
[OVERVIEW]
Drapion is a very prominent Pokemon in the RU metagame, possessing a very nice defensive typing with only one weakness and an immunity to Psychic-type attacks. This typing makes its STAB combination very threatening offensively as well. Furthermore, Drapion can function in a variety of roles, including setup sweeper, revenge killer, and occasionally a specially defensive set. Drapion possesses a variety of effective moves such as Knock Off, Poison Jab, Pursuit, and Toxic Spikes. This gives Drapion plenty of utility as a Pursuit trapper and a Toxic Spikes setter. Furthermore, Drapion checks and counters many top-tier Psychic-type threats, such as Meloetta and Sigilyph, while also being able to revenge kill troublesome Pokemon like Virizion with Choice Scarf. Accordingly, Drapion fits on a plethora of builds. However, Drapion's awkward Speed tier leaves it outsped by Pokemon like Flygon and Sigilyph, and its low base Special Defense makes it hard for Drapion to switch into even resisted moves like Leaf Storm from a Life Orb Venusaur frequently.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Poison Jab
move 4: Aqua Tail / Earthquake
item: Lum Berry / Shuca Berry
ability: Battle Armor / Sniper
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Swords Dance allows Drapion to act as a wincon and break through a variety of bulky walls that it would normally have trouble beating. Knock Off functions as a solid STAB move that hits Ghost- and Psychic-types super effectively, while also possessing the ability to rid the foe of its item, which is particularly helpful against bulky targets. Poison Jab is another solid STAB move, hitting Grass- and Fairy-types like Virizion and Aromatisse super effectively, which resist Dark-type moves. Aqua Tail acts as coverage in hitting opposing Rock-, Ground-, and Fire-types super effectively; this is particularly important in hitting Rhyperior, which can take any of Drapion's STAB moves and OHKO it back with Earthquake. Earthquake can be used over Aqua Tail to allow Drapion to hit Steel- and Poison-types super effectively, most notably targeting opposing Drapion, Magneton, and Registeel.
Set Details
========
Lum Berry allows Drapion to set up on moves like Scald without fearing burns or sustain burns from moves like Will-O-Wisp once, which could stop a potential sweep. Shuca Berry helps with opposing Flygon and Rhyperior. Battle Armor protects Drapion from critical hits, which is important when setting up. Sniper gives Drapion a greater chance of dealing critical hits. A spread of 252 Attack and 252 Speed is used to maximize offensive presence and speed. A Jolly nature is used over Adamant to outspeed Pokemon like Meloetta.
Usage Tips
========
Wait until the opponent's checks and counters to Drapion are weakened mid- or late-game to start setting up. Watch out for Pokemon that may carry Colbur Berry like Slowking and Jellicent. Make sure to scout for potential Choice Scarf users that may stop Drapion's sweep, such as Hitmonlee. Knock Off is very spammable early-game, as many of Drapion's checks and counters do not appreciate losing their item. Although Drapion is immune to Psychic-type attacks, make sure to not carelessly switch it on a Psychic-type that may take advantage of this, like Sigilyph using Heat Wave or Meloetta with Hyper Voice. Shuca Berry Drapion can be used to bait Pokemon like Rhyperior and Flygon.
Team Options
========
Drapion fits on a wide variety of builds. Teammates that can switch into Ground-type attacks like Braviary work well. Pokemon that help with faster Pokemon such as Fletchinder and Virizion can be good teammates. Furthermore, Pokemon that appreciate Drapion's Poison- and Dark-type STAB moves to beat their checks pair well with it, making Fighting-, Water-, and Psychic-types good partners. Electric-type Pokemon like Jolteon and Magneton are good partners for the Shuca Berry set because Drapion can lure and weaken Ground-types and help them clean more easily. Finally, Pokemon with Healing Wish like Mesprit are helpful.
[SET]
name: Choice Scarf
move 1: Knock Off
move 2: Poison Jab
move 3: Pursuit
move 4: Earthquake / Ice Fang
item: Choice Scarf
ability: Sniper
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Knock Off functions as the primary Dark-type STAB move, getting rid of items while also dealing high damage and hitting Ghost- and Psychic-types super effectively. Poison Jab functions as a strong Poison-type STAB move, dealing high amounts of damage to Fairy- and Grass-type Pokemon, hitting multiple types that resist Dark, and being able to revenge kill Pokemon like Virizion. Pursuit allows Drapion to come in on and trap Pokemon like Hoopa and Sigilyph, which fear Knock Off. Earthquake allows Drapion to hit opposing Magneton, Drapion, and Registeel. Ice Fang is primarily for hitting Flygon and other Ground-types like Rhyperior. Aqua Tail hits opposing Rhyperior and Mega Camerupt super effectively and can be run in the fourth slot over Earthquake. Toxic Spikes can be used over Earthquake or Ice Fang to spread status.
Set Details
========
Choice Scarf is the item of choice, allowing Drapion to outspeed a variety of threats like Virizion. Sniper is used in order for a greater chance of getting a critical hit. An Adamant nature is preferred for more power; however, you lose out on outspeeding Choice Scarf Hitmonlee and Choice Scarf Meloetta with positive Speed natures. Therefore, you can run Jolly to outspeed these threats. 252 Attack and 252 Speed EVs are invested to maximize offensive prowess and speed.
Usage Tips
========
Try not to reveal Drapion's Choice Scarf too early on, such as by switching into a Virizion's Close Combat, which makes the item obvious. Knock Off is very spammable early-game to get rid of a foe's item. Be careful of Pokemon that commonly carry Colbur Berry, as they can tank a Knock Off and retaliate. Use Drapion to revenge kill the foe with Pursuit if the opponent has a weakened Psychic- or Ghost-type Pokemon on the field. Be wary of which move you are locking Drapion into, as your opponent can take advantage of Drapion if it is locked into an unfavorable move in order to set up.
Team Options
========
Drapion is usually used to fill slots on a team and help eliminate weaknesses to Pokemon like Virizion. Grass-type Pokemon help eliminate Ground-types if you need to switch out; examples include Virizion and Venusaur. Pokemon that can switch into Drapion, such as Alomomola and Registeel, can be taken care of by Virizion and Magneton. Pokemon that appreciate Toxic Spikes and a Toxic Spikes absorber are also helpful. Pokemon like Jolteon that appreciate fast Ground-types removed have favorable synergy with Drapion. Rotom, Gurdurr, and Sigilyph are good partners because Toxic Spikes can wear down their checks.
[STRATEGY COMMENTS]
Other Options
=============
A specially defensive set can be run with Taunt, Toxic Spikes, Poison Jab, and Pursuit, with Whirlwind as another option. Choice Band can be run with the same moves as the Choice Scarf set to provide immediate power in wearing down checks more easily.
Checks and Counters
===================
**Ground-types**: Ground-type Pokemon like Rhyperior and Mega Camerupt can threaten Drapion with their STAB moves.
**Faster Pokemon**: Faster Pokemon like Virizion and Sneasel can be threatening if Drapion has low health because they can do a big chunk of damage.
**Status**: Burns and paralysis are very crippling for Drapion, as it relies on its Attack and Speed.
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