Dodrio

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QC: Megazard, Anty, TONE114
GP: fleurdyleurse, Snobalt

[OVERVIEW]

Dodrio is one of PU's best wallbreakers thanks to its high Attack and powerful STAB moves that make it extremely hard to switch into. Although Dodrio is outsped by many offensive Pokemon such as Simipour, Floatzel, and Zebstrika, it is still able to outspeed common Pokemon such as Exeggutor and Grumpig. However, Dodrio's Stealth Rock weakness combined with Brave Bird recoil wears it down very quickly. Dodrio also faces competition with Ursaring and Stoutland as a wallbreaker but has the advantage of two powerful STAB moves, access to Knock Off, and a priority move in Quick Attack.

[SET]
name: Wallbreaker
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Pursuit / Quick Attack
item: Choice Band / Life Orb
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Brave Bird is Dodrio's primary STAB move because of its incredible power. However, when the extra power is not needed or the recoil is not desired, Return is a good STAB option. Knock Off cripples Pokemon that depend on their items as well as Rock- and Steel-types that may try to switch in to Dodrio's STAB moves, such as Misdreavus and Probopass, respectively. Quick Attack is a priority STAB move that allows Dodrio to finish off weakened Pokemon that are faster than it such as Simisear, Raichu, and Zebstrika. Alternatively, Pursuit can be used instead to trap and KO weakened Pokemon or to heavily damage Pokemon that usually switch out of Dodrio such as Exeggutor.

Set Details
========

Maximum Speed and Attack EVs are used to maximize Dodrio's Speed and damage output. A Jolly nature lets it outspeed Pokemon such as Basculin and Leafeon and Speed tie with Pokemon such as Ninetales. Early Bird makes dealing with Jumpluff and other Sleep Powder users such as Roselia a little easier. Choice Band gives Dodrio more power to wallbreak, while Life Orb lets Dodrio switch moves but wears it down even more quickly than usual and provides a smaller power boost.

Usage Tips
========

Dodrio works best as an early- and mid-game wallbreaker. To avoid getting KOed, Dodrio should only be switched in with a slow U-turn or Volt Switch or after a teammate has been KOed. Knock Off should only be used to cripple defensive switch-ins that Dodrio has a hard time KOing, such as Probopass and Klang. Otherwise, Brave Bird and Return should be used most frequently.

Team Options
========

Checks and counters to Steel-types, such as Machoke and Stunfisk, allow Dodrio to freely use its STAB moves to wallbreak. Slow Volt Switch and U-turn users such as Probopass and Vibrava can help Dodrio switch in safely, as can defoggers such as Swanna and Pelipper. Probopass and Trapinch can trap and KO Steel-types for Dodrio; Probopass also provides a slow Volt Switch. Sweepers and cleaners such as Zebstrika and Fraxure appreciate Dodrio weakening the opponent's team, allowing them to do their jobs more easily. Water- and Grass-types such as Simipour and Simisage can get rid of Rock-types, while Dodrio can get rid of Grass-types for them in return. Similarly, Fighting-types such as Monferno deal with Steel-, Ice-, and Rock-types, while Ground-types can deal with Steel-, Rock- and Electric-types.

[SET]
name: Choice Scarf
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Pursuit
item: Choice Scarf
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Return is a powerful STAB move that does not inflict recoil damage. Brave Bird is Dodrio's strongest STAB move on this set, but it comes with the price of recoil damage. Knock Off cripples Pokemon that are dependent on their items such as Misdreavus and Clefairy while also crippling Rock- and Steel-type switch-ins. Pursuit can be used to KO a weakened foe that tries to switch out of Dodrio or to weaken Pokemon that Dodrio forces out, such as Roselia. Quick Attack can be used to KO faster, weakened Choice Scarf or priority users.

Set Details
========

Maximum Speed and Attack EVs with a Jolly nature give Dodrio a good amount of power and let it outspeed the whole unboosted tier as well as common Choice Scarf users such as Mr. Mime, Rotom-F, and Sawsbuck. An Adamant nature is an option for a decent boost in power in exchange for being outspeed by those Choice Scarf users. Early Bird makes dealing with Sleep Powder users easier.

Usage Tips
========

Dodrio will mostly be used as a revenge killer throughout the game, so it should only be switched in after a teammate has been KOed. Late-game, Dodrio can clean up weakened teams. Because of its low bulk, weakness to Stealth Rock, and heavy recoil damage from Brave Bird, Dodrio should not switch in unless it can OHKO the foe. Keeping Dodrio healthy is crucial throughout the game to make sure that it can safely revenge kill and clean late-game when the foe is weakened. Brave Bird or Return should always be used to revenge kill, but Knock Off or Pursuit can be used on predicted switches.

Team Options
========

Fighting- and Ground-types, such as Machoke and Stunfisk, have good synergy with Dodrio, with the former dealing with Rock-, Steel-, and Ice-types and the latter dealing with Rock-, Steel-, and Electric-types. Probopass and Trapinch can trap Steel-types for Dodrio so that it doesn't have to worry about them switching in when revenge killing. Water-types, such as Simipour and Floatzel, and Grass-types, such as Jumpluff and Tangela, can also deal with Rock-types for Dodrio; in return, Dodrio can take care of the Grass-types that resist their STAB moves. Also, entry hazard control is very important to ensure that Dodrio can revenge kill foes without having to take residual damage.

[STRATEGY COMMENTS]
Other Options
=============

A variation of the Choice Scarf set with Drill Peck, Double-Edge, and Baton Pass allows Dodrio to keep up momentum, but Dodrio can't have Brave Bird and Baton Pass on the same set, and the power loss from using Drill Peck instead of Return is very noticeable. Natural Gift with Apicot or Salac Berry gives Dodrio a 100 Power Ground- or Fighting-type move, respectively, to deal with Probopass, its most common switch-in; Natural Gift with Liechi Berry is also usable, as it gives Dodrio a powerful Grass-type move to hit Relicanth and Golem. Toxic can deal with bulkier Pokemon such as Vullaby and Pelipper but is horrible to be Choice-locked into.

Checks and Counters
===================

**Steel-types**: Steel-types resist both of Dodrio's STAB moves and don't take much damage from Knock Off. Also, Klang and Pawniard can use Dodrio as setup fodder while Probopass can freely set up Stealth Rock on it.

**Rock-types**: Rock-types resist both of Dodrio's STAB moves and can hit back with their super effective STAB moves. Supportive Rock-types such as Golem and Probopass can set up Stealth Rock on Dodrio. Defensive Relicanth can also set up Stealth Rock, while offensive Relicanth can use Dodrio as setup fodder for Rock Polish.

**Faster Attackers**: Faster Pokemon such as Floatzel, Electrode, and Simisear can easily outspeed and KO Choice Band or Life Orb Dodrio with their STAB moves. Priority users and faster Choice Scarf users, such as Pawniard and Rotom-F, can KO Choice Scarf Dodrio.

**Residual Damage**: The recoil from Brave Bird as well as its weakness to Stealth Rock can quickly wear Dodrio down, especially if it is burned or poisoned.
 
Last edited by a moderator:
You don't, stuff like LO numbers and Hidden Power IVs are generally assumed that the analysis reader would already know about them.

Also slash Quick Attack before Pursuit
 
Overview should say more about its role in the metagame, including how hard it is to switch into

Knock is more for rock and steel types, stuff like grumpig and Missy doesn't like brave bird at all anyway

Don't slash pursuit on scarf, it's too weak

The onsite scarf set has double edge + drill peck, tagging Anty because he wrote that but idk if it's better now

Mention defensive relicanth in c&c


I'll look over this more later
 
not qc, just helping out

first off, remove any bold. you don't need it

[OVERVIEW]
-mention priority as another niche over stout and ursa as well as a way to compensate for the fact that it's outsped by the offensive mons you mentioned

[SET COMMENTS]
Moves
========
-mention that return is mainly used to avoid recoil

Team Options
========
-mention that probo can also trap steels that wall dodrio
-mention sweepers that appreciate dodrio's wallbreaking - give examples

[SET]
name: Choice Scarf
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Quick Attack / Pursuit
item: Choice Scarf
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

-like mag said here, not sure what qc wants but im pretty sure the set is double-edge, drill peck, knock off, baton pass

[SET COMMENTS]
Moves
========
-if qc agrees that you should change the set, make sure to implement changes here as well

Team Options
========
-same as team options from first set

[STRATEGY COMMENTS]
Other Options
=============
-mention natural gift + salac berry for a base 100 fighting-type move to lure counters such as probo
 
no brave bird is better:
252 Atk Dodrio Drill Peck vs. 252 HP / 252+ Def Eviolite Tangela: 102-122 (30.5 - 36.5%) -- 58.8% chance to 3HKO
lol (return is a much nicer move to spam than drill as its stronger - whereas the recoil moves are harder to spam as )

Rock/steel types are the easiest things to predict and bp isnt that much better if u do mispredict. I have no clue why the on site analysis says that as i certainly didn't make it bp

Also for the scarf set imo quick attack isnt worth slashing, whereas on the band set pursuit should just go in moves
 
Fixed it up, but what do I do for the last move on the Scarf set then? Magnemite doesn't want Pursuit and Anty doesn't want Quick Attack (at least for the set itself), and I can't put Baton Pass because it isn't compatible with BB and Return. I am just keeping Pursuit right now because although lacking power, it can ensure KOs on low health Pokemon that the opponent wants to conserve. In addition, Quick Attack seems a little less good on the set because of the scarf already giving Dodrio good speed.
 
Fix the spacing in checks and counters
Mention NG grass in OO along with fighting because relicanth/golem
I'd also prefer LO go to OO and sharp beak be in instead because SR+BB+LO makes you die quick but wait on that
Don't mention tangled feet thrash in OO
Hazard control should be in the first set's TO
Mention the alternate DE/drill peck/baton pass set for scarf in OO

1/3 ExplosiveChaos
 
Fix the spacing in checks and counters
Mention NG grass in OO along with fighting because relicanth/golem
I'd also prefer LO go to OO and sharp beak be in instead because SR+BB+LO makes you die quick but wait on that
Don't mention tangled feet thrash in OO
Hazard control should be in the first set's TO
Mention the alternate DE/drill peck/baton pass set for scarf in OO

1/3 ExplosiveChaos
Added / Removed the stuff
 
The overview seems way too negative. Although it covers good and relevant information, it portrays dodrio as a lot worse than it is, considering it is arguably a top5 mon in the metagame

1st set:
Give targets for knock off
Pursuit should be first slash, over quick attack, as qa has very limited targets like ss huntail (mention specific examples in moves too)

2nd
Mention adamant in SD, as although you lose out vs scarf buck, you gain a decent amount of power

In UT mention that it can clean weakened teams late game

There is a piloswine in TO

in oo, ur first and second points the same

ExplosiveChaos looks good 2/3
 
Its been said before, but deslash Quick Attack on the Choice Scarf set. Toxic can be put in OO to catch bulky Pokemon that can switch in on Dodrio such as Vullaby and Pelipper, just mention that its a bad move to lock yourself into. You also meant to say Brave Bird instead of Return when talking about Drill Peck in comparison. I'd also replace Scarf Simipour with Rotom-Frost as its a lot more common.

83pn8vD.gif
3/3.
 
Its been said before, but deslash Quick Attack on the Choice Scarf set. Toxic can be put in OO to catch bulky Pokemon that can switch in on Dodrio such as Vullaby and Pelipper, just mention that its a bad move to lock yourself into. You also meant to say Brave Bird instead of Return when talking about Drill Peck in comparison. I'd also replace Scarf Simipour with Rotom-Frost as its a lot more common.

83pn8vD.gif
3/3.
TONE114 Added everything except for Drill Peck being like Brave Bird. Double-Edge is like Brave Bird because it has the same damage and recoil while Drill Peck is a weaker Return. I know they are different type moves, but Flying- and Normal-types have almost the same resistances and, from what I 'be seen, Dodrio uses a move more for the damage than typing. Tell me if you still want me to change it though, I will wait to send it to GP
 
TONE114 Added everything except for Drill Peck being like Brave Bird. Double-Edge is like Brave Bird because it has the same damage and recoil while Drill Peck is a weaker Return. I know they are different type moves, but Flying- and Normal-types have almost the same resistances and, from what I 'be seen, Dodrio uses a move more for the damage than typing. Tell me if you still want me to change it though, I will wait to send it to GP
As long as you implemented my changes and specify that running Baton Pass makes you forgo Brave Bird, then you're good.
 
Sent to GP, although could a mod edit my title for this thread and Raichu? I don't have the Grammar Prose banner, or is it called something else?

TDP edit: it's called "Copyediting"
 
Last edited by a moderator:
hello, it's my 1k...and my 400th check

[OVERVIEW]

Dodrio is one of PU's best wallbreakers duethanks to its high Attack stat and powerful STAB moves that armake it extremely hard to switch into. Although Dodrio is outsped by goodmany offensive Pokemon likesuch as Simipour, Floatzel, and Zebstrika, Dodrio has a solid speed stat that it still is ablets ito outspeed common Pokemon such as Exeggucutor and Grumpig. However, Dodrio's sStealth rRock weakness andcombined with Brave Bird recoil gets Dodrio weakenedwears it down very fastquickly. Dodrio also faces competition with Ursaring and Stoutland as a wallbreaker but has the advantage of two powerful STAB moves, access to Knock Off, and a way to KO faster Pokemon withpriority move in Quick Attack.

[SET]
name: Wallbreaker
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Pursuit / Quick Attack
item: Choice Band / Life Orb
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Return is Dodrio's main STAB move with good pa decent Base Power and no recoil. Brave Bird is Dodrio's secondary STAB move and is useful for extra power when Return isn't enough. Knock Off cripples item -dependent Pokemon oras well as Rock- and Steel-types that may try to switch in into Dodrio's STAB. Somoves, examplesuch ares Misdreavus and Probopass, respectively. Quick Attack is a priority STAB prioritymove that allows Dodrio to finish off weakened Pokemon that are faster than Dodrioit such as Simisear, Raichu, and Zebstrika. Alternatively, Pursuit can be used instead to trap weakened Pokemon and ensure the KO on weakened Pokemony are KOed or to get goodheavily damage on Pokemon that usually switch out fromof Dodrio such as Exeggucutor.

Set Details
========

Max Speed and Attack EVs are used to givmaximize Dodrio the highest possible s's Speed and damage output. A Jolly nature lets it outspeed Pokemon like Basculin and Leafeon and sSpeed- tie with Pokemon like Ninetales. Early Bird makes dealing with Jumpluff and other Sleep Powder Pokemon likeusers such as Roselia much easier for Dodrio. Choice Band gives Dodrio more power to wallbreak, while Life Orb is weaker and wears down Dodrio but lets Dodrio switchange moves.

Usage Tips
========

Dodrio works best as an early- to mid-game wallbreaker. To avoid the risk of getting KOed, Dodrio should only be switched in afterwith a slow U-turn or Volt Switch or after a teammate has been KOed. Knock Off should only be used to cripple defensive switch -ins that Dodrio has a hard time KOing, such as Misdreavus and Klang. Otherwise, Brave Bird and Return are Dodrio's mostshould be used movesst frequently.

Team Options
========

Checks and counters to Steel-types, such as Machoke and Stunfisk can switch in and KO the Steel-types so that, make for good partners, allowing Dodrio canto freely use its STAB moves to wallbreak. Slow Volt Switch and U-turn users likesuch as Probopass and Vibrava make it easier for Dodrio to switch in. Hazard Control from Pokemon likeDefoggers such as Swanna and Pelipper is also make for good sopartners, as thaey let Dodrio can switch in safely. Probopass and Trapinch can trap and KO Steel-types for Dodrio while; Probopass also provides a slow Volt TurnsSwitch. Sweepers and cleaners likesuch as Zebstrika and Fraxure appreciate Dodrio weakening the opponent's team so that, allowing they canm to do their job with more easier. Water- and Grass-types likesuch as Simipour orand Simisage can get rid of Rock-types andwhile Dodrio can get rid of Grass-types for them whilein return; Fighting- and Ground-types such as Monferno and Stunfisk can deal with Steel- and Rock-types, as whilell also taking care of Ice- and Electric-types, respectively.

[SET]
name: Choice Scarf
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Pursuit
item: Choice Scarf
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Return is a powerful STAB move that avoidoes not have recoil damage. Brave Bird is Dodrio's second and strongest STAB move on this set, but comes with the price of recoil damage. Knock Off is a good move to cripples item -dependent Pokemon likesuch as Misdreavus and Clefairy while also crippling Rock- and Steel-type switch -ins. Pursuit can ibe used to ensure a KO on a weakened opponentfoe that tryies to switch out of Dodrio or to weaken Pokemon such as Roselia that Dodrio forces out. Quick Attack can be used to KO faster sweakened Choice Scarfers or priority users when they are weakened.

Set Details
========

Max Speed and Attack EVs with a Jolly Nnature gives Dodrio a good amount of power while still being aband lets it outspeed the whole to outspeeunboosted tier and common sChoice Scarf users such as Mr. Mime, Rotom-F, and Sawsbuck. An Adamant Nnature is an option for a decent gain in power in exchange for losbeing out tosped by Choice Scarf Sawsbuck, Rotom-F, and Mr. Mime. Early Bird makes dealing with Sleep Powder Pokemon easier. With the Choice Scarf, Dodrio outspeeds the whole unboosted tier and common scarfers such as Rotom-F.users easier.

Usage Tips
========

Dodrio will mostly be used as a revenge killer throughout the game, so Dodrio should only be switched in after a teammate has been KOed. Late-game, Dodrio can clean weakened teams. Because of its lack ofow bulk and heavy recoil damage from Brave Bird and hazards, Dodrio should not switch in unless it can 1OHKO the fopponent. Keeping Dodrio healthy is crucial throughout the game sto make sure that Dodrioit can safely revenge kill and clean late-game when the opponentfoe is weakened. Brave Bird or Return should always be used to revenge kill, but Knock Off or Pursuit can be used on predicted switches out into a wall.

Team Options
========

GroundFighting- and FightingGround-types, such as Machoke and Stunfisk, make for good partners because they can take out Rock- and Steel-types that, which wall Dodrio while also respectively dealing with Ice- and Electric-types. In addition,, respectively. Probopass and Trapinch canalso make for good partners, trapping Steel-types for Dodrio so that it doesn't have to worry about them switching in when revenge killing. Water-types, such as Simipour and Floatzel, and Grass-types, such as Jumpluff and Tangela, can also take care ofdeal with Rock-types for Dodrio; in return for, Dodrio can takinge care of Grass-types that, which resist their STAB moves. Also H, hazard control is very important so thatto ensure Dodrio can revenge kill foes without worryhaving ofto take residual damage.

[STRATEGY COMMENTS]
Other Options
=============

A variation of the Choice Scarf set with Drill Peck, Double -Edge, and Baton Pass giveallows Dodrio a way to keep momentum on a switch out, but Dodrio can't learnhave Brave Bird withand Baton Pass on the same set and the power loss from Drill Peck instead of Return is very noticeable. Natural Gift with an Apicot or Salac Berry gives Dodrio a base 100 Ground- or Fighting-type move that Dodrio can use to deal with Probopass, its most common switch in.-in; Natural Gift with a Liechi Berry is also usable, as it gives Dodrio a powerful Grass-type move to hit Relicanth and Golem with. Toxic can deal with bulkier Pokemon such as Vulluaby and Pelipper but is horrible to be Choice-locked into.

Checks and Counters
===================

**Steel-types**: Steel-types resist both of Dodrio's STAB and don't take much from Knock Off. Also, Klang and Pawniard can userender Dodrio as setup fodder while Probopass can use Dodrio ast up Stealth Rocks f on Dodderio.

**Rock-types**: Rock-types resist both of Dodrio's STAB moves and can hit back with a Ssuper Eeffective STAB move. Rock-types such as Golem and Probopass can set up Stealth Rocks on Dodrio. Defensive Relicanth can also set up rStealth Rocks while offensive Relicanth can use Rock Polish against Dodrio.

**Faster Attackers**: Faster Pokemon likesuch as Floatzel, Electrode, and Simisear, can easily outspeed and KO Choice Band or Life Orb Dodrio with their STAB moves. Priority users and faster sChoice Scarf users, such as Pawniard and Scarf Rotom-F, can KO Choice Scarf Dodrio.

**Residual Damage**: Dodrio's weakness to Stealth Rocks and Brave Bird recoil can quickly KOwear Dodrio down, especially if Dodrio is burned or poisoned.

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[OVERVIEW]

Dodrio is one of PU's best wallbreakers thanks to its high Attack stat and powerful STAB moves that make it extremely hard to switch into. Although Dodrio is outsped by many offensive Pokemon such as Simipour, Floatzel, and Zebstrika, it is still able to outspeed common Pokemon such as Exeggutor and Grumpig. However, Dodrio's Stealth Rock weakness combined with Brave Bird recoil wears it down very quickly. Dodrio also faces competition with Ursaring and Stoutland as a wallbreaker but has the advantages of two powerful STAB moves, access to Knock Off, and a priority move in Quick Attack.

[SET]
name: Wallbreaker
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Pursuit / Quick Attack
item: Choice Band / Life Orb
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Return is Dodrio's main STAB move with a decent Base Power and no recoil. Brave Bird is Dodrio's secondary STAB move and is useful for extra power when Return isn't enough. Knock Off cripples item dependent Pokemon that depend on their items as well as Rock- and Steel-types that may try to switch in to Dodrio's STAB moves, such as Misdreavus and Probopass, respectively. Quick Attack is a priority STAB move that allows Dodrio to finish off weakened Pokemon that are faster than it such as Simisear, Raichu, and Zebstrika. Alternatively, Pursuit can be used instead to trap and KO weakened Pokemon and ensure they are KOed or to heavily damage Pokemon that usually switch out of Dodrio such as Exeggutor.

Set Details
========

Maximum Speed and Attack EVs are used to maximize Dodrio's Speed and damage output. A Jolly nature lets it outspeed Pokemon such as Basculin and Leafeon and Speed tie with Pokemon such as Ninetales. Early Bird makes dealing with Jumpluff and other Sleep Powder users such as Roselia much easier for Dodrio. Choice Band gives Dodrio more power to wallbreak, while Life Orb is weaker and wears down Dodrio but lets Dodrio switch moves but wears it down and provides a smaller power boost.

Usage Tips
========

Dodrio works best as an early- to and mid-game wallbreaker. To avoid getting KOed, Dodrio should only be switched in with a slow U-turn or Volt Switch or after a teammate has been KOed. Knock Off should only be used to cripple defensive switch-(AH)ins that Dodrio has a hard time KOing, such as Misdreavus and Klang. Otherwise, Brave Bird and Return should be used most frequently.

Team Options
========

Checks and counters to Steel-types, such as Machoke and Stunfisk, make good partners, allowing Dodrio to freely use its STAB moves to wallbreak. Slow Volt Switch and U-turn users such as Probopass and Vibrava make it easier for can help Dodrio to switch in safely, as can.(remove period) Defoggers such as Swanna and Pelipper also make for good partners, as they let Dodrio switch in safely. Probopass and Trapinch can trap and KO Steel-types for Dodrio; Probopass also provides a slow Volt Switch. Sweepers and cleaners such as Zebstrika and Fraxure appreciate Dodrio weakening the opponent's team, allowing them to do their jobs with more ease easily. Water- and Grass-types such as Simipour and Simisage can get rid of Rock-types, (AC) while Dodrio can get rid of Grass-types for them in return;. (change to period) Similarly, Fighting-types and Ground-types such as Monferno and Stunfisk can deal with Steel- and Rock-types, as well as while Ground-types such as Stunfisk can take on Ice- (are you sure?) and Electric-types, respectively.

[SET]
name: Choice Scarf
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Pursuit
item: Choice Scarf
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Return is a powerful STAB move that does not have inflict recoil damage. Brave Bird is Dodrio's strongest STAB move on this set, but it comes with the price of recoil damage. Knock Off cripples item-dependent Pokemon that depend on their items such as Misdreavus and Clefairy while also crippling Rock- and Steel-type switch-ins. Pursuit can be used to ensure a KO on a weakened foe that tries to switch out of Dodrio or to weaken Pokemon such as Roselia that Dodrio forces out, such as Roselia. Quick Attack can be used to KO faster, (AC) weakened Choice Scarf or priority users.

Set Details
========

Maximum Speed and Attack EVs with a Jolly nature gives Dodrio a good amount of power and lets it outspeed the whole unboosted tier and as well as common Choice Scarf users such as Mr. Mime, Rotom-F, and Sawsbuck. An Adamant nature is an option for a decent gain boost in power in exchange for being outspeed by those Choice Scarf Sawsbuck, Rotom-F, and Mr. Mime users. Early Bird makes dealing with Sleep Powder users easier.

Usage Tips
========

Dodrio will mostly be used as a revenge killer throughout the game, so Dodrio it should only be switched in after a teammate has been KOed. Late-game, Dodrio can clean up weakened teams. Because of its low bulk, weakness to Stealth Rock, and the heavy recoil damage from Brave Bird and hazards, Dodrio should not switch in unless it can OHKO the foe. Keeping Dodrio healthy is crucial throughout the game to make sure that it can safely revenge kill and clean late-game when the foe is weakened. Brave Bird or Return should always be used to revenge kill, but Knock Off or Pursuit can be used on predicted switches out into a wall (and in general).

Team Options
========

Fighting- and Ground-types, such as Machoke and Stunfisk, make for good partners because they can take out Rock- and Steel-types, which wall have good defensive synergy with Dodrio, with the former dealing with Rock- and Steel-types and the latter while also dealing with Ice- (are you sure?) and Electric-types, respectively. Probopass and Trapinch also make good partners, can trapping Steel-types for Dodrio so that it doesn't have to worry about them switching in when revenge killing. Water-types, such as Simipour and Floatzel, and Grass-types, such as Jumpluff and Tangela, can also deal with Rock-types for Dodrio; in return, Dodrio can take care of the Grass-types that resist their STAB moves. Also, entry hazard control is very important to ensure that Dodrio can revenge kill foes without having to take residual damage.

[STRATEGY COMMENTS]
Other Options
=============

A variation of the Choice Scarf set with Drill Peck, Double-(AH)Edge, and Baton Pass allows Dodrio to keep up momentum, but Dodrio can't have Brave Bird and Baton Pass on the same set, (AC) and the power loss from using Drill Peck instead of Return is very noticeable. Natural Gift with an Apicot or Salac Berry gives Dodrio a base 100 Power Ground- or Fighting-type move, respectively, to deal with Probopass, its most common switch-in; Natural Gift with a Liechi Berry is also usable, as it gives Dodrio a powerful Grass-type move to hit Relicanth and Golem with. Toxic can deal with bulkier Pokemon such as Vullaby and Pelipper but is horrible to be Choice-locked into.

Checks and Counters
===================

**Steel-types**: Steel-types resist both of Dodrio's STAB moves and don't take much damage from Knock Off. Also, Klang and Pawniard can render use Dodrio as setup fodder, (AC) while Probopass can freely set up Stealth Rock on Dodrio it.

**Rock-types**: Rock-types resist both of Dodrio's STAB moves and can hit back with a their super effective STAB moves. Supportive Rock-types such as Golem and Probopass can set up Stealth Rock on Dodrio. Defensive Relicanth can also set up Stealth Rock, (AC) while offensive Relicanth can use Rock Polish against Dodrio as setup fodder for Rock Polish.

**Faster Attackers**: Faster Pokemon such as(space)Floatzel, Electrode, and Simisear can easily outspeed and KO Choice Band or Life Orb Dodrio with their STAB moves. Priority users and faster Choice Scarf users, such as Pawniard and Rotom-F, can KO Choice Scarf Dodrio.

**Residual Damage**: The recoil from Brave Bird as well as its Dodrio's weakness to Stealth Rock and Brave Bird recoil can quickly wear Dodrio down, especially if Dodrio it is burned or poisoned.
GP 2/2
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Ready for upload, but I had to change up the Ground- and Fighting-type partner sentences that Snobalt changed because it made it sound like Ground-types beat Ice- and Electric-types. For that part, I disagree with Snobalt on the change because now it is just repeating the same sentence replacing Fighting-type with Ground-type and Ice-type with Electric-type, but I still added in what Snobalt said.
 
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