National Dex Dracofish setup with baton pass anything goes

Made A dracovish baton pass team
im also new here and don’t think I’m very good at showdown so pls rate and give tips on this team if there are Pokémon I could better use

Blaziken @ Chesto Berry
Ability: Speed Boost
Shiny: Yes
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Baton Pass
- Blaze Kick
- Rest
- Power-Up Punch

blaziken with speedboost so you can get speed every turn
power-up punch so you can get extra atk
if You are low you can rest because of the chesto berry
blaze kick for a attack move
and of course baton pass into mewto
ivs: extra hp so can tank more speed so can almost always move first and def for extra bulk

Mew @ Chesto Berry
Ability: Synchronize
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Baton Pass
- Iron Defense
- Calm Mind
- Rest

Iron defense and calm mind so you can setup for dracovish
again rest with chesto berry if low
Ivs: hp and spd for tanking more hits spe so can move first

Dracovish @ Choice Scarf
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fishious Rend
- Crunch
- Psychic Fangs
- Ice Fang

choise scarf for speed
fishious rend so you can sweep
and ice fang against dragon
IVs: atk for extra damage speed so can move first and spd for tanking hits

Malamar @ Life Orb
Ability: Contrary
EVs: 252 HP / 4 Def / 252 SpD
Timid Nature
- Superpower
- Baton Pass
- Dark Pulse
- Thunderbolt

For if blaziken and mew fails also can do some damage
superpower for def and atk if you want baton pass
hp and spd for bulk
and tunderbolt for water and flying

Zygarde @ Assault Vest
Ability: Power Construct
EVs: 252 HP / 252 Atk / 4 SpA
Naughty Nature
- Thousand Arrows
- Core Enforcer
- Iron Tail
- Zen Headbutt

for if dracofish fails or there is electric type you want to kill
thousand arrows against electric and/or flying
and hp and atk to do damage and survive

Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 4 HP / 252 Atk / 252 SpA
Lax Nature
- Air Slash
- Behemoth Blade
- Brick Break
- Moonblast

You can set this one first if There is A spific Pokemon that can kill the setup or last if all fails
atk and spa for max damage
the moves i chose for much variety so you can counter Many mons like airslash for grass and bug behemoth blade for fairy an psychic brick break for normal and rock and for lightscreen and reflect moonblast for dragons fighting and dark
 
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Why did you choose this mon
What do the EV spreads do and why do you have it
What are all 4 moves for
 
Is this Anything Goes, as you have Baton Pass? If so, that is the "meta" - the format the team is played in.
 
This team needs a lot of work as is looking at it. Currently, 2 of the mons are unviable in AG based on the viability rankings, and you're missing checks and counters to a ton of top threats such as Zacian-C, Kyogre, Calyrex-S, Groudon, and others. With these changes it'll certainly be more viable than before, but will still be a little hard to manage 100%.

Major Changes:
:malamar: :mew: :dracovish: --> :yveltal: :necrozma-Dusk-mane: :eternatus:

Standardizing this team is the only way to make it close to viable imo, with those 3 mons just not working on this kind of team. Malamar is changed to a good Dark-type, giving you a reliable Calyrex-S check. Mew with that kind of BP set doesn't work outside of full Baton Pass teams, with it just operating too slow and letting Calyrex-S hard switch in and win. Dracovish is viable, but you don't have a check to Kyogre at this point, so Eternatus is kind of needed at this point as it also helps with stuff like Ice Punch Marshadow, Yveltal, webs etc. You could alternatively try Kyurem-W though, so I'll drop a version with that at the end. Necrozma-DM is required as a Zacian-C and Xerneras check as well as providing Stealth Rock, so it's added over Mew as the psychic.
Eternatus @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 HP / 164 SpD / 92 Spe
Timid Nature
IVs: 0 Atk
- Dynamax Cannon / Dragon Tail
- Mystical Fire / Flamethrower
- Toxic
- Recover

Yveltal @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Sucker Punch / U-turn / Snarl
- Foul Play / Knock Off
- Roost
- Defog

Necrozma-Dusk-Mane @ Rocky Helmet
Ability: Prism Armor
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Sunsteel Strike
- Earthquake
- Moonlight
- Stealth Rock

Minor Changes:
With the remaining viable Pokemon, their sets have to be heavily tweaked to even function here. I'd recommend taking sets from the on site analysis or the set compendium to see what's viable.

:zygarde: :Zacian-crowned: :blaziken: Set Changes

Here are the sets I'd run, the Blaziken has better ability to stat pass since it needs Protect to get 2 boosts and outrun Calyrex-S. The Zygarde is standard defensive to better take on Groudon, Marshadow, Urshifu, and a ton of physical attackers. Zacian-C has actual physical moves to abuse its high attack stat and get the most out of the Baton Passing from Blaziken. Zygarde has speed for para'd Calyrex-S when it's in complete form.
Blaziken @ Focus Sash
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Baton Pass
- Swords Dance
- Protect
- Knock Off / Fire Punch / Anything Else

Zygarde @ Leftovers
Ability: Power Construct
EVs: 204 HP / 248 Def / 56 Spe
Impish Nature
- Coil
- Rest
- Thousand Arrows
- Glare

Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Assurance
- Play Rough
- Wild Charge

Updated RMT (pokepast.es)
Updated RMT Kyurem-W Version (pokepast.es)

Here's both the Eternatus version which I recommend as well as the Kyu-W version I mentioned, I hope they work well for you! The changes put a lot more viable mons on the team since it wasn't viable to begin with. It's still not the best team ever since quick pass Blaziken isn't a super reliable or viable strat due to stuff like Ditto, but I think these are close to the best you'll get out of it. I think the resources I mentioned earlier will be a great help when building, so I'd recommend checking some of those out for trying to build strats like this since it requires very viable support to even win a few games. Standard teams are still better usually, but imo this is good for what it is.

EDIT: Just saw the title was Dracovish Setup so I'm assuming you might have wanted vish around, this can also technically work with Dracovish > Zacian-C. Protect is there instead of Outrage to make Ditto have a harder time killing you. Updated RMT Dracovish Version
 
This team needs a lot of work as is looking at it. Currently, 2 of the mons are unviable in AG based on the viability rankings, and you're missing checks and counters to a ton of top threats such as Zacian-C, Kyogre, Calyrex-S, Groudon, and others. With these changes it'll certainly be more viable than before, but will still be a little hard to manage 100%.

Major Changes:
:malamar: :mew: :dracovish: --> :yveltal: :necrozma-Dusk-mane: :eternatus:

Standardizing this team is the only way to make it close to viable imo, with those 3 mons just not working on this kind of team. Malamar is changed to a good Dark-type, giving you a reliable Calyrex-S check. Mew with that kind of BP set doesn't work outside of full Baton Pass teams, with it just operating too slow and letting Calyrex-S hard switch in and win. Dracovish is viable, but you don't have a check to Kyogre at this point, so Eternatus is kind of needed at this point as it also helps with stuff like Ice Punch Marshadow, Yveltal, webs etc. You could alternatively try Kyurem-W though, so I'll drop a version with that at the end. Necrozma-DM is required as a Zacian-C and Xerneras check as well as providing Stealth Rock, so it's added over Mew as the psychic.
Eternatus @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 HP / 164 SpD / 92 Spe
Timid Nature
IVs: 0 Atk
- Dynamax Cannon / Dragon Tail
- Mystical Fire / Flamethrower
- Toxic
- Recover

Yveltal @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Sucker Punch / U-turn / Snarl
- Foul Play / Knock Off
- Roost
- Defog

Necrozma-Dusk-Mane @ Rocky Helmet
Ability: Prism Armor
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Sunsteel Strike
- Earthquake
- Moonlight
- Stealth Rock

Minor Changes:
With the remaining viable Pokemon, their sets have to be heavily tweaked to even function here. I'd recommend taking sets from the on site analysis or the set compendium to see what's viable.

:zygarde: :Zacian-crowned: :blaziken: Set Changes

Here are the sets I'd run, the Blaziken has better ability to stat pass since it needs Protect to get 2 boosts and outrun Calyrex-S. The Zygarde is standard defensive to better take on Groudon, Marshadow, Urshifu, and a ton of physical attackers. Zacian-C has actual physical moves to abuse its high attack stat and get the most out of the Baton Passing from Blaziken. Zygarde has speed for para'd Calyrex-S when it's in complete form.
Blaziken @ Focus Sash
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Baton Pass
- Swords Dance
- Protect
- Knock Off / Fire Punch / Anything Else

Zygarde @ Leftovers
Ability: Power Construct
EVs: 204 HP / 248 Def / 56 Spe
Impish Nature
- Coil
- Rest
- Thousand Arrows
- Glare

Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Assurance
- Play Rough
- Wild Charge

Updated RMT (pokepast.es)
Updated RMT Kyurem-W Version (pokepast.es)

Here's both the Eternatus version which I recommend as well as the Kyu-W version I mentioned, I hope they work well for you! The changes put a lot more viable mons on the team since it wasn't viable to begin with. It's still not the best team ever since quick pass Blaziken isn't a super reliable or viable strat due to stuff like Ditto, but I think these are close to the best you'll get out of it. I think the resources I mentioned earlier will be a great help when building, so I'd recommend checking some of those out for trying to build strats like this since it requires very viable support to even win a few games. Standard teams are still better usually, but imo this is good for what it is.

EDIT: Just saw the title was Dracovish Setup so I'm assuming you might have wanted vish around, this can also technically work with Dracovish > Zacian-C. Protect is there instead of Outrage to make Ditto have a harder time killing you. Updated RMT Dracovish Version
Thx im new so this really helps me
 
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