Espeon (Analysis)

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Meow?

[Overview]

<p>While Espeon is certainly nothing to laugh at with its Magic Bounce ability, the Dream World metagame provides many threats, such as Genesect and Excadrill, that give it a hard time. However, that is not to say that the Sun Pokemon is unusable. In fact, given the correct support, Espeon can really <i>shine</i>, and it has the potential to sweep whole teams. Espeon can also be used as a decent supporter thanks to its large supporting movepool and high base Speed. While the big guns of the Dream World might harass it, Espeon should never be underestimated unless one wants to get swept.</p>

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic / Psyshock
move 4: Hidden Power Fire / Baton Pass
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Espeon's Magic Bounce ability makes it a great supporter by letting it bounce back Spore, Stealth Rock, and Thunder Wave from the likes of common Pokemon such as Breloom, Ferrothorn, and Thundurus respectively. Additionally, with its high Speed, Espeon can set up dual screens with ease. This can aid sweepers such as Blaziken, Breloom, and Excadrill immensely, as it gives them an opportunity to boost their stats to sky-high levels. Espeon's third move depends on preference, as Psychic and Psyshock will do minor damage to Blissey and Chansey regardless. However, one should note that Psychic will hit Gliscor much harder than Psyshock. Hidden Power Fire gives Espeon coverage against some common threats in the metagame, namely Genesect, Ferrothorn, and Scizor. Baton Pass carries utility, though, as it allows Espeon to escape common Pursuit users such as Tyranitar, who have the ability to ruin Espeon's day.</p>

[ADDITIONAL COMMENTS]

<p>Espeon's EVs are straightforward for a supporter of its nature. With maximum investment in Speed along with a Timid nature, Espeon can take advantage of its excellent base 110 Speed and set up screens with ease. Maximum investment in HP allows Espeon to take hits with ease and even find setup opportunities later in a battle. While Leftovers might seem like a good idea for reliable recovery, Light Clay is usually valued more because it allows the screens to stay up longer, giving sweepers the freedom to set up more easily. While Hidden Power Ground can be used to hit Pokemon such as Heatran and Chandelure hard, Hidden Power Fire puts the hurt on Genesect, Ferrothorn, and Scizor, some of the most common threats in the metagame. An alternate EV spread with maximum Special Attack as opposed to HP can be used to buff Espeon's offenses, but Espeon's niche is setting up dual screens, so this is usually not the best choice. Nonetheless, with 60 Special Attack EVs, Espeon can 2HKO 252/252+ Ferrothorn with Hidden Power Fire.</p>

<p>The best partners for Espeon are those that can take full advantage of the screens it sets up. Setup sweepers in general largely benefit from dual screens, and they make great partners for Espeon. Garchomp—an already bulky Pokemon—does very well behind dual screens, as it can simply take most hits and retaliate with a Swords Dance-boosted Outrage or Earthquake. Dragon Dance Dragonite, Calm Mind Chandelure, Swords Dance Breloom, and Calm Mind Keldeo also do very well as recipients of the rise in defenses offered, and they can all be very deadly if given the chance to set up properly. Terrakion also makes a great partner because Espeon can Baton Pass against a Tyranitar that attempts to use Pursuit, only to have Terrakion receive an Attack boost courtesy of Justified. One always needs to watch out for opposing Choice Scarf Chandelure when playing with Espeon, as if Light Screen is not set up, Chandelure will simply OHKO Espeon with Shadow Ball. Genesect also poses a large threat, especially variants with both Bug Buzz and U-turn. While Espeon can buffer itself against one of Genesect's Bug-type STAB moves, the other simply OHKOes it.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Calm Mind
move 3: Stored Power / Psychic
move 4: Hidden Power Fire / Hidden Power Fighting
item: Leftovers
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>Espeon's access to Baton Pass and its high base Speed give it the ability to run a good Baton Pass set. While one might question what Espeon has over any other user of Baton Pass, the answer is simple: Magic Bounce. Magic Bounce allows Espeon to avoid being phazed by Roar and Whirlwind, bounce back status moves such as Spore, and prevent fast Taunts; it simply allows Espeon to set up easily, an advantage over other Baton Pass users. Calm Mind works very well here, as Espeon can use the boosts to sweep when given the chance. However, more often than not, Espeon will simply pass the boosts on to another sweeper, that will then take care of business. Psychic is a solid STAB move, though Stored Power is also an option because Espeon might be able to rack up multiple boosts. If one uses Espeon on a dedicated Baton Pass team, Hidden Power Fire is the superior option because it allows Espeon to possibly OHKO Genesect if Espeon is at +1 Speed. However, Hidden Power Fighting allows Espeon to hit the ubiquitous Tyranitar and other Dark-types that would otherwise wall this set, so it's crucial to Espeon's success.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are standard for a Pokemon of Espeon's supporting nature: maximizing HP allows Espeon to take hits, and maximizing Speed allows Espeon to be a better user of Baton Pass. A Timid nature is necessary to ensure that Espeon outpaces key threats such as Keldeo and Terrakion, and it also allows Espeon to Speed tie with Latios and Latias. While Espeon's attacking options on this set are severely limited, one can choose to run Hidden Power Fire to deal with Genesect more easily. However, most Genesect are equipped with a Choice Scarf, so Espeon cannot guarantee to beat it even with Hidden Power Fire; one simply has to rely on prediction skills to win. Hidden Power Ice allows Espeon to hit Dragon-types such as Garchomp, Dragonite, and Salamence harder, but aside from this use, it does not offer much more. If one's team is already packed with stat-boosting Pokemon, one can use Substitute instead of Calm Mind to achieve an easier sweep.</p>

<p>Blaziken is one of the best partners for this set because with a +1 Speed boost, Espeon gains the ability to sweep. Faster Choice Scarf users such as Genesect will not be able to beat Espeon if it carries Hidden Power Fire and is at +1 Speed. Any specially based sweeper will immensely appreciate the support that Espeon brings. Keldeo can capitalize on Espeon's Calm Mind boosts and forgo Calm Mind on its own set for Substitute, making it deadlier. In addition, Keldeo is one of the few specially based sweepers that is not walled by the likes of Chansey and Blissey, so it works wonders when coupled with Espeon. Furthermore, Rock Polish Genesect can pair up well with Espeon because it can use Rock Polish while forcing switches and simply wreak havoc. Outside of supporting sweepers, this Espeon set does not have much more use due to its poor Defense, so one should only use it on offensively oriented teams. Vaporeon works well as a partner because it can pass Defense boosts and heal Espeon with Wish.</p>

[Other Options]

<p>Due to its poor movepool, Espeon has a slim set of other viable options. While it can run a Calm Mind set that capitalizes on its boosts and attempts to sweep, Tyranitar, Genesect, Thundurus, and Excadrill are all so common that this is never a truly viable option unless given major support. In the sun, Espeon can run Morning Sun to heal more than half of its HP back, but with the ubiquity of Tyranitar and Politoed, Morning Sun will often be a waste of a moveslot. Judging by Espeon's stats alone, it would seem to be an excellent Choice Scarf or Choice Specs user, but because its coverage is severely limited, Espeon is usually best running simple sweeping or supporting sets.</p>

[Checks and Counters]

<p>While Espeon cannot be phazed out like most sweepers that try to garner boosts, its downfall stems from its low Defense stat. Threats such as Tyranitar and Scizor can both put Espeon in a checkmate position, the former due to STAB Pursuit and the latter because of both Bullet Punch and Pursuit. While Espeon can pack the correct Hidden Power to take on each of these threats, it cannot take repeated hits from either, and will be worn away quickly by passive damage from entry hazards. Genesect makes a fine check to Espeon because it can come in on a Calm Mind or Psychic-type STAB attack and grab an Attack boost from Download. It should be noted that even with minimal investment in Attack, Genesect will always OHKO Espeon with U-turn.</p>

<p>While Blaziken certainly cannot switch into Espeon, it does a fine job of beating it. Blaziken can use Protect on a turn to gain a boost in Speed, and then proceed to outspeed and OHKO Espeon with a powerful Flare Blitz. Garchomp can switch in on most of Espeon's attacks due to its great bulk and do massive damage with either of its STAB attacks. Excadrill also does well because it outspeeds and OHKOes Espeon with Earthquake when used in sand. However, one should be wary of Hidden Power Fighting or Hidden Power Fire, because losing HP to an attack on the switch-in is unfavorable.</p>

<p>Shadow Tag Chandelure presents Espeon with a unique threat, especially if Chandelure is equipped with a Choice Scarf. If it manages to come in unscathed, Chandelure can simply use Shadow Ball to OHKO unboosted Espeon or even revenge kill Espeon if weakened sufficiently.</p>

<p>While Espeon cannot be phazed by normal means such as Roar and Whirlwind, one can use Circle Throw and Dragon Tail to limit Espeon's fun. However, one must be wary of a miss from the aforementioned moves, as it can spell doom.</p>
 
Take out the HP Ice slash. The only target you will be hitting with that is honestly Dragonite and it won't do much anyway due to Multiscale. Slash HP Fire instead, because not only do you hit Genesect, but you also hit Ferrothorn and Forretress for a ton of damage. It also does respectable damage in the sun too.
 
Slash HP Fire on the BP set. Surprising Genesect can be a big help, and it's not like your going to be doing much to TTar. As for a CM set, at least mention it in OO. It can beat Genesect with HP Fire, and even beat some Chandelure with Shadow Ball. Plus it can use Morning Sun.
 
Alright guys, people are saying HP Fire for Genesect... It's too bad that Genesect beats Espeon 100% of the time without screens up, and that with HP Fire, Espeon is a sitting duck for Tyranitar to pick off. I'm leaving it off the Baton Pass set, but I'll leave it on Dual Screens because if Espeon can get Reflect up it may not lose to Genesect. Also, HP Ice is useful for more than "just Dragonite." Consider Garchomp, one of the most threatening Pokemon in the sand.
 
Substitute really needs to be on the Baton Pass set.

Scarf Chandelure really needs to be mentioned as a counter since it won't be damaged much by your uninvested Psychics. Speaking of which, you should probably add an attacking set in OO as 252 SpAtk Espeon is decent.
 
yeah attacking will be oo as will calm mind, and chandelure will be there. that's about half the c & c section just fyi, sorry for not saying so. i'll add sub in. thanks!
 
[Overview]

  • looks fine, maybe mention the advantage over Deo-S in Magic Bounce
[Dual Screens]

  • IMO it should look like this:
  • move 1: Reflect
    move 2: Light Screen
    move 3:
    Psychic / Psyshock
    move 4: Hidden Power Fire / Baton Pass
  • STAB /is/ STAB; Psychic-type is not bad since there are a few key Fighters you want to hit
  • HP Fighting is really really weak uninvested, especially against the SpD monster Tyranitar so HP Fire should be the main slash for, as you state, Genesect switch-ins, Scizor, and Ferrothorn (and I guess Forry).
  • Baton Pass is odd, but lets you escape Pursuit, mainly Tyranitar. A lot of stuff can set up easily on Tyranitar behind dual screens. (Oh and Shadow Tag!!) IMO it's worth a slash even though you aren't passing anything since what better can you do?
  • AC mention of 252 SpA since dual screens buff up your defenses, with a disclaimer that Espeon should prioritize setting up. Also 60 EVs for 2HKOing max/max+ Ferrothorn w/ HP Fire
[Baton Pass]

  • Stored Power first. It's ridiculously easy to get Stored Power to outdamage Psychic since you just need a few Speed boosts from Blaziken on top of Calm Minds
  • I think you should start with partners first in AC. These determine what moves you actually need and such. Also, place more emphasis on using this on full Baton Pass teams since that's where it shines
  • Blaziken pretty much /has/ to be on any Baton Pass team since it can so easily pass Speed and Attack and Baton Pass is 10x easier with the Speed advantage, mention him
  • Therefore, HP Fire is more viable since +1 Espy outspeeds +1 Genesect. Fighting should remain the main though due to Dark-types
  • Mention Sub can be somewhere on the set, over CM if your team has stat boosters galore
  • Chansey and Blissey actually lose if Espeon has anything passed to it: they can't status Espeon or anything and Espy can CM up for the Stored Power KO--the only problem is Seismic Toss lol.
  • Espy also like Defense boosts, but then you're getting to specialized BP territory. I guess you can mention Vaporeon since it also passes huge Wishes
[OO]

  • good
Checks and Counters

  • maybe a brief mention of Dragon Tail, but Dragon Tail is crazy uncommon


and with that, this is APPROVED
 
[Overview]

<p>While Espeon is certainly nothing to laugh at with its ability Magic Bounce ability, the Dream World metagame provides many threats that are detrimental to the Sun Pokemon's existence. Threats such as Genesect and Excadrill really give Espeon a hard time, but, such as Genesect and Excadrill, that give it a hard time. However, that is not to say that Espethe Sun Pokemon is unusable. In fact, given the correct support, Espeon can really <i>shine</i>, and it has the potential to sweep whole teams. Espeon can also be used as a decent supporter thanks to its large supporting movepool and high base Speed. While the big and strong threatguns of the Dream World mayight harass it, Espeon should never be underestimated unless one wants to face a sweep.</p>

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic / Psyshock
move 4: Hidden Power Fire / Baton Pass
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Espeon's ability Magic Bounce ability makes it a great supporter due to its abilityby letting to bounce back Spore, Stealth Rock, and Thunder Wave from the likes of common Pokemon such as Breloom, Ferrothorn, and Thundurus respectively. Additionally, with its high Speed, itEspeon can set up dual screens up with ease. This can aid sweepers such as Blaziken, Breloom, and Excadrill immensely, as it gives them an opportunity to boost their stats to sky-high levels. Espeon's third move depends on preference, as Psychic and Psyshock will do minor damage to Blissey and Chansey regardless. However, one should note that Psychic will hit Gliscor much harder than Psyshock will. Hidden Power Fire, while not used often, (what does this bit mean? the move isn't used often as a general move? it's the first slash on this moveset...) gives Espeon coverage against some common threats in the metagame. N, namely, Genesect, Ferrothorn, and Scizor will pay if they attempt to switch into Espeon. Baton Pass carries utility, though, as it allows Espeon to escape common Pursuit users such as Tyranitar, as theywho have the ability to ruin Espeon's day.</p>

[ADDITIONAL COMMENTS]

<p>Espeon's EVs are straightforward for a supporter of its nature. With maximum investment in Speed, along with a Timid nature, Espeon can take advantage of its excellent base 110 Speed and set up Reflect and Light Sscreens with ease. Maximum investment in HP allows Espeon to take hits with ease and even find setup opportunities later in a battle. While Leftovers mayight seem like a good idea because one can recover reliablfor reliable recovery, Light Clay is usually valued more because it allows the screens to stay up longer, giving sweepers the freedom to set up with more ease. While Hidden Power Ground can be used to hit Pokemon such as Heatran and Chandelure hard, Hidden Power Fire puts the hurts on Genesect, Ferrothorn, and Scizor, some of the most common threats in the metagame, badly. An alternate spread with maximum Special Attack as opposed to HP can be used to buff Espeon's offensive arsenales, but Espeon's niche is setting up dual screens, so this is usually not the best choice. WNonetheless, note that with 60 Special Attack EVs, Espeon can 2HKO 252 HP / 4 Def / 252 SpD Sassy Ferrothorn, so it is another useful option/252+ (or 252/4?) Ferrothorn (with what?).</p>

<p>The best partners for Espeon are those that can take full advantage of the screens it sets up. Setup sweepers in general largely benefit from dual screens, and they make great partners for Espeon. Garchomp—a Pokemon with a lot of bulk alreadyn already bulky Pokemon—does very well behind dual screens, as it can simply take most hits and retaliate with Swords Dance-boosted Outrage or Earthquake. Dragon Dance Dragonite, Calm Mind Chandelure, Swords Dance Breloom, and Calm Mind Keldeo also do very well as recipients of the rise in defenses offered, and they can all be very deadly if given the chance to set up properly. Terrakion also makes a great partner because Espeon can Baton Pass against a Tyranitar that attempts to use Pursuit only to have Terrakion receive a boost in Attack boost courtesy of Justified. One always needs to watch out for opposing Choice Scarf Chandelure when playing with Espeon, as if Light Screen is not set up, Chandelure will simply OHKO Espeon with Shadow Ball. Genesect also poses a large threat, especially variants with both Bug Buzz and U-turn. While Espeon can buffer itself against one of Genesect's Bug-type STAB moves, the other simply OHKOes it.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Calm Mind
move 3: Stored Power / Stored Power
move 4: Hidden Power Fire / Hidden Power Fighting
item: Leftovers
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>Espeon's access to Baton Pass and its high base Speed give it the ability to run a good Baton Pass set. While one may askight question what Espeon has over any other user of Baton Pass, the answer is simple: Magic Bounce. Magic Bounce allows Espeon to avoid phazing frombeing phazed by Roar and Whirlwind users, bounce back status moves such as Spore, and prevent fast Taunts; it simply allows Espeon to set up easily, an advantage over other Baton Pass users. Calm Mind boosts works very well on a Baton Pass user such as Espeon because Espeon can actually use the power granted by Calm Mindhere as Espeon can use the boosts to sweep when given the chance. However, more often than not, Espeon will simply pass the boosts on to another sweeper, that will then take care of business. Psychic is a solid STAB move for Espeon, though Stored Power is also an option because Espeon mayight be able to getrack up multiple boosts off and fire a higher powered attack. If one uses Espeon on a dedicated Baton Pass-based team, Hidden Power Fire is the superior option because it allows Espeon to hit Genesect at +1 Speed. However, Hidden Power Fighting allows Espeon to hit the ubiquitous Tyranitar and other Dark-types that would otherwise wall this set, so it's crucial to Espeon's success, especially due to the ubiquity of Tyranitar.</p>

[ADDITIONAL COMMENTS]
.</p>

[ADDITIONAL COMMENTS]

(invert these two paragraphs)


<p>Blaziken is one of the best partners for this set because with a +1 Speed boost, Espeon gains the ability to sweep. Faster Choice Scarf users such as Genesect will not be able to beat Espeon if it carries Hidden Power Fire at +1. Any specially- based sweeper will immensely appreciate the support that Espeon brings. Keldeo can capitalize on Espeon's Calm Mind boosts and choose to forgo Calm Mind on its own set for Substitute, making it deadlier. In addition, Keldeo is one of the few specially- based sweepers that is not walled by the likes of Chansey and Blissey, so it works wonders when coupled with Espeon. AdditionallyFurthermore, Rock Polish Genesect can pair up well with Espeon because it can use Rock Polish while forcing switches and simply wreak havoc. Outside of supporting sweepers, this Espeon set does not have much more use due to its poor Defense, so one should only use it on offensively- oriented teams. Vaporeon works well as a partner because it can pass Defense boosts and heal Espeon with Wish.</p>

<p>The EVs are standard for a Pokemon of Espeon's supporting nature: maximizing HP allows Espeon to take hits, and maximizing Speed allows Espeon to be a better user of Baton Pass. A Timid nature is necessary to ensure that Espeon outpaces key threats such as Keldeo and Terrakion, and it also allows Espeon to Speed- tie with Latios and Latias. While Espeon's attacking options on this set are severely limited, one can choose to run Hidden Power Fire to deal with Genesect more easily. However, most Genesect are equipped with a Choice Scarf, so Hidden Power Fire cannot even ensure that Genesect is beatenEspeon cannot guarantee to beat it even with Hidden Power Fire; one simply has to rely on prediction skills to win. Hidden Power Ice allows Espeon to hit Dragon-types such as Garchomp, Dragonite, and Salamence harder, but aside from these uses, it does not offer much more. If one's team is already packed with stat-boosting Pokemon, one can use Substitute instead of Calm Mind to achieve an easier sweep.</p>

[Other Options]

<p>Due to its poor movepool, Espeon has a slim set of viable other options. While it can run a Calm Mind set that capitalizes on its boosts and attempts to sweep, Tyranitar, Genesect, Thundurus, and Excadrill are all so common that this is never a truly viable option unless given major support. In the sun, Espeon can run Morning Sun to heal more than half of its HP back, but with the ubiquity of Tyranitar and Politoed, Morning Sun will often be a waste of a moveslot. Judging by Espeon's stats alone, it would seem to be an excellent Choice Scarf or Choice Specs user, but sinceas its coverage is severely limited, Espeon is usually best running simple sweeping or supporting sets.</p>

[Checks and Counters]

<p>While Espeon cannot be phazed out like most sweepers that try to garner boosts, its downfall stems from its low Defense stat. Threats such as Tyranitar and Scizor can both put Espeon in a checkmate position, the former due to STAB Pursuit and the latter because of both Bullet Punch and Pursuit. While Espeon can pack the correct Hidden Power to take on each of these threats on, it cannot take repeated hits from either, and it will be worn away quickly by passive damage from entry hazards. Genesect makes a fine check to Espeon because it can come in on a Calm Mind or Psychic-type STAB attack and grab a boost in Attack because ofoost from Download. It should be noted that even with minimal investment in Attack, Genesect will always OHKO Espeon with U-turn.</p>

<p>While Blaziken certainly cannot switch into Espeon, it does a fine job of beating it. Blaziken can use Protect on a turn to gain a boost in Speed and then proceed to outspeed and OHKO Espeon with a powerful Flare Blitz. Garchomp can switch in on most of Espeon's attacks and do massive damage with either of its STAB attacks due to its great bulk. Excadrill does well also because it outspeeds and OHKOes Espeon with Earthquake when used in sand. However, one should be weary of Hidden Power Fighting or Hidden Power Fire because losing HP to an attack on the switch-in is unfavorable.</p>

<p>Shadow Tag Chandelure presents Espeon with a unique threat, especially if Chandelure is equipped with a Choice Scarf. If it manages to come in unscathed, Chandelure can simply use Shadow Ball to OHKO unboosted Espeon or even revenge kill Espeon if weakened sufficiently.</p>

<p>While Espeon cannot be phazed by normal means such as Roar and Whirlwind, one can use Circle Throw and Dragon Tail to limit Espeon's fun. However, one must be wary of these moves' less-than-perfect accuracy, they are reliable ways of ending setup attempts from Espeon (what does this mean? you seem to contradict yourself here)).</p>

[Overview]

<p>While Espeon is certainly nothing to laugh at with its Magic Bounce ability, the Dream World metagame provides many threats, such as Genesect and Excadrill, that give it a hard time. However, that is not to say that the Sun Pokemon is unusable. In fact, given the correct support, Espeon can really <i>shine</i>, and it has the potential to sweep whole teams. Espeon can also be used as a decent supporter thanks to its large supporting movepool and high base Speed. While the big guns of the Dream World might harass it, Espeon should never be underestimated unless one wants to face a sweep.</p>

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic / Psyshock
move 4: Hidden Power Fire / Baton Pass
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Espeon's Magic Bounce ability makes it a great supporter by letting t bounce back Spore, Stealth Rock, and Thunder Wave from the likes of common Pokemon such as Breloom, Ferrothorn, and Thundurus respectively. Additionally, with its high Speed, Espeon can set up dual screens with ease. This can aid sweepers such as Blaziken, Breloom, and Excadrill immensely, as it gives them an opportunity to boost their stats to sky-high levels. Espeon's third move depends on preference, as Psychic and Psyshock will do minor damage to Blissey and Chansey regardless. However, one should note that Psychic will hit Gliscor much harder than Psyshock will. Hidden Power Fire gives Espeon coverage against some common threats in the metagame, namely Genesect, Ferrothorn, and Scizor. Baton Pass carries utility, though, as it allows Espeon to escape common Pursuit users such as Tyranitar, who have the ability to ruin Espeon's day.</p>

[ADDITIONAL COMMENTS]

<p>Espeon's EVs are straightforward for a supporter of its nature. With maximum investment in Speed, along with a Timid nature, Espeon can take advantage of its excellent base 110 Speed and set up screens with ease. Maximum investment in HP allows Espeon to take hits with ease and even find setup opportunities later in a battle. While Leftovers might seem like a good idea for reliable recovery, Light Clay is usually valued more because it allows the screens to stay up longer, giving sweepers the freedom to set up with more ease. While Hidden Power Ground can be used to hit Pokemon such as Heatran and Chandelure hard, Hidden Power Fire puts the hurt on Genesect, Ferrothorn, and Scizor, some of the most common threats in the metagame. An alternate spread with maximum Special Attack as opposed to HP can be used to buff Espeon's offenses, but Espeon's niche is setting up dual screens, so this is usually not the best choice. Nonetheless, note that with 60 Special Attack EVs, Espeon can 2HKO 252/252+ (or 252/4?) Ferrothorn (with what?).</p>

<p>The best partners for Espeon are those that can take full advantage of the screens it sets up. Setup sweepers in general largely benefit from dual screens, and they make great partners for Espeon. Garchomp—an already bulky Pokemon—does very well behind dual screens, as it can simply take most hits and retaliate with Swords Dance-boosted Outrage or Earthquake. Dragon Dance Dragonite, Calm Mind Chandelure, Swords Dance Breloom, and Calm Mind Keldeo also do very well as recipients of the rise in defenses offered, and they can all be very deadly if given the chance to set up properly. Terrakion also makes a great partner because Espeon can Baton Pass against a Tyranitar that attempts to use Pursuit only to have Terrakion receive an Attack boost courtesy of Justified. One always needs to watch out for opposing Choice Scarf Chandelure when playing with Espeon, as if Light Screen is not set up, Chandelure will simply OHKO Espeon with Shadow Ball. Genesect also poses a large threat, especially variants with both Bug Buzz and U-turn. While Espeon can buffer itself against one of Genesect's Bug-type STAB moves, the other simply OHKOes it.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Calm Mind
move 3: Stored Power / Stored Power
move 4: Hidden Power Fire / Hidden Power Fighting
item: Leftovers
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>Espeon's access to Baton Pass and its high base Speed give it the ability to run a good Baton Pass set. While one might question what Espeon has over any other user of Baton Pass, the answer is simple: Magic Bounce. Magic Bounce allows Espeon to avoid being phazed by Roar and Whirlwind, bounce back status moves such as Spore, and prevent fast Taunts; it simply allows Espeon to set up easily, an advantage over other Baton Pass users. Calm Mind works very well here as Espeon can use the boosts to sweep when given the chance. However, more often than not, Espeon will simply pass the boosts on to another sweeper, that will then take care of business. Psychic is a solid STAB move, though Stored Power is also an option because Espeon might be able to rack up multiple boosts. If one uses Espeon on a dedicated Baton Pass team, Hidden Power Fire is the superior option because it allows Espeon to hit Genesect at +1 Speed. However, Hidden Power Fighting allows Espeon to hit the ubiquitous Tyranitar and other Dark-types that would otherwise wall this set, so it's crucial to Espeon's success.</p>

[ADDITIONAL COMMENTS]

(invert these two paragraphs)

<p>Blaziken is one of the best partners for this set because with a +1 Speed boost, Espeon gains the ability to sweep. Faster Choice Scarf users such as Genesect will not be able to beat Espeon if it carries Hidden Power Fire at +1. Any specially based sweeper will immensely appreciate the support that Espeon brings. Keldeo can capitalize on Espeon's Calm Mind boosts and forgo Calm Mind on its own set for Substitute, making it deadlier. In addition, Keldeo is one of the few specially based sweepers that is not walled by the likes of Chansey and Blissey, so it works wonders when coupled with Espeon. Furthermore, Rock Polish Genesect can pair up well with Espeon because it can use Rock Polish while forcing switches and simply wreak havoc. Outside of supporting sweepers, this Espeon set does not have much more use due to its poor Defense, so one should only use it on offensively oriented teams. Vaporeon works well as a partner because it can pass Defense boosts and heal Espeon with Wish.</p>

<p>The EVs are standard for a Pokemon of Espeon's supporting nature: maximizing HP allows Espeon to take hits, and maximizing Speed allows Espeon to be a better user of Baton Pass. A Timid nature is necessary to ensure that Espeon outpaces key threats such as Keldeo and Terrakion, and it also allows Espeon to Speed tie with Latios and Latias. While Espeon's attacking options on this set are severely limited, one can choose to run Hidden Power Fire to deal with Genesect more easily. However, most Genesect are equipped with Choice Scarf, so Espeon cannot guarantee to beat it even with Hidden Power Fire; one simply has to rely on prediction skills to win. Hidden Power Ice allows Espeon to hit Dragon-types such as Garchomp, Dragonite, and Salamence harder, but aside from these uses, it does not offer much more. If one's team is already packed with stat-boosting Pokemon, one can use Substitute instead of Calm Mind to achieve an easier sweep.</p>

[Other Options]

<p>Due to its poor movepool, Espeon has a slim set of viable other options. While it can run a Calm Mind set that capitalizes on its boosts and attempts to sweep, Tyranitar, Genesect, Thundurus, and Excadrill are all so common that this is never a truly viable option unless given major support. In the sun, Espeon can run Morning Sun to heal more than half of its HP back, but with the ubiquity of Tyranitar and Politoed, Morning Sun will often be a waste of a moveslot. Judging by Espeon's stats alone, it would seem to be an excellent Choice Scarf or Choice Specs user, but as its coverage is severely limited, Espeon is usually best running simple sweeping or supporting sets.</p>

[Checks and Counters]

<p>While Espeon cannot be phazed out like most sweepers that try to garner boosts, its downfall stems from its low Defense stat. Threats such as Tyranitar and Scizor can both put Espeon in a checkmate position, the former due to STAB Pursuit and the latter because of both Bullet Punch and Pursuit. While Espeon can pack the correct Hidden Power to take on each of these threats, it cannot take repeated hits from either, and will be worn away quickly by passive damage from entry hazards. Genesect makes a fine check to Espeon because it can come in on a Calm Mind or Psychic-type STAB attack and grab an Attack boost from Download. It should be noted that even with minimal investment in Attack, Genesect will always OHKO Espeon with U-turn.</p>

<p>While Blaziken certainly cannot switch into Espeon, it does a fine job of beating it. Blaziken can use Protect on a turn to gain a boost in Speed and then proceed to outspeed and OHKO Espeon with a powerful Flare Blitz. Garchomp can switch in on most of Espeon's attacks and do massive damage with either of its STAB attacks due to its great bulk. Excadrill does well also because it outspeeds and OHKOes Espeon with Earthquake when used in sand. However, one should be wary of Hidden Power Fighting or Hidden Power Fire because losing HP to an attack on the switch-in is unfavorable.</p>

<p>Shadow Tag Chandelure presents Espeon with a unique threat, especially if Chandelure is equipped with a Choice Scarf. If it manages to come in unscathed, Chandelure can simply use Shadow Ball to OHKO unboosted Espeon or even revenge kill Espeon if weakened sufficiently.</p>

<p>While Espeon cannot be phazed by normal means such as Roar and Whirlwind, one can use Circle Throw and Dragon Tail to limit Espeon's fun. However, one must be wary of these moves' less-than-perfect accuracy, they are reliable ways of ending setup attempts from Espeon (what does this mean? you seem to contradict yourself here).</p>

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[Overview]

<p>While Espeon is certainly nothing to laugh at with its Magic Bounce ability, the Dream World metagame provides many threats, such as Genesect and Excadrill, that give it a hard time. However, that is not to say that the Sun Pokemon is unusable. In fact, given the correct support, Espeon can really <i>shine</i>, and it has the potential to sweep whole teams. Espeon can also be used as a decent supporter thanks to its large supporting movepool and high base Speed. While the big guns of the Dream World might harass it, Espeon should never be underestimated unless one wants to face a sweepget swept.</p>

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic / Psyshock
move 4: Hidden Power Fire / Baton Pass
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Espeon's Magic Bounce ability makes it a great supporter by letting it bounce back Spore, Stealth Rock, and Thunder Wave from the likes of common Pokemon such as Breloom, Ferrothorn, and Thundurus, respectively. Additionally, with its high Speed, Espeon can set up dual screens with ease. This can aid sweepers such as Blaziken, Breloom, and Excadrill immensely, as it gives them an opportunity to boost their stats to sky-high levels. Espeon's third move depends on preference, as Psychic and Psyshock will do minor damage to Blissey and Chansey regardless. However, one should note that Psychic will hit Gliscor much harder than Psyshock will. Hidden Power Fire gives Espeon coverage against some common threats in the metagame, namely Genesect, Ferrothorn, and Scizor. Baton Pass carries utility, though, as it allows Espeon to escape common Pursuit users such as Tyranitar, who have the ability to ruin Espeon's day.</p>

[ADDITIONAL COMMENTS]

<p>Espeon's EVs are straightforward for a supporter of its nature. With maximum investment in Speed, along with a Timid nature, Espeon can take advantage of its excellent base 110 Speed and set up screens with ease. Maximum investment in HP allows Espeon to take hits with ease and even find setup opportunities later in a battle. While Leftovers might seem like a good idea for reliablea small amount of recovery, Light Clay is usually valued more because it allows the screens to stay up longer, giving sweepers the freedom to set up with more easeily. While Hidden Power Ground can be used to hit Pokemon such as Heatran and Chandelure hard, Hidden Power Fire puts the hurt on Genesect, Ferrothorn, and Scizor, some of the most common threats in the metagame. An alternate EV spread with maximum Special Attack as opposed to HP can be used to buff Espeon's offenses, but Espeon's niche is setting up dual screens, so this is usually not the best choice. Nonetheless, note that with 60 Special Attack EVs, Espeon can 2HKO 252/252+ Ferrothorn with Hidden Power Fire.</p>

<p>The best partners for Espeon are those thatwho can take full advantage of the screens it sets up. Setup sweepers in general largely benefit from dual screens, and they make great partners for Espeon. Garchomp—an already bulky Pokemon—does very well behind dual screens, as it can simply take most hits and retaliate with a Swords Dance-boosted Outrage or Earthquake. Dragon Dance Dragonite, Calm Mind Chandelure, Swords Dance Breloom, and Calm Mind Keldeo also do very well as recipients of the rise in defenses offered, and they can all be very deadly if given the chance to set up properly. Terrakion also makes a great partner because Espeon can Baton Pass against a Tyranitar that attempts to use Pursuit, only to have Terrakion receive an Attack boost courtesy of Justified. One always needs to watch out for opposing Choice Scarf Chandelure when playing with Espeon, as if Light Screen is not set up, Chandelure will simply OHKO Espeon with Shadow Ball. Genesect also poses a large threat, especially variants with both Bug Buzz and U-turn. While Espeon can buffer itself against one of Genesect's Bug-type STAB moves, the other simply OHKOes it.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Calm Mind
move 3: Stored Power / Psychic
move 4: Hidden Power Fire / Hidden Power Fighting
item: Leftovers
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>Espeon's access to Baton Pass and its high base Speed give it the ability to run a good Baton Pass set. While one might question what Espeon has over any other user of Baton Pass, the answer is simple: Magic Bounce. Magic Bounce allows Espeon to avoid being phazed by Roar and Whirlwind, bounce back status moves such as Spore, and prevent fast Taunts; it simply allows Espeon to set up easily, an advantage over other Baton Pass users. Calm Mind works very well here, as Espeon can use the boosts to sweep when given the chance. However, more often than not, Espeon will simply pass the boosts on to another sweeper, that will then take care of business. Psychic is a solid STAB move, though Stored Power is also an option because Espeon might be able to rack up multiple boosts. If one uses Espeon on a dedicated Baton Pass team, Hidden Power Fire is the superior option because it allows Espeon to hit Genesectpossibly OHKO Genesect if Espeon is at +1 Speed. However, Hidden Power Fighting allows Espeon to hit the ubiquitous Tyranitar and other Dark-types that would otherwise wall this set, so it's crucial to Espeon's success.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are standard for a Pokemon of Espeon's supporting nature: maximizing HP allows Espeon to take hits better, and maximizing Speed allows Espeon to be a better user of Baton Pass. A Timid nature is necessary to ensure that Espeon outpaces key threats such as Keldeo and Terrakion, and it also allows Espeon to Speed tie with Latios and Latias. While Espeon's attacking options on this set are severely limited, one can choose to run Hidden Power Fire to deal with Genesect more easily. However, most Genesect are equipped with a Choice Scarf, so Espeon cannot guarantee to beat it even with Hidden Power Fire; one simply has to rely on prediction skills to win. Hidden Power Ice allows Espeon to hit Dragon-types such as Garchomp, Dragonite, and Salamence harder, but aside from theseis uses, it does not offer much more. If one's team is already packed with stat-boosting Pokemon, one can use Substitute instead of Calm Mind to achieve an easier sweep.</p>

<p>Blaziken is one of the best partners for this set because with a +1 Speed boost, Espeon gains the ability to sweep. Faster Choice Scarf users such as Genesect will not be able to beat Espeon if it carries Hidden Power Fire at +1nd is at +1 Speed. Any specially based sweeper will immensely appreciate the support that Espeon brings. Keldeo can capitalize on Espeon's Calm Mind boosts and forgo Calm Mind on its own set forwith Substitute, making it deadlier. In addition, Keldeo is one of the few specially based sweepers that is not walled by the likes of Chansey and Blissey, so it works wonders when coupled with Espeon. Furthermore, Rock Polish Genesect can pair up well with Espeon because it can use Rock Polish while forcing switches, and will simply wreak havoc. Outside of supporting sweepers, this Espeon set does not have much more use due to its poor Defense, so one should only use it on offensively oriented teams. Vaporeon works well as a partner because it can pass Defense boosts and heal Espeon with Wish.</p>

[Other Options]

<p>Due to its poor movepool, Espeon has a slim set of viable otherother viable options. While it can run a Calm Mind set that capitalizes on its boosts and attempts to sweep, Tyranitar, Genesect, Thundurus, and Excadrill are all so common that this is never a truly viable option unless given major support. In the sun, Espeon can run Morning Sun to heal more than half of its HP back, but with the ubiquity of Tyranitar and Politoed, Morning Sun will often be a waste of a moveslot. Judging by Espeon's stats alone, it would seem to be an excellent Choice Scarf or Choice Specs user, but asbecause its coverage is severely limited, Espeon is usually best running simple sweeping or supporting sets.</p>

[Checks and Counters]

<p>While Espeon cannot be phazed out like most sweepers that try to garner boosts, its downfall stems from its low Defense stat. Threats such as Tyranitar and Scizor can both put Espeon in a checkmate position, the former due to STAB Pursuit and the latter because of both Bullet Punch and Pursuit. While Espeon can pack the correct Hidden Power to take on each of these threats, it cannot take repeated hits from either, and will be worn away quickly by passive damage from entry hazards. Genesect makes a fine check to Espeon because it can come in on a Calm Mind or Psychic-type STAB attack and grab an Attack boost from Download. It should be noted that even with minimal investment in Attack, Genesect will always OHKO Espeon with U-turn.</p>

<p>While Blaziken certainly cannot switch into Espeon, it does a fine job of beating it. Blaziken can use Protect on a turn to gain a boost in Speed, and then proceed to outspeed and OHKO Espeon with a powerful Flare Blitz. Garchomp can switch in on most of Espeon's attacks due to its great bulk and do massive damage with either of its STAB attacks due to its great bulk.. Excadrill also does well also because it outspeeds and OHKOes Espeon with Earthquake when used in sand. However, one should be wary of Hidden Power Fighting or Hidden Power Fire, because losing HP to an attack on the switch- in is unfavorable.</p>

<p>Shadow Tag Chandelure presents Espeon with a unique threat, especially if Chandelure is equipped with a Choice Scarf. If it manages to come in unscathed, Chandelure can simply use Shadow Ball to OHKO unboosted Espeon or even revenge kill Espeon if weakened sufficiently.</p>

<p>While Espeon cannot be phazed by normal means such as Roar and Whirlwind, one can use Circle Throw and Dragon Tail to limit Espeon's fun. However, one must be wary of a miss from the aforementioned moves, as it can spell doom.</p>

[Overview]

<p>While Espeon is certainly nothing to laugh at with its Magic Bounce ability, the Dream World metagame provides many threats, such as Genesect and Excadrill, that give it a hard time. However, that is not to say that the Sun Pokemon is unusable. In fact, given the correct support, Espeon can really <i>shine</i>, and it has the potential to sweep whole teams. Espeon can also be used as a decent supporter thanks to its large supporting movepool and high base Speed. While the big guns of the Dream World might harass it, Espeon should never be underestimated unless one wants to get swept.</p>

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic / Psyshock
move 4: Hidden Power Fire / Baton Pass
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Espeon's Magic Bounce ability makes it a great supporter by letting it bounce back Spore, Stealth Rock, and Thunder Wave from the likes of common Pokemon such as Breloom, Ferrothorn, and Thundurus, respectively. Additionally, with its high Speed, Espeon can set up dual screens with ease. This can aid sweepers such as Blaziken, Breloom, and Excadrill immensely, as it gives them an opportunity to boost their stats to sky-high levels. Espeon's third move depends on preference, as Psychic and Psyshock will do minor damage to Blissey and Chansey regardless. However, one should note that Psychic will hit Gliscor much harder than Psyshock. Hidden Power Fire gives Espeon coverage against some common threats in the metagame, namely Genesect, Ferrothorn, and Scizor. Baton Pass carries utility, though, as it allows Espeon to escape common Pursuit users such as Tyranitar, who have the ability to ruin Espeon's day.</p>

[ADDITIONAL COMMENTS]

<p>Espeon's EVs are straightforward for a supporter of its nature. With maximum investment in Speed along with a Timid nature, Espeon can take advantage of its excellent base 110 Speed and set up screens with ease. Maximum investment in HP allows Espeon to take hits with ease and even find setup opportunities later in a battle. While Leftovers might seem like a good idea for a small amount of recovery, Light Clay is usually valued more because it allows the screens to stay up longer, giving sweepers the freedom to set up more easily. While Hidden Power Ground can be used to hit Pokemon such as Heatran and Chandelure hard, Hidden Power Fire puts the hurt on Genesect, Ferrothorn, and Scizor, some of the most common threats in the metagame. An alternate EV spread with maximum Special Attack as opposed to HP can be used to buff Espeon's offenses, but Espeon's niche is setting up dual screens, so this is usually not the best choice. Nonetheless, with 60 Special Attack EVs, Espeon can 2HKO 252/252+ Ferrothorn with Hidden Power Fire.</p>

<p>The best partners for Espeon are those who can take full advantage of the screens it sets up. Setup sweepers in general largely benefit from dual screens, and they make great partners for Espeon. Garchomp—an already bulky Pokemon—does very well behind dual screens, as it can simply take most hits and retaliate with a Swords Dance-boosted Outrage or Earthquake. Dragon Dance Dragonite, Calm Mind Chandelure, Swords Dance Breloom, and Calm Mind Keldeo also do very well as recipients of the rise in defenses offered, and they can all be very deadly if given the chance to set up properly. Terrakion also makes a great partner because Espeon can Baton Pass against a Tyranitar that attempts to use Pursuit, only to have Terrakion receive an Attack boost courtesy of Justified. One always needs to watch out for opposing Choice Scarf Chandelure when playing with Espeon, as if Light Screen is not set up, Chandelure will simply OHKO Espeon with Shadow Ball. Genesect also poses a large threat, especially variants with both Bug Buzz and U-turn. While Espeon can buffer itself against one of Genesect's Bug-type STAB moves, the other simply OHKOes it.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Calm Mind
move 3: Stored Power / Psychic
move 4: Hidden Power Fire / Hidden Power Fighting
item: Leftovers
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>Espeon's access to Baton Pass and its high base Speed give it the ability to run a good Baton Pass set. While one might question what Espeon has over any other user of Baton Pass, the answer is simple: Magic Bounce. Magic Bounce allows Espeon to avoid being phazed by Roar and Whirlwind, bounce back status moves such as Spore, and prevent fast Taunts; it simply allows Espeon to set up easily, an advantage over other Baton Pass users. Calm Mind works very well here, as Espeon can use the boosts to sweep when given the chance. However, more often than not, Espeon will simply pass the boosts on to another sweeper, that will then take care of business. Psychic is a solid STAB move, though Stored Power is also an option because Espeon might be able to rack up multiple boosts. If one uses Espeon on a dedicated Baton Pass team, Hidden Power Fire is the superior option because it allows Espeon to possibly OHKO Genesect if Espeon is at +1 Speed. However, Hidden Power Fighting allows Espeon to hit the ubiquitous Tyranitar and other Dark-types that would otherwise wall this set, so it's crucial to Espeon's success.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are standard for a Pokemon of Espeon's supporting nature: maximizing HP allows Espeon to take hits better, and maximizing Speed allows Espeon to be a better user of Baton Pass. A Timid nature is necessary to ensure that Espeon outpaces key threats such as Keldeo and Terrakion, and it also allows Espeon to Speed tie with Latios and Latias. While Espeon's attacking options on this set are severely limited, one can choose to run Hidden Power Fire to deal with Genesect more easily. However, most Genesect are equipped with a Choice Scarf, so Espeon cannot guarantee to beat it even with Hidden Power Fire; one simply has to rely on prediction skills to win. Hidden Power Ice allows Espeon to hit Dragon-types such as Garchomp, Dragonite, and Salamence harder, but aside from this use, it does not offer much more. If one's team is already packed with stat-boosting Pokemon, one can use Substitute instead of Calm Mind to achieve an easier sweep.</p>

<p>Blaziken is one of the best partners for this set because with a +1 Speed boost, Espeon gains the ability to sweep. Faster Choice Scarf users such as Genesect will not be able to beat Espeon if it carries Hidden Power Fire and is at +1 Speed. Any specially based sweeper will immensely appreciate the support that Espeon brings. Keldeo can capitalize on Espeon's Calm Mind boosts and forgo Calm Mind on its own set with Substitute, making it deadlier. In addition, Keldeo is one of the few specially based sweepers that is not walled by the likes of Chansey and Blissey, so it works wonders when coupled with Espeon. Furthermore, Rock Polish Genesect can pair up well with Espeon because it can use Rock Polish while forcing switches, and will simply wreak havoc. Outside of supporting sweepers, this Espeon set does not have much more use due to its poor Defense, so one should only use it on offensively oriented teams. Vaporeon works well as a partner because it can pass Defense boosts and heal Espeon with Wish.</p>

[Other Options]

<p>Due to its poor movepool, Espeon has a slim set of other viable options. While it can run a Calm Mind set that capitalizes on its boosts and attempts to sweep, Tyranitar, Genesect, Thundurus, and Excadrill are all so common that this is never a truly viable option unless given major support. In the sun, Espeon can run Morning Sun to heal more than half of its HP back, but with the ubiquity of Tyranitar and Politoed, Morning Sun will often be a waste of a moveslot. Judging by Espeon's stats alone, it would seem to be an excellent Choice Scarf or Choice Specs user, but because its coverage is severely limited, Espeon is usually best running simple sweeping or supporting sets.</p>

[Checks and Counters]

<p>While Espeon cannot be phazed out like most sweepers that try to garner boosts, its downfall stems from its low Defense stat. Threats such as Tyranitar and Scizor can both put Espeon in a checkmate position, the former due to STAB Pursuit and the latter because of both Bullet Punch and Pursuit. While Espeon can pack the correct Hidden Power to take on each of these threats, it cannot take repeated hits from either, and will be worn away quickly by passive damage from entry hazards. Genesect makes a fine check to Espeon because it can come in on a Calm Mind or Psychic-type STAB attack and grab an Attack boost from Download. It should be noted that even with minimal investment in Attack, Genesect will always OHKO Espeon with U-turn.</p>

<p>While Blaziken certainly cannot switch into Espeon, it does a fine job of beating it. Blaziken can use Protect on a turn to gain a boost in Speed, and then proceed to outspeed and OHKO Espeon with a powerful Flare Blitz. Garchomp can switch in on most of Espeon's attacks due to its great bulk and do massive damage with either of its STAB attacks. Excadrill also does well because it outspeeds and OHKOes Espeon with Earthquake when used in sand. However, one should be wary of Hidden Power Fighting or Hidden Power Fire, because losing HP to an attack on the switch in is unfavorable.</p>

<p>Shadow Tag Chandelure presents Espeon with a unique threat, especially if Chandelure is equipped with a Choice Scarf. If it manages to come in unscathed, Chandelure can simply use Shadow Ball to OHKO unboosted Espeon or even revenge kill Espeon if weakened sufficiently.</p>

<p>While Espeon cannot be phazed by normal means such as Roar and Whirlwind, one can use Circle Throw and Dragon Tail to limit Espeon's fun. However, one must be wary of a miss from the aforementioned moves, as it can spell doom.</p>
 
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