
There's a reason it went extinct, y'know...
[Pros]
<ul>
<li>Aurorus features a cool new ability that can buff moves like Tri Attack and Echoed Voice.</li>
<li>Its special bulk has potential.</li>
<li>Its Special Attack stat is usable.</li>
<li>It has enough coverage to utilize a variety of moves.</li>
</ul>
[Cons]
<ul>
<li>It has possibly the worst defensive typing in the game, making it 4x weak to common forms of priority AND weak to all forms of entry hazards.</li>
<li>Aurorus is slow, and easily forced out as a result.</li>
<li>Snow Warning is not yet released.</li>
<li>It doesn't receive a strong Rock-type STAB.</li>
<li>Aurorus doesn't really have a niche in the metagame.</li>
</ul>
[Set Recommendations]
<p>Aurorus @ Life Orb / Leftovers<br />
Ability: Refrigerate<br />
EVs: 252 HP / 252 SpA / 4 SpD <br />
Modest Nature (+SpA, -Atk)<br />
- Nature Power<br />
- Ancient Power<br />
- Freeze Dry / Thunderbolt<br />
- Encore</p>
<p>This set is kind of making sand castles out of crap. Tri Attack (Nature Power) is its most powerful STAB, thanks to Refrigerate, and has a 20% chance to freeze, burn, or paralyze the opponent. Ancient Power is the best Aurorus can do on the special side with its Rock-type STAB. Freeze Dry gets better coverage on Water / Ground types such as Quagsire and Swampert, but Thunderbolt works better against Skarmory. Finally, Encore is good for trapping your opponent into an bad move, if you're somehow faster than it. This can give you an opportunity to whip out your appropriate attack.</p>
<p>Aurorus could also utilize support options such as dual screens or Thunder Wave. Calm Mind is there if Aurorus needs to boost, but it's often forced out before it can abuse the boosts. It can abuse Echoed Voice with Refrigerate to hit Dragons through their Substitutes. Finally, it can use Assault Vest to boost its already impressive Special Defense, but understand that Aurorus will sorely miss its Leftovers.</p>
[Checks and Counters]
<p>Where do we start? 4x weaknesses to Fighting and Steel is a huge deal, especially with priority running all over the OU metagame from Scizor and Conkeldurr. It's predictable when it's going to come, but it forces Aurorus out extremely easily. Aurorus is also weak to Ground, Rock, Water, and Grass, which are prevalent on Pokemon such as Hippowdon, Tyranitar, Excadrill, and Mega Venusaur. It doesn't resist much either, so it's hard to switch in to create momentum, which is compounded upon its weakness to all forms of entry hazards. Physical attacks from anything faster than Aurorus will wipe it out. It has plenty of coverage; the problem is that it's too slow and frail to do anything with it.</p>
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