[SET]
name: Choice Band
move 1: Earthquake
move 2: Knock Off
move 3: Gunk Shot
move 4: Close Combat / Crunch
item: Choice Band
ability: Intimidate
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Dark / Poison
[SET COMMENTS]
Choice Band Krookodile is a ferocious wallbreaker with its nearly unresisted STAB combination of Earthquake and Knock Off. It is difficult to consistently weather Krookodile's attacks due to its resistance to Stealth Rock and serviceable natural bulk combined with Intimidate giving it many opportunities to hit the field against Pokemon such as Rotom-H, Necrozma, and Reuniclus. Gunk Shot gives Krookodile great coverage, hitting common checks to it like Chesnaught, Slither Wing, and Galarian Weezing for decent damage. Close Combat gives Krookodile the ability to annihilate Dark-types like Umbreon and opposing Krookodile. Crunch can be used to consistently hit Pokemon such as Slowbro and Salamence once their item has been removed. Tera Dark allows for freakishly powerful Dark-type STAB moves, allowing it to OHKO Slowbro with a boosted Knock Off or Crunch after Stealth Rock and 2HKO Amoonguss with Knock Off. It also gives Krookodile the ability to shed its Ground typing, removing its Water- and Grass-type weaknesses and improving matchups into Pokemon such as Amoonguss and Choice Scarf Basculegion-F. Alternatively, Tera Poison can be used to flip its Bug- and Fighting-type weaknesses, giving it better matchups into Pokemon such as Slither Wing and Terrakion. It also strengthens Gunk Shot, allowing Krookodile to completely crush its common checks like Chesnaught and Slither Wing while also dealing very good damage to Galarian Weezing.
Krookodile thrives on bulky offense and balance teams where it acts as a wallbreaker that provides defensive utility due to its Electric and Psychic immunities. Krookodile fits well with pivots that allow it to freely switch in without taking any sort of damage such as Magnezone, Noivern and Fezandipiti, since it lacks recovery. Fezandipiti is a particularly good teammate, as it can lure in and pivot out of Steel- and Poison-type Pokemon like Bisharp, Jirachi, Hisuian Goodra, and Gengar, allowing Krookodile to come in and threaten them with its strong Knock Off and Earthquake. Slowbro pairs well with Krookodile, as it resists the Fighting- and Water-type attacks from Pokemon like Mienshao and Barraskewda aimed at Krookodile, while Krookodile resists the Electric- and Ghost-type attacks from Thundurus and Gengar aimed at Slowbro. Slowbro also spreads paralysis with Thunder Wave, which Krookodile greatly appreciates, as it is slower than most of the unboosted metagame. Future Sight support from Slowbro and Reuniclus can threaten the Poison- and Fighting-types such as Slither Wing, Galarian Weezing, and Chesnaught that switch into Krookodile. Krookodile enjoys entry hazard control from the likes of Cyclizar, Noivern, and Galarian Weezing due to its vulnerability to Spikes. The former two are also pivots that invite in Steel-types for Krookodile, while Galarian Weezing is a great defensive presence capable of switching into a plethora of strong attackers such as Slither Wing, opposing Krookodile, and Mienshao. Balance teams that slowly whittle down the opposition, especially with Spikes support from the likes of Chesnaught and Quagsire, enjoy Krookodile's unique defensive profile as well as strong STAB Knock Off to remove the ever-present Heavy-Duty Boots and Leftovers. Bulky offense teams with multiple switch moves like Volt Switch and U-turn from Pokemon like Thundurus, Fezandipiti, and Jirachi provide Krookodile with many entry points, capitalizing on its offensive and defensive utility to maintain hazards and wear down teams.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/forest-guardian.563264/
Quality checked by:
https://www.smogon.com/forums/members/flampoke.654091/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
name: Choice Band
move 1: Earthquake
move 2: Knock Off
move 3: Gunk Shot
move 4: Close Combat / Crunch
item: Choice Band
ability: Intimidate
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Dark / Poison
[SET COMMENTS]
Choice Band Krookodile is a ferocious wallbreaker with its nearly unresisted STAB combination of Earthquake and Knock Off. It is difficult to consistently weather Krookodile's attacks due to its resistance to Stealth Rock and serviceable natural bulk combined with Intimidate giving it many opportunities to hit the field against Pokemon such as Rotom-H, Necrozma, and Reuniclus. Gunk Shot gives Krookodile great coverage, hitting common checks to it like Chesnaught, Slither Wing, and Galarian Weezing for decent damage. Close Combat gives Krookodile the ability to annihilate Dark-types like Umbreon and opposing Krookodile. Crunch can be used to consistently hit Pokemon such as Slowbro and Salamence once their item has been removed. Tera Dark allows for freakishly powerful Dark-type STAB moves, allowing it to OHKO Slowbro with a boosted Knock Off or Crunch after Stealth Rock and 2HKO Amoonguss with Knock Off. It also gives Krookodile the ability to shed its Ground typing, removing its Water- and Grass-type weaknesses and improving matchups into Pokemon such as Amoonguss and Choice Scarf Basculegion-F. Alternatively, Tera Poison can be used to flip its Bug- and Fighting-type weaknesses, giving it better matchups into Pokemon such as Slither Wing and Terrakion. It also strengthens Gunk Shot, allowing Krookodile to completely crush its common checks like Chesnaught and Slither Wing while also dealing very good damage to Galarian Weezing.
Krookodile thrives on bulky offense and balance teams where it acts as a wallbreaker that provides defensive utility due to its Electric and Psychic immunities. Krookodile fits well with pivots that allow it to freely switch in without taking any sort of damage such as Magnezone, Noivern and Fezandipiti, since it lacks recovery. Fezandipiti is a particularly good teammate, as it can lure in and pivot out of Steel- and Poison-type Pokemon like Bisharp, Jirachi, Hisuian Goodra, and Gengar, allowing Krookodile to come in and threaten them with its strong Knock Off and Earthquake. Slowbro pairs well with Krookodile, as it resists the Fighting- and Water-type attacks from Pokemon like Mienshao and Barraskewda aimed at Krookodile, while Krookodile resists the Electric- and Ghost-type attacks from Thundurus and Gengar aimed at Slowbro. Slowbro also spreads paralysis with Thunder Wave, which Krookodile greatly appreciates, as it is slower than most of the unboosted metagame. Future Sight support from Slowbro and Reuniclus can threaten the Poison- and Fighting-types such as Slither Wing, Galarian Weezing, and Chesnaught that switch into Krookodile. Krookodile enjoys entry hazard control from the likes of Cyclizar, Noivern, and Galarian Weezing due to its vulnerability to Spikes. The former two are also pivots that invite in Steel-types for Krookodile, while Galarian Weezing is a great defensive presence capable of switching into a plethora of strong attackers such as Slither Wing, opposing Krookodile, and Mienshao. Balance teams that slowly whittle down the opposition, especially with Spikes support from the likes of Chesnaught and Quagsire, enjoy Krookodile's unique defensive profile as well as strong STAB Knock Off to remove the ever-present Heavy-Duty Boots and Leftovers. Bulky offense teams with multiple switch moves like Volt Switch and U-turn from Pokemon like Thundurus, Fezandipiti, and Jirachi provide Krookodile with many entry points, capitalizing on its offensive and defensive utility to maintain hazards and wear down teams.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/forest-guardian.563264/
Quality checked by:
https://www.smogon.com/forums/members/flampoke.654091/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Last edited: