Hi there! As suggested by Codraroll, I've decided to start a thread discussing teambuilding in-game. I really can't think of much to put here, so conversation away!
Questions to get you started (feel free to suggest):
Do you use HM slaves or do you share the load among the team.
What Megas do you use? What Megas do you think would improve teambuilding?
What Gen 7 Pokemon do you want to see teambuilding-wise? HM slaves or strong attackers?
Do you feel ORAS pressures you into using water types (for surf, waterfall, dive)?
Are HMs really needed? Which ones? Why?
Do you use false swipe? On how many pokemon? Do you add a paralyzing or sleeping move?
Which starters are best teambuilding-wise? Why? What would you want to see in one?
Do you use your starter? Why?
New Pokemon-are they a curse or a blessing in-game?
Do innovations like the DexNav make teambuilding easier? How about the Pokemon range?
For Pokemon with certain evolution methods, is it practical to do them? Does this prevent usage on teams?
Are there any mons which could improve your team, but you don't use due to disliking them?
Is there a correlation between competitive viability and viability when teambuilding? Why?
Do you use 'Bonus TMs' like Sweet Scent?
MORE DISCUSSION POINTS:
(Thanks MikeAU)
What do people think of legendaries in-game? Are they as broken as they seem?
Are cores relevant here?
Is a false swiping starter a good or a bad idea?
Questions to get you started (feel free to suggest):
Do you use HM slaves or do you share the load among the team.
What Megas do you use? What Megas do you think would improve teambuilding?
What Gen 7 Pokemon do you want to see teambuilding-wise? HM slaves or strong attackers?
Do you feel ORAS pressures you into using water types (for surf, waterfall, dive)?
Are HMs really needed? Which ones? Why?
Do you use false swipe? On how many pokemon? Do you add a paralyzing or sleeping move?
Which starters are best teambuilding-wise? Why? What would you want to see in one?
Do you use your starter? Why?
New Pokemon-are they a curse or a blessing in-game?
Do innovations like the DexNav make teambuilding easier? How about the Pokemon range?
For Pokemon with certain evolution methods, is it practical to do them? Does this prevent usage on teams?
Are there any mons which could improve your team, but you don't use due to disliking them?
Is there a correlation between competitive viability and viability when teambuilding? Why?
Do you use 'Bonus TMs' like Sweet Scent?
MORE DISCUSSION POINTS:
(Thanks MikeAU)
What do people think of legendaries in-game? Are they as broken as they seem?
Are cores relevant here?
Is a false swiping starter a good or a bad idea?
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