Current Discussion
Kangaskhan
Crobat
BL waiting list. The ones to be removed.
-Feraligatr
-Typhlosion
-Crobat
-Azumarill
-Ursaring
-Slowking
-Mamoswine
-Ambipom
-Jumpluff
in that case how did this thread manage to come to the conclusion that it was BL earlier?
I wasn't aware we came to that conclusion at all. The only conclusion I can see is the unanimous conclusion in the Contributions and Corrections forum where everybody agreed that Jumpluff was UU.
just to back up my claim.
and as for these counters:-
Clefable-this things been suggested for move up to BL many times, so is quite possibly only temporary.
Vigoroth- no-one uses this. ever. also, upon switching in to jumpluff who quite possibly has a sub up, it takes a leech seed, then jumpluff switches out. jumpluff therefore has the advantage.
Swellow-this one is a good one. obviously it'd have had to have activated its orb first but i can see it working. if it comes in after something else is slept, jumpluff with sub on the switch though, and then leech as its sub breaks. you then have poor swellow losing even more hp then usual. A rare case though im sure.
Electrode- a true counter if it carries hp ice as taunt just encourages a u-turn if jumpluff has it. they're pretty uncommon though, and again, are only a true counter if jumpluff has already put something to sleep. and no-one seems to be considering that this thing is fecked by a stun spore, which isnt a completely unlikely move on jumpy.
Meganium- a good counter. i agree. the sleep clause thing applies withoutn lum berry but hell, jumpy cant sleep everything right?
Vileplume- see above.
Leafeon- see above. this thing isnt overly keen on stun spores but is still usable paralysed.
Tropius- this ones another good counter. the problem with jumpluffs counters though, is that its very easy to get jumpluff out without damage, and very easy to bring him back later to screw something else over.
Cradily- again another good grass type counter. i just dunno though. theres seventeen types of pokemon,
whats to say i want to use a grass type on every team?
the same applies to ninetales really. in UU the list of fire types goes: torkoal, camerupt, magcargo, rapidash, ninetales. both ninetales and rapidash have been on the bl testing list at some point. magcargo takes a nasty amount from energy ball after a nasty plot, as does camerupt. leaving only torkoal and a ninetales (and altaria) of your own to take the hit. unfortunately ninetales cant do anything besides hypnosis each other. that leaves a pretty small counter list. people also seem to ignore the fact it might not be running energy ball, and could be packing hp ground for fires instead, or hp ice for altaria. or hp rock for both.
you missed choice scarf things with stone edge as jumpluff counters, but they're not too hard to see coming really, and stun spore does a number, as does sleep powder. leech seed still benefits you too.
also you missed noctowl as a reliable counter, but i think thats the only UU insomniac pokemon who does truly counter it sufficiently.