Problem is... he's slow. He'd be fast with a Jolly nature (by OU standards- outspeeding offensive Heatran is pretty good), but he needs the power Adamant provides. He has the bulk to take a hit, though, and it'll likely put him into Torrent range. Aqua Jet is an option because Crunch can handle offensive Gyarados, but then Dragonite can do pretty much whatever it wants (although DD variants win with Roosting as you Rock Slide anyway).
It doesnt get him in torrent range if its running encourage..
Does it? Most Gatr are going to be carrying Ice Punch/Fang (depending on what's legal), I'd like to see what kind of damage output Feraligatr is getting against Natt with Encourage/LO, Encourage/LO/+1, +2, etc. Can anyone maybe get us some calcs to confirm that Nattorei is always gonna block Feraligatr? :0Nattorei for sure stops it cold, though.
Does it? Most Gatr are going to be carrying Ice Punch/Fang (depending on what's legal), I'd like to see what kind of damage output Feraligatr is getting against Natt with Encourage/LO, Encourage/LO/+1, +2, etc. Can anyone maybe get us some calcs to confirm that Nattorei is always gonna block Feraligatr? :0
I don't think just hitting Nattorei is worth losing the coverage and reliability of Ice Punch. :0 I just wanted to see if it could get relatively-perfect coverage with its three attacking moves, or if it has the inevitable curse of all sweepers that is being walled by one or two key threats.If you're worried about Nattorei, just run Superpower.
Loses coverage, attack and Encourage boost, but you're still murdering that spikey ball or something.
Unless the movesets of the Kanto and Hoenn starters have been revealed and I missed it, there's no guarantee that Feraligatr won't have Dragon Dance even if the starters do always turn out to be male. Regular Dream World Pokemon frequently have one of their moveslots filled with an egg move, fourth-gen tutor move, or fourth-gen TM move as a special thing--just check the thread. Just saying that I wouldn't pin my hopes on having Dragon Dance, but it's not out of the question.
2 Superpowers with the attack drop is almost as powerful as a neutral Waterfall in the rain backed by Encourage.
120 BP Superpower + 90 BP Superpower [-1 Attack = 75% damage, 75% of 120=90] = 210
Waterfall = 120 x 1.3 [Encourage] = 156 x 1.5 [Rain] = 234
So, even after an Attack drop, Superpower still does pretty good on it's own. Plus, if used with Swords Dance, it aint too bad.
Hm...I was wondering how much speed an Agility set really needed. At 252 and Jolly/Naive, it's outspeeding everything up to Adamant Doryuuzu with Sand Throw, and...it loses quite a bit of power but it should still be enough to punch in a few holes and clean up at the end of the game. At 252 and Adamant/Naughty, it outspeeds everything up to Deoxys-S with a speed boosting nature, so it has enough power to really kick around stuff and is still fast as hell.
But if I decided I only wanted to outspeed Scarf Hihidaruma by a point, I could just use 100 Speed EVs and invest the rest in SAtk--it has a shot at a 2HKO on Physical Skarm with Ice Beam (definite 2HKO with Stealth Rock)--or HP.
God damn you Prevo-Stone...^Yup. It's pretty awesome. You're also outspeeding things like Timid Scarf Sazandra, Scarf Genosect, Swift Swim Ludicolo, and Scarf Kojondo (Adamant). Yachechomp cries, and I've heard that Haban sets are more popular on account of stuff like Specsandra.
Sorry for repeating myself here...
252 in speed is still optimal, though, since Magnezone can still screw over Skarmory and it's more important to not get revenged by Garchomp and Sazandra. But I'm enamored with the idea of it switching in, thinking it's safe, and then getting blasted by Ice Beam.
And I also found out that Pory2 with a Prevo stone is another solid stop outside of rain. Pory2 takes approx 20% damage from Waterfall, traces Encourage, and threatens to KO with Thunderbolt. Ouch.
So like Charlemagne said, Magnezone will be an excellent partner, threatening bulky waters, Nattorei, Skarmory and laughing at Pory2.
2 Superpowers with the attack drop is almost as powerful as a neutral Waterfall in the rain backed by Encourage.
120 BP Superpower + 90 BP Superpower [-1 Attack = 75% damage, 75% of 120=90] = 210
Waterfall = 120 x 1.3 [Encourage] = 156 x 1.5 [Rain] = 234
So, even after an Attack drop, Superpower still does pretty good on it's own. Plus, if used with Swords Dance, it aint too bad.
About this. How many Nattorei actually run max defense? Natt's base 116 Special Defense it's lower than it's Defense and since Natt can wall all types of things it isn't unreasonable to think that it will invest more heavily in Sp. Def.Max Attack LO Encouraged +0 to 252/252 Impish Nattorie
Ice Fang = 19-22%
Ice Punch (if possible) = 22-26%
Waterfall = 17-20%, and in the rain, it does 26-30%
Ice Beam from a Naughty Gatr = 24-28%
Meanwhile, Nattorie is Power Whipping the shit out of Feraligatr. Almost makes you want to run Super Power (almost). Swords Dance is another story, though.
Yeah, I'd say that it's stopped. Most Pokemon have a counter.
Feraligatr will probably be banned from UU this Gen.
I think Magenton with Pre-evo stone is better than Magnezone. Higher Base Speed, close Special Attack, and with the stone it has better Defense, and Sp. Defense.
It just cannot use Explosion and has less base HP, but who uses Explosion anymore and the lower HP is made up by better defenses.
Without Stone, Scarf Magneton is better than Magenzone due to higher Speed.
So unless you are using Life Orb or Specs, use Magneton, as with Leftovers, the healing doesn't make up for the massive defenses increase.
I disagree.I think Magenton with Pre-evo stone is better than Magnezone. Higher Base Speed, close Special Attack, and with the stone it has better Defense, and Sp. Defense.
It just cannot use Explosion and has less base HP, but who uses Explosion anymore and the lower HP is made up by better defenses.
Without Stone, Scarf Magneton is better than Magenzone due to higher Speed.
So unless you are using Life Orb or Specs, use Magneton, as with Leftovers, the healing doesn't make up for the massive defenses increase.
The Agility set rocks, especially in the rain. DD is nice too, but I think Feraligatr needs the extra speed more than the extra power, thanks to Encourage effectively making his Attack Stat higher than Rayquaza's.Pertinence to Gatr: So even if he doesn't get DD, will Gatr still show his face in Standard?