NU Chandelure (Calm Mind)

Pika134

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[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Fire Blast / Flamethrower
move 3: Shadow Ball
move 4: Energy Ball
item: Heavy-Duty Boots / Air Balloon
ability: Flash Fire / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Fairy

[SET COMMENTS]

Fire Blast is preferred to 2HKO Alolan Muk after a Calm Mind boost and deal greater damage to other special walls like Umbreon and Florges, but Flamethrower can be used for its accuracy. Energy Ball targets common Water-, Rock-, and Ground-type switch-ins like Vaporeon, Diancie, and Gastrodon. Flash Fire gives Chandelure the ability to take advantage of Choice-locked Fire-types like Hisuian Typhlosion, Infernape, and opposing Chandelure. On the other hand, Flame Body lets Chandelure punish contact moves like Flygon's U-turn and Tsareena's Power Whip, but these targets and most others usually carry another move to hit Chandelure super effectively, negating its utility. Heavy-Duty Boots allows Chandelure to ignore entry hazards, letting it switch in repeatedly without worry. However, Air Balloon can be used instead to give Chandelure a temporary immunity to Ground-type attacks, giving Chandelure opportunities to set up against Earthquake Paldean Tauros-F and Choice-locked Flygon. Tera Grass boosts Energy Ball while giving Chandelure a resistance to Ground- and Water-type attacks from Pokemon like Flygon, Swampert, and Vaporeon. Tera Fairy can be used on Air Balloon sets to completely wall Flygon's STAB moves.

Ground-types like Flygon and Gligar can destroy Chandelure with their STAB Earthquake, and they can also force it to Terastallize. Therefore, it best partners with defensive Water-types like Vaporeon, Milotic, and Swampert, as they can check the aforementioned Ground-types; in return, Chandelure handles Grass-types like Tsareena, Breloom, and Vileplume. Fairy- and Fighting-types like Sylveon, Toxicroak, and Paldean Tauros-W are great teammates for Chandelure, as they can handle the Dark-types like Umbreon, Incineroar, and Alolan Muk. Chandelure appreciates slow pivots like Swampert, Dragalge, and Bellibolt giving it a safe entry without the risk of taking damage. Galvantula and Araquanid are great partners for Chandelure, as they can set up Sticky Web to remedy Chandelure's underwhelming Speed, letting it outspeed and KO faster foes like Mienshao, Inteleon, and Paldean Tauros-W. On these teams, fellow setup sweepers like Swords Dance Toxicroak, Nasty Plot Munkidori, and Shell Smash Torterra can take advantage of Water-types, overwhelm Dark-types, and help beat Ground-types for Chandelure, respectively. Air Balloon Chandelure is vulnerable to Stealth Rock; thus, it pairs well with hazard removers like Brambleghast, Cinccino, and Tsareena.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/hammer798.641404/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
add remove comment
qc 1/2 when implemented
good job
[SET]
name: Calm Mind
move 1: Calm Mind
move 1 2: Fire Blast / Flamethrower
move 2 3: Shadow Ball
move 3 4: Energy Ball
move 4: Calm Mind
item: Heavy-Duty Boots / Air Balloon
ability: Flame Body / Flash Fire / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass

name of set is cm so cm goes first. flame body is kinda mid/ass due to low bulk n common coverage in my experience

[SET COMMENTS]

Calm Mind pairs well with Chandelure making it a lot more harder to KO, while also making it into a terrifying setup sweeper. no need to explain setup Fire Blast is preferred for to 2HKO foes like Umbreon and Alolan Muk after a Calm Mind boost, umby can live technically but Flamethrower can be used for its accuracy. Energy Ball lets Chandelure to target targets common Water-, Rock-, and Ground-type switch-ins types like Vaporeon, Diancie, and Gastrodon Swampert. gastro is spdef, so its a better example Flash Fire gives Chandelure the ability to take advantage of Choice-locked Fire-types like Hisuian Typhlosion, Infernape, and opposing Chandelure. On the other hand, Flame Body lets Chandelure punish contacting moves from like Flygon's U-turn and Mienshao Tsareena's Power Whip, but these targets and most others usually carry another move to hit Chandelure super effectively, negating its utility. by crippling them with a burn, but Flash Fire gives it a useful immunity to Fire-type attacks such as Flare Blitz Talonflame and Eruption Hisuian Typhlosion. reformatted Heavy-Duty Boots allows Chandelure to ignore entry hazards, letting it switch in repeatedly without worry. However, Air Balloon can be used over Heavy-Duty Boots giving used instead to give Chandelure an a temporary immunity to Ground-type attacks, giving Chandelure opportunities to set up against Earthquake Paldean Tauros-F and Choice-locked Flygon. it more opportunities to setup. Tera Grass gives boosts Energy Ball a power boost while giving Chandelure a resistance to Ground- and Water-types attacks from Pokemon like Flygon, Swampert, and Vaporeon.

Ground-types like Flygon and Gligar can destroy Chandelure with their STAB Earthquake, and they can also force it to used up its Terastallize Terastallizing. So, it best partners with defensive Water-types like Vaporeon, Milotic, and Swampert, as they can check the aforementioned Ground-types; in return, Chandelure handles the common Grass-types like Tsareena, Breloom, and Vileplume. Fairy- and Fighting-types like Sylveon, Toxicroak, and Paldean Tauros-W are great teammates for Chandelure as they can handle the Dark-types like Umbreon, Incineroar, and Alolan Muk. Chandelure appreciates slow pivots like Swampert, Dragalge, and Bellibolt Eject Button Galarian Slowbro e button gbro is for offensive teams generally, and these two culd fit on g terrain ig? still better to go belli for reliability giving it an opportunity to setup against defensive walls like Bronzong, Cresselia, and Vileplume. Galvantula and Araquanid are great partners for Chandelure, as they can set up Sticky Web to counteract Chandelure's underwhelming speed, letting makes it now outspeed and KO by faster foes like Mienshao Flygon, Inteleon, and Paldean Taurus Tauros-W. gon ignores webs… Thus, it’s a perfect fit on hyper offensive teams with Sticky Web support from Galvantula and partnering with On these teams, fellow setup sweepers like Swords Dance Toxicroak, Nasty Plot Munkidori, and Shell Smash Torterra, as they can take advantage of Water-types, overwhelm Dark-types, and help beat Ground-types for Chandelure, respectively. Chandelure to breakthrough the common team structures while circumvent its underwhelming speed. the sticky web portion was phrased, worded, and placed awkwardly, so that was fixed around + this part gives no real reason why they pair well. sure, dumb mon go break is nice and all, but adding extra info like i did helps elevate it

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
Grammar checked by:
https://www.smogon.com/forums/members/user4.103/
1723847076108.gif
 
add remove comment
qc 1/2 when implemented
good job
[SET]
name: Calm Mind
move 1: Calm Mind
move 1 2: Fire Blast / Flamethrower
move 2 3: Shadow Ball
move 3 4: Energy Ball
move 4: Calm Mind
item: Heavy-Duty Boots / Air Balloon
ability: Flame Body / Flash Fire / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass

name of set is cm so cm goes first. flame body is kinda mid/ass due to low bulk n common coverage in my experience

[SET COMMENTS]

Calm Mind pairs well with Chandelure making it a lot more harder to KO, while also making it into a terrifying setup sweeper. no need to explain setup Fire Blast is preferred for to 2HKO foes like Umbreon and Alolan Muk after a Calm Mind boost, umby can live technically but Flamethrower can be used for its accuracy. Energy Ball lets Chandelure to target targets common Water-, Rock-, and Ground-type switch-ins types like Vaporeon, Diancie, and Gastrodon Swampert. gastro is spdef, so its a better example Flash Fire gives Chandelure the ability to take advantage of Choice-locked Fire-types like Hisuian Typhlosion, Infernape, and opposing Chandelure. On the other hand, Flame Body lets Chandelure punish contacting moves from like Flygon's U-turn and Mienshao Tsareena's Power Whip, but these targets and most others usually carry another move to hit Chandelure super effectively, negating its utility. by crippling them with a burn, but Flash Fire gives it a useful immunity to Fire-type attacks such as Flare Blitz Talonflame and Eruption Hisuian Typhlosion. reformatted Heavy-Duty Boots allows Chandelure to ignore entry hazards, letting it switch in repeatedly without worry. However, Air Balloon can be used over Heavy-Duty Boots giving used instead to give Chandelure an a temporary immunity to Ground-type attacks, giving Chandelure opportunities to set up against Earthquake Paldean Tauros-F and Choice-locked Flygon. it more opportunities to setup. Tera Grass gives boosts Energy Ball a power boost while giving Chandelure a resistance to Ground- and Water-types attacks from Pokemon like Flygon, Swampert, and Vaporeon.

Ground-types like Flygon and Gligar can destroy Chandelure with their STAB Earthquake, and they can also force it to used up its Terastallize Terastallizing. So, it best partners with defensive Water-types like Vaporeon, Milotic, and Swampert, as they can check the aforementioned Ground-types; in return, Chandelure handles the common Grass-types like Tsareena, Breloom, and Vileplume. Fairy- and Fighting-types like Sylveon, Toxicroak, and Paldean Tauros-W are great teammates for Chandelure as they can handle the Dark-types like Umbreon, Incineroar, and Alolan Muk. Chandelure appreciates slow pivots like Swampert, Dragalge, and Bellibolt Eject Button Galarian Slowbro e button gbro is for offensive teams generally, and these two culd fit on g terrain ig? still better to go belli for reliability giving it an opportunity to setup against defensive walls like Bronzong, Cresselia, and Vileplume. Galvantula and Araquanid are great partners for Chandelure, as they can set up Sticky Web to counteract Chandelure's underwhelming speed, letting makes it now outspeed and KO by faster foes like Mienshao Flygon, Inteleon, and Paldean Taurus Tauros-W. gon ignores webs… Thus, it’s a perfect fit on hyper offensive teams with Sticky Web support from Galvantula and partnering with On these teams, fellow setup sweepers like Swords Dance Toxicroak, Nasty Plot Munkidori, and Shell Smash Torterra, as they can take advantage of Water-types, overwhelm Dark-types, and help beat Ground-types for Chandelure, respectively. Chandelure to breakthrough the common team structures while circumvent its underwhelming speed. the sticky web portion was phrased, worded, and placed awkwardly, so that was fixed around + this part gives no real reason why they pair well. sure, dumb mon go break is nice and all, but adding extra info like i did helps elevate it

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
Grammar checked by:
https://www.smogon.com/forums/members/user4.103/
View attachment 659411
Just implemented the new changes
 
Nice work! Stamped by Stories
add remove comment
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Fire Blast / Flamethrower
move 3: Shadow Ball
move 4: Energy Ball
item: Heavy-Duty Boots / Air Balloon
ability: Flash Fire / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Fairy

[SET COMMENTS]

Fire Blast is preferred to 2HKO Alolan Muk after a Calm Mind boost and deal greater damage to other special walls like Umbreon and Florges, but Flamethrower can be used for its accuracy. Energy Ball targets common Water-, Rock-, and Ground-type switch-ins like Vaporeon, Diancie, and Gastrodon. Flash Fire gives Chandelure the ability to take advantage of Choice-locked Fire-types like Hisuian Typhlosion, Infernape, and opposing Chandelure. On the other hand, Flame Body lets Chandelure punish contact moves like Flygon's U-turn and Tsareena's Power Whip, but these targets and most others usually carry another move to hit Chandelure super effectively, negating its utility. Heavy-Duty Boots allows Chandelure to ignore entry hazards, letting it switch in repeatedly without worry. However, Air Balloon can be used instead to give Chandelure a temporary immunity to Ground-type attacks, giving Chandelure opportunities to set up against Earthquake Paldean Tauros-F and Choice-locked Flygon. Tera Grass boosts Energy Ball while giving Chandelure a resistance to Ground- and Water-type attacks from Pokemon like Flygon, Swampert, and Vaporeon. Tera Fairy can be used on Air Balloon sets to completely wall Flygon's STAB moves.

Ground-types like Flygon and Gligar can destroy Chandelure with their STAB Earthquake, and they can also force it to Terastallize. So, it best partners with defensive Water-types like Vaporeon, Milotic, and Swampert, as they can check the aforementioned Ground-types; in return, Chandelure handles Grass-types like Tsareena, Breloom, and Vileplume. Fairy- and Fighting-types like Sylveon, Toxicroak, and Paldean Tauros-W are great teammates for Chandelure as they can handle the Dark-types like Umbreon, Incineroar, and Alolan Muk. Chandelure appreciates slow pivots like Swampert, Dragalge, and Bellibolt giving it an opportunity to setup against defensive walls like Bronzong, Cresselia, and Vileplume. this isn't really what the slow pivots are doing, they're bringing in chandelure without risking damage Galvantula and Araquanid are great partners for Chandelure, as they can set up Sticky Web to counteract Chandelure's underwhelming speed, letting it now outspeed and KO faster foes like Mienshao, Inteleon, and Paldean Tauros-W. On these teams, fellow setup sweepers like Swords Dance Toxicroak, Nasty Plot Munkidori, and Shell Smash Torterra, as they can take advantage of Water-types, overwhelm Dark-types, and help beat Ground-types for Chandelure, respectively. I'd also mention that air balloon sets appreciate hazard control since you have the rocks weakness, cinccino, bramble, and tsareena are good examples

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/user3.102/
Grammar checked by:
https://www.smogon.com/forums/members/user4.103/
 
Nice work! Stamped by Stories
add remove comment
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Fire Blast / Flamethrower
move 3: Shadow Ball
move 4: Energy Ball
item: Heavy-Duty Boots / Air Balloon
ability: Flash Fire / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Fairy

[SET COMMENTS]

Fire Blast is preferred to 2HKO Alolan Muk after a Calm Mind boost and deal greater damage to other special walls like Umbreon and Florges, but Flamethrower can be used for its accuracy. Energy Ball targets common Water-, Rock-, and Ground-type switch-ins like Vaporeon, Diancie, and Gastrodon. Flash Fire gives Chandelure the ability to take advantage of Choice-locked Fire-types like Hisuian Typhlosion, Infernape, and opposing Chandelure. On the other hand, Flame Body lets Chandelure punish contact moves like Flygon's U-turn and Tsareena's Power Whip, but these targets and most others usually carry another move to hit Chandelure super effectively, negating its utility. Heavy-Duty Boots allows Chandelure to ignore entry hazards, letting it switch in repeatedly without worry. However, Air Balloon can be used instead to give Chandelure a temporary immunity to Ground-type attacks, giving Chandelure opportunities to set up against Earthquake Paldean Tauros-F and Choice-locked Flygon. Tera Grass boosts Energy Ball while giving Chandelure a resistance to Ground- and Water-type attacks from Pokemon like Flygon, Swampert, and Vaporeon. Tera Fairy can be used on Air Balloon sets to completely wall Flygon's STAB moves.

Ground-types like Flygon and Gligar can destroy Chandelure with their STAB Earthquake, and they can also force it to Terastallize. So, it best partners with defensive Water-types like Vaporeon, Milotic, and Swampert, as they can check the aforementioned Ground-types; in return, Chandelure handles Grass-types like Tsareena, Breloom, and Vileplume. Fairy- and Fighting-types like Sylveon, Toxicroak, and Paldean Tauros-W are great teammates for Chandelure as they can handle the Dark-types like Umbreon, Incineroar, and Alolan Muk. Chandelure appreciates slow pivots like Swampert, Dragalge, and Bellibolt giving it an opportunity to setup against defensive walls like Bronzong, Cresselia, and Vileplume. this isn't really what the slow pivots are doing, they're bringing in chandelure without risking damage Galvantula and Araquanid are great partners for Chandelure, as they can set up Sticky Web to counteract Chandelure's underwhelming speed, letting it now outspeed and KO faster foes like Mienshao, Inteleon, and Paldean Tauros-W. On these teams, fellow setup sweepers like Swords Dance Toxicroak, Nasty Plot Munkidori, and Shell Smash Torterra, as they can take advantage of Water-types, overwhelm Dark-types, and help beat Ground-types for Chandelure, respectively. I'd also mention that air balloon sets appreciate hazard control since you have the rocks weakness, cinccino, bramble, and tsareena are good examples

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/user3.102/
Grammar checked by:
https://www.smogon.com/forums/members/user4.103/
Just implement the changes and it’s ready for GP Team
 
:pmd/chandelure:

add remove comment

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Fire Blast / Flamethrower
move 3: Shadow Ball
move 4: Energy Ball
item: Heavy-Duty Boots / Air Balloon
ability: Flash Fire / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Fairy

[SET COMMENTS]

Fire Blast is preferred to 2HKO Alolan Muk after a Calm Mind boost and deal greater damage to other special walls like Umbreon and Florges, but Flamethrower can be used for its accuracy. Energy Ball targets common Water-, Rock-, and Ground-type switch-ins like Vaporeon, Diancie, and Gastrodon. Flash Fire gives Chandelure the ability to take advantage of Choice-locked Fire-types like Hisuian Typhlosion, Infernape, and opposing Chandelure. On the other hand, Flame Body lets Chandelure punish contact moves like Flygon's U-turn and Tsareena's Power Whip, but these targets and most others usually carry another move to hit Chandelure super effectively, negating its utility. Heavy-Duty Boots allows Chandelure to ignore entry hazards, letting it switch in repeatedly without worry. However, Air Balloon can be used instead to give Chandelure a temporary immunity to Ground-type attacks, giving Chandelure opportunities to set up against Earthquake Paldean Tauros-F and Choice-locked Flygon. Tera Grass boosts Energy Ball while giving Chandelure a resistance to Ground- and Water-type attacks from Pokemon like Flygon, Swampert, and Vaporeon. Tera Fairy can be used on Air Balloon sets to completely wall Flygon's STAB moves.

Ground-types like Flygon and Gligar can destroy Chandelure with their STAB Earthquake, and they can also force it to Terastallize. So Therefore, it best partners with defensive Water-types like Vaporeon, Milotic, and Swampert, as they can check the aforementioned Ground-types; in return, Chandelure handles Grass-types like Tsareena, Breloom, and Vileplume. Fairy- and Fighting-types like Sylveon, Toxicroak, and Paldean Tauros-W are great teammates for Chandelure, (AC) as they can handle the Dark-types like Umbreon, Incineroar, and Alolan Muk. Chandelure appreciates slow pivots like Swampert, Dragalge, and Bellibolt giving it a safe entry without the risk of taking damage. Galvantula and Araquanid are great partners for Chandelure, as they can set up Sticky Web to counteract remedy Chandelure's underwhelming Speed, letting it now outspeed and KO faster foes like Mienshao, Inteleon, and Paldean Tauros-W. On these teams, fellow setup sweepers like Swords Dance Toxicroak, Nasty Plot Munkidori, and Shell Smash Torterra (RC) as they can take advantage of Water-types, overwhelm Dark-types, and help beat Ground-types for Chandelure, respectively. Air Balloon Chandelure is valuable vulnerable to Stealth Rock; thus, it best pairs well with hazard removers like Brambleghast, Cinccino, and Tsareena.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/hammer798.641404/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
:pmd/chandelure:

add remove comment

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Fire Blast / Flamethrower
move 3: Shadow Ball
move 4: Energy Ball
item: Heavy-Duty Boots / Air Balloon
ability: Flash Fire / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Grass / Fairy

[SET COMMENTS]

Fire Blast is preferred to 2HKO Alolan Muk after a Calm Mind boost and deal greater damage to other special walls like Umbreon and Florges, but Flamethrower can be used for its accuracy. Energy Ball targets common Water-, Rock-, and Ground-type switch-ins like Vaporeon, Diancie, and Gastrodon. Flash Fire gives Chandelure the ability to take advantage of Choice-locked Fire-types like Hisuian Typhlosion, Infernape, and opposing Chandelure. On the other hand, Flame Body lets Chandelure punish contact moves like Flygon's U-turn and Tsareena's Power Whip, but these targets and most others usually carry another move to hit Chandelure super effectively, negating its utility. Heavy-Duty Boots allows Chandelure to ignore entry hazards, letting it switch in repeatedly without worry. However, Air Balloon can be used instead to give Chandelure a temporary immunity to Ground-type attacks, giving Chandelure opportunities to set up against Earthquake Paldean Tauros-F and Choice-locked Flygon. Tera Grass boosts Energy Ball while giving Chandelure a resistance to Ground- and Water-type attacks from Pokemon like Flygon, Swampert, and Vaporeon. Tera Fairy can be used on Air Balloon sets to completely wall Flygon's STAB moves.

Ground-types like Flygon and Gligar can destroy Chandelure with their STAB Earthquake, and they can also force it to Terastallize. So Therefore, it best partners with defensive Water-types like Vaporeon, Milotic, and Swampert, as they can check the aforementioned Ground-types; in return, Chandelure handles Grass-types like Tsareena, Breloom, and Vileplume. Fairy- and Fighting-types like Sylveon, Toxicroak, and Paldean Tauros-W are great teammates for Chandelure, (AC) as they can handle the Dark-types like Umbreon, Incineroar, and Alolan Muk. Chandelure appreciates slow pivots like Swampert, Dragalge, and Bellibolt giving it a safe entry without the risk of taking damage. Galvantula and Araquanid are great partners for Chandelure, as they can set up Sticky Web to counteract remedy Chandelure's underwhelming Speed, letting it now outspeed and KO faster foes like Mienshao, Inteleon, and Paldean Tauros-W. On these teams, fellow setup sweepers like Swords Dance Toxicroak, Nasty Plot Munkidori, and Shell Smash Torterra (RC) as they can take advantage of Water-types, overwhelm Dark-types, and help beat Ground-types for Chandelure, respectively. Air Balloon Chandelure is valuable vulnerable to Stealth Rock; thus, it best pairs well with hazard removers like Brambleghast, Cinccino, and Tsareena.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/hammer798.641404/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
Implement its ready to be uploaded
 
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