Monotype Clefable [QC: 2/2] [GP: 1/1]

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
:sv/Clefable: :Leftovers: / :Life Orb:

[SET]
Clefable @ Leftovers / Life Orb
Name: Calm Mind
Ability: Magic Guard
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Moonblast / Ice Beam
- Thunderbolt / Flamethrower
- Moonlight
- Calm Mind

[SET COMMENTS]
Boasting a great ability and various coverage options, Clefable cements itself as a great bulky setup sweeper on Fairy teams, threatening hard-to-beat Pokemon like Corviknight, Toxapex, and Empoleon. Moonblast provides a reliable and powerful STAB move that hits neutral targets such as Gastrodon, Mamoswine, and Ogerpon-W. Alternatively, Ice Beam may be used to hit Ground- and Flying-type Pokemon like Clodsire, Zapdos, Ursaluna-B, and Gliscor. Thunderbolt threatens the aforementioned Corviknight, Toxapex, and Empoleon as well as Basculegion-F, Moltres, and Manaphy. Flamethrower may be used to hit Steel-types such as Iron Treads, Corviknight, and Scizor; it should also be noted that Clefable survives a Bullet Punch from Choice Band Scizor and OHKOes it back. Magic Guard notably offers Clefable an extremely valuable immunity to entry hazards due to the Fairy type's lack of entry hazard removal, in addition to negating Toxic from Toxapex, Gliscor, and Clodsire and letting Clefable use Life Orb without recoil, enhancing its setup ability. Furthermore, Magic Guard allows Clefable to combat Alolan Muk more effectively, and Life Orb enables valuable damage rolls like 2HKOing Toxapex with unboosted Thunderbolt, 2HKOing Assault Vest Iron Hands using Moonblast after a Calm Mind, OHKOing Urshifu-R and Chien-Pao with Calm Mind-boosted Thunderbolt and Moonblast, respectively, and applying additional pressure on Quagsire. Leftovers is the preferred item, however, due to Moonlight's limited recovery and Clefable's mediocre bulk. The given EV spread allows Clefable to outpace Corviknight and maximizes its physical bulk, lessening the chance of Clefable being revenge killed once set up, notably letting it take two Iron Heads from Corviknight.

Iron Valiant is an excellent teammate due to its ability to remove Steel-types like Heatran, Hisuian Goodra, and Kingambit as well as beat Poison-types such as Okidogi and Clodsire using Psyshock. Iron Valiant also provides setup opportunities for Clefable via Trick, hindering walls like Gastrodon and Heavy Slam Ting-Lu. In return, Clefable wears down Flying-types like Corviknight, Moltres, and Gliscor as well as Poison-types such as Toxapex and Amoonguss. Klefki provides dual screens support to aid in Clefable's Calm Mind setup, deters setup sweepers such as Scizor and Ogerpon-W with Foul Play, and sets up Spikes to wear down foes like Alolan Muk. Azumarill is a major asset in the Ground, Fire, and Steel matchups, threatening Clodsire, Hisuian Arcanine, and Gholdengo as well as aiding in the Poison matchup by removing walls like Alolan Muk and Galarian Slowking. Flutter Mane aids in the Ghost matchup, taking out threats like Gholdengo and Ceruledge and eliminating threats such as Articuno and Volcarona with Power Gem and Okidogi and Clodsire with Psyshock. In return, Flutter Mane appreciates Clefable chipping down Toxapex, Gliscor, and specially defensive Corviknight. Hatterene takes on Poison-types such as Sneasler and Okidogi as well as threatening Gastrodon and Barraskewda via Giga Drain and can free up a moveslot for Clefable to use Thunderbolt if using Mystical Fire. Tinkaton offers a Poison-type immunity, Stealth Rock support, and the removal of roadblocks like Galarian Slowking, Articuno, Hatterene, and Alolan Muk. Furthermore, Tinkaton aids in Clefable's setup via Knock Off and Encore by taking away passive healing from Pokemon like Clodsire, Alolan Muk, and Iron Treads and locking walls into moves. Choice Scarf Enamorus provides a Ground-type immunity and various anti-Steel coverage options to combat Iron Treads, Kingambit, and Heatran as well as provides Healing Wish support to give Clefable more setup opportunities late-game.

[STRATEGY COMMENTS]
Other Options
=============
Rocky Helmet may be used to wear down foes like Zamazenta and Iron Hands if Clefable doesn't opt for Moonblast and punish multi-hitting moves such as Urshifu-R's Surging Strikes. Clefable can use a combination of Unaware and Heavy-Duty Boots to bluff Magic Guard as well as beat other setup sweepers like Volcarona, Ursaluna-B, and Azumarill. However, this leaves Clefable vulnerable to Toxic from Pokemon like Toxapex and Clodsire.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/therealbigc.532450
Grammar check by:
https://www.smogon.com/forums/members/lumari.232216/
 
Last edited:

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a member of the Battle Simulator Staff
:sv/Clefable: :Leftovers: / :Life Orb:

[SET]
Clefable @ Leftovers / Life Orb
Name: Calm Mind
Ability: Magic Guard
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Moonblast / Ice Beam
- Thunderbolt / Flamethrower
- Moonlight
- Calm Mind

[SET COMMENTS]
Boasting a great ability and various coverage options, Clefable cements itself as a great bulky setup sweeper on Fairy teams, threatening hard-to-beat Pokemon like Corviknight, Toxapex, and Empoleon. Moonblast provides a reliable and powerful STAB move that hits neutral targets such as Gastrodon, Mamoswine, and Ogerpon-W. Alternatively, Ice Beam may be used to hit Ground- and Flying-type Pokemon like Clodsire, Zapdos (Gliscor could be the mentioned, maybe even over landorus tho, Ice Beam makes it primarily anti-flying), Ursaluna-B, and Landorus. Thunderbolt threatens the aforementioned Corviknight, Toxapex, and Empoleon as well as Basculegion-F, Moltres, and Manaphy while Flamethrower may be used to hit Steel- and Grass-types such as Iron Treads, Amoonguss (moongi isnt really a scary threat, Scizor would be the mon where I'd really love to have Flamethrower tho, while this move still hits corv [since its the slash]), and Jirachi. Magic Guard notably offers Clefable an extremely valuable immunity to entry hazards due to the Fairy type's lack of entry hazard removal, negation to status ailments like Toxic from Toxapex, Gliscor, and Clodsire,(notably, this immunity to damage from status makes her the best dueler Fairy has to Alolan Muk)and the ability to use Life Orb without recoil, enhancing Clefable's setup ability. (LO is important to reach valuable thresholds, namely being able to deal more than 50% to Toxapex at+1, force Quagsire to click recover if you run Moonblast, killing Urshifu-R with just tbolt at +1)The given EV spread allows Clefable to outpace Corviknight and to maximize physical bulk, lessening the chance of Clefable being revenge killed once set up.(notably, never 2HKO'ed by Corv's Iron Head)

Iron Valiant is an excellent teammate due to its ability to remove Steel-types like Heatran, Hisuian Goodra, and Kingambit as well as beats Poison-types such as Okidogi and Clodsire using Psyshock. In return, Clefable wears down Flying-types like Corviknight, Moltres, and Zapdos (Gliscor might be IVal's other mortal enemy there. It can run choice sets to trick walls too though). Klefki provides dual screens support to aid in Clefable's Calm Mind setup and shuts down (Deter over shut down imo. Also sets spikes since you can play spikes game with Clef too) setup sweepers such as Scizor and Ogerpon-W with Foul Play. Azumarill is a major asset in the Ground, Fire, and Steel matchups, threatening Unaware Clodsire, Hisuian Arcanine, and Kingambit (Kingambit is more of an IVal thing, maybe just dealing with Mr.Joe (Gholdy) is better?) as well as wears down Poison-type walls like Alolan Muk and Galarian Slowking (these two will never come into Azu, as they're special walls. If you meant it BD'ed on Poison, then its not wears down, Azumarill killed them all already). Flutter Mane aids in the Ghost matchup, taking out threats like Gholdengo and Ceruledge while in turn, Flutter Mane appreciates Clefable chipping down Toxapex, Gliscor, and specially defensive Corviknight(Flutto can also run off-key coverage, as it can eliminate Articuno with Power Gem which walls Clefable, Psyshock for Dogi if you want). Hatterene threatens Poison-types such as Sneasler and Okidogi as well as threatens Gastrodon, Ursaluna-B (Hatt rarely wins vs bloona, Quagsire might be better. Also add that she can run M.Fire so Clefable doesnt have to), and Barraskewda via Giga Drain. Tinkaton offers a Poison-type immunity, Stealth Rock support, and the removal of specially defensive walls like Galarian Slowking, Articuno, and Alolan Muk (Knock off and Encore are also great in the long run, with encore opening up to setup opportunities. Also beats Hatte, which I think does beat Clefable on a fistfight). Enamorus provides a Ground-type immunity and various anti-Steel coverage options to combat Iron Treads, Gholdengo, and Heatran (also has Healing Wish).

(other options)
(Rocky Helmet->Wears down walls dueling it faster, convenient if you're not moonblast but have to hold off Iron Hands/Zamazenta if under screens for a quick moment.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
Grammar check by:
QC 1/2, thankie Giyu :blobnom:
 

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
:sv/Clefable: :Leftovers: / :Life Orb:

[SET]
Clefable @ Leftovers / Life Orb
Name: Calm Mind
Ability: Magic Guard
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Moonblast / Ice Beam
- Thunderbolt / Flamethrower
- Moonlight
- Calm Mind

[SET COMMENTS]
Boasting a great ability and various coverage options, Clefable cements itself as a great bulky setup sweeper on Fairy teams, threatening hard-to-beat Pokemon like Corviknight, Toxapex, and Empoleon. Moonblast provides a reliable and powerful STAB move that hits neutral targets such as Gastrodon, Mamoswine, and Ogerpon-W. Alternatively, Ice Beam may be used to hit Ground- and Flying-type Pokemon like Clodsire, Zapdos (Gliscor could be the mentioned, maybe even over landorus tho, Ice Beam makes it primarily anti-flying), Ursaluna-B, and Landorus. Thunderbolt threatens the aforementioned Corviknight, Toxapex, and Empoleon as well as Basculegion-F, Moltres, and Manaphy while Flamethrower may be used to hit Steel- and Grass-types such as Iron Treads, Amoonguss (moongi isnt really a scary threat, Scizor would be the mon where I'd really love to have Flamethrower tho, while this move still hits corv [since its the slash]), and Jirachi. Magic Guard notably offers Clefable an extremely valuable immunity to entry hazards due to the Fairy type's lack of entry hazard removal, negation to status ailments like Toxic from Toxapex, Gliscor, and Clodsire,(notably, this immunity to damage from status makes her the best dueler Fairy has to Alolan Muk)and the ability to use Life Orb without recoil, enhancing Clefable's setup ability. (LO is important to reach valuable thresholds, namely being able to deal more than 50% to Toxapex at+1, force Quagsire to click recover if you run Moonblast, killing Urshifu-R with just tbolt at +1)The given EV spread allows Clefable to outpace Corviknight and to maximize physical bulk, lessening the chance of Clefable being revenge killed once set up.(notably, never 2HKO'ed by Corv's Iron Head)

Iron Valiant is an excellent teammate due to its ability to remove Steel-types like Heatran, Hisuian Goodra, and Kingambit as well as beats Poison-types such as Okidogi and Clodsire using Psyshock. In return, Clefable wears down Flying-types like Corviknight, Moltres, and Zapdos (Gliscor might be IVal's other mortal enemy there. It can run choice sets to trick walls too though). Klefki provides dual screens support to aid in Clefable's Calm Mind setup and shuts down (Deter over shut down imo. Also sets spikes since you can play spikes game with Clef too) setup sweepers such as Scizor and Ogerpon-W with Foul Play. Azumarill is a major asset in the Ground, Fire, and Steel matchups, threatening Unaware Clodsire, Hisuian Arcanine, and Kingambit (Kingambit is more of an IVal thing, maybe just dealing with Mr.Joe (Gholdy) is better?) as well as wears down Poison-type walls like Alolan Muk and Galarian Slowking (these two will never come into Azu, as they're special walls. If you meant it BD'ed on Poison, then its not wears down, Azumarill killed them all already). Flutter Mane aids in the Ghost matchup, taking out threats like Gholdengo and Ceruledge while in turn, Flutter Mane appreciates Clefable chipping down Toxapex, Gliscor, and specially defensive Corviknight(Flutto can also run off-key coverage, as it can eliminate Articuno with Power Gem which walls Clefable, Psyshock for Dogi if you want). Hatterene threatens Poison-types such as Sneasler and Okidogi as well as threatens Gastrodon, Ursaluna-B (Hatt rarely wins vs bloona, Quagsire might be better. Also add that she can run M.Fire so Clefable doesnt have to), and Barraskewda via Giga Drain. Tinkaton offers a Poison-type immunity, Stealth Rock support, and the removal of specially defensive walls like Galarian Slowking, Articuno, and Alolan Muk (Knock off and Encore are also great in the long run, with encore opening up to setup opportunities. Also beats Hatte, which I think does beat Clefable on a fistfight). Enamorus provides a Ground-type immunity and various anti-Steel coverage options to combat Iron Treads, Gholdengo, and Heatran (also has Healing Wish).

(other options)
(Rocky Helmet->Wears down walls dueling it faster, convenient if you're not moonblast but have to hold off Iron Hands/Zamazenta if under screens for a quick moment.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
Grammar check by:
QC 1/2, thankie Giyu :blobnom:
Implemented
 

TheRealBigC

I COULD BE BANNED!
add (comment) remove

[SET]
Clefable @ Leftovers / Life Orb
Name: Calm Mind
Ability: Magic Guard
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Moonblast / Ice Beam
- Thunderbolt / Flamethrower
- Moonlight
- Calm Mind

[SET COMMENTS]
Boasting a great ability and various coverage options, Clefable cements itself as a great bulky setup sweeper on Fairy teams, threatening hard-to-beat Pokemon like Corviknight, Toxapex, and Empoleon. Moonblast provides a reliable and powerful STAB move that hits neutral targets such as Gastrodon, Mamoswine, and Ogerpon-W. Alternatively, Ice Beam may be used to hit Ground- and Flying-type Pokemon like Clodsire, Zapdos, Ursaluna-B, and Gliscor. Thunderbolt threatens the aforementioned Corviknight, Toxapex, and Empoleon as well as Basculegion-F, Moltres, and Manaphy (split into two sentences) while Flamethrower may be used to hit Steel-types such as Iron Treads, Scizor, and Jirachi (Jirachi should beat this set every time) as well as Corviknight. (Note that this set can live a CB Scizor Bullet Punch from full HP and OHKO it back with Flamethrower) Magic Guard notably offers Clefable an extremely valuable immunity to entry hazards due to the Fairy type's lack of entry hazard removal, negation to status ailments like negates Toxic from Toxapex, Gliscor, and Clodsire, and the ability to lets Clefable use Life Orb without recoil, enhancing Clefable's setup ability. Furthermore, Magic Guard allows Clefable to combat Alolan Muk more effectively and Life Orb offers valuable damage thresholds like 2HKOing Toxapex after a Calm Mind with Thunderbolt, OHKOing Urshifu-R with Thunderbolt with a single boost, and additional pressure on Quagsire (also odds to 2HKO AV Iron Hands with Moonblast at +1 and a guaranteed OHKO on Chien-Pao). (Think you need to stress that Lefties is generally preferred as the item due to Moonlight's limited PP and Clef's bulk not being amazing, you only mention LO here) The given EV spread allows Clefable to outpace Corviknight and to maximize physical bulk, lessening the chance of Clefable being revenge killed once set up, notably living two Iron Heads from Corviknight.

Iron Valiant is an excellent teammate due to its ability to remove Steel-types like Heatran, Hisuian Goodra, and Kingambit as well as beats Poison-types such as Okidogi and Clodsire using Psyshock. Iron Valiant also provides setup opportunities for Clefable via Trick, hindering walls like Gastrodon and Heavy Slam Ting-Lu. In return, Clefable wears down Flying-types like Corviknight, Moltres, and Gliscor (Clef also beats Pex). Klefki provides dual screens support to aid in Clefable's Calm Mind setup, deters setup sweepers such as Scizor and Ogerpon-W with Foul Play, and sets up Spikes to wear down opponents foes like Alolan Muk. Azumarill is a major asset in the Ground, Fire, and Steel matchups, threatening Unaware Clodsire (threatens Clodsire in general now with Knock Off), Hisuian Arcanine, and Gholdengo as well as aids aiding in the Poison matchup by removing walls like Alolan Muk and Galarian Slowking. Flutter Mane aids in the Ghost matchup, taking out threats like Gholdengo and Ceruledge and eliminates threats such as Articuno and Okidogi using Power Gem and Psyshock (Power Gem hits Volc and Psyshock hits Clodsire too), respectively, (split into two sentences) while in turn, Flutter Mane appreciates Clefable chipping down Toxapex, Gliscor, and specially defensive Corviknight. Hatterene threatens Poison-types such as Sneasler and Okidogi as well as threatens Gastrodon, Quagsire, and Barraskewda via Giga Drain (is this really important? I don't think Clef particularly cares about Gastro and Quag generally unless Gastro is Clear Smog) while freeing up a moveslot for Clefable to use Thunderbolt due to Hatterene's access to Mystical Fire (you wouldn't use both Mystical Fire and Giga on the same set; please rewrite to reflect this). Tinkaton offers a Poison-type immunity, Stealth Rock support, and the removal of roadblocks like Galarian Slowking, Articuno, Hatterene, and Alolan Muk. Furthermore, Tinkaton aids in Clefable's setup via Knock Off and Encore by taking away passive healing from Pokemon like Clodsire, Alolan Muk, and Iron Treads and locking walls into moves. Enamorus provides a Ground-type immunity and various anti-Steel coverage options to combat Iron Treads, Gholdengo, and Heatran (drop Gholdengo and add Kingambit, Enam doesn't hit bulky Ghold hard. For Iron Treads you have to be using Choice Scarf because you risky tying and getting OHKOed otherwise) as well as provides Healing Wish support to give Clefable more setup opportunities late-game.

[STRATEGY COMMENTS]
Other Options
=============
Rocky Helmet may be used to wear down opponents foes like Zamazenta and Iron Hands if Clefable doesn't opt for Moonblast and punishes multi-hitting moves such as Urshifu-R's Surging Strikes. (Unaware as ability with Heavy-Duty Boots as item to allow Clef to beat other setup sweepers like Volcarona, Ursaluna-B, and Azumarill while bluffing Magic Guard thanks to its hazard immunity. Makes you vulnerable to Toxic users like Toxapex however)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
Grammar check by:

QC 2/2, good work Giyu

TheRealBigC.gif
 

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
add (comment) remove

[SET]
Clefable @ Leftovers / Life Orb
Name: Calm Mind
Ability: Magic Guard
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Moonblast / Ice Beam
- Thunderbolt / Flamethrower
- Moonlight
- Calm Mind

[SET COMMENTS]
Boasting a great ability and various coverage options, Clefable cements itself as a great bulky setup sweeper on Fairy teams, threatening hard-to-beat Pokemon like Corviknight, Toxapex, and Empoleon. Moonblast provides a reliable and powerful STAB move that hits neutral targets such as Gastrodon, Mamoswine, and Ogerpon-W. Alternatively, Ice Beam may be used to hit Ground- and Flying-type Pokemon like Clodsire, Zapdos, Ursaluna-B, and Gliscor. Thunderbolt threatens the aforementioned Corviknight, Toxapex, and Empoleon as well as Basculegion-F, Moltres, and Manaphy (split into two sentences) while Flamethrower may be used to hit Steel-types such as Iron Treads, Scizor, and Jirachi (Jirachi should beat this set every time) as well as Corviknight. (Note that this set can live a CB Scizor Bullet Punch from full HP and OHKO it back with Flamethrower) Magic Guard notably offers Clefable an extremely valuable immunity to entry hazards due to the Fairy type's lack of entry hazard removal, negation to status ailments like negates Toxic from Toxapex, Gliscor, and Clodsire, and the ability to lets Clefable use Life Orb without recoil, enhancing Clefable's setup ability. Furthermore, Magic Guard allows Clefable to combat Alolan Muk more effectively and Life Orb offers valuable damage thresholds like 2HKOing Toxapex after a Calm Mind with Thunderbolt, OHKOing Urshifu-R with Thunderbolt with a single boost, and additional pressure on Quagsire (also odds to 2HKO AV Iron Hands with Moonblast at +1 and a guaranteed OHKO on Chien-Pao). (Think you need to stress that Lefties is generally preferred as the item due to Moonlight's limited PP and Clef's bulk not being amazing, you only mention LO here) The given EV spread allows Clefable to outpace Corviknight and to maximize physical bulk, lessening the chance of Clefable being revenge killed once set up, notably living two Iron Heads from Corviknight.

Iron Valiant is an excellent teammate due to its ability to remove Steel-types like Heatran, Hisuian Goodra, and Kingambit as well as beats Poison-types such as Okidogi and Clodsire using Psyshock. Iron Valiant also provides setup opportunities for Clefable via Trick, hindering walls like Gastrodon and Heavy Slam Ting-Lu. In return, Clefable wears down Flying-types like Corviknight, Moltres, and Gliscor (Clef also beats Pex). Klefki provides dual screens support to aid in Clefable's Calm Mind setup, deters setup sweepers such as Scizor and Ogerpon-W with Foul Play, and sets up Spikes to wear down opponents foes like Alolan Muk. Azumarill is a major asset in the Ground, Fire, and Steel matchups, threatening Unaware Clodsire (threatens Clodsire in general now with Knock Off), Hisuian Arcanine, and Gholdengo as well as aids aiding in the Poison matchup by removing walls like Alolan Muk and Galarian Slowking. Flutter Mane aids in the Ghost matchup, taking out threats like Gholdengo and Ceruledge and eliminates threats such as Articuno and Okidogi using Power Gem and Psyshock (Power Gem hits Volc and Psyshock hits Clodsire too), respectively, (split into two sentences) while in turn, Flutter Mane appreciates Clefable chipping down Toxapex, Gliscor, and specially defensive Corviknight. Hatterene threatens Poison-types such as Sneasler and Okidogi as well as threatens Gastrodon, Quagsire, and Barraskewda via Giga Drain (is this really important? I don't think Clef particularly cares about Gastro and Quag generally unless Gastro is Clear Smog) while freeing up a moveslot for Clefable to use Thunderbolt due to Hatterene's access to Mystical Fire (you wouldn't use both Mystical Fire and Giga on the same set; please rewrite to reflect this). Tinkaton offers a Poison-type immunity, Stealth Rock support, and the removal of roadblocks like Galarian Slowking, Articuno, Hatterene, and Alolan Muk. Furthermore, Tinkaton aids in Clefable's setup via Knock Off and Encore by taking away passive healing from Pokemon like Clodsire, Alolan Muk, and Iron Treads and locking walls into moves. Enamorus provides a Ground-type immunity and various anti-Steel coverage options to combat Iron Treads, Gholdengo, and Heatran (drop Gholdengo and add Kingambit, Enam doesn't hit bulky Ghold hard. For Iron Treads you have to be using Choice Scarf because you risky tying and getting OHKOed otherwise) as well as provides Healing Wish support to give Clefable more setup opportunities late-game.

[STRATEGY COMMENTS]
Other Options
=============
Rocky Helmet may be used to wear down opponents foes like Zamazenta and Iron Hands if Clefable doesn't opt for Moonblast and punishes multi-hitting moves such as Urshifu-R's Surging Strikes. (Unaware as ability with Heavy-Duty Boots as item to allow Clef to beat other setup sweepers like Volcarona, Ursaluna-B, and Azumarill while bluffing Magic Guard thanks to its hazard immunity. Makes you vulnerable to Toxic users like Toxapex however)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
Grammar check by:

QC 2/2, good work Giyu

View attachment 572002
Implemented
GP Team
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
GP Team done
[SET]
Clefable @ Leftovers / Life Orb
Name: Calm Mind
Ability: Magic Guard
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Moonblast / Ice Beam
- Thunderbolt / Flamethrower
- Moonlight
- Calm Mind

[SET COMMENTS]
Boasting a great ability and various coverage options, Clefable cements itself as a great bulky setup sweeper on Fairy teams, threatening hard-to-beat Pokemon like Corviknight, Toxapex, and Empoleon. Moonblast provides a reliable and powerful STAB move that hits neutral targets such as Gastrodon, Mamoswine, and Ogerpon-W. Alternatively, Ice Beam may be used to hit Ground- and Flying-type Pokemon like Clodsire, Zapdos, Ursaluna-B, and Gliscor. Thunderbolt threatens the aforementioned Corviknight, Toxapex, and Empoleon as well as Basculegion-F, Moltres, and Manaphy. Flamethrower may be used to hit Steel-types such as Iron Treads, Corviknight, and Scizor; (SC) it should also be noted that Clefable survives a Bullet Punch from Choice Band Scizor and OHKOs OHKOes it back. Magic Guard notably offers Clefable an extremely valuable immunity to entry hazards due to the Fairy type's lack of entry hazard removal, in addition to negates negating Toxic from Toxapex, Gliscor, and Clodsire (RC) and lets letting Clefable use Life Orb without recoil, enhancing Clefable's its setup ability. Furthermore, Magic Guard allows Clefable to combat Alolan Muk more effectively, (AC) and Life Orb offers enables valuable damage thresholds rolls like 2HKOing Toxapex with unboosted Thunderbolt, (AC) and 2HKOing Assault Vest Iron Hands using Moonblast after a Calm Mind, OHKOing Urshifu-R and Chien-Pao with Calm Mind-boosted Thunderbolt and Moonblast, respectively, with a single boost, and applying additional pressure on Quagsire. (v confusingly laid out sentence as is so make sure i didnt misread any rolls) Leftovers are is the preferred item, however, due to Clefable's Moonlight's limited recovery using Moonlight and Clefable's mediocre bulk. The given EV spread allows Clefable to outpace Corviknight and to maximizes its physical bulk, lessening the chance of Clefable being revenge killed once set up, notably living letting it take two Iron Heads from Corviknight.

Iron Valiant is an excellent teammate due to its ability to remove Steel-types like Heatran, Hisuian Goodra, and Kingambit as well as beat Poison-types such as Okidogi and Clodsire using Psyshock. Iron Valiant also provides setup opportunities for Clefable via Trick, hindering walls like Gastrodon and Heavy Slam Ting-Lu. In return, Clefable wears down Flying-types like Corviknight, Moltres, and Gliscor as well as Poison-types such as Toxapex and Amoonguss. Klefki provides dual screens support to aid in Clefable's Calm Mind setup, deters setup sweepers such as Scizor and Ogerpon-W with Foul Play, and sets up Spikes to wear down foes like Alolan Muk. Azumarill is a major asset in the Ground, Fire, and Steel matchups, threatening Clodsire, Hisuian Arcanine, and Gholdengo as well as aiding in the Poison matchup by removing walls like Alolan Muk and Galarian Slowking. Flutter Mane aids in the Ghost matchup, taking out threats like Gholdengo and Ceruledge and eliminates eliminating threats such as Articuno along with and Volcarona with Power Gem and Okidogi in addition to and Clodsire using Power Gem and with Psyshock, respectively. In return, Flutter Mane appreciates Clefable chipping down Toxapex, Gliscor, and specially defensive Corviknight. Hatterene threatens takes on (repetition) Poison-types such as Sneasler and Okidogi as well as threatens threatening Gastrodon and Barraskewda via Giga Drain and can free up a moveslot for Clefable to use Thunderbolt if Hatterene is using Mystical Fire. Tinkaton offers a Poison-type immunity, Stealth Rock support, and the removal of roadblocks like Galarian Slowking, Articuno, Hatterene, and Alolan Muk. Furthermore, Tinkaton aids in Clefable's setup via Knock Off and Encore by taking away passive healing from Pokemon like Clodsire, Alolan Muk, and Iron Treads and locking walls into moves. Choice Scarf Enamorus provides a Ground-type immunity and various anti-Steel coverage options to combat Iron Treads, Kingambit, and Heatran as well as provides Healing Wish support to give Clefable more setup opportunities late-game.

[STRATEGY COMMENTS]
Other Options
=============
Rocky Helmet may be used to wear down foes like Zamazenta and Iron Hands if Clefable doesn't opt for Moonblast and punishes punish multi-hitting moves such as Urshifu-R's Surging Strikes. Clefable can use a combination of Unaware and Heavy-Duty Boots to bluff Magic Guard as well as beat other setup sweepers like Volcarona, Ursaluna-B, and Azumarill. However, this leaves Clefable is prone vulnerable to Toxic from Pokemon like Toxapex and Clodsire.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/therealbigc.532450
Grammar check by:
 

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
GP Team done
[SET]
Clefable @ Leftovers / Life Orb
Name: Calm Mind
Ability: Magic Guard
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Moonblast / Ice Beam
- Thunderbolt / Flamethrower
- Moonlight
- Calm Mind

[SET COMMENTS]
Boasting a great ability and various coverage options, Clefable cements itself as a great bulky setup sweeper on Fairy teams, threatening hard-to-beat Pokemon like Corviknight, Toxapex, and Empoleon. Moonblast provides a reliable and powerful STAB move that hits neutral targets such as Gastrodon, Mamoswine, and Ogerpon-W. Alternatively, Ice Beam may be used to hit Ground- and Flying-type Pokemon like Clodsire, Zapdos, Ursaluna-B, and Gliscor. Thunderbolt threatens the aforementioned Corviknight, Toxapex, and Empoleon as well as Basculegion-F, Moltres, and Manaphy. Flamethrower may be used to hit Steel-types such as Iron Treads, Corviknight, and Scizor; (SC) it should also be noted that Clefable survives a Bullet Punch from Choice Band Scizor and OHKOs OHKOes it back. Magic Guard notably offers Clefable an extremely valuable immunity to entry hazards due to the Fairy type's lack of entry hazard removal, in addition to negates negating Toxic from Toxapex, Gliscor, and Clodsire (RC) and lets letting Clefable use Life Orb without recoil, enhancing Clefable's its setup ability. Furthermore, Magic Guard allows Clefable to combat Alolan Muk more effectively, (AC) and Life Orb offers enables valuable damage thresholds rolls like 2HKOing Toxapex with unboosted Thunderbolt, (AC) and 2HKOing Assault Vest Iron Hands using Moonblast after a Calm Mind, OHKOing Urshifu-R and Chien-Pao with Calm Mind-boosted Thunderbolt and Moonblast, respectively, with a single boost, and applying additional pressure on Quagsire. (v confusingly laid out sentence as is so make sure i didnt misread any rolls) Leftovers are is the preferred item, however, due to Clefable's Moonlight's limited recovery using Moonlight and Clefable's mediocre bulk. The given EV spread allows Clefable to outpace Corviknight and to maximizes its physical bulk, lessening the chance of Clefable being revenge killed once set up, notably living letting it take two Iron Heads from Corviknight.

Iron Valiant is an excellent teammate due to its ability to remove Steel-types like Heatran, Hisuian Goodra, and Kingambit as well as beat Poison-types such as Okidogi and Clodsire using Psyshock. Iron Valiant also provides setup opportunities for Clefable via Trick, hindering walls like Gastrodon and Heavy Slam Ting-Lu. In return, Clefable wears down Flying-types like Corviknight, Moltres, and Gliscor as well as Poison-types such as Toxapex and Amoonguss. Klefki provides dual screens support to aid in Clefable's Calm Mind setup, deters setup sweepers such as Scizor and Ogerpon-W with Foul Play, and sets up Spikes to wear down foes like Alolan Muk. Azumarill is a major asset in the Ground, Fire, and Steel matchups, threatening Clodsire, Hisuian Arcanine, and Gholdengo as well as aiding in the Poison matchup by removing walls like Alolan Muk and Galarian Slowking. Flutter Mane aids in the Ghost matchup, taking out threats like Gholdengo and Ceruledge and eliminates eliminating threats such as Articuno along with and Volcarona with Power Gem and Okidogi in addition to and Clodsire using Power Gem and with Psyshock, respectively. In return, Flutter Mane appreciates Clefable chipping down Toxapex, Gliscor, and specially defensive Corviknight. Hatterene threatens takes on (repetition) Poison-types such as Sneasler and Okidogi as well as threatens threatening Gastrodon and Barraskewda via Giga Drain and can free up a moveslot for Clefable to use Thunderbolt if Hatterene is using Mystical Fire. Tinkaton offers a Poison-type immunity, Stealth Rock support, and the removal of roadblocks like Galarian Slowking, Articuno, Hatterene, and Alolan Muk. Furthermore, Tinkaton aids in Clefable's setup via Knock Off and Encore by taking away passive healing from Pokemon like Clodsire, Alolan Muk, and Iron Treads and locking walls into moves. Choice Scarf Enamorus provides a Ground-type immunity and various anti-Steel coverage options to combat Iron Treads, Kingambit, and Heatran as well as provides Healing Wish support to give Clefable more setup opportunities late-game.

[STRATEGY COMMENTS]
Other Options
=============
Rocky Helmet may be used to wear down foes like Zamazenta and Iron Hands if Clefable doesn't opt for Moonblast and punishes punish multi-hitting moves such as Urshifu-R's Surging Strikes. Clefable can use a combination of Unaware and Heavy-Duty Boots to bluff Magic Guard as well as beat other setup sweepers like Volcarona, Ursaluna-B, and Azumarill. However, this leaves Clefable is prone vulnerable to Toxic from Pokemon like Toxapex and Clodsire.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/therealbigc.532450
Grammar check by:
Implemented
 

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