Final Fantasy Tactics Advance

Anyone play this game? I'm currently addicted to it. I'm up to Aisenfield. Feel free to share your status in this game and your party.
I have: Alex the Lv 10 Ninja
Major the Lv 10 Paladin
Montblanc the Lv 11 Black Mage
Syrus the Lv 11 Dragoon
Elaine the Lv 11 Assassin
Mondo the Lv 12 White Mage
and a whole heap of other people that I use for dispatches.
 
I've played the orginal FFT and FFTA. I really enjoyed the gameplay and story of the first more than FFTA. FFTA is still very good though ( I still haven't beaten all 300 missions), and the fact that it's portable is also a plus.

They're both pretty easy though, FFT was somewhat challenging up untill you got Orlandu :/ after that it was a breeze.
 
FFTA is so easy to get broke ass charachters in... lol

once you start putting togeather double casting turbo mp summoners, or concentrate + long range Ultima, Stealth Concentrate Assasains, or duel warriors or paladins... even concentrate stopshot gunners slaughter the computer

there isn't much anything ingame that can come close to stopping you. The biggest flaw with FFTA was no squad against squad pvp. I mean you could compete to kill the most enemies. or you can compete against weak enemies and only fight the other player. but its still only 2v2 and kinda lame
 
FFTA is so easy to get broke ass charachters in... lol

lol that, i always turn my main char into a paladin with holy sword. holy sword comes pretty late though.

A good combo one can easily employ is to sleep one opponent (easily done in the beginning with that sheep skill from an animist) and then use Beatdown that comes with fighters, which name escapes me right now.

edit: yeah, thanks
 
Doomsday: Beatdown.

I remember FFTA, in fact I just went back and beat it recently. I had a few issues with it. First, I got to the point where I still had like 100 missions left and almost all of them were dispatch. However, I was unable to get past the current mission set because I didn't have the right items, so I could never complete all those missions.
Also, I leveled everyone in my main party to 50 cuz I thought the endgame would be hard, and then it was REDICULOUSLY easy, as in I could basically OHKO all the final bosses. And yeah, as soon as you get a good assassin it's game over cuz assassins are horribly broken (to a lesser degree, the paladin/ninja combo, white mage/sage, and gunner/anything are pretty broken too). That isn't to say the early/mid game isn't a blast, it just gets really easy after a while.
 
Let me try and find it so I can get my status....

I haven't actually played in a while, but here is what I've made since I have played:

Marche: Paladin
Lv. 39
Move: 6 | Jump: 6
Weapon Atk: 529
............def: 478
Magow Pow: 335
...........Res: 397
Speed: 150
Nagrarok/Sequence
Peytral
Bangaa Helm
Germinas

Abilities:
Chivalry
Fighter Tech
Strikeback
Double Sword
Knight Combo

Mastered: Battle Tech
Fighter Tech
Chivalry
Steal
Ninja Skill
 
I play it still. :) I had a file with some lvl 30+ characters. My Marche was a dual-wielding paladin with two excaliburs. I recently erased it to start over and get all the good weapons and junk by putting the locations in the correct places.
 
i had my main char as ninja/paladin combo with that one setting where no attacks(except for magic) hit you then counter and the skill whee you could hold 2 swords and basically just used him and took out whole teams in 5 min
; /
 
FFTA is a game that, while I enjoyed while I was playing, I will never play it again, owing to the fact that I played it TWICE after ditching an important item in the first game ;[

oh, I have FFT but I haven't really played it yet lol
 
I love this game, and wait eagerly for its sequel (which I really hope has online Clan Vs. Clan play!).

I never really made my characters too horribly broken, as I didn't care to think that hard about my characters since the game was easy enough that I never had to. I did make a couple of skill combinations that were pretty effective, such as my 1/2 MP Double-Cast Summoner, or XTREEEEEEME Assassin/Sniper (one-hit KO Long Range attacks without using skills), or the classic Double-Attacking Ninja/Paladin/(Fighter) Marche.
 
lol man I don't think you guys know how much I liked FFTA, I have 18 level 50 charachters =D

but my favorite is definity my red mage soooo goood

Bonita: Red Mage
lv 50
Move 4
Jump 2
Evade 50
weapon atk 467
def 432
magic pow 571
res 526
speed 146

Ribbon
Magic Robe
Aerial Hole
Magic Ring
Angel Ring

abilities:
Red Magic
Summon Magic
Block Arrows
Turbo MP
Summon Combo

now the poster before me thought he was cool with his half mp summoner, but with turbo mp, one round of double casted turbo mp madeen or ifrit can destroy an entire enemy group in one turn. not to mention that Block Arrows makes her practically immune to all archers, hunters, snipers, and long range assasians. ribbon gives resistance to ALL status conditions... and angel ring gives auto life I meannnn shes a beast
 
After pretty much doing everything available in this game (all 300 missions + judge missions, maxing out the 4 tournament equips, getting every special character, capturing every monster), I decided I do not need to play it ever again.
 
You can always try a Gadgeteer SCC, though it's not entirely possible. Gadgeteers are fun :D. A lot of people hate this game because of its plot, which is actually pretty dumb. Not wanting to go back because she dyed her hair in the real world? ...
Regardless, the game play was good, although a bit unbalanced, but all you have to do is stop using concentrate assassins or other game breaking combos. The game doesn't really help because there are a lot of broken combos.
 
There's also the fact that enemies never get red cards and are never jailed. That's pretty annoying. I still might get FFTA2 though, I heard the law system was changed a lot.
 
Man i Love this game, I beat it about 2 years ago on my friends game, then about febuary of this year i bought my own, and beat it, but not only did i beat it with my team of main six characters I mastered every skill they had for every job they could possibly have, and completed all 300 missions and the missions after that, and my characters levels are reaqlly high, forgot what though.
 
I personally thought the advance version was better than the original. I loved the story in FFTA, it was very original and engaging. It had me interested the whole time. Thanks for bringing it up! I think i'm going to play through it again.

As for the first one: worst. ending. ever. And laughable translation made me wonder wtf was going on half the time, lol.
 
This game is too boring and repetitive and let's be serious you know the game is bad when someone who will still play the pokemon carts says that. I never really got into it and found myself fighting the same enemies over and over. It felt like "wild bidoof appeared" for every battle the only difference was that you didn't really have anywhere to explore.
 
The fact that you can kill the final boss in just 1 hit even if you don't really overlevel in this game makes it a bit disappointing.
 
Very repetitive, and very boring after a while. I mean, it's fun to make uber good characters, but the fact that there really is no type balance system (ie: Pokemon's Weaknesses and Resistances), and all the monsters are recycled, it gets old.
 
I'm going to go ahead and add to the anti-FFTA bandwagon...

What do you get when you take FFT, let Chuck E Cheese redesign the plot and give every character the rough power of Orlandu and Reis? FFTA sort of except there are lots of other big problems that came in somewhere!

The plot was definitely the main problem for me since that is the major reason I play most video games... WoW and NHL (year) fill my plot inept video game needs, everything else I play I play mostly because of the plot... and boy, did FFTA have a terrible plot. I find it mildly alarming anyone over the age of about twelve could find it engaging in really any way as it was poorly written, the characters were pretty one dimensional, and in general the plot seemed almost insulting, as though Square's was marketing it to a perceived Nintendo market consisting mostly of preteens.

The other main complaint I have about it is that while FFT's cultish fanbase tends to be split on whether or not they like the plot(horrible mistranslations or no), the gameplay is pretty universally considered a strength of the game and they really dumbed it down for FFTA, imo. Magic got a pretty substantial difficulty nerf and in general the characters are much more powerful compared to the opposition than they were in FFT prior to the middle of chapter 4. I don't think the comparison I made earlier to Orlandu is hyperbole at all - it is far, far too easy to create characters that are nearly that imbalanced and you can do it with generics rather than having to wait for a late game plot character! Even SCCs aren't as difficult as they used to be, although they are really the only thing that can get me to play FFTA anymore.

The Law system was pretty annoying too, it added very little to the game(and realistically if I'm fighting for my life I'm pretty sure I shouldn't fucking care if casting Fire is against the law), was pretty annoying, and since the computer couldn't be red carded wasn't even balanced very well.

All that said the game problem isn't quite as bad as I'd like to believe it is, but in being a continuation of a series containing the original FFT I had some fairly high expectations it just didn't meet. On the bright side, from what little has been released about FFTA2 they seemed to be working on fixing a lot of the shortcomings(including a complete overhaul of the Law system), so we'll see how that is when it comes out. In the mean time FFT: War of the Lions is out next week to give me something to fulfill my portable tactics needs!
 
I'm still awaiting FFTA2....
@ Ruby Soho: Wow thats monstrous. That reminds me, is there a max level to FFTA? I haven't played enough to find out. (I quit playing after I got newer games).
 
There's also the fact that enemies never get red cards and are never jailed. That's pretty annoying. I still might get FFTA2 though, I heard the law system was changed a lot.

one of the funniest things ever was to use a beast master, take control of an enemy monster, and force it to break a law, if you did it twice it got jailed lol
 
The max level is 50.
I just realized the sheer volume of unbalanced classes. Ninja/any melee class, Sniper/Assassin, Sage/Alchemist, Red Mage/Summoner, Gunner/any moogle class ever, any good morpher (hi 999 stats), Time Mage/low acc power move, in fact pretty much any status condition hurts far too much, except maybe poison. It'd be a far better game if it weren't so easy to rip through anybody with anybody. And the fact that there's a cap on mission items means if you lose one important item you can lose a whole mission chain.
 
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