AAA cb tusk [QC:1/2]

GlalieGoesBoom

melancholy
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[SET]
Choice Band (Great Tusk) @ Choice Band
Ability: Mold Breaker / Sword of Ruin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Headlong Rush
- Ice Spinner / Knock Off
- Rapid Spin

[SET COMMENTS]
Great Tusk's 120 Base Power STAB moves, combined with its massive attack stat, boosted even further by Choice Band, makes it one of the strongest wallbreakers in the tier. Knock Off cripples Moltres and the aforementioned Zapdos by removing their Heavy-Duty Boots, while helping to make progress against Corviknight and opposing Great Tusk by removing Rocky Helmet or Leftovers. It is also required on Sword of Ruin sets to hit Earth Eater Ghost-types such as Gholdengo and Pecharunt. Ice Spinner handles Flying-types like Zapdos and the Landorus formes that Great Tusk would otherwise struggle with, and Rapid Spin provides useful hazard control. Mold Breaker lets Great Tusk completely ignore Earth Eater on the aforementioned Gholdengo and Pecharunt, as well as bypassing Fluffy on Corviknight, Skarmory and opposing Great Tusk. Sword of Ruin provides Great Tusk with an even greater damage boost, notably letting it potentially 2HKO Corviknight through Intimidate.

Choice Band Great Tusk works best on offense and balance teams, where other physical attackers can make up for it's subpar Speed and take advantage of weakened defensive walls. Great Tusk can tailor it's ability to the team's need, such as running Sword of Ruin in conjunction with Chien Pao, thus being able to break past Corviknight regardless of whether it has Intimidate or Fluffy. Similarly, Zamazenta can handle Intimidate Corviknight, while Mold Breaker Great Tusk helps threaten both Fluffy Corviknight and Pecharunt. Due to its low Speed and Special Defense, Great Tusk is vulnerable to special attackers such as Latios, Deoxys, and Scream Tail; special walls like Manaphy, Iron Treads, and Swampert can check these threats while also pivoting Great Tusk in.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/glaliegoesboom.539679/
Quality checked by:
https://www.smogon.com/forums/members/gambit.652656/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
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[SET]
Choice Band (Great Tusk) @ Choice Band
Ability: Mold Breaker / Sword of Ruin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Headlong Rush
- Ice Spinner / Knock Off
- Rapid Spin

[SET COMMENTS]
Great Tusk's 120 Base Power STAB moves, combined with its massive attack stat, boosted even further by Choice Band, makes it one of the strongest wallbreakers in the tier. Ice Spinner handles Flying-types like Zapdos and the Landorus formes that Great Tusk would otherwise struggle with, while Rapid Spin provides useful hazard control. Knock Off cripples Moltres and the aforementioned Zapdos by removing their Heavy-Duty Boots, while helping to make progress against Corviknight and opposing Great Tusk by removing Rocky Helmet or Leftovers. It is also required on Sword of Ruin sets to hit Earth Eater Ghost-types such as Gholdengo and Pecharunt. well written but switch rspin with knock since knock is the alternative option to ice spinner Mold Breaker lets Great Tusk completely ignore Earth Eater on the aforementioned Gholdengo and Pecharunt, as well as bypassing Fluffy on Corviknight and Skarmory. add tusk to the fluffy mons Sword of Ruin provides Great Tusk with an even greater damage boost, notably letting it potentially its ~50% 2HKO Corviknight through Intimidate.

Choice Band Great Tusk works best on offense and balance teams, where other physical attackers can make up for it's subpar Speed and take advantage of weakened defensive walls. Great Tusk can tailor it's ability to the team's need, such as running Sword of Ruin in conjunction with Chien Pao, thus being able to break past Corviknight regardless of whether it has Intimidate or Fluffy. Similarly, Zamazenta can handle Intimidate Corviknight, while Mold Breaker Great Tusk helps threaten both Fluffy Corviknight and Pecharunt. Due to its low Speed and Special Defense, Great Tusk is vulnerable to special attackers such as Latios, Deoxys, and Scream Tail; therefore, special walls like Manaphy, Iron Treads, and Swampert are appreciated. might be worth mentioning partners that can pivot tusk in since it struggles to switch in otherwise

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/glaliegoesboom.539679/
Quality checked by:
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
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