Float like a butterfly, sting like a bee! [OU]

Don't hate on my English - just look over the team and rate pls >.<''
So - here it goes :o


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BLiTzkRiEG @ Leftovers
Ability: Pressure
EVs: 252 HP/198 Def/60 Spd
Bold (+Def, -Atk)
- U-turn
- Thunderbolt
- Roost
- Hidden Power [Ice]

My Universal-Starter - Sweeps Gyara, Forretress, Skarm and other Flying or WaterTyping Pokemon. I thought about to change HP Grass over HP Ice for starting Swampert. But i can UTurn to Milotic. So there isnt really a problem.


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EcHsE @ Choice Band
Ability: Sand Stream
EVs: 252 HP/252 Atk/6 SDef
Adamant (+Atk, -SAtk)
- Pursuit
- Stone Edge
- Earthquake
- Crunch

My Ghost & Psychic-Trapper. Comes in if Cresselia, scouted Gengar, sometimes Celebi and other PsychicStuff.


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DiNG-DoNG @ Shed Shell
Ability: Levitate
EVs: 252 HP/252 SDef
Sassy (+SDef, -Spd)
- Explosion
- Hypnosis
- Gyro Ball
- Stealth Rock

Maybe a weird EV-Split - but its supposed to be my non-fire-special-wall, Gengar-Counter and in a way a GarchompCounter. Fireblast 3HKOs most of the time, so i can destroy Subs or boom on a ChoiceChomp.


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sERpENTiA @ Leftovers
Ability: Marvel Scale
EVs: 144 HP/228 Def/138 SAtk
Bold nature (+Def, -Atk)
- Surf
- Ice Beam
- Recover
- Hidden Power [Electric]

My Gyarados & Nape-Counter. Not much to explain. 269 SpAtk for Chomp - and that's it.


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MisTkÄfER @ Choice Band
Ability: Guts
EVs: 252 Atk/252 Spd
Adamant (+Atk, -SAtk)
- Close Combat
- Megahorn
- Stone Edge
- Earthquake

WoW-Absorber, Blissey & Spiritomb-Counter.


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Ri-RA-RockET @ Choice Scarf
Ability: Sand Veil
EVs: 252 Atk/140 Spd/118 SDef
Adamant (+Atk, -SAtk)
- Outrage
- Earthquake
- Stone Edge
- Fire Blast

Finisher par excellance. StoneEdge kills Dragonite after SR Damage, Outrage against nonGround & Steeltype-Pokémon & EQ as STAB-parfaitMove. There are moments, when it has to work as a Nape-Counter.

So - man - I need English-Lessons.. as quick as possible..


I Hope for some nice Ratings :nerd:


Ash
 
Hm... Don't you think that 3 Choice Sweepers may be too many? It may work at times, but if you have to switch every time to use a different move, your team could be worn down faster.

Don't worry about your English, you speak it better than a lot of people here, lol
 
Yeh, 3 choice users is an awful lot. Youre going to be switching in and out a lot and bronzong/zapdos/milotic don't really cover enough or are bulky enough to be constantly switching into attacks when you're switching out your choice users, although a scarfchomp is a good insurance policy for revenge killing anything that takes down any of your defensive pokes. However, if they have something that can take outrages from a scarfchomp reasonably well you're going to be up a creek.
 
Switch shed shell out for leftovers on zong, change Gyro Ball to Earthquake. Wobba is looking like he'll end up getting banned to ubers anyways so all you'll have to worry about trapping you is magnezone who won't do shit other than dieing if you've got EQ. EQ's lower base power and lack of STAB are made up for by superior coverage, there aren't any OHKOs or 2HKOs zong loses by going EQ > Gyro Ball.

The extra recovery is generally worth it if you're conservative with exploding him (as you should be).

I'd also go SD Garchomp with a Yache over scarf, though scarf gives you superior speed Jolly max speed SDchomp still outspeeds the majority of OU and has twice the attack power. 3 choicers is a bit much for one team.
 
You could try flame orb>CB on your heracross, since you also get the *1,5 atk boost. But at the cost of a little HP. But that lost is made up with the ability to use all 4 moves again xD. U should try thunderwave>U-turn. I used it and it's just awesome to parlyz all leads. Only hippowdon-lead resist this set.

The milotic set is good, but if you can you should try the resttalk set. You can absorb all statusses with you milotic, because you can rest them off. Sleep status gives you the marvel scale def (or sdef) boost.
 
yay, thx for the suggestions. =) I thought that i have to bump it many times xD

anyway.. Well, the 3 Choicers looks like a handycap - but in the battle it isnt as bad as it looks. CB Hera 2hko's everything that isn't flying, salamence, zappy or other fighting-resistant pokemon. And don't worry, i won't use Outrage, until i scouted a Metagross, Bronzong or Skarmory. So i think with prediction i could handle most of the OUs except SpecsMence.

I could switch Lefties over Shed Shell but the speed of Zong isnt really helpfull to quake after a Magnezone switch-in - if it has Magnet Rise. So i can take 2-3 Bolts and Boom it. Well, bad sacrifice - but with SR-Support nothing to really worry about =) *well, a gengar switch in could destroy everything xD*

But i will try the SD-YacheCho.mp ò.ó


so xD
 
Choice Items are good for when you don't have a Pokemon with Ice Shard, Mach Punch, etc. But 3 is way too much. I prefer making either Garchomp with a bulky set EV spread with Yache Berry / Salac Berry with Jolly nature. You can run Swords Dance since Jolly+Salac Berry can possibly outspeed almost any Pokemon, even Deoxys-E. Also, I like the idea with Milotic covering up Infernape from hitting your team harshly, but After it has fainted, what else can stop it. Milotic should cover up for now, Recover helps it very much. Pretty good team, I prefer at least 1 choiced Pokemon, at least Tyranitar because it rips teams apart. You can run EQ on Bronzong instead of Gyro Ball. Also I prefer not Earthquake on Heracross because of the chances of hitting Heatran are very low. It will switch. Night Slash works over Earthquake to hit Dusknoir, Gengar, etc.

As I said, pretty good lead. Zapdos is indeed my favorite lead in OU, that's what I like to see more now from people! Good luck with the team. x)
 
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