wallbreaker that can run viable sets from both sides of the spectrum.

:ss/thundurus-therian: :ss/sawk:
DNA Donors / Parents: Thundurus-Therian / Sawk
Offspring Name: Thundursawk
New Types:
Electric.png
Fighting.png

Base Stats: 83 / 125 / 83 / 92 / 83 / 95 [BST: 565] (+6 HP / +10 Atk / +11 Def / +5 SpA / +6 SpD / +2 Spe)
New Ability: Lightning Veins = (Volt Absorb + Sturdy)
Ability Description: This Pokémon cannot be knocked out from full HP. Getting hit by an Electric type attack, it ignores the damage and let's it live the next hit regardless of HP level.
Notable/Relevant/Useful Moves:
Physical.png

Earthquake, Thunder Punch, Close Combat, Wild Charge, Poison Jab, Stone Edge, Reversal
Special.png

Thunderbolt, Sludge Bomb, Focus Blast, Volt Switch
Status.png

Defog, Bulk Up, Nasty Plot, Thunder Wave, Taunt, Substitute
Role Justification: Strong wallbreaker with an interesting ability that allows it to pull off cool shit if you can get the tracks in your favour. Nasty Plot variants can also put in work.

:ss/garchomp::ss/drifblim:
DNA Donors / Parents: Garchomp / Drifblim
Offspring Name: Chomplim
New Types:
Ground.png
Ghost.png

Base Stats: 129 / 105 / 79 / 105 / 79 / 91 [BST: 588] (+10 Def / +20 SpA / +10 SpD)
New Ability: Rough Result = (Rough Skin + Aftermath)
Ability Description: Rough Skin + Aftermath effects.
Notable/Relevant/Useful Moves:
Physical.png

Earthquake, Stone Edge, Fire Fang, Dragon Claw, Shadow Claw, Phantom Force
Special.png

Shadow Ball, Fire Blast, Earth Power, Hex
Status.png

Defog, Will o Wisp, Toxic, Strength Sap, Srealth Rock, Substitute, Swords Dance
Role Justification: A nasty bugger when it holds Rocky Helmet.
 
Last edited:
Sorry, I had to...
:swsh/sandshrew-alola::swsh/kyurem-black:
DNA Donors/ Parents: Sandshrew-Alola / Kyurem-Black
Offspring Name: Sandem-Black-Alola
New Types:
Ice.png
Dragon.png

Base Stats: 90 / 124 / 95 / 65 / 80 / 84 [BST: 538] (+3 HP / +2 Atk / +0 Def / +0 SpA / +18 SpD / +17 Spe)
New Ability: Volt Terush = (Teravolt + Slush Rush)
Ability Description: Effect of both abilities
Notable/Relevant/Useful Moves:
Physical.png
Earthquake, Icicle Crash, Knock Off, Bolt Strike
Special.png
Freeze Dry
Status.png
Roost, Stealth Rock, Swords Dance, Dragon Dance
Role Justification: A wallbreaker that has issues switching in, it can also act as an sweeper with Dragon Dance, 84 base Speed allows it to outspeed Kingtstar and OHKO with Freeze Dry and no investment so long you have a Life Orb (Otherwise run a neutral nature to SpA and 56 EVs), Passable bulk also lets it keep some longevity with Roost, and even with its Ice typing, it still keeps some defensive utility to switch in some cases thanks to its Dragon typing.
JavaScript:
sandem-black-alola: {
    num: 75000###,
    types:["Ice", "Dragon"],
    species: "Sandem-Black-Alola",
    id: "sandem-black-alola",
    baseStats: {hp: 90, atk: 124, def: 95, spa: 65, spd: 80, spe: 84}
    abilities: {0: "Volt Terush"},
    weightkg: 182.5,
    fusion: ["Sandshrew-Alola", "Kyurem-Black"],
},


:swsh/barraskewda::swsh/ribombee:
DNA Donors/ Parents: Barraskewda / Ribombee
Offspring Name: Barrbee
New Types:
Bug.png
Water.png

Base Stats: 62 / 109 / 62 / 77 / 62 / 144 [BST: 516] (+2 HP / +20 Atk / +2 Def / +0 SpA / +2 SpD / +14 Spe)
New Ability: Shield Swim = (Shield Dust + Swift Swim)
Ability Description: Effect of both abilities
Notable/Relevant/Useful Moves:
Physical.png
U-Turn, Liquidation, Close Combat, Drill Run
Special.png
Nope
Status.png
Sticky Web, Switcheroo, Stun Powder
Role Justification: A fast pivot that can fit Sticky Web and Stun Powder to be quite solid speed control.
JavaScript:
barribee: {
    num: 75000###,
    types:["Bug", "Water"],
    species: "Barrbee",
    id: "barrbee",
    baseStats: {hp: 62, atk: 109, def: 62, spa: 77, spd: 62, spe: 144}
    abilities: {0: "Shield Swim"},
    weightkg: 15.25,
    fusion: ["Barraskewda", "Ribombee"],
},

:swsh/mr_mime-galar::swsh/urshifu:
DNA Donors/ Parents: Mr. Mime-Galar / Urshifu
Offspring Name: M. Shifu-Galar
New Types:
Dark.png
Ice.png

Base Stats: 77 / 110 / 85 / 85 / 85 / 101 [BST: 543] (+2 HP / +13 Atk / +3 Def / +9 SpA / +10 SpD / +3 Spe)
New Ability: Unscreen = (Unseen Fist + Screen Cleaner)
Ability Description: User's contact moves ignore Protect-sort moves, Reflect, Light Screen and Aurora Veil
Notable/Relevant/Useful Moves:
Physical.png
Ice Punch, Triple Axel, Wicked Blow, Close Combat, U-Turn, Rapid Spin, Ice Shard, Stone Edge, Thunder Punch
Special.png
Nope
Status.png
Taunt, Thunder Wave, Trick, Bulk Up
Role Justification: An offensive mon, it may be hard to switch into, but it struggles switching in out of an Stealth Rock weakness, and also includes some usable utility in Rapid Spin.
JavaScript:
m. shifu-galar: {
    num: 75000###,
    types:["Dark", "Ice"],
    species: "M. Shifu-Galar",
    id: "m. shifu-galar",
    baseStats: {hp: 77, atk: 110, def: 85, spa: 85, spd: 85, spe: 101}
    abilities: {0: "Unscreen"},
    weightkg: 80.9,
    fusion: ["Mr. Mime-Galar", "Urshifu"],
},
:swsh/starmie::swsh/mienshao:
DNA Donors/ Parents: Starmie / Mienshao
Offspring Name: Miemie
New Types:
Fighting.png
Psychic.png

Base Stats: 70 / 109 / 72 / 109 / 72 / 121 [BST: 553] (+8 HP / +9 Atk / +0 Def / +12 SpA / +0 SpD / +11 Spe)
New Ability: Natural Heal = (Regenerator + Natural Cure)
Ability Description: Effect of both abilities
Notable/Relevant/Useful Moves:
Physical.png
Close Combat, Psycho Cut, Rapid Spin, Stone Edge, Knock Off, U-Turn, Fake Out
Special.png
Psyshock, Focus Blast, Ice Beam, Power Gem, Thunderbolt, Scald
Status.png
Trick, Swords Dance, Calm Mind, Taunt, Recover
Role Justification: A consistent fast pivot that can also act as an stallbreaker, a wide movepool and mixed offenses allows it to pick its checks and counters to a degree, and it can also act as hazard control thanks to Rapid Spin.
JavaScript:
miemie: {
    num: 75000###,
    types:["Fighting", "Psychic"],
    species: "Miemie",
    id: "miemie",
    baseStats: {hp: 70, atk: 109, def: 72, spa: 109, spd: 72, spe: 121}
    abilities: {0: "Natural Heal"},
    weightkg: 57.75,
    fusion: ["Starmie", "Mienshao"],
},
:swsh/wigglytuff::swsh/clefable:
DNA Donors/ Parents: Wigglytuff / Clefable
Offspring Name: Wigglable
New Types:
Normal.png
Fairy.png

Base Stats: 120 / 70 / 70 / 95 / 90 / 53 [BST: 498] (+3 HP / +0 Atk / +11 Def / +5 SpA / +20 SpD / +1 Spe)
New Ability: Competitive Guard = (Competitive + Magic Guard)
Ability Description: Effect of both abilities
Notable/Relevant/Useful Moves:
Physical.png
Knock Off
Special.png
Moonblast, Flamethrower, Ice Beam, Thunderbolt, Focus Blast
Status.png
Stealth Rock, Calm Mind, Soft-Boiled, WIsh, Teleport, Thunder Wave, Aromatheraphy, Encore, Trick
Role Justification: Clefable but now it annoys Defog and Intimidate users, extra fatness included to be a better cleric with Wish + Teleport, aka, a defensive pivot with a ton of utility and cleric capabilities, and isn't passive either.
JavaScript:
fat: {
    num: 75000###,
    types:["Normal", "Fairy"],
    species: "Wigglable",
    id: "wigglable",
    baseStats: {hp: 120, atk: 70, def: 70, spa: 95, spd: 90, spe: 53}
    abilities: {0: "Competitive Guard"},
    weightkg: 26,
    fusion: ["Wigglytuff", "Clefable"],
},
:swsh/glaceon::swsh/primarina:
DNA Donors/ Parents: Glaceon / Primarina
Shared Egg Group: Field
Offspring Name: Glacina
New Types:
Water.png
Ice.png

Base Stats: 74 / 67 / 100 / 140 / 110 / 75 [BST: 566] (+2 HP / +0 Atk / +8 Def / +12 SpA / +5 SpD / +13 Spe)
New Ability: Icy Torrent = (Torrent+ Ice Body)
Ability Description: User's Water type moves are boosted by x1.5 while under Hail
Notable/Relevant/Useful Moves:
Physical.png
Flip Turn
Special.png
Freeze-Dry, Scald
Status.png
Calm Mind, Wish, Protect, Encore
Role Justification: A somewhat slow wallbreaker, Scald + Freeze-Dry is unresisted by conventional means, meaning that you always have space for multiple options. Calm Mind allows to pull setup and threaten stuff out, pivoting with Flip Turn also turns Choice item sets as quite usable, and good mixed bulk alongside Wish allows it to be able to consistently check stuff.
JavaScript:
glacina: {
    num: 75000###,
    types:["Water", "Ice"],
    species: "Glacina",
    id: "glacina",
    baseStats: {hp: 74, atk: 67, def: 100, spa: 140, spd: 110, spe: 75}
    abilities: {0: "Icy Torrent"},
    weightkg: 34.95,
    fusion: ["Glaceon", "Primarina"],
},
 
Last edited:
Sorry, I had to...
:swsh/sandshrew-alola::swsh/kyurem-black:
DNA Donors/ Parents: Sandshrew-Alola / Kyurem-Black
Shared Egg Group: DNA
Offspring Name: Shrek-Black-Alola
New Types:
Ice.png
Dragon.png

Base Stats: 90 / 124 / 95 / 65 / 80 / 84 [BST: 538] (+3 HP / +2 Atk / +0 Def / +0 SpA / +18 SpD / +17 Spe)
New Ability: Volt Terush = (Teravolt + Slush Rush)
Ability Description: Effect of both abilities
Notable/Relevant/Useful Moves:
Physical.png
Earthquake, Icicle Crash, Knock Off, Bolt Strike
Special.png
Freeze Dry
Status.png
Roost, Stealth Rock, Swords Dance, Dragon Dance
Role Justification: A wallbreaker that has issues switching in, it can also act as an sweeper with Dragon Dance, 84 base Speed allows it to outspeed Kingtstar and OHKO with Freeze Dry and no investment so long you have a Life Orb (Otherwise run a neutral nature to SpA and 56 EVs), Passable bulk also lets it keep some longevity with Roost, and even with its Ice typing, it still keeps some defensive utility to switch in some cases thanks to its Dragon typing.
JavaScript:
shrek-black-alola: {
    num: 75000###,
    types:["Ice", "Dragon"],
    species: "Shrek-Black-Alola",
    id: "shrek-black-alola",
    baseStats: {hp: 90, atk: 124, def: 95, spa: 65, spd: 80, spe: 84}
    abilities: {0: "Volt Terush"},
    weightkg: 182.5,
    fusion: ["Sandshrew-Alola", "Kyurem-Black"],
},

You didn't have to do anything.
 
:swsh/seismitoad::swsh/omastar:
DNA Donors/ Parents: Seismitoad / Omastar
Offspring Name: Toadstar
New Types:
Water.png
Ground.png

Base Stats: 102/82/115/105/97/69 [BST: 590] (+15 HP/+5 Atk/+15 Def/+5 SpA /+25 SpD/+5 Spe)
Ability: Swift Swim
Notable/Relevant/Useful Moves:
Physical.png
Liquidation, EQ, Drain Punch, Power Whip, Crunch, Knock Off, Stone Edge, Body Slam, Poison Jab
Special.png
Hydro Pump, Scald, Earth Power, Ice Beam, Focus Blast, Sludge Bomb, Infestation, Grass Knot, Hyper Voice, Meteor Beam
Status.png
Shell Smash, Stealth Rock, Rain Dance, Rock Polish, Spikes, T-Spikes
Role Justification: A versatile pokemon that boosts a large movepool. While it's most use lies in laying down spikes, t-spikes and rocks, Toadstar gets a lot better in rain due to Swift Swim.
JavaScript:
toadstar: {
    num: 75000###,
    types:["Water", "Ground"],
    species: "Toadstar",
    id: "toadstar",
    baseStats: {hp: 102, atk: 92, def: 115, spa: 115, spd: 87, spe: 79}
    abilities: {0: ""},
    weightkg: 48.5,
    fusion: ["Seismitoad", "Omastar"],
},


:swsh/azumarill::swsh/rhyperior:
DNA Donors/ Parents: Azumarill / Rhyperior
Offspring Name: Azure
New Types:
Water.png
Rock.png

Base Stats: 117/95/125/57/77/45 [BST: 516] (+10 HP/+0 Atk/+20 Def/+0 SpA/+10 SpD/+0 Spe)
New Ability: Elementalist = (Lightning Rod + Sap Sipper)
Ability Description: This pokemon is immune to Grass and Electric moves, all Grass and Electric attacks are redirected to this pokemon. Increase Atk and SpAtk when hit by a Grass or Electric attack.
Notable/Relevant/Useful Moves:
Physical.png
Stone Edge, Smack Down, Aqua Jet, Liquidation, Waterfall, Play Rough, Body Press, Body Slam, Super Power, Megahorn, Avalanche, Crunch, Iron Head, Payback, Outrage
Special.png
-
Status.png
Stealth Rock, Belly Drum, Swords Dance, Curse, Rock Polish, Sandstorm
Role Justification: Bulky physical wall with with an ability that eliminates two of it's weaknesses.
JavaScript:
azure: {
    num: 75000###,
    types:["Water", "Ground"],
    species: "Azure",
    id: "azure",
    baseStats: {hp: 117, atk: 105, def: 105, spa: 57, spd: 87, spe: 45}
    abilities: {0: "Elementalist"},
    weightkg: 155.65,
    fusion: ["Azumarill", "Rhyperior"],
},


:swsh/vikavolt::swsh/misdreavus:
DNA Donors/ Parents: Vikavolt / Misdreavus
Offspring Name: Vivikas
New Types:
Ghost.png
Electric.png

Base Stats: 93/70/90/125/90/69 [BST: 537] (+25 HP/+5 Atk/+15 Def/+10 SpA/+10 SpD/+5 Spe)
Ability: Levitate
Notable/Relevant/Useful Moves:
Physical.png
-
Special.png
Shadow Ball, Thunderbolt, Rising Voltage, Volt Switch, Bug Buzz, Air Slash, Flash Cannon, Energy Ball, Psychic, Dark Pulse, Dazzling Gleam, Hyper Voice, Power Gem
Status.png
Nasty Plot, Sticky Web, Thunder Wave, Will-o-Wisp, Trick Room, Pain Split, Trick
Role Justification: This pokemon can be used with the pretty straight forward volt-scarf build, however there are many other options this pokemon can utilize. From setting traps to being a setup sweeper, Mekavolt is a nice all-rounder.
JavaScript:
mekavolt: {
    num: 75000###,
    types:["Ghost", "Electric"],
    species: "Mekavolt",
    id: "mekavolt",
    baseStats: {hp: 93, atk: 70, def: 90, spa: 125, spd: 90, spe: 69}
    abilities: {0: "Levitate"},
    weightkg: 23,
    fusion: ["Vikavolt", "Misdreavus"],
},


:swsh/hippowdon::swsh/torkoal:
Parents: Hippowdon / Torkoal
Shared Egg Group: Field
Offspring Name: Hippokoal
New Types:
Fire.png
Ground.png

Base Stats: 99/108/139/86/81/43 [BST: 556]
New Ability: Wildfire = (Drought + Sandstorm)
Ability Description: Summons Wildfire, lasts 1 to five turns(8 if Heat Rock); At the end of each turn, damages each Pokémon for 1/16 of its maximum HP, unless it is a Fire, Water or Rock type; has one of the abilities Flame Body, Magma Armor, Flash Fire, Magic Guard or Overcoat; or has safety goggles. Weather ball becomes Fire/Rock type; Chlorophyll, Flower Gift, Harvest and Leaf Guard are not activated; prevents Pokémon from becoming frozen; Causes Morning Sun to recover ⅔ of max HP; Causes Synthesis to recover ¼ of max HP; Grass types take 25% more damage
Notable/Relevant/Useful Moves:
Physical.png
Heat Crash, Earthquake, Flame Charge, Body Press, Stone Edge, Superpower, Crunch, Iron Head, Body Slam, Rapid Spin, Explosion, Gyro Ball
Special.png
Overheat, Fire Blast, Scorching Sands, Weather Ball, Solar Beam, Clear Smog
Status.png
Stealth Rock, Will-o-Wisp, Shell Smash, Curse, Slack Off, Whirlwind
Role Justification: Bulky trap setter that can spin away opponents traps. Grass pokemon beware for it's ability, as it burns them alive.
JavaScript:
hippokoal: {
    num: 75000###,
    types:["Fire", "Ground"],
    species: "Hippokoal",
    id: "hippokoal",
    baseStats: {hp: 99, atk: 108, def: 139, spa: 86, spd: 81, spe: 43}
    abilities: {0: "Wildfire"},
    weightkg: 190.2,
    fusion: ["Hippowdon", "Torkoal"],
},
 
Last edited:
:swsh/weezing::swsh/vikavolt:
DNA Donors/ Parents: Weezing / Vikavolt
Shared Egg Group:
Offspring Name: Weekavolt
New Types:
Poison.png
Electric.png

Base Stats: 96 / 85 / 120 / 120 / 87 / 56 [BST: 564] (+20 HP / +0 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe | + 5 to all stats as donors donate the same ability)
New Ability: Levitate = (Levitate + Levitate)
Ability Description:
Notable/Relevant/Useful Moves:
Physical.png
Explosion
Special.png
Volt Switch, Sludge Bomb, Discharge, Thunderbolt, Flamethrower, Fire Blast, Bug Buzz, Shadow Ball, Dark Pulse
Status.png
Sticky Web, Toxic Spikes, Roost, Will-O-Wisp, Thunder Wave, Taunt
Role Justification: A physical wall that has many support options including hazard setting and status-inducing moves. Its high special atack stat lets it hit surprisingly hard for a wall. It can also pivot into a teammate safely via Volt Switch. Roost gives it reliable recovery. Levitate leaves it with only one weakness (to Psychic), making it much harder to takes down.
JavaScript:
weekavolt: {
    num: 75000###,
    types:["Poison", "Electric"],
    species: "Weekavolt",
    id: "weekavolt",
    baseStats: {hp: 91, atk: 80, def: 115, spa: 115, spd: 82, spe: 51}
    abilities: {0: "Levitate"},
    weightkg: 27.25,
    fusion: ["Weezing", "Vikavolt"],
},
 
Sprite_149_EB.png
Sprite_563_EB.png

Fusion: Dragrigus (Dragonite+Cofagrigus)
Role: All Out Attacker, Support (heal bell), Hex, RestTalk
Type:
Dragon/Ghost
Ability: Wandering Shed (Multiscale + Mummy) - It's multiscale, but when it activates, the pokemon swaps this ability with the opponent.
Stat Distribution: HP 84/ Atk 92 /Def 130 / SpA 97 / SpD 102 / Spe 75 BST 580 (I put the +40 by respecting the rules, but I forgot where I put the stat...)
Relevant Moves: Agility, Air Slash, Blizzard, Defog, Draco Meteor, Fire Blast, Focus Blast, Heal Bell, Dragon Dance, Toxic, Body Press, Dark Pulse, Shadow Ball, Hex, Rest, Sleep Talk, Will-O-Wisp and lot of physical moves too.
Justification: This is an extremely resilient pokemon in exchange for a drop in offensive stats. His talent "Wandering Shed" allows him to place himself with Dragon Dance. Even without the effect of Multiscale, he is tough, he can take the opportunity to boost himself a second time (he remains slow even at +1) or use Toxic to deactivate the opponent's Multiscale.
dragrigus: {
num: 75000###,
types:["Dragon", "Ghost"],
species: "Dragrigus",
id: "dragrigus",
baseStats: {hp: 84, atk: 92, def: 130, spa: 97, spd: 102, spe: 75}
abilities: {0: "Wandering Shed"},
weightkg: 143.3,
fusion: ["Dragonite", "Cofagrigus"],
},
 
Last edited:
:swsh/xatu::swsh/cobalion:
DNA Donors/ Parents: Xatu / Cobalion
Offspring Name: Xotalion
New Types:
Psychic.png
Steel.png

Base Stats: 78 / 102 / 99 / 102 / 71 / 111 [BST: 563] (+0 HP / +20 Atk / +0 Def / +10 SpA / +0 SpD / +10 Spe)
New Ability: Eye for an Eye = (Magic Bounce + Justified)
Ability Description: User bounces back dark-type moves that targets it.
Notable/Relevant/Useful Moves:
Physical.png
Iron Head, U-turn, Foul Play, Zen Headbutt
Special.png
Volt Switch, Flash Canon, Focus Blast, Volt Switch, Heat Wave
Status.png
Stealth Rock, Roost, Defog, Swords Dance, Calm Mind
Role Justification: Catch-all pivot with an extensive movepool and a god-sent ability. Doesn't have the best stats nor the best double-type though.
JavaScript:
xotalion: {
    num: 75000###,
    types:["Psychic", "Steel"],
    species: "Xotalion",
    id: "xotalion",
    baseStats: {hp: 78, atk: 102, def: 99, spa: 102, spd: 71, spe: 111}
    abilities: {0: "Eye for an Eye"},
    weightkg: 132.5,
    fusion: ["Xatu", "Cobalion"],
},
:swsh/gurdurr::swsh/skarmory:
DNA Donors/ Parents: Gurdurr / Skarmory
Offspring Name: Skurdurr
New Types:
Fighting.png
Flying.png

Base Stats: 75 / 110 / 122 / 47 / 60 / 60 [BST: 474] (+0 HP / +18 Atk / +10 Def / +7 SpA / +0 SpD / +5 Spe)
New Ability: Analgesic = (Guts + Weak Armor)
Ability Description: If this Pokemon has a non-volatile status condition, its Speed is multiplied by 2; burn's physical damage halving is ignored.
Notable/Relevant/Useful Moves:
Physical.png
Close Combat, Facade, Mach Punch, Brave Bird, Body Press, Earthquake, Stone Edge
Special.png

Status.png
Spikes, Roost, Bulk Up, Iron Defense, Protect, Defog.
Role Justification: As long as you dont switch this mon on a knock off, its gonna get fast. If you think it's broken, remember that that 110 atk can't be boosted by items. Oh and it could be played as a defensive mon ig with a nifty status absorb thing.
JavaScript:
skurdurr: {
    num: 75000###,
    types:["Fighting", "Flying"],
    species: "Skurdurr",
    id: "skurdurr",
    baseStats: {hp: 75, atk: 110, def: 122, spa: 47, spd: 60, spe: 60}
    abilities: {0: "Analgesic"},
    weightkg: 45.25,
    fusion: ["Gurdurr", "Skarmory"],
},
:swsh/azumarill::swsh/escavalier:
DNA Donors/ Parents: Azumarill / Escavalier
Offspring Name: Azcavalier
New Types:
Steel.png
Fairy.png

Base Stats: 85 / 112 / 102 / 70 / 92 / 35 [BST: 496] (+0 HP / +20 Atk / +10 Def / +10 SpA / +0 SpD / +0 Spe)
New Ability: Storm Slicer = (Huge Power + Overcoat)
Ability Description: Effects of Overcoat + Under Sandstorm or Hail, user's attack stat is doubled.
Notable/Relevant/Useful Moves:
Physical.png
Iron Head, Play Rough, Close Combat, Drill Run
Special.png

Status.png
Swords Dance, Belly Drum?, Taunt
Role Justification: Sticks and stones my break your bones, but under weather Azcavalier does the job better. With good support, it can wreck fatter teams. It also has a cool typing and an okay offensive movepool. It's still very slow, and outside of weather, it doesn't do much.
JavaScript:
azcavalier: {
    num: 75000###,
    types:["Steel", "Fairy"],
    species: "Azcavalier",
    id: "azcavalier",
    baseStats: {hp: 85, atk: 112, def: 102, spa: 70, spd: 92, spe: 35}
    abilities: {0: "Storm Slicer"},
    weightkg: 30.75,
    fusion: ["Azumarill", "Escavalier"],
},
:swsh/clefairy::swsh/tornadus-therian:
DNA Donors/ Parents: Clefairy / Tornadus-Therian
Offspring Name: Tornafey-Therian
New Types:
Fairy.png
Flying.png

Base Stats: 84 / 72 / 69 / 85 / 82 / 98 [BST: 490] (+10 HP / +0 Atk / +5 Def / +0 SpA / +5 SpD / +20 Spe)
New Ability: Angelic Veil = (Friend Guard + Regenerator)
Ability Description: The turn this pokemon switches out, pokemon on your side take 3/4 damage from attacks.
Notable/Relevant/Useful Moves:
Physical.png
Knock off, U-turn, Foul Play
Special.png
Moonblast, Hurricane, Flamethrower, Fire Blast, Ice Beam, Thunderbolt, Mystical Fire, Focus Blast, Sludge Bomb
Status.png
Stealth Rock, Soft Boiled, Thunder Wave, Trick, Taunt, Nasty Plot, Calm Mind, Defog, Encore
Role Justification: Super support mon with middling stats but excellent everything else and one of the coolest abilities ever.
JavaScript:
tornafey-therian: {
    num: 75000###,
    types:["Fairy", "Flying"],
    species: "Tornafey-Therian",
    id: "tornafey-therian",
    baseStats: {hp: 84, atk: 72, def: 69, spa: 85, spd: 82, spe: 98}
    abilities: {0: "Angelic Veil"},
    weightkg: 35.25,
    fusion: ["Clefairy", "Tornadus-Therian"],
},
:swsh/gastrodon::swsh/pyroar:
DNA Donors/ Parents: Gastrodon / Pyroar
Shared Egg Group:
Offspring Name: Pyrodon
New Types:
Ground.png
Fire.png

Base Stats: 108 / 75 / 70 / 110 / 74 / 92 [BST: 529] (+10 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +20 Spe)
New Ability: Repugnant = (Sticky Hold + Unnerve)
Ability Description: While this Pokemon is active, it prevents opposing Pokemon's held items to have effect. Activation message broadcasts before other Abilities regardless of the Pokemon's Speed tiers.
Notable/Relevant/Useful Moves:
Physical.png

Special.png
Earth Power, Scorching Sands, Lava Plume, Fire Blast, Flamethrower, Ice Beam
Status.png
Will-o-wisp, Recover, Yawn, Work Up
Role Justification: Cool anti-mon.
JavaScript:
pyrodon: {
    num: 75000###,
    types:["Ground", "Fire"],
    species: "Pyrodon",
    id: "pyrodon",
    baseStats: {hp: 108, atk: 75, def: 70, spa: 110, spd: 74, spe: 92}
    abilities: {0: "Repugnant"},
    weightkg: 55.7,
    fusion: ["Gastrodon", "Pyroar"],
},
 
Last edited:
:swsh/metagross::swsh/obstagoon:
Metagooooooon.
DNA Donors/ Parents: Metagross / Obstagoon
Offspring Name: Metagoon
New Types:
Psychic.png
Dark.png

Base Stats: 86 / 112 / 115 / 77 / 85 / 82 [BST: 557] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Clearly Obstinate = (Clear Body + Defiant)
Ability Description: When the opponent lowers this Pokemon stats, ignore it and gain +2 Attack.
Notable/Relevant/Useful Moves:
Physical.png
Meteor Mash, Iron Head, Night Slash, Facade, Zen Headbutt, Thunder Punch, Fire Punch, Ice Punch
Special.png
Dark Pulse, Flash Cannon, Psychic, Hyper Voice
Status.png
Parting Shot, Swords Dance, Trick, Stealth Rock, Subsitute, Protect
Role Justification: A Physical sweeper with an ability that raises Attack. Go ham.
JavaScript:
metagoon: {
    num: 75000###,
    types:["Psychic", "Dark"],
    species: "Metagoon",
    id: "metagoon",
    baseStats: {hp: 86, atk: 112, def: 115, spa: 77, spd: 85, spe: 82}
    abilities: {0: "Clearly Obstinate "},
    weightkg: 298,
    fusion: ["Metagross", "Obstagoon"],
},
The +40 isn't optional
 
:swsh/flapple::swsh/durant:
DNA Donors: Flapple / Durant
Offspring Name: Flaant
New Types:
Grass.png
Bug.png

Base Stats: 76 / 114 / 109 / 76 / 69 / 109 [BST: 553] (+12 HP / +5 Atk / +13 Def / +5 SpA / +15 SpD / +20 Spe)
New Ability: Hustle = (Hustle + Hustle)
Notable/Relevant/Useful Moves:
Physical.png
…First Impression, U-turn, Grav Apple, Grassy Glide (?), Superpower, Stomping Tantrum, Sucker Punch, Thunder Fang, Rock Slide, Stone Edge, Dual Wingbeat, Crunch.
Status.png
…Dragon Dance, Hone Claws.
Role Justification: Aight you might be thinking that it is dumb that I chose Grass/Bug out of every type combo I could have gone for when mnaking a fusion out of these to, and you'd be right. However, this is for balancing reasons, as its stats, ability, offensive coverage and access to set up moves would make it into too much of a force to be wreckoned with if it had some semblance of a decent typing. HOWEVER, this still is a pokemon full with potential, as its horrible typing isn't all downsides since it gives Flaant STAB on great moves such as First Impression, U-turn and Grav Apple, all moves that make it a diverse and fearsome breaker, letting it perform roles such as choiced pivot much easier, and yet it still keeps the aformentioned fantastic movepool to compensate further its ass typing...
I could have really just said look at Rillaboom but I was excited to talk about this thing lol.
JavaScript:
flaant: {
    num: 75000###,
    types:["Grass", "Bug"],
    species: "Flaant",
    id: "flaant",
    baseStats: {hp: 76, atk: 114, def: 109, spa: 76, spd: 69, spe: 109}
    abilities: {0: "Hustle"},
    weightkg: 17,
    fusion: ["Flapple", "Durant"],
},
:swsh/braviary::swsh/obstagoon:
DNA Donors/ Parents: Braviary / Obstagoon
Offspring Name: Bravoon
New Types:
Flying.png
Dark.png

Base Stats: 116 / 116 / 96 / 66 / 96 / 93 [BST: 583] (+20 HP / +10 Atk / +8 Def / +8 SpA / +18 SpD / +6 Spe)
New Ability: Defiant = (Defiant + Defiant)
Notable/Relevant/Useful Moves:
Physical.png
…Brave Bird, Dual Wingbeat, Knock Off, Close Combat, U-turn, Gunk Shot & Iron Head.
Status.png
…Roost, Defog, Obstruct, Parting Shot, Taunt, Switcheroo, Trick, Bulk Up.
Role Justification: Mandibuzz on roids.
JavaScript:
bravoon: {
    num: 75000###,
    types:["Flying", "Dark"],
    species: "Bravoon",
    id: "bravoon",
    baseStats: {hp: 116, atk: 116, def: 96, spa: 66, spd: 96, spe: 93}
    abilities: {0: "Defiant"},
    weightkg: 43.5,
    fusion: ["Braviary", "Obstagoon"],
},
 
Last edited:
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