Doduodrio vs TheEver

ursaring.gif

I spot a time traveler!

Taunt > Fire Punch > Fire Punch
 
sorry for very very slow reffing its the end of the year = exams but school's over now. i won't be here for a week but otherwise i should be able to do it much faster now.

ROUND 4

Team TheEver
:ss/ursaring:
HP: 95/95
EN: 100/100
Item: Flame Orb
Type: Normal
Stats: 9/6/6/6/55
Abilities: Guts / Quick Feet (unlocked)
Status: OK

Team Doduodrio
:ss/jumbao:
HP: 53/95
EN: 66/100
Item: Wise Glasses
Type: Grass/Fairy
Stats: 5/7/9/7/54
Abilities: Drought, Trace Adaptability (3a), Overcoat (HA)
Status: -1 Spe (decaying to 0), Toxic (2)
Action 1

Unstoppable used Taunt! (-10 EN)
Taro fell for the taunt!

Taro used Solar Beam! (-7 EN)
Crit? (21/24) No Crit
12+3+3+2+1=21 damage

Unstoppable was burned by its Flame Orb!

Unstoppable was hurt by its burn! (-2 HP Unstoppable)
Taro was hurt by the poison! (-2 HP Taro)

Action 2

Unstoppable used Fire Punch! (-6 EN)
Crit? (13/24) No Crit
Burn? (5/10) No Burn
(8+3+3+2+2-1)*1.5=26 damage

Taro used Focus Blast (-8 EN)
Hit? (2/10) IT HITS :v4::v4::v4:
SDef drop? (4/10) No SDef drop
(12+3+1)*1.5=24 damage

Unstoppable was hurt by its burn! (-2 HP Unstoppable)
Taro was hurt by the poison! (-2 HP Taro)

Action 3

Unstoppable used Fire Punch! (-10 EN)
Crit? (4/24) No Crit
Burn? (1/10) No Burn
(8+3+3+2+2-1)*1.5=26 damage

Taro fainted!

Unstoppable was hurt by its burn! (-2 HP Unstoppable)

Field Effects
Sun (2r)​

Team TheEver
:ss/ursaring:
HP: 44/95
EN: 74/100
Item: Flame Orb
Type: Normal
Stats: 9/6/6/6/83
Abilities: Guts / Quick Feet (unlocked)
Status: Burned

Team Doduodrio
:ss/jumbao:
HP: KO/95
EN: 44/100
Item: Wise Glasses
Type: Grass/Fairy
Stats: 5/7/9/7/96
Abilities: Drought, Trace, Overcoat (HA)
Status: KO
Focus Blast actually hits (sorry but as a showdown player this is new to me), leaving a massive dent in Ursaring. But Taro is literally at 1 HP it did manage to survive! nope it died because Guts R.I.P.

Doduodrio replaces and equips
TheEver order
Doduodrio order
I ref

(im stupid eve ordered second :/)​
 
Last edited:
ursaring.png

And what are you winning, exactly?

Earthquake > Earthquake > Earthquake
** [CASOA] IF Plasmanta is to use Wide Guard THEN use Dig (Default).
** [CASOT] IF Plasmanta successfully used a Protective move THEN use Confide.
** [CASOT] IF Ursaring is under the effects of Electrify THEN use Facade.
 
1653776044428.png

"Why do people always sub for Electrify anyways? There's really no reason for me to use it in most situations..."

:ss/plasmanta:
"I am winning glory! Sweet victory!"

Aura Sphere - Aura Sphere - Aura Sphere
 
ROUND 5

Team TheEver
:ss/ursaring:
HP: 44/95
EN: 74/100
Item: Flame Orb
Type: Normal
Stats: 9/6/6/6/55
Abilities: Guts / Quick Feet (unlocked)
Status: Burned

Team Doduodrio
:ss/plasmanta:
HP: 85/85
EN: 100/100
Item: Life Orb
Type: Normal
Stats: 4/8/9/7/100
Abilities: Storm Drain / Vital Spirit / Telepathy (unlocked)
Status: OK​

Action 1

Node used Aura Sphere! (-6 EN)
Crit? (18/24) No Crit
(8+3+3)*1.5=21 damage
Node was hurt by its Life Orb! (-3 HP Node)

Unstoppable used Earthquake! (-7 EN)
Crit? (21/24) No Crit
(10+1+3+2)*2=32 damage

Unstoppable was hurt by its burn! (-2 HP Unstoppable)

Action 2

Node used Aura Sphere! (-10 EN)
Crit doesnt matter
(8+3+3)*1.5=21 damage
Node was hurt by its Life Orb! (-3 HP Node)

Unstoppable fainted!

Field Effects
Sun (1r)
Team TheEver
:ss/ursaring:
HP: KO/95
EN: 67/100
Item: Flame Orb
Type: Normal
Stats: 9/6/6/6/55
Abilities: Guts / Quick Feet (unlocked)
Status: KO

Team Doduodrio
:ss/plasmanta:
HP: 47/85
EN: 84/100
Item: Life Orb
Type: Normal
Stats: 4/8/9/7/100
Abilities: Storm Drain / Vital Spirit / Telepathy (unlocked)
Status: OK
That Earthquake stung. But heehoo bear is now dead.

TheEver automatically sends out Hatterene and equips
Doduodrio orders
TheEver orders
I ref​
 
1654012998200.png

"Victory is within reach. We just need to stay alert."

:ss/plasmanta:
"I can almost taste it! The glory!"

Endure - Acid Spray + Sludge Bomb - Sludge Wave
[CASOT] IF Hatterene successfully used a P/E move this turn, use Double Team (2) first instance and Acid second instance and push back
[CASOT] IF Hatterene is Poisoned when you are to act, use Venoshock instead
[CASOA] IF Hatterene is to use Trick Room this action AND you have at least 16 HP, use Substitute (15) and push

Note: Apologies for the rushed orders... I'm in a ton of battles all at once so I'm trying to get through my backlog today :(
 
ROUND 6
Team TheEver
:ss/hatterene:
HP: 80/80
EN: 100/100
Item: Life Orb
Type: Normal
Stats: 7/7/10/7/29
Abilities: Healer / Anticipation / Magic Bounce (unlocked)
Status: OK

Team Doduodrio
:ss/plasmanta:
HP: 47/85
EN: 84/100
Item: Life Orb
Type: Normal
Stats: 4/8/9/7/100
Abilities: Storm Drain / Vital Spirit / Telepathy (unlocked)
Status: OK​

Action 1

Node used Endure! (-15 EN)
Node is trying to endure the hits this round!

Poet used Psychic! (-6 EN)
screw crits and sdef drops tbh
(9+3+3+3)=27 damage
Poet was hurt by its Life Orb! (-3 HP Poet)

Action 2

Node used Struggle! (-5 EN)
5+3-3=5 damage
Node was hurt by the recoil! (-2 HP Node)
Node was hurt by its Life Orb! (-3 HP Node)

Poet used Psychic! (-10 EN)
(9+3+3+3)=27 damage
Endure! !! !111 1!!!!
Poet was hurt by its Life Orb! (-3 HP Poet)

Action 3

Node used Struggle! (-9 EN)
5+3-3=5 damage
Node was hurt by the recoil! (-2 HP Node)
Node fainted!
Team TheEver
:ss/hatterene:
HP: 64/80
EN: 84/100
Item: Life Orb
Type: Normal
Stats: 7/7/10/7/29
Abilities: Healer / Anticipation / Magic Bounce (unlocked)
Status: OK

Team Doduodrio
:ss/plasmanta:
HP: KO/85
EN: 55/100
Item: Life Orb
Type: Normal
Stats: 4/8/9/7/100
Abilities: Storm Drain / Vital Spirit / Telepathy (unlocked)
Status: KO
Endure gives sluggish, and Life Orb would've canceled Endure anyway, so Node falls, giving TheEver the victory. Good luck to both battlers in the future and thanks for playing!

(assuming pre-8.4 rewards cause this battle started before then)
TheEver gets 3 RC, 3 TC, and pays 2 JC
Doduodrio gets 3 RC, 3 TC, and pays 2 JC
cherrybeans gets 2 RC, 5 JC
I get 1 RC, 3 JC​
 
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