
Excadrill - #530
Type:


Base Stats: 110 HP / 135 Atk / 60 Def / 50 SpAtk / 65 SpDef / 88 Spe
Abilities: Sand Rush / Sand Force / Mold Breaker (Hidden)
Notable Moves:
Earthquake
Rock Slide
Swords Dance
Rapid Spin
Brick Break
Shadow Claw
Sandstorm
Iron Head*
Stealth Rock*
*5th gen tutor moves
Overview:
Excadrill left BW OU as one of the most dominant weather threats in the tier, thanks mostly to Sand Rush doubling its decent speed in a sandstorm in combination with Swords Dance. It was soon banished to Ubers, and while its old sweeping set was still around, it found a new niche as a bulky offensive Rapid Spinner, making use of its DW ability Mold Breaker to muscle past Giratina-O. In this gen, Excadrill's taken a hit in its effectiveness as a sweeper with auto-weather no longer being permanent, in addition to losing its resistances to Dark and Ghost. Despite these nerfs, Excadrill still retains its status as one of the best Rapid Spinners in the tier.
Movesets:
Offensive Spinner
Excadrill @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Rapid Spin
- Earthquake
- Swords Dance
- Rock Slide / Shadow Claw
This is what Excadrill does best. Laying on the pressure, spinning away hazards while still being a huge threat afterwards. Gengar and Aegislash don't even dare switching in to spin-block for fear of Earthquake. Excadrill's also one of the few spinners that can actually threaten stall, as very few Pokemon enjoy taking +2 Earthquakes, with Mold Breaker being icing on the cake(Hi Rotom-W!) Rock Slide gives you bootleg EdgeQuake coverage, while Shadow Claw is run solely to hit Trevenant / Gourgeist, who block Rapid Spin, eat Earthquakes and Rock Slides all day, burn you and set up their Leech Seed nonsense.
Bulky Spinner
Excadrill @ Air Balloon / Leftovers
Ability: Mold Breaker
EVs: 176 HP / 52 Atk / 80 Def / 202 SpDef
Adamant Nature
- Rapid Spin
- Earthquake
- Swords Dance
- Rock Slide / Shadow Claw / Substitute
Hey, if it worked Ubers, why not try it here? With his nice set of resistances good bulk, he's easily able to find time and come in to do his job. The EVs are a custom set, and allow Excadrill have the best all around bulk while still keeping power. 52 Attack EVs with an Adamant nature hits plenty hard. The defensive investments allow you to tank standard offensive Rotom-W's Hydro Pump, and not getting totally destroyed by Azumarill's Banded Aqua Jet. Excadrill's one of those Pokemon that is very flexible in terms of the EVs, so feel free to experiment with your own custom spread to whatever fits your teams needs. (e.g. 72 Spe EVs to outspeed Adamant Max Speed Scizor)
Sandstorm Sweeper
Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Atk / 4 HP / 252 Spe
- Swords Dance
- Earthquake
- Rock Slide
- Shadow Claw
The classic sand sweeper set can still work even with the weather turn nerf, as long as T-tar or Hippo are around to provide the sand Excadrill loves, especially with Smooth Rock. Excadrill hits hard enough at +2, so forgoing Life Orb for Air Balloon provides a crucial immunity to switch in and give set up opportunities. SD up, QuakeSlide coverage, Shadow Claw because Trevenant and Gourgiest hate you.
Personal Thoughts:
With the new entry hazard Sticky Web and better spin-blockers and offensive spikers around, OU is demanding better and better Rapid Spinners. Excadrill makes fine addition to a team looking for a spinner with an actual punch, and once Pokebank drops it can set up hazards of its own. Unfortunately, the newly introduced Trevenant and Gourgeist are massive thorns in Excadrill's side by preventing it from doing its job, and team support will be needed for handling them. What do you think of Excadrill in this current meta?
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