Time to nominate some stuff:
Absol for A Low
Absol is good, like REALLY good. I've been spamming this thing on almost all my teams and it always pulls it weight. It's sets range from the Swords Dance set, the Choice Scarf set, Choice Band, and even a lead set. Swords Dance is my favorite as it's a really good sweeper or wallbreaker and if used right, can guarantee at least 1 kill per match. Choice Scarf is a really nice revenge killer or Pursuit trapper that helps Absol out with it's speed. Choice Band is an awesome wallbreaker and Pursuit trapper, and lead has advantages over Psychic type leads. Absol has so much power that it can literally 2HKO or OHKO frail resists, like Houndoom, with CB or after a SD boost. There's also not many answers to Absol, as nobody really prepares for it i my experience. The best ones are probably stuff like Registeel and Rhyperior, but both can get worn down to the point where Superpower kills or Absol can sacrifice itself if it's Swords Dance and use +2 Superpower on them, killing them after residual damage or if they're healthy, doing 90-95% to them. (If it's Life Orb SD, my personal preference over Lum) Absol still has some flaws that can make it not as useful or consistent as you want it to be, like it's 75 speed and frailness. But Absol has access to priority in STAB Sucker Punch, a viable Choice Scarf set, and while the frailness is still a problem, it's not as hard to set up with Absol as you may think, you can switch into a predicted Psychic attack, or try to come in on a weak bulky mon like Milotic with no SpA investment after a teammate is killed and set up. Overall, while Absol still has flaws, it doesn't need as much support as people think it needs, and it's a very poweful attacker or sweeper, and imo deserves a rise to A low.
Azumarill for B Top
I never thought Azumarill was as good as people made it out to be, it may have Huge Power and a neat priority move in Aqua Jet, but it has so many flaws that I never think it's that worth it sometimes. It hits hard, sure, but even then a bulky water like Milotic can switch in on a CB Return if it's physically defensive and Recover the damage and wait for a min roll so it can just Toxic Azumarill and let it be worn down. Azu has priority, sure, but it can still get outsped and revenged by a lot of mons due to it's 50 speed. I do have to say, it's bulk is pretty remarkable, but it's lack of recovery means it can't just take a Dark Pulse or Superpower forever. Azu has a couple other cool sets other than Choice Band, like SubPunch, but each has their own problems. Overall, while Azumarill has some cool advantages, like being extremely strong, it's flaws really hurt it and I think it should drop.
Absol is good, like REALLY good. I've been spamming this thing on almost all my teams and it always pulls it weight. It's sets range from the Swords Dance set, the Choice Scarf set, Choice Band, and even a lead set. Swords Dance is my favorite as it's a really good sweeper or wallbreaker and if used right, can guarantee at least 1 kill per match. Choice Scarf is a really nice revenge killer or Pursuit trapper that helps Absol out with it's speed. Choice Band is an awesome wallbreaker and Pursuit trapper, and lead has advantages over Psychic type leads. Absol has so much power that it can literally 2HKO or OHKO frail resists, like Houndoom, with CB or after a SD boost. There's also not many answers to Absol, as nobody really prepares for it i my experience. The best ones are probably stuff like Registeel and Rhyperior, but both can get worn down to the point where Superpower kills or Absol can sacrifice itself if it's Swords Dance and use +2 Superpower on them, killing them after residual damage or if they're healthy, doing 90-95% to them. (If it's Life Orb SD, my personal preference over Lum) Absol still has some flaws that can make it not as useful or consistent as you want it to be, like it's 75 speed and frailness. But Absol has access to priority in STAB Sucker Punch, a viable Choice Scarf set, and while the frailness is still a problem, it's not as hard to set up with Absol as you may think, you can switch into a predicted Psychic attack, or try to come in on a weak bulky mon like Milotic with no SpA investment after a teammate is killed and set up. Overall, while Absol still has flaws, it doesn't need as much support as people think it needs, and it's a very poweful attacker or sweeper, and imo deserves a rise to A low.
I never thought Azumarill was as good as people made it out to be, it may have Huge Power and a neat priority move in Aqua Jet, but it has so many flaws that I never think it's that worth it sometimes. It hits hard, sure, but even then a bulky water like Milotic can switch in on a CB Return if it's physically defensive and Recover the damage and wait for a min roll so it can just Toxic Azumarill and let it be worn down. Azu has priority, sure, but it can still get outsped and revenged by a lot of mons due to it's 50 speed. I do have to say, it's bulk is pretty remarkable, but it's lack of recovery means it can't just take a Dark Pulse or Superpower forever. Azu has a couple other cool sets other than Choice Band, like SubPunch, but each has their own problems. Overall, while Azumarill has some cool advantages, like being extremely strong, it's flaws really hurt it and I think it should drop.