Basically the voting phase in this slate
Basically the voting phase in this slate
Well, I mean, voting phases usually get way less replies due to not being, uhh. as fun? idk, but there are almost always more people subbing than people voting.Basically the voting phase in this slate
Sorry dude, real life has been a bit busy for me these last couple months. But I'm not rushing so much on the slates as we'll take a break during after fossils part II to let the metagame stabilize a bit. Also please don't use this everytime I delay something here, makes me pretty sad :(Basically the voting phase in this slate
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Name: Omanyte-Eternal
Type:![]()
New Stats:
HP: 70 (+35)
Atk: 40 (+0)
Def: 130 (+30)
SpA: 95 (+5)
SpD: 115 (+60)
Spe: 44 (+9)
Signature Move: Rewind ||
| 30 PP | Omanyte rewinds the time stream, resetting all stat changes on the field. Heals user by 50% of their max HP. | Z-Move: Fully heals user![]()
Flavor: Omanyte's shell is a shade of blue, and the lines on the shell glow. This Omanyte can control small swaths of the timestream.
Competitive Analysis: Nice utility pokemon with all the hazards, Scald, and a cool Haze+Recover combo move. #VoteForGameBalance
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Name of the Eternal Pokémon: Kabuto-Eternal
New Type: Water / Steel
New Stat distribution: 100 (+70) / 100 (+20) / 100 (+10) / 47 (-8) / 47 (+2) / 100 (+45)
Signature Move: Squeaky Wheel - Steel, Physical, 80 BP, 10 PP, 100% Acc | Takes 2 PP from the target's last used move, if applicable. | Z-Move: 160 BP Corkscrew Crash
Design/Flavor: Takes on the appearance of a samurai helmet, and its pincers are colored like blades. It is said to be a master of the sword, in terms of both offense and defense.
Competitive Analysis: Physical tank with a unique means of dealing with low PP attackers and recovery users. Also sporting Knock Off, Rapid Spin, and STAB priority, this thing has nice utility of its own.
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Name: Lileep-Eternal
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New Stat distribution:
HP: 104 (+38)
Atk: 39 (-2)
Def: 104 (+27)
SpA: 104 (+43)
SpD: 104 (+17)
Spe: 39 (+16)
BST: 494 (+139)
Signature Move: Algae Allure ||
| 90 BP | 10 PP | 100 Acc | "Lileep disguises itself as an Algae to bait its foe, then it uses its vicious tentacles to drain the foe's energy." | Lileep recovers 50% of the damage done. | Z Move - 175 BP Hydro Vortex![]()
Design/Flavor: Lileeps are usually mistaken for algae due to their body shape, but Eternal Lileep exploited that feature of the species to be able to adapt to the current oceans, looking even more like algae and therefore luring even more prey.
Competitive Analysis: Eternal Lileep is a wonderful Wall, a great typing along base 104 bulk all-around makes it quite the challenge to take down, moves like Recover and Stealth Rock also add to its reliability as a wall, and it is anything but passive with its signature move and base 104 Special Attack. Still, like most walls, effective wallbreaking can take it down.
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Name: Anorith-Eternal
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New Stat distribution:
HP: 57 (+12)
Atk: 133 (+38)
Def: 57 (+7)
SpA: 57 (+17)
SpD: 57 (+7)
Spe: 133 (+58)
BST: 494 (+139)
Signature Move: Aquatic Ambush ||
| 90 BP | 10 PP | 100 Acc | "Anorith attack its prey by surprise, setting the stage up for a finishing blow." | On the following turn after using this move, Anorith is granted +1 Priority on any Bug-type move used or 50% extra power on any Water-type move used. | Z Move - 175 BP Hydro Vortex![]()
Design/Flavor: While most Anorith fail to adapt to the current ocean, Eternal Anorith was not only able to survive but also to thrive as a fearsome predator. Its great water mobility was key for its adaptation.
Competitive Analysis: Eternal Anorith can be quite a pain for more Offensive teams, its scary combination of priority moves in Aqua Jet and Aquatic Ambush-boosted X-Scissor shouldn't be overlooked, it's ability Swift Swim may also add another layer to its ability to almost always find a way to move first. Overall, Aquatic Ambush's effect of boosting subsequent Water-type moves is also greatly appreciated, especially in rain, enabling to be quite the wallbreaker in the correct circumstances. In addition, Access to both Stealth Rock and Rapid Spin make Anorith quite a method of hazard control. However, a mediocre bulk of base 57 all across and a mediocre at best typing doesn't allow the ancient shrimp to last for too long, and a dependency on support from Rain or Aquatic Ambush to access its Speed stat to it's fullest makes Eternal Anorith not always completely reliable.
Omanyte and Kabuto surely change their look a lot in their eternal form![]()
Name: Omanyte-Eternal
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Name: Kabuto-Eternal
I believe it is a visual bug, the boosts are still passed.Eternal Wingull's signature move doesn't work properly. It steals the target's stat boosts and switches Wingull out, but it doesn't pass the boosts to the replacement as it should.
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Wingull's Attack rose because he stole the boost from Kartana, but when Dragonair switched in it didn't receive the boost.
E: Btw that Mon is OP as balls so maybe it’s for the best if it actually doesn’t work lol
Yes but that move almost single-handedly invalidates and punishes set-up sweepers. It is a dead weight against stall, though, so perhaps it isn’t too much of an issue. Oh and it has pretty good special bulk at leastI don't think it is OP. It is extremely weak and frail, the stat boost stealing is it's only niche and without the move it is basically useless. It has 66 SpA lol...
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Name of the Eternal Pokémon: Tirtouga-Eternal
New Type: Steel/Water
New Stat distribution: 80/84/130/60/130/10
Signature Move: Moisturize (Water, Status, 5 PP, Heals 50% of max HP; 67% in Rain; 25% in Sun or Hail
Design/Flavor: The shell on its back is now made of thick durasteel, thus making it hardly able to move, which explains its 10 speed.
Competitive Analysis: This thing is the definition of tank. Its signature move is basically Morning Sun but better in rain. This is an amazing tank in a rain team.
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Name of the Eternal Pokémon: Archen-Eternal
New Type: Rock
New Stat distribution: 74 (+19) / 65 (-47) / 112 (+67) / 65 (-9) / 110 (+65) / 140 (+70)
Signature Move: Archaic Anguish - Rock, Special, 10 PP, 90% Acc | Deals damage equal to half the target's HP, and drains half of the damage dealt. | Z-Move: 100 BP Continental Crush
Design/Flavor: An upside-down Archen with an inverted color scheme. It walks with its winged appendages and uses its talons for hands. The main thing keeping it alive in this state is its anguish unto the world for leaving it that way.
Competitive Analysis: Bulky pivot that can take better advantage of the utility in Archen's movepool: Stealth Rock, Defog, Knock Off, Taunt, U-turn, and maybe Torment. Archaic Anguish not only stays consistent even with Defeatist active, but also keeps it healthy in tandem with Roost.
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Name: Tyrunt-Eternal
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New Stat distribution:
HP: 100 (+42)
Atk: 100 (+11)
Def: 80 (+3)
SpA: 40 (-5)
SpD: 80 (+35)
Spe: 120 (+72)
BST: 520 (+158)
Signature Move: Draconid Fangs ||
| 85 BP | 10 PP | 100 Acc | "Tyrunt strikes its foe using its Draconid Fangs, this move breaks through the opponent's protection" | Bypasses Protect and its clones. | Z Move - 160 BP Devastating Drake![]()
Design/Flavor: Tyrunt becomes much more tyrannic and grows an even bigger jaw while receiving impressive mobility, its body is made a thick black reptilian skin instead of rocks.
Competitive Analysis: Very powerful and fast thanks to its STAB combo getting the boost from Strong Jaw. Can become a huge threat to offensive teams courtesy of Dragon Dance. Nonetheless, Fairy-types can take it on without much struggle.
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Name: Amaura-Eternal
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New Stat distribution:
HP: 120 (+43)
Atk: 40 (-19)
Def: 100 (+50)
SpA: 80 (+13)
SpD: 100 (+37)
Spe: 80 (+34)
BST: 494 (+158)
Signature Move: Winter Bliss ||
| 10 PP | "Amaura calls upon a winter bliss, letting it regain some of its health." | Recovers 50% of its health, 2/3 in hail. | Z Move - 200 BP Black Hole Eclipse![]()
Design/Flavor: Amaura projects an aurora surrounding it, its skin is now reptilian like and not rocky.
Competitive Analysis: Despite Ice being a terrible typing, it has great bulk and recovers 2/3 of its health under hail. Could see some use as a wall potentially.
We will be going on a break. Feel free to help teambuild and test pokemon so we can have some resources ready for the tournament!Will we get to make more Eternal mons, or is this gonna take a break?