Cheers everyone! This analysis is absolutely massive and I haven't proofread it yet, so there might be some mistakes. I'm still open to suggestions and plan on making some changes, but I wanted to put something up. Enjoy this behemoth!
[OVERVIEW]
Thanks to an unrivaled base stat total and enormous movepool, Dragonite is easily the most versatile Pokemon in RBY UU and a major influence on what Pokemon and moves are popular. Dragonite is most infamous for its lethal Agility and Wrap combo, which enables it to slowly chip down foes and potentially sweep entire teams. The pair of moves is so powerful that virtually every Pokemon is forced to carry a move that can dispatch or incapacitate Dragonite before it can set up. In addition to being the most potent sweeper in the tier, Dragonite has numerous defensive and supportive traits that make it very easy to justify including on most teams. Its typing and enormous bulk allow it to take on tier staples such as Dugtrio, Persian, Kangaskhan, Venusaur, and Tangela. Furthermore, Wrap and Thunder Wave allow Dragonite to act as a pivot and provide essential support for its teammates. Finally, Dragonite has an incredibly diverse pool of offensive options including Blizzard, Thunderbolt, Body Slam, and the strongest non-STAB Hyper Beam, making it unpredictable and difficult to check. Its typing and versatility also make it an excellent partner to many key Pokemon; those that fear Dugtrio and other physical attackers, like Electabuzz, Haunter, and Persian, appreciate it, as do those that benefit from paralysis spreading, like Articuno, Kangaskhan, and Golem.
Dragonite's most obvious shortcoming is its Ice weakness, which gives many prominent Blizzard users, including Tentacruel, Articuno, Vaporeon, Omastar, Dewgong, and Gyarados, the potential to OHKO it. For Tentacruel, Articuno, and Dewgong, this KO is guaranteed. All of them can force Dragonite out if they come in at the same time as it or through a Wrap pivot. They can also severely punish Dragonite if it misses with Wrap. Dragonite is also quite vulnerable to status effects, as they weaken strategies involving Wrap, either by damaging Dragonite during Wrap turns or making it less likely to connect the move. While Dragonite is not particularly slow, it is outpaced by several prominent Pokemon, most notably Tentacruel, so Dragonite is likely to be revenge killed once it has sustained a fair amount of damage. Lastly, while AgiliWrap is Dragonite's claim to fame, it is not totally reliable. Due to Wrap's mediocre 84.4% accuracy, it's not uncommon for Dragonite to set up Agility, miss with Wrap early, and faint to Blizzard.
[SET]
name: AgiliWrap
move 1: Agility
move 2: Wrap
move 3: Blizzard
move 4: Thunder Wave / Hyper Beam / Body Slam / Thunderbolt
[SET COMMENTS]
Set Description
=========
This is Dragonite’s most common set, and arguably its most dangerous. After using Agility, Dragonite outspeeds the entire unboosted metagame and can immobilize and chip any Pokemon but Haunter. Considering Dragonite’s unrivaled Attack stat, Wrap can deal massive damage to the opposing team and occasionally even sweep outright after Agility. However, the healthier the opposing team is, the less likely this strategy is to work; Dragonite will need some luck to connect Wrap that many times. Because Wrap is sometimes dealt with through repeated switching, the Dragonite user can also potentially gain a lot of information about the opposing team quite early in the game. Unlike other sweepers and Agility users, Dragonite can set up at virtually any point in the game; Wrap can severely weaken a team even if it doesn’t actually KO any of its members. From there, fast sweepers like Dugtrio, Persian, and Electabuzz can quickly finish the job. Aside from Haunter and Rock-type Pokemon like Omastar, Aerodactyl, and Golem—which do not take much damage from Wrap—there aren’t really any Pokemon that need to be dealt with before Dragonite can comfortably set up. Another key aspect of AgiliWrap is just how threatening it is; Dragonite very strongly discourages Pokemon from switching out, as doing so could net Dragonite the free turn it needs to use Agility and do a lot of damage. Because of this pressure, Dragonite can often force key damage on slow Pokemon like Hypno and Vaporeon with Wrap, which could potentially force an earlier use of Rest, which Dragonite and its teammates could later exploit. Additionally, if Dragonite is in a position to accept poison or paralysis, it can get enormous damage on or paralyze a powerful Pokemon like Dugtrio, Persian, or Kangaskhan.
The key to this Dragonite set is finding the right opportunity to set up. The most obvious way is in front of sleeping or frozen foes. If they do not switch out from Dragonite's teammates immediately, they risk inviting Dragonite in to potentially close the game right there. Moreover, AgiliWrap Dragonite is one of the best, if not the best, Pokemon at punishing Rest. Dragonite creates many 50/50 situations by punishing Rest, most notably threatening to come in against a Hypno that was brought to about half health by Kadabra or opposing Hypno. Alternatively, Dragonite may face a Pokemon that lacks a move to immediately dispatch it; these Pokemon are also prime setup fodder. Preventing Dragonite from successfully sweeping with Wrap generally involves using Toxic, a move that can induce paralysis, or Blizzard, provided the user can OHKO Dragonite. Pokemon without any of these options are fairly rare, but not unseen. Offensive Normal-type Pokemon, such as Kangakhan, Persian, and Dodrio, regularly drop Toxic, making them good targets to set up, especially after some scouting. Finally, while poison and paralysis do greatly hinder any shot of sweeping with Wrap, statused Dragonite is not dead weight, still being good at dealing some damage before it goes down. In the case of paralysis, Dragonite still maintains its defensive abilities, such as checking Dugtrio, Venusaur, and Tangela. Additionally, because Agility clears the Speed drop from paralysis, Dragonite can still attempt to use AgiliWrap. The consistency is significantly lower, but Dragonite still has the potential to deal a lot of damage, and the occasional full paralysis can actually make PP stalling Dragonite a bit trickier, as Rock-type Pokemon looking to switch in on Wrap may end up at risk of taking Blizzard or Thunderbolt.
Besides AgiliWrap, Dragonite's most notable attribute is reliably checking Dugtrio and Grass-type Pokemon like Venusaur and Tangela. Because of this role, Blizzard is an obvious choice on the set to hit them hard. Thanks to Dragonite’s above average Special, the move is a good option for weakening offensive Pokemon or finishing off foes during a sweep attempt. It also happens to be Dragonite's best tool for hitting Haunter, being a 4HKO. Additionally, if Dragonite is desperate, it can fish for a freeze to set up with Agility. Dragonite’s final moveslot is its most flexible, generally being used to suit what the team needs. Despite limiting Dragonite to just one consistent source of damage, Thunder Wave is a good option, as it can slow down offensive Normal-type Pokemon that will likely stay in against Dragonite and use Toxic. It can also incapacitate opposing Wrap Dragonite and catch faster Pokemon that often switch in, like Tentacruel and Gyarados. Furthermore, if you are afraid of missing Wrap and willing to sacrifice Dragonite, settling for paralysis on a key Pokemon is often a worthwhile trade. Dragonite boasts the strongest non-STAB Hyper Beam in the game, making it an excellent move for finishing off foes that have been chipped by Wrap. The move can KO Tentacruel and Hypno from around half health and even has a 30.8% chance to OHKO Kadabra. Body Slam functions much the same as Hyper Beam, albeit being notably weaker. The superior accuracy, paralysis chance, and lack of a recharge turn make the move a lot more reliable during sweeps, however. Finally, Thunderbolt is the best option for Omastar, which otherwise is relatively unafraid of Dragonite. The move is also notable for dealing heavy damage to Vaporeon, Dewgong, and especially Gyarados.
AgiliWrap Dragonite can fit on the majority of teams, considering the larger number of Pokemon it can check and how universally threatening AgiliWrap is. Many key Pokemon in the tier are very afraid of Dugtrio, so Dragonite’s ability to come in on Earthquake and swiftly punish it with Blizzard is appreciated. While Pokemon such as Gyarados also accomplish this role, Dragonite is generally unbothered by Electric- and Grass-type Pokemon, making it a strong choice on teams with multiple Water-type Pokemon already. Dragonite can form very strong defensive cores with most Water-type Pokemon, especially Vaporeon. Vaporeon is very good at dealing with Ice-type moves and can improve the effectiveness of Wrap by spreading paralysis with Body Slam. The pair also makes Dugtrio struggle to gain momentum, as the opponent will have to constantly choose between using Earthquake and Rock Slide to net the most damage. Electric-type Pokemon, such as Electabuzz and Raichu, can pressure bulky Water-type Pokemon that can bully Dragonite. Raichu also has Surf to OHKO Golem, which takes Wrap chip damage very comfortably. Kadabra is another immensely good teammate for Dragonite. In addition to being quite good at spreading paralysis, Kadabra handles Toxic better than any other Pokemon thanks to Recover. This means it is a strong switch-in when Dragonite faces a Pokemon that must use Toxic to prevent AgiliWrap. Similarly, Poison-type Pokemon like Tentacruel, Venusaur, and Venomoth can also switch into predicted Toxic. Finally, users of sleep-inducing moves, like Haunter, Venusaur, Tangela, Poliwrath, and Hypnosis Hypno, give Dragonite an additional target to potentially set up on.
[SET]
name: Wrap Pivot
move 1: Wrap
move 2: Thunder Wave / Thunderbolt
move 3: Blizzard
move 4: Body Slam / Thunderbolt / Hyper Beam
[SET COMMENTS]
Set Description
=========
This Dragonite set is more of a defensive pivot and takes advantage of its wide movepool to improve many common matchups and reduce the danger of Toxic. While Dragonite is far from the fastest Pokemon in the tier, it is still quick enough to pressure Pokemon like Hypno, Tangela, and bulky Water-type Pokemon with Wrap. Additionally, Wrap can enable one of Dragonite's teammates to come in safely. Most often a strong offensive Pokemon, like Kangaskhan, Persian, Dodrio, Gyarados, or Articuno, will take advantage of this opportunity to take out a weakened foe. This strategy is especially effective against slower foes because Dragonite is not pressured to switch out immediately, meaning it can be difficult to predict when it will pivot to a stronger attacker. Wrap is less effective against faster foes, but still feasible if a Pokemon like Tentacruel tries to switch into Dragonite. In a case like this, Dragonite can then very easily pivot to something even faster, like Kadabra or Electabuzz, to threaten Tentacruel in return. Even without a boost from Agility, Wrap is very good for maintaining momentum.
This set becomes very powerful with paralysis support, as it allows Dragonite to deal a lot of damage and pivot effectively against more Pokemon. Fast Pokemon that can threaten Dragonite like Kadabra and Electabuzz become almost trivial to manage after paralysis. This means Dragonite can be a strong choice late-game and avoid taking damage even without Agility. Thus, this set frequently makes use of Thunder Wave. Dragonite is one of the only Pokemon with Thunder Wave that can take a few hits from Normal-type attackers. It is a surprisingly strong check to Kangaskhan, Persian, and Dodrio, as it can switch in and pacify them with Thunder Wave. Thunder Wave can also nail some key Pokemon that are likely to switch in against Dragonite. As an example, Dugtrio is very likely to use Toxic against Dragonite and then switch out to something that can stomach a Blizzard. Common situations like this one allow Dragonite to paralyze important Pokemon like Vaporeon, Omastar, and even Tentacruel.
Aside from Wrap and possibly Thunder Wave, the remaining moveslots are usually dedicated to some combination of offensive moves. Blizzard is the most common because it helps against Dugtrio, which is generally the Pokemon that encourages players to use Dragonite in the first place. It’s also the best option against the Normal-type Pokemon this set often seeks to face. Body Slam and Hyper Beam are strong options for picking off Hypno and frailer Pokemon like Kadabra, especially if they are paralyzed. Body Slam in particular is also notable for threatening to paralyze Dugtrio and fast Pokemon that are likely to switch in, much like Thunder Wave. Thunderbolt is the best option for the numerous Water-type Pokemon in the tier. A key advantage of this set is that, once the first three moves are used, most players will anticipate that its last move will be Agility; this lets it regularly catch Pokemon like Hypno and Omastar by surprise with a powerful attack.
This set works best with Pokemon that can spread or benefit from paralysis. Pokemon like Kangaskhan, Dodrio, Gyarados, and Vaporeon fit in both categories, as they use Body Slam and become more dangerous against paralyzed foes. Hypno, Kadabra, and Electabuzz are common partners for their ability to spread paralysis. Conversely, Pokemon like Tentacruel, Articuno, and Golem appreciate Dragonite’s ability to paralyze Water-type Pokemon and pressure them with Wrap. Pokemon with a severe weakness to Dugtrio or the Normal-type Pokemon, like Haunter or Electabuzz, greatly benefit from this Dragonite set. Dugtrio itself is also a good partner, as it matches up well against Pokemon that take little or nothing from Wrap, like Omastar and Haunter, while also scaring off Tentacruel, which is often quite difficult to paralyze.
[SET]
name: PhysNite (Offensive)
move 1: Blizzard
move 2: Body Slam
move 3: Thunderbolt / Thunder Wave
move 4: Hyper Beam / Thunder Wave
[SET COMMENTS]
Set Description
=========
This offensive set allows uses Dragonite's large stats and movepool to break down walls and block certain Pokemon from making progress. In many ways, it performs similarly to Gyarados, being a solid check to Dugtrio that can pressure frail or slow Pokemon like Kadabra and Hypno. Specifically, PhysNite functions as a tank, shutting down Pokemon unable to immediately threaten it and firing off some of the most powerful attacks in the game and the crippling Thunder Wave. It is also a potent revenge killer, able to pressure Dugtrio and pretty much everything slower than it. The main trade-off in using Dragonite over Gyarados is the selection of Pokemon that each one checks. While Gyarados holds up better against bulky Water-type Pokemon, Tentacruel, Articuno, and opposing Dragonite, Dragonite matches up more comfortably against Grass- and Electric-type Pokemon. Essentially, this set is best on teams that need Gyarados’s set of attributes but may fear certain matchups.
This set benefits a lot from how players conventionally react when facing Dragonite. Lacking Wrap, this set handles paralysis and poison better than any other. In fact, considering Dragonite has such a good matchup against Venusaur and Tangela, it is remarkably good at preventing them from putting something to sleep if it has been paralyzed. Handling status fairly well makes PhysNite quite comfortable taking on certain threats, like Kadabra, Electabuzz, Raichu, and Tangela, that other Dragonite are likely to avoid out of fear of paralysis. Dragonite’s wide pool of offensive moves and access to paralysis gives it many strong head-to-head matchups, allowing it to fairly comfortably trade with several common Pokemon. Teams that struggle with just one specific Pokemon, like Dugtrio, a Grass-type Pokemon, or an Electric-type Pokemon, tend to be the best fit for this Dragonite set.
[SET]
name: Agility Sweeper
move 1: Blizzard
move 2: Thunderbolt
move 3: Hyper Beam / Body Slam
move 4: Agility
[SET COMMENTS]
Set Description
=========
This is Dragonite’s least common set, but it is still fairly effective. It forgoes Wrap and frames Dragonite as a more conventional Agility sweeper, like Articuno and Dodrio. While they can generally sweep much sooner than Dragonite thanks to having STAB moves, Dragonite maintains a few minor advantages over them that make it worth using. Firstly, Dragonite enjoys a generally superior defensive typing, meaning it can still act as a check to Pokemon like Dugtrio in a pinch. Secondly, Dragonite is a strong mixed attacker, which allows it secure endgames against a wider variety of Pokemon than other sweepers. Lastly, and most importantly, the mere sight of Dragonite strongly encourages certain foes to use Toxic. Unlike Wrap sets, this set is largely unfazed by Toxic. This means, unlike other Agility users, Dragonite can guarantee itself an almost free turn to set up against certain foes. If the opposing team is weak enough, Dragonite can quickly clean up with its impressive offenses and wide coverage.
This set requires quite a fair deal more support to function than most sets. Bulkier Pokemon like Omastar, Vaporeon, and Articuno need to be brought into KO range of Thunderbolt or Hyper Beam before this set has any chance of succeeding. As such, this set tends to fit better on more offensive teams that can consistently damage foes and keep them from using Rest. Fast Pokemon like Dugtrio, Aerodactyl, and Electabuzz are thus among the best partners. Having a solid answer to Articuno is also advisable, as it is bulky enough to easily set up with Agility and then KO Dragonite, even if Dragonite has already set up itself. Also unlike the other sets, this Dragonite set has limited utility early-game and relies fairly heavily on surprise factor, making it most useful towards the very end of the game.
[STRATEGY COMMENTS]
Other Options
=============
Dragonite has a diverse array of coverage moves to play with if it wants to cover certain targets. While it misses out on hitting Grass-type Pokemon, Surf is a more accurate alternative to Blizzard that does more to Golem and Omastar while still 2HKOing Dugtrio. Fire Blast is an interesting option that can burn foes. Burn synergizes well with Dragonite’s Wrap and can incapacitate opposing users of partial trapping moves and physical attackers like Tentacruel and Kangaskhan. The move also happens to be Dragonite’s strongest option against Articuno and Pinsir, netting a 3HKO and a 2HKO, respectively. Thunder is a somewhat viable alternative to Thunderbolt; while it sacrifices accuracy, the move garners a possible 2HKO against Omastar and Dewgong and a guaranteed 3HKO against Vaporeon.
Dragonite also comes equipped with some notable defensive options. Rest is the most notable of the bunch, as Dragonite is quite difficult to 3HKO. In addition to Wrap turns, Dragonite can attempt to wake up on Pokemon such as Venusaur, Tangela, Aerodactyl, and Electabuzz. The move can still be exploited by Blizzard users and Agility users—most notably Articuno and opposing Dragonite —however. Reflect is potentially interesting for helping against physical attackers, but it fails to protect Dragonite from the many prominent special attackers and Persian's and Pinsir's Slash. Toxic is a fairly useful move for taking advantage of Wrap, but it doesn’t help much against faster Pokemon and has no effect on Tentacruel.
Checks and Counters
===================
**Blizzard Users**: Pokemon with Blizzard greatly threaten Dragonite and can force it out rather consistently. Tentacruel, Articuno, and Dewgong are guaranteed to OHKO Dragonite with Blizzard, so it is very likely to switch out when faced with any of them. Articuno is particularly scary, as not only does it outspeed Dragonite, but it can also potentially set up with Agility and sweep regardless of what Dragonite does. Omastar and Vaporeon are also very likely to OHKO, which encourages Dragonite to switch out, although it may elect to take the risk if it has Wrap. Gyarados outspeeds and can OHKO Dragonite 38.5% of the time, making it a fairly strong answer as well. Poliwrath will never OHKO Dragonite, but it is still a fairly reliable answer to sets without Thunderbolt, though Dragonite may risk using Agility in front of it, especially if the situation is dire.
**Passive Damage**: Because most Dragonite variants rely on Wrap for damage and pivoting, passive damage does a great job at punishing them. Toxic is the most common form of passive damage and is frequently run by Dugtrio, Persian, Kangaskhan, Dodrio, Venusaur, and Aerodactyl. The damage causes Dragonite to take more damage than it can deal with Wrap, thus limiting its ability to pivot and shutting down the AgiliWrap combo almost entirely. Other, less common, forms of passive damage, such as burn and Leech Seed, will work much the same. Aerodactyl and Moltres are the most likely Pokemon to burn Dragonite, as they regularly carry Fire Blast. The Attack drop makes Wrap, Body Slam, and Hyper Beam,\ much less effective. Venusaur is the only notable user of Leech Seed; though the effect is not permanent, it may choose to run the move over Toxic because of the higher accuracy and HP recovery. All forms of passive damage also limit Dragonite's defensive capabilities, regardless of the set. For example, Dugtrio and Kangaskhan become much more likely to get 3HKOs if Dragonite is poisoned. Additionally, after just a single turn of Toxic damage, Vaporeon will always OHKO Dragonite with Blizzard and Gyarados will OHKO over 80% of the time.
**Paralysis**: If Dragonite is paralyzed, it only has about a 63% chance of connecting Wrap. Like passive damage, paralysis greatly reduces the reliability of Wrap for pivoting and sweeping. Moreover, being paralyzed leaves Dragonite much less equipped to handle slow users of Blizzard like Vaporeon, Omastar, and Dewgong.
**Normal-resistant Pokemon**: While it is still immobilized by Wrap, Haunter takes no damage from the move. Haunter can rather effectively stall Dragonite out of Wrap PP, meaning that setting up AgiliWrap is close to unviable so long as Haunter is healthy. Outside of Wrap, Dragonite still needs to be wary of Haunter’s very fast Hypnosis and Explosion. Much like Haunter, Rock-type Pokemon like Omastar, Aerodactyl, and Golem can potentially PP stall Dragonite’s Wrap, especially if they are paired with each other or Haunter. Aerodactyl is especially notable, as it outspeeds Dragonite, meaning it can switch in and use Toxic or KO it if it happens to be in range. Finally, Rock-type Pokemon can switch in and punish Hyper Beam effectively with prediction.
**Faster Partial-trappers**: Partial-trapping moves allow Pokemon like Pinsir and Moltres to stop an AgiliWrap sweep without dedicating a moveslot to Toxic. Both Pokemon can then easily pivot to Pokemon like Tentacruel and Articuno. However, if Dragonite has already used Agility, partial-trapping moves cannot punish a miss, unlike Toxic, Thunder Wave, and Blizzard. Moltres is the only exception, being able to use Agility itself after a miss to outspeed the boosted Dragonite and chip it down with Fire Spin.
[CREDITS]
- Written by: [[Volk, 530877]]
- Quality checked by: [[Plague von Karma, 236353], [pacattacc, 520967], [Shellnuts, 491544]]
- Grammar checked by: [[Finland, 517429], [CryoGyro, 331519]]
[OVERVIEW]
Thanks to an unrivaled base stat total and enormous movepool, Dragonite is easily the most versatile Pokemon in RBY UU and a major influence on what Pokemon and moves are popular. Dragonite is most infamous for its lethal Agility and Wrap combo, which enables it to slowly chip down foes and potentially sweep entire teams. The pair of moves is so powerful that virtually every Pokemon is forced to carry a move that can dispatch or incapacitate Dragonite before it can set up. In addition to being the most potent sweeper in the tier, Dragonite has numerous defensive and supportive traits that make it very easy to justify including on most teams. Its typing and enormous bulk allow it to take on tier staples such as Dugtrio, Persian, Kangaskhan, Venusaur, and Tangela. Furthermore, Wrap and Thunder Wave allow Dragonite to act as a pivot and provide essential support for its teammates. Finally, Dragonite has an incredibly diverse pool of offensive options including Blizzard, Thunderbolt, Body Slam, and the strongest non-STAB Hyper Beam, making it unpredictable and difficult to check. Its typing and versatility also make it an excellent partner to many key Pokemon; those that fear Dugtrio and other physical attackers, like Electabuzz, Haunter, and Persian, appreciate it, as do those that benefit from paralysis spreading, like Articuno, Kangaskhan, and Golem.
Dragonite's most obvious shortcoming is its Ice weakness, which gives many prominent Blizzard users, including Tentacruel, Articuno, Vaporeon, Omastar, Dewgong, and Gyarados, the potential to OHKO it. For Tentacruel, Articuno, and Dewgong, this KO is guaranteed. All of them can force Dragonite out if they come in at the same time as it or through a Wrap pivot. They can also severely punish Dragonite if it misses with Wrap. Dragonite is also quite vulnerable to status effects, as they weaken strategies involving Wrap, either by damaging Dragonite during Wrap turns or making it less likely to connect the move. While Dragonite is not particularly slow, it is outpaced by several prominent Pokemon, most notably Tentacruel, so Dragonite is likely to be revenge killed once it has sustained a fair amount of damage. Lastly, while AgiliWrap is Dragonite's claim to fame, it is not totally reliable. Due to Wrap's mediocre 84.4% accuracy, it's not uncommon for Dragonite to set up Agility, miss with Wrap early, and faint to Blizzard.
[SET]
name: AgiliWrap
move 1: Agility
move 2: Wrap
move 3: Blizzard
move 4: Thunder Wave / Hyper Beam / Body Slam / Thunderbolt
[SET COMMENTS]
Set Description
=========
This is Dragonite’s most common set, and arguably its most dangerous. After using Agility, Dragonite outspeeds the entire unboosted metagame and can immobilize and chip any Pokemon but Haunter. Considering Dragonite’s unrivaled Attack stat, Wrap can deal massive damage to the opposing team and occasionally even sweep outright after Agility. However, the healthier the opposing team is, the less likely this strategy is to work; Dragonite will need some luck to connect Wrap that many times. Because Wrap is sometimes dealt with through repeated switching, the Dragonite user can also potentially gain a lot of information about the opposing team quite early in the game. Unlike other sweepers and Agility users, Dragonite can set up at virtually any point in the game; Wrap can severely weaken a team even if it doesn’t actually KO any of its members. From there, fast sweepers like Dugtrio, Persian, and Electabuzz can quickly finish the job. Aside from Haunter and Rock-type Pokemon like Omastar, Aerodactyl, and Golem—which do not take much damage from Wrap—there aren’t really any Pokemon that need to be dealt with before Dragonite can comfortably set up. Another key aspect of AgiliWrap is just how threatening it is; Dragonite very strongly discourages Pokemon from switching out, as doing so could net Dragonite the free turn it needs to use Agility and do a lot of damage. Because of this pressure, Dragonite can often force key damage on slow Pokemon like Hypno and Vaporeon with Wrap, which could potentially force an earlier use of Rest, which Dragonite and its teammates could later exploit. Additionally, if Dragonite is in a position to accept poison or paralysis, it can get enormous damage on or paralyze a powerful Pokemon like Dugtrio, Persian, or Kangaskhan.
The key to this Dragonite set is finding the right opportunity to set up. The most obvious way is in front of sleeping or frozen foes. If they do not switch out from Dragonite's teammates immediately, they risk inviting Dragonite in to potentially close the game right there. Moreover, AgiliWrap Dragonite is one of the best, if not the best, Pokemon at punishing Rest. Dragonite creates many 50/50 situations by punishing Rest, most notably threatening to come in against a Hypno that was brought to about half health by Kadabra or opposing Hypno. Alternatively, Dragonite may face a Pokemon that lacks a move to immediately dispatch it; these Pokemon are also prime setup fodder. Preventing Dragonite from successfully sweeping with Wrap generally involves using Toxic, a move that can induce paralysis, or Blizzard, provided the user can OHKO Dragonite. Pokemon without any of these options are fairly rare, but not unseen. Offensive Normal-type Pokemon, such as Kangakhan, Persian, and Dodrio, regularly drop Toxic, making them good targets to set up, especially after some scouting. Finally, while poison and paralysis do greatly hinder any shot of sweeping with Wrap, statused Dragonite is not dead weight, still being good at dealing some damage before it goes down. In the case of paralysis, Dragonite still maintains its defensive abilities, such as checking Dugtrio, Venusaur, and Tangela. Additionally, because Agility clears the Speed drop from paralysis, Dragonite can still attempt to use AgiliWrap. The consistency is significantly lower, but Dragonite still has the potential to deal a lot of damage, and the occasional full paralysis can actually make PP stalling Dragonite a bit trickier, as Rock-type Pokemon looking to switch in on Wrap may end up at risk of taking Blizzard or Thunderbolt.
Besides AgiliWrap, Dragonite's most notable attribute is reliably checking Dugtrio and Grass-type Pokemon like Venusaur and Tangela. Because of this role, Blizzard is an obvious choice on the set to hit them hard. Thanks to Dragonite’s above average Special, the move is a good option for weakening offensive Pokemon or finishing off foes during a sweep attempt. It also happens to be Dragonite's best tool for hitting Haunter, being a 4HKO. Additionally, if Dragonite is desperate, it can fish for a freeze to set up with Agility. Dragonite’s final moveslot is its most flexible, generally being used to suit what the team needs. Despite limiting Dragonite to just one consistent source of damage, Thunder Wave is a good option, as it can slow down offensive Normal-type Pokemon that will likely stay in against Dragonite and use Toxic. It can also incapacitate opposing Wrap Dragonite and catch faster Pokemon that often switch in, like Tentacruel and Gyarados. Furthermore, if you are afraid of missing Wrap and willing to sacrifice Dragonite, settling for paralysis on a key Pokemon is often a worthwhile trade. Dragonite boasts the strongest non-STAB Hyper Beam in the game, making it an excellent move for finishing off foes that have been chipped by Wrap. The move can KO Tentacruel and Hypno from around half health and even has a 30.8% chance to OHKO Kadabra. Body Slam functions much the same as Hyper Beam, albeit being notably weaker. The superior accuracy, paralysis chance, and lack of a recharge turn make the move a lot more reliable during sweeps, however. Finally, Thunderbolt is the best option for Omastar, which otherwise is relatively unafraid of Dragonite. The move is also notable for dealing heavy damage to Vaporeon, Dewgong, and especially Gyarados.
AgiliWrap Dragonite can fit on the majority of teams, considering the larger number of Pokemon it can check and how universally threatening AgiliWrap is. Many key Pokemon in the tier are very afraid of Dugtrio, so Dragonite’s ability to come in on Earthquake and swiftly punish it with Blizzard is appreciated. While Pokemon such as Gyarados also accomplish this role, Dragonite is generally unbothered by Electric- and Grass-type Pokemon, making it a strong choice on teams with multiple Water-type Pokemon already. Dragonite can form very strong defensive cores with most Water-type Pokemon, especially Vaporeon. Vaporeon is very good at dealing with Ice-type moves and can improve the effectiveness of Wrap by spreading paralysis with Body Slam. The pair also makes Dugtrio struggle to gain momentum, as the opponent will have to constantly choose between using Earthquake and Rock Slide to net the most damage. Electric-type Pokemon, such as Electabuzz and Raichu, can pressure bulky Water-type Pokemon that can bully Dragonite. Raichu also has Surf to OHKO Golem, which takes Wrap chip damage very comfortably. Kadabra is another immensely good teammate for Dragonite. In addition to being quite good at spreading paralysis, Kadabra handles Toxic better than any other Pokemon thanks to Recover. This means it is a strong switch-in when Dragonite faces a Pokemon that must use Toxic to prevent AgiliWrap. Similarly, Poison-type Pokemon like Tentacruel, Venusaur, and Venomoth can also switch into predicted Toxic. Finally, users of sleep-inducing moves, like Haunter, Venusaur, Tangela, Poliwrath, and Hypnosis Hypno, give Dragonite an additional target to potentially set up on.
[SET]
name: Wrap Pivot
move 1: Wrap
move 2: Thunder Wave / Thunderbolt
move 3: Blizzard
move 4: Body Slam / Thunderbolt / Hyper Beam
[SET COMMENTS]
Set Description
=========
This Dragonite set is more of a defensive pivot and takes advantage of its wide movepool to improve many common matchups and reduce the danger of Toxic. While Dragonite is far from the fastest Pokemon in the tier, it is still quick enough to pressure Pokemon like Hypno, Tangela, and bulky Water-type Pokemon with Wrap. Additionally, Wrap can enable one of Dragonite's teammates to come in safely. Most often a strong offensive Pokemon, like Kangaskhan, Persian, Dodrio, Gyarados, or Articuno, will take advantage of this opportunity to take out a weakened foe. This strategy is especially effective against slower foes because Dragonite is not pressured to switch out immediately, meaning it can be difficult to predict when it will pivot to a stronger attacker. Wrap is less effective against faster foes, but still feasible if a Pokemon like Tentacruel tries to switch into Dragonite. In a case like this, Dragonite can then very easily pivot to something even faster, like Kadabra or Electabuzz, to threaten Tentacruel in return. Even without a boost from Agility, Wrap is very good for maintaining momentum.
This set becomes very powerful with paralysis support, as it allows Dragonite to deal a lot of damage and pivot effectively against more Pokemon. Fast Pokemon that can threaten Dragonite like Kadabra and Electabuzz become almost trivial to manage after paralysis. This means Dragonite can be a strong choice late-game and avoid taking damage even without Agility. Thus, this set frequently makes use of Thunder Wave. Dragonite is one of the only Pokemon with Thunder Wave that can take a few hits from Normal-type attackers. It is a surprisingly strong check to Kangaskhan, Persian, and Dodrio, as it can switch in and pacify them with Thunder Wave. Thunder Wave can also nail some key Pokemon that are likely to switch in against Dragonite. As an example, Dugtrio is very likely to use Toxic against Dragonite and then switch out to something that can stomach a Blizzard. Common situations like this one allow Dragonite to paralyze important Pokemon like Vaporeon, Omastar, and even Tentacruel.
Aside from Wrap and possibly Thunder Wave, the remaining moveslots are usually dedicated to some combination of offensive moves. Blizzard is the most common because it helps against Dugtrio, which is generally the Pokemon that encourages players to use Dragonite in the first place. It’s also the best option against the Normal-type Pokemon this set often seeks to face. Body Slam and Hyper Beam are strong options for picking off Hypno and frailer Pokemon like Kadabra, especially if they are paralyzed. Body Slam in particular is also notable for threatening to paralyze Dugtrio and fast Pokemon that are likely to switch in, much like Thunder Wave. Thunderbolt is the best option for the numerous Water-type Pokemon in the tier. A key advantage of this set is that, once the first three moves are used, most players will anticipate that its last move will be Agility; this lets it regularly catch Pokemon like Hypno and Omastar by surprise with a powerful attack.
This set works best with Pokemon that can spread or benefit from paralysis. Pokemon like Kangaskhan, Dodrio, Gyarados, and Vaporeon fit in both categories, as they use Body Slam and become more dangerous against paralyzed foes. Hypno, Kadabra, and Electabuzz are common partners for their ability to spread paralysis. Conversely, Pokemon like Tentacruel, Articuno, and Golem appreciate Dragonite’s ability to paralyze Water-type Pokemon and pressure them with Wrap. Pokemon with a severe weakness to Dugtrio or the Normal-type Pokemon, like Haunter or Electabuzz, greatly benefit from this Dragonite set. Dugtrio itself is also a good partner, as it matches up well against Pokemon that take little or nothing from Wrap, like Omastar and Haunter, while also scaring off Tentacruel, which is often quite difficult to paralyze.
[SET]
name: PhysNite (Offensive)
move 1: Blizzard
move 2: Body Slam
move 3: Thunderbolt / Thunder Wave
move 4: Hyper Beam / Thunder Wave
[SET COMMENTS]
Set Description
=========
This offensive set allows uses Dragonite's large stats and movepool to break down walls and block certain Pokemon from making progress. In many ways, it performs similarly to Gyarados, being a solid check to Dugtrio that can pressure frail or slow Pokemon like Kadabra and Hypno. Specifically, PhysNite functions as a tank, shutting down Pokemon unable to immediately threaten it and firing off some of the most powerful attacks in the game and the crippling Thunder Wave. It is also a potent revenge killer, able to pressure Dugtrio and pretty much everything slower than it. The main trade-off in using Dragonite over Gyarados is the selection of Pokemon that each one checks. While Gyarados holds up better against bulky Water-type Pokemon, Tentacruel, Articuno, and opposing Dragonite, Dragonite matches up more comfortably against Grass- and Electric-type Pokemon. Essentially, this set is best on teams that need Gyarados’s set of attributes but may fear certain matchups.
This set benefits a lot from how players conventionally react when facing Dragonite. Lacking Wrap, this set handles paralysis and poison better than any other. In fact, considering Dragonite has such a good matchup against Venusaur and Tangela, it is remarkably good at preventing them from putting something to sleep if it has been paralyzed. Handling status fairly well makes PhysNite quite comfortable taking on certain threats, like Kadabra, Electabuzz, Raichu, and Tangela, that other Dragonite are likely to avoid out of fear of paralysis. Dragonite’s wide pool of offensive moves and access to paralysis gives it many strong head-to-head matchups, allowing it to fairly comfortably trade with several common Pokemon. Teams that struggle with just one specific Pokemon, like Dugtrio, a Grass-type Pokemon, or an Electric-type Pokemon, tend to be the best fit for this Dragonite set.
[SET]
name: Agility Sweeper
move 1: Blizzard
move 2: Thunderbolt
move 3: Hyper Beam / Body Slam
move 4: Agility
[SET COMMENTS]
Set Description
=========
This is Dragonite’s least common set, but it is still fairly effective. It forgoes Wrap and frames Dragonite as a more conventional Agility sweeper, like Articuno and Dodrio. While they can generally sweep much sooner than Dragonite thanks to having STAB moves, Dragonite maintains a few minor advantages over them that make it worth using. Firstly, Dragonite enjoys a generally superior defensive typing, meaning it can still act as a check to Pokemon like Dugtrio in a pinch. Secondly, Dragonite is a strong mixed attacker, which allows it secure endgames against a wider variety of Pokemon than other sweepers. Lastly, and most importantly, the mere sight of Dragonite strongly encourages certain foes to use Toxic. Unlike Wrap sets, this set is largely unfazed by Toxic. This means, unlike other Agility users, Dragonite can guarantee itself an almost free turn to set up against certain foes. If the opposing team is weak enough, Dragonite can quickly clean up with its impressive offenses and wide coverage.
This set requires quite a fair deal more support to function than most sets. Bulkier Pokemon like Omastar, Vaporeon, and Articuno need to be brought into KO range of Thunderbolt or Hyper Beam before this set has any chance of succeeding. As such, this set tends to fit better on more offensive teams that can consistently damage foes and keep them from using Rest. Fast Pokemon like Dugtrio, Aerodactyl, and Electabuzz are thus among the best partners. Having a solid answer to Articuno is also advisable, as it is bulky enough to easily set up with Agility and then KO Dragonite, even if Dragonite has already set up itself. Also unlike the other sets, this Dragonite set has limited utility early-game and relies fairly heavily on surprise factor, making it most useful towards the very end of the game.
[STRATEGY COMMENTS]
Other Options
=============
Dragonite has a diverse array of coverage moves to play with if it wants to cover certain targets. While it misses out on hitting Grass-type Pokemon, Surf is a more accurate alternative to Blizzard that does more to Golem and Omastar while still 2HKOing Dugtrio. Fire Blast is an interesting option that can burn foes. Burn synergizes well with Dragonite’s Wrap and can incapacitate opposing users of partial trapping moves and physical attackers like Tentacruel and Kangaskhan. The move also happens to be Dragonite’s strongest option against Articuno and Pinsir, netting a 3HKO and a 2HKO, respectively. Thunder is a somewhat viable alternative to Thunderbolt; while it sacrifices accuracy, the move garners a possible 2HKO against Omastar and Dewgong and a guaranteed 3HKO against Vaporeon.
Dragonite also comes equipped with some notable defensive options. Rest is the most notable of the bunch, as Dragonite is quite difficult to 3HKO. In addition to Wrap turns, Dragonite can attempt to wake up on Pokemon such as Venusaur, Tangela, Aerodactyl, and Electabuzz. The move can still be exploited by Blizzard users and Agility users—most notably Articuno and opposing Dragonite —however. Reflect is potentially interesting for helping against physical attackers, but it fails to protect Dragonite from the many prominent special attackers and Persian's and Pinsir's Slash. Toxic is a fairly useful move for taking advantage of Wrap, but it doesn’t help much against faster Pokemon and has no effect on Tentacruel.
Checks and Counters
===================
**Blizzard Users**: Pokemon with Blizzard greatly threaten Dragonite and can force it out rather consistently. Tentacruel, Articuno, and Dewgong are guaranteed to OHKO Dragonite with Blizzard, so it is very likely to switch out when faced with any of them. Articuno is particularly scary, as not only does it outspeed Dragonite, but it can also potentially set up with Agility and sweep regardless of what Dragonite does. Omastar and Vaporeon are also very likely to OHKO, which encourages Dragonite to switch out, although it may elect to take the risk if it has Wrap. Gyarados outspeeds and can OHKO Dragonite 38.5% of the time, making it a fairly strong answer as well. Poliwrath will never OHKO Dragonite, but it is still a fairly reliable answer to sets without Thunderbolt, though Dragonite may risk using Agility in front of it, especially if the situation is dire.
**Passive Damage**: Because most Dragonite variants rely on Wrap for damage and pivoting, passive damage does a great job at punishing them. Toxic is the most common form of passive damage and is frequently run by Dugtrio, Persian, Kangaskhan, Dodrio, Venusaur, and Aerodactyl. The damage causes Dragonite to take more damage than it can deal with Wrap, thus limiting its ability to pivot and shutting down the AgiliWrap combo almost entirely. Other, less common, forms of passive damage, such as burn and Leech Seed, will work much the same. Aerodactyl and Moltres are the most likely Pokemon to burn Dragonite, as they regularly carry Fire Blast. The Attack drop makes Wrap, Body Slam, and Hyper Beam,\ much less effective. Venusaur is the only notable user of Leech Seed; though the effect is not permanent, it may choose to run the move over Toxic because of the higher accuracy and HP recovery. All forms of passive damage also limit Dragonite's defensive capabilities, regardless of the set. For example, Dugtrio and Kangaskhan become much more likely to get 3HKOs if Dragonite is poisoned. Additionally, after just a single turn of Toxic damage, Vaporeon will always OHKO Dragonite with Blizzard and Gyarados will OHKO over 80% of the time.
**Paralysis**: If Dragonite is paralyzed, it only has about a 63% chance of connecting Wrap. Like passive damage, paralysis greatly reduces the reliability of Wrap for pivoting and sweeping. Moreover, being paralyzed leaves Dragonite much less equipped to handle slow users of Blizzard like Vaporeon, Omastar, and Dewgong.
**Normal-resistant Pokemon**: While it is still immobilized by Wrap, Haunter takes no damage from the move. Haunter can rather effectively stall Dragonite out of Wrap PP, meaning that setting up AgiliWrap is close to unviable so long as Haunter is healthy. Outside of Wrap, Dragonite still needs to be wary of Haunter’s very fast Hypnosis and Explosion. Much like Haunter, Rock-type Pokemon like Omastar, Aerodactyl, and Golem can potentially PP stall Dragonite’s Wrap, especially if they are paired with each other or Haunter. Aerodactyl is especially notable, as it outspeeds Dragonite, meaning it can switch in and use Toxic or KO it if it happens to be in range. Finally, Rock-type Pokemon can switch in and punish Hyper Beam effectively with prediction.
**Faster Partial-trappers**: Partial-trapping moves allow Pokemon like Pinsir and Moltres to stop an AgiliWrap sweep without dedicating a moveslot to Toxic. Both Pokemon can then easily pivot to Pokemon like Tentacruel and Articuno. However, if Dragonite has already used Agility, partial-trapping moves cannot punish a miss, unlike Toxic, Thunder Wave, and Blizzard. Moltres is the only exception, being able to use Agility itself after a miss to outspeed the boosted Dragonite and chip it down with Fire Spin.
[CREDITS]
- Written by: [[Volk, 530877]]
- Quality checked by: [[Plague von Karma, 236353], [pacattacc, 520967], [Shellnuts, 491544]]
- Grammar checked by: [[Finland, 517429], [CryoGyro, 331519]]
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