[SET]
Rotom-Wash @ Choice Scarf
Ability: Levitate
Tera Type: Electric
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Trick
- Will-O-Wisp / Thunder Wave
[SET COMMENTS]
Choice Scarf Rotom-W acts as a niche speed control option, being able to leverage it's amazing defensive typing and access to Leviate to switch in on Landorus-T and Gliscor and threaten them with its STAB moves. Volt Switch allows Rotom-W to gain momentum on switch-ins such as Ferrothorn, Raging Bolt and Roaring Moon, while also hitting Hydro Pump resists such as Toxapex and Alomomola for good damage. Trick can be used in order to cripple defensive pieces that would otherwise beat Rotom-W such as Ferrothorn and Galarian Slowking. After using Trick, Will-O-Wisp can be used in order to weaken Roaring Moon, Garchomp and Ogerpon-W, all of which might otherwise switch in on Rotom-W's STAB moves, while Thunder Wave is another option to slow down Special Attacking sweepers such as Volcarona and Iron Valiant.
Choice Scarf Rotom-W fits predominantly on Bulky Offense teams, where its ability to switch in on Landorus-T, Gliscor and Great Tusk and gain momentum is appreciated. Rotom-W struggles to break through Grass-types such as Ferrothorn and Serperior, meaning Fire-types such as Heatran and Volcarona are appreciated in order to break these, as well as defensively answer them. In return, Rotom-W provides a Ground-type switchin against Garchomp, Gliscor and Landorus-T and can threaten them with Hydro Pump. Rotom-W is also prone to faster threats such as Mega Lopunny and Choice Scarf Tapu-Lele due to its lack of reliable recovery, meaning consistent switch-ins such as Toxapex and Gholdengo respectively are appreciated, with both also absorbing Toxic from Melmetal for Rotom-W. Rotom-W also finds itself prone to hazard chip across the course of a game due to its lack of Leftovers or Heavy-Duty Boots, meaning hazard removal options such as Great Tusk, Defog Gliscor and Terapagos are all great partners. In exchange, Rotom-W can switch in on and force out bulky Water-types such as Slowbro and Alomomola which would otherwise switch in on them comfortably. Rotom-W is also able to deal heavy damage to Flying-types such as Moltres and Corviknight, which is appreciated by teammates such as Garchomp and Zamazenta, who in return can break through bulky Steel-types such as Ferrothorn and Melmetal which would otherwise cause Rotom-W trouble. Breakers such as Mega Latios and Zamazenta appreciate Rotom-W being able to get the former in on defensive pieces such as Mega Venusaur and Toxapex, and the latter in on Steel-types such as Heatran and Ferrothorn, as well as bringing Pursuit trappers such as Kingambit and Weavile in on Psychic-types such as Mega Latios and Galarian Slowking. Trick can also annoy defensive teams, being able to cripple fatter Pokemon such as Ferrothorn and Ting-Lu to the benefit of teammates such as Zapdos, Raging Bolt and Tapu Koko, all of who would otherwise be walled by them. Rotom-W can also form a Volt-turn core with partners such as Mega Scizor and Mega Lopunny, with Rotom-W being able to switch in on their would be answers such as Toxapex and Alomomola. In return Mega Lopunny can threaten Ferrothorn and Mega Scizor can pivot into offensive Grass-types such as Rillaboom and Kartana for Rotom-W.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/medasus.632421/
Quality checked by:
https://www.smogon.com/forums/members/solaros-lunaris.471780/
https://www.smogon.com/forums/members/wildfiree.542295/
Grammar Checked by:
Rotom-Wash @ Choice Scarf
Ability: Levitate
Tera Type: Electric
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Trick
- Will-O-Wisp / Thunder Wave
[SET COMMENTS]
Choice Scarf Rotom-W acts as a niche speed control option, being able to leverage it's amazing defensive typing and access to Leviate to switch in on Landorus-T and Gliscor and threaten them with its STAB moves. Volt Switch allows Rotom-W to gain momentum on switch-ins such as Ferrothorn, Raging Bolt and Roaring Moon, while also hitting Hydro Pump resists such as Toxapex and Alomomola for good damage. Trick can be used in order to cripple defensive pieces that would otherwise beat Rotom-W such as Ferrothorn and Galarian Slowking. After using Trick, Will-O-Wisp can be used in order to weaken Roaring Moon, Garchomp and Ogerpon-W, all of which might otherwise switch in on Rotom-W's STAB moves, while Thunder Wave is another option to slow down Special Attacking sweepers such as Volcarona and Iron Valiant.
Choice Scarf Rotom-W fits predominantly on Bulky Offense teams, where its ability to switch in on Landorus-T, Gliscor and Great Tusk and gain momentum is appreciated. Rotom-W struggles to break through Grass-types such as Ferrothorn and Serperior, meaning Fire-types such as Heatran and Volcarona are appreciated in order to break these, as well as defensively answer them. In return, Rotom-W provides a Ground-type switchin against Garchomp, Gliscor and Landorus-T and can threaten them with Hydro Pump. Rotom-W is also prone to faster threats such as Mega Lopunny and Choice Scarf Tapu-Lele due to its lack of reliable recovery, meaning consistent switch-ins such as Toxapex and Gholdengo respectively are appreciated, with both also absorbing Toxic from Melmetal for Rotom-W. Rotom-W also finds itself prone to hazard chip across the course of a game due to its lack of Leftovers or Heavy-Duty Boots, meaning hazard removal options such as Great Tusk, Defog Gliscor and Terapagos are all great partners. In exchange, Rotom-W can switch in on and force out bulky Water-types such as Slowbro and Alomomola which would otherwise switch in on them comfortably. Rotom-W is also able to deal heavy damage to Flying-types such as Moltres and Corviknight, which is appreciated by teammates such as Garchomp and Zamazenta, who in return can break through bulky Steel-types such as Ferrothorn and Melmetal which would otherwise cause Rotom-W trouble. Breakers such as Mega Latios and Zamazenta appreciate Rotom-W being able to get the former in on defensive pieces such as Mega Venusaur and Toxapex, and the latter in on Steel-types such as Heatran and Ferrothorn, as well as bringing Pursuit trappers such as Kingambit and Weavile in on Psychic-types such as Mega Latios and Galarian Slowking. Trick can also annoy defensive teams, being able to cripple fatter Pokemon such as Ferrothorn and Ting-Lu to the benefit of teammates such as Zapdos, Raging Bolt and Tapu Koko, all of who would otherwise be walled by them. Rotom-W can also form a Volt-turn core with partners such as Mega Scizor and Mega Lopunny, with Rotom-W being able to switch in on their would be answers such as Toxapex and Alomomola. In return Mega Lopunny can threaten Ferrothorn and Mega Scizor can pivot into offensive Grass-types such as Rillaboom and Kartana for Rotom-W.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/medasus.632421/
Quality checked by:
https://www.smogon.com/forums/members/solaros-lunaris.471780/
https://www.smogon.com/forums/members/wildfiree.542295/
Grammar Checked by:
Last edited: