Slate 13: One of the most creepy and forgotten Pokemon from Gen 1: Hypno.
Set 1: Specially Defensive
Hypno @ Leftovers
Ability: Insomnia
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Seismic Toss
- Wish
- Protect
- Taunt / Toxic
With its massive special bulk (85/115) and recovery in the form of Wish, Hypno looks like a very potent Special Wall, able to shutdown dangerous Special Attackers such as Kadabra, Mr. Mime and Beheeyem. Thanks to Taunt it can also beat slower Pokemon such as Mareanie, Bronzor and Duosion. However Hypno has a very bad defensive type with a lot of common weakness in Bug (U-turn, Pinsir) and Dark (Shiftry, Komala, ...) and no real useful resistances outside of Psychic. It also struggles to recover due to its reliance on Wish, which lets it be set up fodder for Physical Attacker. Hypno is also very susceptible to Taunt, a common move.
Set 2: Z-Hypnosis + Belly Drum
Hypno @ Psychium Z
Ability: Insomnia
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Hypnosis
- Belly Drum
- Zen Headbutt
- Drain Punch / Fire Punch
Z-Hypnosis+Belly Drum, the former boosting Speed and putting the foe asleep, allowing to safely set up a Belly Drum seems like a deadly combo. However Hypnosis only has a shacky 60 Accuracy which lets the set up fail 40% of the time. Moreover even at +1 in Speed Hypno is easily revenge killed, because every scarfer outspeed it and OHKO it after a Belly Drum, and Hypno is also weak to the most common priority move in ZU in the form of Sucker Punch (Shiftry, Pawniard, Mawile) which also OHKOes Hypno after a Belly Drum.

Set 1: Specially Defensive

Hypno @ Leftovers
Ability: Insomnia
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Seismic Toss
- Wish
- Protect
- Taunt / Toxic
With its massive special bulk (85/115) and recovery in the form of Wish, Hypno looks like a very potent Special Wall, able to shutdown dangerous Special Attackers such as Kadabra, Mr. Mime and Beheeyem. Thanks to Taunt it can also beat slower Pokemon such as Mareanie, Bronzor and Duosion. However Hypno has a very bad defensive type with a lot of common weakness in Bug (U-turn, Pinsir) and Dark (Shiftry, Komala, ...) and no real useful resistances outside of Psychic. It also struggles to recover due to its reliance on Wish, which lets it be set up fodder for Physical Attacker. Hypno is also very susceptible to Taunt, a common move.
Set 2: Z-Hypnosis + Belly Drum

Hypno @ Psychium Z
Ability: Insomnia
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Hypnosis
- Belly Drum
- Zen Headbutt
- Drain Punch / Fire Punch
Z-Hypnosis+Belly Drum, the former boosting Speed and putting the foe asleep, allowing to safely set up a Belly Drum seems like a deadly combo. However Hypnosis only has a shacky 60 Accuracy which lets the set up fail 40% of the time. Moreover even at +1 in Speed Hypno is easily revenge killed, because every scarfer outspeed it and OHKO it after a Belly Drum, and Hypno is also weak to the most common priority move in ZU in the form of Sucker Punch (Shiftry, Pawniard, Mawile) which also OHKOes Hypno after a Belly Drum.