All rolls use a d10000 unless otherwise stated.
Action 1:
Speed Order: Kerfluffle > Rotom > Crabominable
Kerfluffle used Close Combat (Crabominable)!
Crit (<=416): 3195
(12 + 3)*1.5 = 22.5 ~ 23 Damage
-7 EN
Rotom used Discharge!
Literally Why. Rolls for Kerfluffle then Crabominable.
Crits (<=416): 1359, 8575
Paralyses (<=3000): 686, 1091
(6 + 3 - 1) + 2 = 10 Damage Kerfluffle
(6 + 3 + 1) = 10 Damage Crabominable
-5 EN
Full Para (<=2000): 3630
Crabominable used Ice Hammer (Kerfluffle)!
Hit (<=9000): 7812
Crit (<=416): 9071
(10 + 3 + 2 - 1 + 1) + 2 = 17 Damage
-10 EN
Action 2:
Speed Order: Kerfluffle > Rotom > Crabominable
Full Para (<=2000): 6718
Kerfluffle used Power-Up Punch (Crabominable)!
Crit (<=416): 4414
(4 + 3)*1.5 = 10.5 ~ 11 Damage
-3 EN
Rotom used Electro Ball!
Crit (<=416): 6297
BAP: (91 - 7) / 10 + 5 = 13
(13 + 3 + 1) = 17 Damage
-8 EN
Crabominable was KOed!