Monotype Celesteela (Steel) (Assault Vest)

[SET]
name: Assault Vest (Steel)
move 1: Hidden Power Ice
move 2: Giga Drain
move 3: Earthquake
move 4: Flamethrower
item: Assault Vest
ability: Beast Boost
nature: Quiet
evs: 252 HP / 224 SpA / 32 SpD

[SET COMMENTS]
Moves
========

Hidden Power Ice allows Celesteela to OHKO Naive Landorus while also hitting many other Ground-types like Garchomp that take 4x damage from Ice for serious damage. Giga Drain pairs with Hidden Power Ice to give coverage against all Ground-types, as it's able to 2HKO Hippowdon, Assault Vest Seismitoad, and Gastrodon, while also dealing significant damage to Water-types in general, making Celesteela very useful against rain teams. Giga Drain can also heal Celesteela to crucially keep it healthy in matchups like Ground where it is a key pivot. Earthquake is used to KO Heatran, which otherwise walls this set. Flamethrower lets Celesteela take on other Steel-types, such as opposing Celesteela and Excadrill, and also pairs with Earthquake to break many Steel teams.

Set Details
========

252 HP and 32 Special Defense EVs combine with Assault Vest to ensure that Celesteela survives Landorus's Earth Power under Gravity after Stealth Rock damage. 224 Special Attack EVs and a Quiet nature are used so that Celesteela can deal respectable damage and threaten what it switches into. Beast Boost is Celesteela's only ability and allows it to threaten to sweep teams weak to its coverage, most notably those weak to Giga Drain, as Celesteela will continue to heal as it powers up.

Usage Tips
========

Celesteela should act as a pivot and switch into special attacks frequently with its amazing defenses and Ground immunity in order to keep its teammates safe. While Celesteela has decent physical bulk, try not to let it get weakened by physical attackers, as it often needs as much HP as possible to take on the likes of Nidoking and Landorus. In the same vein, do be careful about letting Celesteela taking unnecessary damage. While Steel teams often don't care about Stealth Rock, taking that damage every time Celesteela switches in will add up quickly when considering its lack of reliable recovery; thus, it may be best to remove Stealth Rock to keep it healthy. It's often a waste of a turn to attack with Celesteela if you don't have super effective coverage for the foe, as Celesteela is quite weak. As a side effect, don't overestimate Giga Drain's healing; if it's not being used on a wall or foe that is weak to Grass, it's almost inconsequential. Try to keep the Assault Vest hidden, as Pokemon like Landorus that expect to handle Celesteela normally can be baited into staying in to attack it. Similarly, hide your coverage moves so that threats like Heatran stay in to take a huge hit. By keeping the set a surprise, it's very possible to get Beast Boost to activate and enable Celesteela to be even more of a threat. If Beast Boost activates, Celesteela does have respectable damage output, so keep that in mind as the game progresses to late-game and consider the potential to sweep.

Team Options
========

This set functions best on hyper offense teams that still need a Ground immunity but don't want to lose momentum. Its ability to break Ground, offensive Water, and Steel teams is greatly appreciated by any team, though. Heatran is necessary on any team with Celesteela, as Heatran switches into Fire-type attacks for it. Heatran is also capable of trapping and removing walls like Toxapex and Chansey that Celesteela tends to have trouble with. Although they share a typing, Skarmory is a fantastic partner for Celesteela, as it sets Stealth Rock and Spikes to chip away at the opponent's team and put them into range of Celesteela's attacks. Mold Breaker Excadrill's Toxic cripples Mega Sableye and other walls like Porygon2 that Celesteela can't touch, and it can choose to use Rapid Spin instead to remove Stealth Rock if another teammate handles Mega Sableye. Either way, its Ground typing makes it immune to Electric-type attacks so that it can switch into Pokemon such as Tapu Koko. Bisharp and Doublade are two setup sweepers that can take out many bulky Psychic-types like Mew. Lum Berry Bisharp is also good at checking Mega Sableye, while Choice Scarf Bisharp is even an option for checking Mega Charizard Y and trapping Victini for Celesteela. Offensive Mega Scizor can also check Psychic-types and can be a huge help with breaking down special walls like Chansey.


Also add to Other Options:
* The Assault Vest set can use a STAB move like Air Slash for Mega Venusaur as well, but broader coverage is almost always more important.
 
Last edited:
amcheck, you get the point

[SET]
name: Assault Vest (Steel)
move 1: Hidden Power Ice
move 2: Giga Drain
move 3: Earthquake
move 4: Flamethrower
item: Assault Vest
ability: Beast Boost
nature: Quiet
evs: 252 HP / 224 SpA / 32 SpD

[SET COMMENTS]
Moves
========
(add blank line)
Hidden Power Ice allows Celesteela to OHKO Naive Landorus while also hitting many other Ground-types like Garchomp that take 4x damage from Ice for serious damage. Giga Drain pairs with Hidden Power Ice to give anti-Ground coverage (seems like weird word choice, perhaps 'coverage against all Ground-types' would be better?), as it's able to 2HKO Hippowdon, Assault Vest Seismitoad, and Gastrodon while also making Celesteela very useful against rain teams (could you add some clarification as to why this is?). Giga Drain can also heal Celesteela, which is crucial for matchups like Ground where it is a key pivot. Earthquake is used to KO Heatran, which otherwise walls this set. Flamethrower lets Celesteela take on other Steel-types (Heatran is also a Steel-type and was already mentioned), such as opposing Celesteela and Excadrill, (AC) and also pairs with Earthquake to break many Steel teams.

Set Details
========
(add blank line)
252 HP and 32 Special Defense EVs combine with Assault Vest to ensure that Celesteela survives Landorus's Earth Power under Gravity after Stealth Rock damage while also making Celesteela as bulky as possible (it's not 'as bulky as possible'. that would be with 252/252+ SpDef. that part seems kinda unnecessary, so removing it is probably best). 224 Special Attack EVs and a Quiet nature are used so that Celesteela can deal respectable damage and threaten what it switches into. Beast Boost is Celesteela's only ability and allows it to threaten to sweep teams weak to its coverage, most notably those weak to Giga Drain (why these specifically?).

Usage Tips
========
(add blank line)
Celesteela should act as a pivot and switch into special attacks frequently with its amazing defenses and Ground immunity in order to keep its teammates safe. While Celesteela has decent physical bulk, try not to let it get weakened by physical attackers, as it often needs as much HP as possible to take on the likes of Nidoking and Landorus. In the same vein, do be careful about letting Celesteela taking unnecessary damage. While Steel teams often don't care about Stealth Rock, taking that damage every time Celesteela switches in will add up quickly when considering its lack of reliable recovery.; (period -> semicolon) as such, (AC) it may be best to remove Stealth Rock to keep it healthy. It's often a waste of a turn to attack with Celesteela if you don't have super effective coverage for the foe, as Celesteela is quite weak. As a side effect, don't overestimate Giga Drain's healing.; (period -> semicolon) if it's not being used on a wall or foe that is weak to Grass, it's almost inconsequential. Try to keep the Assault Vest hidden, as Pokemon like Landorus that expect to handle Celesteela normally can be baited into staying in to attack it. Similarly, hide your coverage moves so that threats like Heatran stay in to take a huge hit. By keeping the set a surprise, it's very possible to get Beast Boost to activate and enable Celesteela to be even more of a threat. If Beast Boost activates, Celesteela does have respectable damage, so keep that in mind as the game progresses to late-game and consider the potential to sweep late-game. (unnecessary repetition)

Team Options
========
(add blank line)
This set functions best on hyper offense teams that still need a Ground immunity but don't want to lose momentum. Its ability to break Ground, offensive Water, and Steel teams is greatly appreciated by any team, though. Heatran is necessary on any team with Celesteela, as Heatran switches into Fire-type attacks for it. Heatran is also capable of trapping and removing walls like Toxapex and Chansey that Celesteela tends to have trouble with. Although they share a typing, Skarmory is a fantastic partner for Celesteela (otherwise the 'they' you use in the part earlier is confusing), as it sets Stealth Rock and Spikes to chip away at the opponent's team and put them into range of Celesteela's attacks. Mold Breaker Excadrill's Toxic cripples Mega Sableye and other walls like Porygon2 that Celesteela can't touch, and it can alternatively use Rapid Spin to remove Stealth Rock for Celesteela. (from this, I assume Excadrill doesn't run Rapid Spin and Toxic on the same set, because of the word choice 'alternatively' and 'either way'. if that's not true, change the wording) Either way, its Ground typing makes it immune to Electric-type attacks so that it can switch into Pokemon such as Tapu Koko. Bisharp and Doublade are two setup sweepers that can take out many bulky Psychic-types like Mew. Lum Berry Bisharp is also good at checking Mega Sableye, while Choice Scarf Bisharp is even an option for checking Mega Charizard Y and trapping Victini for Celesteela. Offensive Mega Scizor can also check Psychic-types and can be a huge help with breaking down special walls like Chansey for Celesteela. (you say 'for Celesteela' a LOT in here. while I believe the one I added to be necessary, some of the others can maybe be removed. I'll leave which ones up to you)


Also add to Other Options:
* The Assault Vest set can use a STAB move as well like Air Slash for Mega Venusaur as well, but broader coverage is almost always more important.
 
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remove
add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Assault Vest (Steel)
move 1: Hidden Power Ice
move 2: Giga Drain
move 3: Earthquake
move 4: Flamethrower
item: Assault Vest
ability: Beast Boost
nature: Quiet
evs: 252 HP / 224 SpA / 32 SpD

[SET COMMENTS]
Moves
========

Hidden Power Ice allows Celesteela to OHKO Naive Landorus while also hitting many other Ground-types like Garchomp that take 4x damage from Ice for serious damage. Giga Drain pairs with Hidden Power Ice to give coverage against all Ground-types, as it's able to 2HKO Hippowdon, Assault Vest Seismitoad, and Gastrodon, (AC) while also dealing significant damage to Water-types in general, making Celesteela very useful against rain teams. Giga Drain can also heal Celesteela, which is crucial for matchups like Ground (hm i think nonrestrictive clause makes more sense here but either is correct technically) where it is a key pivot. Earthquake is used to KO Heatran, which otherwise walls this set. Flamethrower lets Celesteela take on other Steel-types, such as opposing Celesteela and Excadrill, and also pairs with Earthquake to break many Steel teams.

Set Details
========

252 HP and 32 Special Defense EVs combine with Assault Vest to ensure that Celesteela survives Landorus's Earth Power under Gravity after Stealth Rock damage. 224 Special Attack EVs and a Quiet nature are used so that Celesteela can deal respectable damage and threaten what it switches into. Beast Boost is Celesteela's only ability and allows it to threaten to sweep teams weak to its coverage, most notably those weak to Giga Drain, as Celesteela will continue to heal as it powers up.

Usage Tips
========

Celesteela should act as a pivot and switch into special attacks frequently with its amazing defenses and Ground immunity in order to keep its teammates safe. While Celesteela has decent physical bulk, try not to let it get weakened by physical attackers, as it often needs as much HP as possible to take on the likes of Nidoking and Landorus. In the same vein, do be careful about letting Celesteela taking unnecessary damage. While Steel teams often don't care about Stealth Rock, taking that damage every time Celesteela switches in will add up quickly when considering its lack of reliable recovery; as such, thus, it may be best to remove Stealth Rock to keep it healthy. It's often a waste of a turn to attack with Celesteela if you don't have super effective coverage for the foe, as Celesteela is quite weak. As a side effect, don't overestimate Giga Drain's healing; if it's not being used on a wall or foe that is weak to Grass, it's almost inconsequential. Try to keep the Assault Vest hidden, as Pokemon like Landorus that expect to handle Celesteela normally can be baited into staying in to attack it. Similarly, hide your coverage moves so that threats like Heatran stay in to take a huge hit. By keeping the set a surprise, it's very possible to get Beast Boost to activate and enable Celesteela to be even more of a threat. If Beast Boost activates, Celesteela does have respectable damage output, so keep that in mind as the game progresses to late-game and consider the potential to sweep.

Team Options
========

This set functions best on hyper offense teams that still need a Ground immunity but don't want to lose momentum. Its ability to break Ground, offensive Water, and Steel teams is greatly appreciated by any team, though. Heatran is necessary on any team with Celesteela, as Heatran switches into Fire-type attacks for it. Heatran is also capable of trapping and removing walls like Toxapex and Chansey that Celesteela tends to have trouble with. Although they share a typing, Skarmory is a fantastic partner for Celesteela, as it sets Stealth Rock and Spikes to chip away at the opponent's team and put them into range of Celesteela's attacks. Mold Breaker Excadrill's Toxic cripples Mega Sableye and other walls like Porygon2 that Celesteela can't touch, and it can choose to use Rapid Spin instead to remove Stealth Rock if another teammate handles Mega Sableye. Either way, its Ground typing makes it immune to Electric-type attacks so that it can switch into Pokemon such as Tapu Koko. Bisharp and Doublade are two setup sweepers that can take out many bulky Psychic-types like Mew. Lum Berry Bisharp is also good at checking Mega Sableye, while Choice Scarf Bisharp is even an option for checking Mega Charizard Y and trapping Victini for Celesteela. Offensive Mega Scizor can also check Psychic-types and can be a huge help with breaking down special walls like Chansey.


Also add to Other Options:
* The Assault Vest set can use a STAB move like Air Slash for Mega Venusaur as well, but broader coverage is almost always more important.
 
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