
It demands SACRIFICE!
[Pros]
<ul>
<li>Good attack and high speed.</li>
<li>Great movepool, containing moves such as Spikes, Toxic Spikes, Megahorn, and Swords Dance.</li>
<li>Now has access to Speed Boost as a hidden ability.</li>
<li>Surprisingly good defensive typing; grants a 4x resistance to Fighting-type and Grass-type moves, as well as an immunity to Toxic.</li>
</ul>
[Cons]
<ul>
<li>Lower overall defenses.</li>
<li>Stealth Rock weakness hurts.</li>
<li>Faces fierce competition with Greninja as an offensive Spiker.</li>
</ul>
[Set Recommendations]
<p>Scolipede @ Focus Sash<br />
Ability: Speed Boost<br />
EVs: 4 HP / 252 Atk / 252 Spe<br />
Adamant Nature (+Atk, -SpA)<br />
- Spikes<br />
- Swords Dance / Toxic Spikes<br />
- Megahorn<br />
- Baton Pass</p>
<p>With access to Spikes, Scolipede can make an effective lead. Megahorn is your only STAB move to deal some damage if needed, whereas Baton Pass is great for gaining momentum after hazards are laid. Swords Dance allows you to instead pass boosts to a sweeper if the enemy sends out a Pokemon to clear your hazards; however, Toxic Spikes can be used instead if you do not need Scolipede to pass Swords Dance.</p>
<p>Anything capable of blocking Rapid Spin or making use of Swords Dance boosts makes an effective teammate for Scolipede. However, Aegislash is easily the best teammate, as it is one of few Pokemon capable of both. Medicham and Lucario are also excellent Baton Pass recipients; they both have incredible Attack and good Speed, along with enough coverage to sweep through teams with ease. Magnezone is also an effective teammate, as it can trap and kill Scolipede's biggest counter: Skarmory.</p>
<p>Scolipede @ Life Orb<br />
Ability: Speed Boost<br />
EVs: 252 Atk / 4 Def / 252 Spe<br />
Adamant Nature (+Atk, -SpA) / Jolly Nature (+Spe, -SpA)<br />
- Swords Dance<br />
- Megahorn<br />
- Earthquake<br />
- Baton Pass / Rock Slide</p>
<p>With access to Swords Dance and Speed Boost, Scolipede also makes an excellent, dedicated Baton Pass user. Megahorn and Earthquake allow Scolipede to deal some damage before it passes its boosts away. Rock Slide and a Jolly Nature are listed as options if you would rather use Scolipede as a full sweeper instead of a Baton Passer.</p>
<p>Your team composition will depend on which move you decide to use. If Baton Pass is taken, powerful physical sweepers such as Lucario, Medicham, and Aegislash all make excellent teammates, as they can all do wonders with boosts to their Attack and Speed. If Rock Slide is taken instead, Zapdos is Scolipede's greatest teammate, as it is capable of beating all of Scolipede's primary counters with ease. Magnezone is another effective teammate, no matter which move is taken in the fourth slot, as it can trap and kill the Steel-types that wall Scolipede.</p>
[Checks and Counters]
<p>With the combination of Spikes and Baton Pass, very few Pokemon can prevent Scolipede from doing one of its jobs. Considering this, Skarmory is Scolipede's only true counter. It can clear away Scolipede's hazards with Defog, phaze Scolipede or its Baton Pass recipient with Whirlwind, or just kill Scolipede outright with Brave Bird. Crobat also makes for a great check to all sets lacking Rock Slide, as it can also clear hazards with Defog or kill Scolipede with Brave Bird. Talonflame is also an excellent counter to sets lacking Rock Slide, as it can switch into Megahorn and Earthquake and OHKO with priority Brave Bird. Aerodactyl is another effective check to the Lead set, as it can prevent hazards from being set out with Taunt, and proceed to kill Scolipede with either of its STAB moves. However, it must be careful of the Swords Dance set, as a boosted Megahorn will OHKO it.</p>
Last edited: